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#1
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Rogues Gallery
Character Name Player Homeworld/Background Career/Rank Attributes (Indicate modifiers from Traits, Divinations, and Advances) Traits (please give summary of what the trait does, so I don't need to look it up everytime) Skills Talents (please give costs for purchased Weapons, Armour, and EQ, but not Ammo) Weapons Armour Equipment Remaining Thrones Unspent Experience/Total Accrued Listing of what you spent your XP on. Using Spoiler Tags, please provide Appearance, Background History, and if possible, a Roleplay sample for the character. Please let me know if you have questions Last edited by Draig Enaid; 07-31-2009 at 12:34 AM. Reason: Clarification |
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#2
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Character Name: Kal Vyder
__________________Player: GeoAvanti Homeworld: Void-Born/Battle-Fleet Calixis Divination: "Trust in your Fear" Agi +2, Fate +1 Career/Rank: Guardsman, Sergeant Wounds: 12 Fate Points: 4 Attributes: 20+10+10= 40 WS 20+15+05= 40 BS 15+10+05= 30 S 20+10+00= 30 T 20+19+07= 46 Ag 20+07+00= 27 Int 20+19+05= 44 Per 25+15+00= 40 WP 20+12+00= 32 Fel WS: Simple (+5), Intermediate (+5) Advance BS: Simple (+5) Advance S: Close-Quarters Fighter (T) (+5) Ag: Simple (+5) Advance, Divination (+2) Per: Simple (+5) Advance Skills: --Basic-- Awareness (Per) Barter (Fel) Common Lore (Tech) (Int) Common Lore (Underworld) (Int) Dodge (Ag) Navigation (Stellar) (Int) Pilot (Starship) (Ag) --Advanced-- Drive (Ground Vehicle) (Ag) Pilot (Military) (Ag) +10 Speak Language (Low Gothic, Battlefleet Cant) (Int) Talents Basic Weapon Training (Flame, Las, SP) Pistol Weapon Trianing (Las, SP) Melee Weapon Training (Chain, Primitive) Naval Lineage Skills-- Speak Language (Battlefleet War Cant), Common Lore (Tech) Shipwise-- Navigation (Stellar), Pilot (Spaceship) Void Accustomed-- Zero/low-gravity not difficult terrain, no space travel sickness Officer on Deck-- +10 command on ship, +5 Fel (Voidborn) Close-Quarters Fighter-- +5 S, Basic Weapon (SP), +5 WS confined space/back to wall. -1 I outdoors, -10 BS Long Range or greater Swift Attack-- Full Attack, extra weapon attack Rapid Reload-- Halve Reload Time (Full->Half, Half->Free) Weapons Cypra Mundi "Ironclaw" Pattern Shotgun-- 6 Standard clips (80 Thrones) Cypra Mundi "Irontalon" Pattern Pistol-- 2 Irontalon clips, 2 Manslayer clips, 4 Standard clips (150 Thrones) Chainsword (275 Thrones) Voss Pattern Hellgun-- 1 clip/pack (180 Thrones) Exterminator (3)-- Ironclaw-mounted (105 Thrones) Armour: Mesh Combat Cloak-- All, AP4 (350 Thrones) Naval Shield-- Cover, Defensive, AP8 (75 Thrones) Equipment: Recoil Gloves-- Fire one-handed without penalty (85 Thrones) Red-dot Sight-- Ironclaw-mounted (50 thrones) Microbead (20 Thrones) Uniform Civilian Clothing Mercenary License Shells (72) Man-Stopper Bullets (30) Hellgun Lasclips (2) Irontalon Rounds (30) Bullets (60) Kit Weight: 32.5kg Carry Limit: 36kg Lift Limit: 72kg Push Limit: 144kg Remaining Thrones: 3 Total Experience: 2000 Experience Spent: 1950 Experience: 50 XP Purchases Awareness 100 Dodge 100 Sound Constitution 100 Ballistic Skill (Simple) 100 Weapon Skill (Simple) 100 Agility (Simple) 250 Perception (Simple) 250 Weapon Skill (Int.) 250 Pilot (Military) 100 Pilot (Military) +10 100 Rapid Reload 100 Swift Attack 200 Basic Weapon (Flame) 100 Melee Weapon (Chain) 100 Background: "Ah, sir! What brings you-- missing crates? No, sir, not at all. In fact, I can read quite well. The flight-manifest I received was exactly what I had in my hold when I took off. I noticed it wasn't the same as my original load-out, but the new manifest seemed to be all in order to me, and that stuffy Adept over there had approved it. The Lord General's vintage amasec went missing during planet-fall? Well, I guess someone's going to be hanged for that little blunder. Tanna tea, sir?" *Note* I have a Writable PDF character sheet for anyone who wants it. Last edited by GeoAvanti; 08-31-2009 at 10:21 PM. Reason: Spending thrones on grot pastries. |
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#3
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Code:
Name: Shas'ui Sa'cea Kais Y Saumka
Path/Rank: Fire Warrior Shas'ui
Homeworld: Sa'cea
Divination: The Gun is Mightier Than the Sword
Current Wounds: 15 [15]
Insanity Points: 0
Corruption Points: 0
Fate Points: 3
Movement: 3/9/9/18(36)
Attributes
WS 25
BS 57
Str [3] 35
T [4] 41
Ag [3] 39
Int [3] 30
Per [3] 30
WP [3] 33
Fel [2] 29
BS- Simple (+5), Intermediate (+5), Divination (+3)
Str- Simple (+5)
T- Simple (+5)
Skills
-Awareness {Per}
-Ciphers (Fire Caste) {Int}
-Common Lore (Imperium) {Int}
-Common Lore (War) {Int}
-Dodge {Ag}
-Speak Language (Low Gothic) {Int}
-Speak Language (Tau) {Int}
-Swim +10 {Str}
Talents/Traits
-Barely A Blip:: Gain Resistance (Psychic) [+10 vs. Psychic powers]
-Basic Weapons Training (Launcher)
-Enhanced Vision:: +5 on Search and Awareness checks
-Fire Caste:: BS (+5) Str (+5) T (+5)
-Fire in the Blood:: -10 Fel tests to anyone not following Greater Good
-Jaded:: No insanity points from mundane horror. Supernatural works just fine
-Marksman:: No penalties for Long or Extended Range
-Mighty Shot:: +2 damage with ranged weapons
-Out of Focus:: -2 to initiative in Close Combat or at Point Blank Range
-Rapid Reload:: 1/2 time to reload weapons
-Sound Constitution (x2):: +1 Wound
-Tau Heritage:: Start with Speak Language (Tau), treat Common Lore (Tech) and Tech Use as basic skills
-The Way of the Hunter:: Tracking and Survival are basic skills, gain Sprint [Add Ag bonus to Full move speed and may run at x2 movement for one round]
-Unshakable Faith:: Re-roll any failed WP tests against Fear
Equipment
Thrones:: 150
Weapons::
Combat Knife (5 Thrones)
Pulse Pistol with spare clip (75 Thrones)
Pulse Rifle with 2 spare clips (250 Thrones)
Grenade Launcher (500 Thrones)
6 Blind Grenades (25 Thrones ea.)
6 Frag Grenades (10 Thrones ea.)
Armour::
Tau Infantry Carapace (575 Thrones)
Tau Infantry Helmet (250 Thrones)
Other::
Combat Fatigues
1 week rations
Datapad with copy of Greater Good philosophy
Backpack (10 Thrones)
Recoil Glove (85 Thrones)
Respirator (25 Thrones)
Microbead (20 Thrones)
XP
-BS Simple (100), Intermediate (250)
-Str Simple (100)
-T Simple (100)
-Awareness (100)
-Common Lore (War) (100)
-Ciphers (Fire Caste) (100)
-Sound Constitutionx2 (200)
-Swim +10 (100)
-Marksman (200)
-Rapid Reload (100)
-Mighty Shot(100)
-Dodge (100)
-Unshakable Faith (100)
-Basic Weapon Training (Launcher) (100)
50 Unspent
Last edited by lampofdoom; 08-27-2009 at 08:27 PM. |
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#4
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Name: Kanzikrans
Career/Rank: Ork Boy Homeworld: Ork! Divination: "Get out me 'ead!" (+3 Willpower) Party Role: Bein' da biggest an' da strongest Current Wounds: 16 out of 16 Insanity Points: 0 Corruption Points: 0 Fate Points: 3 Movement: 3/9/9/18 (36) WS 41=36+5 advance BS 34 S 45=40+5 advance T 45=40+5 advance Ag 32 Int 28 Per 30 WP 32=29+3 divination Fel 28 Appearance: Kanzikrans is an ork, something that is quite a bit obvious. With this comes the usual orky traits. Green skin, pointy tusks, and numerous trophies. Unlike other, less civilized, orks, Kanzikrans' trophies are not heads and bones and scalps, but rather coins, shells and holy documents. His clothing is a dark-hued red trenchcoat over brilliant yellow dungarees and dark green flak plates. Strewn around his person are a huge assortment of guns and blades, each looking scrawny next to his massive ork physique. His pride is a light machine gun with "Eeda" etched on the side, a bulky weapon with numerous ammunition clips and even an underslung grenade launcher. At his side hangs a long, curved blade like a naval boarding cutlass, but much larger. Background: Kanzikrans is a Freeboota, an ork who loves nothing more than to be his own...ork. He was spawned during the Blood Axe invasion of Galloway III, and was part of a lucky mob of boyz that got hold of a small cargo freighter at Galloway's space port. Eluding the Imperial Navy, they dove into St. Ephesian's Nebula, and spent a happy several months raiding shipping and taking bigger and better ships. But soon ships started to avoid the area, and Kanzikrans Boyz were forced to attack Imperial military facilities. This didn't go well, and over Churchill's World their ship was shot down and forced to crash. Only Kanzikrans survived, being the biggest and the toughest of the lot. Bashing his way into a nearby hive, Kanzikrans made a name for himself as an enforcer-for-hire in the dank underworld beneath the metal colossus. Until one day a fancily-dressed Inquisitor walked in the door and told Kanzikrans how he could make more money than he'd ever dreamed.... Last edited by GrimDarkOtter; 09-02-2009 at 10:17 AM. |
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#5
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Name: Bios Addams
__________________Career: Adept Origin: Forge - Orbital Divination: Be a Boon to your Brothers and a Bane to your enemies. +3 Fellowship Role: Face man/Pilot/Medical Wounds: 13 of 13 Fate: 3 of 3 Insanity: 0 Corruption: 0 Movement: 4/8/12/24 Money: 48 Exp spent: 2000 of 2000 Last edited by Jocularity; 09-08-2009 at 06:06 AM. |
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#6
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Just realized I never posted Johann's sheet in here.
Name: Johann Richtman Home World: Forge World Career Path: Scum Rank: Renegade Age: 30 Build: - Height: 1.75m - Weight: 80 kg Skin Color: Dusky - Eye Color: Blue to Green - Hair Color: Black w/ Grey flecks Quirk: Eyes change color with emotions Divination: The wise man learns from the deaths of others (+3 Intelligence) WS: 20+9 = 31 BS: 20+16 = 36 S: 20+7 = 27 T: 20+12-5 = 27 Ag: 20+16 = 36 Int: 20+17+3 = 42 Per: 20+13+5+3 = 41 WP: 20+11 = 34 Fel: 20+13 = 33 Wounds: 12 Fate Points: 3 Insanity Points: 0 Corruption Points: 0 Background Package: Fit for Purpose - +3 Perception Stranger to the Cult - -10 to Imperial Creed, -5 on Fel test w/ Eccles. Credo Omnissiah - Technical Knock Common Lore (Tech, Machine Cult) as basic skills Skills: Speak Language (Low Gothic) (Int) Blather (Fel) Dodge (Ag) Decieve (Fel) Awareness (Per) Common Lore (Imperium, Underworld) (Int) Barter(Fel) Charm(Fel) Navigation(Surface, Stellar) Pilot(Spacecraft, Civilian Craft) Secret Tongue (Gutter) Security Medicae Inquiry Evaluate Search Talents: Unremarkable MWT (Primitive) Pistol Training (SP, Las) BWT (SP) Concealed Cavity Talented(Concealment) - +10 to tests Peer (Void Born, Underworld) - +30 to Fellowship with Void Born Sound Constitution Hard Target Weapons: Brass knuckles Bolo Knife Melee 2d5R 2 - 2kg Combat Shotgun Basic 30m S/3/- 1d10+4 I 0 18 Full Scatter 6.5kg Carnadon Pistol 35m S/3/- 1d10+4 I 2 6 Full Accurate Rounds: 24 Manstoppers for Carnadon, 2x 18rnd clips Scatter, 2x 18rnd clips Slug, 4 Frags, 2 HE, 2 AP for Combat Shotgun Armor: Flak Great Coat Arms, Legs, Body 4 AP Gear: Clothes (Hat, Boots, Shirt, Pants, Jodphurs) 2 packs Lho-sticks Backpack, Compass, Toolkit, Weapons Maint. Kit., Photovisor, Rebreather Charm (Lucky Lighter w/ Imperial Aquila) Thrones: 10 (100) Clothes (Hat, Boots, Shirt, Pants, Jodphurs) (162) 2 Clips Scatter (36), 2 Clips Slug (36), 2 MG AP, 2 MG HE, 4 MG Frag (200) Carnadon 35m S/3/- 1d10+4 I 2 6 Full Accurate 2.5kg Scarce (15) 24 Manstopper rounds (20) 2 packs Lho-sticks (65) Backpack, Compass, Toolkit, Weapons Maint. Kit. (100) Photovisor (50) Rebreather Experience: 0/2000 100 – Cold Guild Courier (Concealed Cavity, Peer(Void Born), Talented(Concealment), +5 Per, -5 Tgh 100 – Barter 100 – Charm 100 – Navigation (Surface) 100 – Pilot(Spacecraft) 100 – Navigation (Stellar) 100 – Pistol Training (Las) 100 – Sound Constitution 100 – Common Lore (Underworld) 100 – Concealment 100 – Peer (Underworld) 100 – Secret Tongue (Gutter) 100 – Security 200 – Medicae 100 – Inquiry 100 – Pilot (Civilian Craft) 100 – Evaluate 100 – Search 100 – Hard Target Last edited by Draig Enaid; 12-07-2009 at 06:16 PM. |
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