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#1
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Character sheets
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#2
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Name/Age: Tristan Triade
__________________Race/Gender: Male Half-Elf Classes: Favored Soul/Warlock Alignment: Chaotic Good Personality/Physical Features: Tristan is an outspoken person sharing his opinion whenever asked. His is a loyal and dependable companion quiet capable of defending himself or aiding others if need be. He is truly his father's son, as since he left his own small village he has wondered to others seeking to aid their populace. Unlike most half-elves Tristan received the only the blessing of his two races. He appears very much elven save for a thick beard growing upon his face. His eyes are of a emerald green and his hair the shade of autumn leaves. He stands a little over 5'5" and has a typical elven build. History: Tristan was born in a small Sandusk village bordering Khordaine, from where his father came or so his mother claimed. Tristan knew little about his father save that he was a traveling priest who sought to aid those in need regardless of national borders. He came to their village during a terrible storm, where the only large building of the village, the inn, collapsed. Tristan's mother was mortally wounded and only though the divine powers of Tristan's father was she safe. 9 Months later Tristan was born to his mother, his father long since moving onto another village. From an early age the young boy showed promise both in the arcane and divine. As of such he was scouted by the teachers form the capital but he declined their teachings wishing to remain with his mother, helping run their newly built inn. Years past and Tristan enter manhood, and his mother has recently passed away from old age. The young half-elf having nothing left to tie him down to this small village anymore finds himself full of wanderlust. What awaits him? Perhaps he will find his father? A wife? Treasure and Adventure? Oh definitely that. Kingdom: Sandusk |
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#3
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http://www.rpgcrossing.com/view.php?id=74073
__________________Name/Age: Vrishnak Glory-Hammer, 25 years old Race/Gender: Female Orc Classes: Cleric/Fighter (Simple Cleric Variant from SRD) Alignment: Lawful Neutral Personality: Strict in her self-obedience, Vrishnak spends most of her time in service of her country, fighting chaos and striving to teach wisdom and common sense to the everyday schmuck. What time she spends on her own is done so in prayer or honing her own fighting skills so that she may continue to serve both St. Cuthbert and Khordaine. Physical Features: Tall and muscular, with the lanky black hair of her kind and black eyes. She usually wears sturdy tanned leather underneath her armor, but when not in armor she prefers grey linen robes. Kingdom: Khordaine History: Vrishnak was found alone on a tree-covered mountain slope. She had apparently been lost by her tribe, and was too young to speak more than her name and cry for her mama. The scouts who found her took pity on her and returned to the capital, Vrishnak in tow. No one would take her in as their child, but the military saw her promise as a devoted member of their service, and started her training as soon as she was able. Her childhood was spent learning the ways of humans and the Khordaine military. She was not cared for so much as watched, given her own small hut near the barracks to live in. As she grew older she proved fond of order, and often railed on others for their chaotic ways. In the end her mentors sent her off to St. Cuthbert's followers, having had too much of her loud mouth. Under the tutelage of St. Cuthbert's priests, Vrishnak learned what order truly meant and how to keep it in place. After a few unfortunate incidents she threw herself into the study of this dogma and began to worship the god herself. Once word of her newfound self-control reached the military, they offered her a place in their ranks, and she began to serve Khordaine as best she could, as she has until this very day. Last edited by Neko; 10-25-2008 at 12:45 PM. |
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#4
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Character Name: Garrick Thundred
__________________Age: 28 Race/Gender: Human Male Classes: Swashbuckler/Warmage Alignment: Neutral Good. Garrick has no evil intentions and seeks to better the world around him. He does not hold to any particular ethical code, nor does he deny the validity of any one elses. While he may stray outside the law, he seldom flies directly in the face of them. Personality: Garrick is brash, loud and sarcastic. His mouth tends to get him into more trouble than most would admit. He's relied on his wit and charms to get him out of most of that trouble as well. His energy and demeanor can be annoying at first to those who do not share his lust for life and adventure. Physical Description: Anyone seeing Garrick for the first time would most likely think him a simple cutpurse. His lithe frame is thin enough to appear frail, but is loaded with tightly corded muscles. His dark hair is kept short and his chin always bears the first stages of a beard. He wears a long coat that conceals several weapons, scrolls and other trinkets that help keep him alive. Kingdom: Honderias Background: Garrick was awakened to conciousness by the wind in his ears. His eyes snapped open just in time to see the ground rushing up to meet him. Damn. The young man thinks as he tucks into a ball. At the last instant he kicks out hard to one side, sending himself into several rolls to lessen the impact. He comes to his feet facing back the way he'd come. Two of Valar's goons were spreading to flank him. He had them to thank for his impromtu flight. The meeting had not gone as he had planned.... The two men the wealthy merchant employed as "payment collectors" were now charged with collecting various parts of Garrick, ones he'd rather not part with. That had led to his daring leap out the window. Forgetting for a moment that all one found outside the window was a stunning view of the forest below the cliff-side manor house. Come on now gentlemen. Let us be reasonable. This has all been a series of misunderstandings that we need to resolve before someone gets hurt. The two thugs continued to close with the rogue. Garrick looked from one to the other for signs of reason. Their determined faces offered only one thing: Pain. Garrick hates pain. Alright then. Rolling to his side, Garrick came up with his hand ablaze in a display that must've confused the heck out of the man before him. His confusion was still apparent after the flame scorched the flesh of his face and head, sending him sprawling backward slapping at the flames. The other stopped in his tracks. What the...? stuttering from his lips. Oh, don’t worry. I have another. Garrick's other hand became engulfed in cackling electrical energy. See? Looting through the pockets of the fallen men yielded 60 gp and crummy dagger. Valar obviously doesn’t pay his men well enough. Garrick thought. At least they won’t be all fired up to come after me then. Dusting the dirt and leaves from his coat, Garrick returns to the base of the cliff he had tumbled down. Looking up at the broken window, some 50 feet above his head, he shouts. No hard feelings Valar. Good luck with the organized crime syndicate. I'm sure your neighbors will never find out. He parts quickly, largely due to the crossbow bolts arcing down at him, and partly because he just remembered he has a date tonight.... with the mayor's daughter. -Sheet to come soon- Last edited by KevinFipps; 10-26-2008 at 10:45 PM. |
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#5
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Name/Age: Cymbelis Sundertan, 147 years young
__________________Race/Gender: Male Elf Classes: Ranger/ Wizard Alignment: Chaotic Good Kingdom of origin: Telsamin Personality/Physical Features: Cymbelis is an average elf, fair and lithe. His straight sandy brown hair is pulled into a neat pony tail that hangs halfway down his back. Of his facial features, his large, almond-shaped, amber eyes are the most prominant. Intelligence, kindness and compassion radiate from those eyes as well as a tolerance for all races. Cymbelis stands at 5'2", shorter than most in his home town, having grown up in the predominantly human trading port of Canadensis in Telsamin, near the capital of Ruardi.. He wears a worn hunter green traveller's cloak over simple green and white robes with many pockets and small pouches woven into them. He carries a backpack, quiver, and exotically crafted composite longbow on his back, a longspear in his hand, a silvered throwing axe in his belt, and dagger in his left boot. Tthe left side of his pack has been fitted with a special perch where Junco, the fruitbat familiar likes to hang while he sleeps. Usually Cymbelis will wear his cloak over his backpack to keep Junco in the dark as per the bat's liking. Cymbelis moves with all the grace of his kin, and often gesticulates elaborately when discursing. However, those that get to know him quickly realize that he acts less like an elf when in comfortable surroundings. The somewhat haughty gaze and slightly condescending tone melt away in the company of friends primarily because Cymbelis was raised amongst humans, gnomes, and many others in the diverse river town. His elven roots serve him well in the wilderness however, where the elf is often observed standing silently, listening in reverence to the sounds of life around him. Cymbelis loves to discuss politics, philosophy, arcane arts, and just about anything else he deems worthy, yet he rarely becomes passionate about defending his stances. Instead he prefers to coax his debater into conceding that there is merit to both arguments. His demeanor is generally good-natured, but he can come across as conceited at times due to his tendency to point out his companion's flaws. History: Cymbelis Sundertan, citizen of Telsamin, was born in the port city of Canadensis by elven parents acting as traders and diplomats from the elven nation in Honderius. Having grown up in the predominantly human lands, Cymbelis developed an acceptance of other races not commonly seen amongst his kin. In his youth, Cymbelis was influenced by his parents and a few other ex-patriot elven acquaintances; but his closest friends were humans, half-elves, halflings, and gnomes growing up in the diverse and bustling city just north of the the capital, Ruardi. His parents' success as merchants and politicians afforded Cymbelis a priviledged childhood with all the formal training and education worthy of the noblest families of the city. Cymbelis's pampered upbringing was to ensure that one day the elven lad would continue his parents' enterprise. Cymbelis had his doubts however that his future lay in that direction. For one, he had never seen the elven homeland and knew little about his race; when asked about it, his parents' answers seemed purposefully ambiguous. His desire to see the fabled wood never diminished despite his parents' reluctance for Cymbelis to entertain the thought. Furthermore, the elven child gravitated toward his analytical lessons more so than the social ones that would dictate success as a diplomat and merchant. Cymbelis became fascinated with the machinations of the physical world around him and spent much of his time making observations of the natural order and trying to understand the inner workings of the universe. His long hours spent designing and executing his experiments left him little time for climbing Telsamin's social ladder or remembering which fork to use with his salad. His mother, an enchantress of considerable talent, infused her son with a passion for the arcane arts during Cymbelis's teen years. As this coincided with the lad's rebellious years, Cymbelis shunned the charming magics and delved into the practical applications of transmutation. His natural curiosity of the physical world and his growing ability to alter it in his own fashion were the catalysts of a young mind intent on travelling the globe and experiencing all the wonders of the seven kingdoms. Cymbelis's father personally trained his boy in the art of swordplay and found it easy to impart the elven martial styles to the quick-minded and nimble Cymbelis. They often took long journeys in the wild where Cymbelis's love for the natural world bloomed. Soon, the young elf felt as at home in the wilderness as he did in their charming river-side villa. As the long years of Cymbelis's childhood drifted by, he watched his friends grow up, embark on adventures, start families, and eventually even die of old age. For to the elves, seasons passed as unnoticed as a week might for humans. In fact, it was at the funeral of his first childhood friend (a human noble who grew up and succumbed to age), surrounded by his former acquaintance's grandchildren (who had now become his peers) that Cymbelis began to feel another emotion strange among the elves. He was getting impatient! His life was passing him by and his most personal ambitions were quickly escaping beyond his grasp. Fortuitously, among those present at the funeral was a middle-aged half-elven wizard known as Prodelius the Swift. Prodelius was not a typical mage, in so much that he loved to show off his martial ability as well. He wore elven chain and carried a magic longsword named Fluvistrad. The aging hero was reknowned for travelling the lands in search of ancient texts and magical relics of civilizations long lost to the ages. Additionally Prodelius had a good heart and toiled dilligently to preserve the light of rightousness and justice across the beleaguered human nations. Prodelius eventually succumbed to the effects of age and settled down in Ruardi as a trusted advisor of the high courts of Telsamin. After much spirited conversation, Prodelius recognized Cymbelis's talents and agreed to take him back to Ruardi as his apprentice. After two years of companionship and tutelage in the capital, the most valuable lesson Cymbelis garnered from his mentor was the will to champion all of the good ideals of the world. Cymbelis was now ready to venture forth into the world and carry on Prodelius's legacy. The young elf is eager to prove himself and make the world a better place, and where better to start than locating seven errant kings! Last edited by Halcyon; 10-28-2008 at 10:26 AM. |
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#6
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Name/Age: Brokk Asgeirr
Race/Gender: Male gnome Classes: rogue/mage Alignment: chaotic good Personality: Brokk is a quiet, studious gnome, who seeks lost lore and ancient knowledge. SOmetimes, this search leads him to adventure, sometimes to trouble with those who don't wish secrets discovered. He believes in the search for knowledge, and loves the quest of discovery. Physical Features: Brokk is a short, thin gnome, standing only three and a half feet tall. He has very long silver/grey hair, normally braided in a long braid down his back, to his calves. When "in class", Brokk will wrap his braid around his neck loosely in a coil, keeping it out of the way (and nicely preventing a garrote attack at the same time). Kingdom: Telsamin |
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#7
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Name Richard Lightfoot ~Original Character Sheet, not used for secondary game~
__________________Age: 22 Race/Gender: Male Halfling Classes: Fighter/Rogue Alignment: CG Personality/Physical Features: Richard is a young Halfling with soft features, a short nose, brown eyes and a few stray hairs that he calls facial hair. He wears a chain shirt, that is covered by a lighter coloured vest and cloak. Richard has two short swords strapped to his back, along with a Longbow. Richard is a shy young man, having spent most of his life in the wilds. In battle however he can be as fierce as a Barbarian. Richard is carefree and has a short attention span. He finds it hard to stick to one course of action for too long without reminders. Kingdom: Vermengurn History Will get to this when I get home. Character Sheet: Secondary Game Richard Last edited by masternate; 01-22-2009 at 10:38 PM. |
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