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#46
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Dice Grapple:
Dice Fortitude:
-2/+2 Power Attack Dice Morningstar:
Last edited by Antebellum; 05-14-2010 at 11:57 AM. |
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#47
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Attack on skeleton (with flank if still present, just remove 2 if not):
__________________Dice Roll:
Damage on hit: Dice Roll:
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#48
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Golk tries to trip the skeleton again:
Dice Melee touch:
Dice Opposed strength:
Dice Attack roll if successful:
Dice Damage if successful:
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#49
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AoO for Niroa:
__________________Dice Roll:
Damage: Dice Roll:
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#50
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Attack -2 if I can't get a full charge in:
__________________Dice Roll:
Damage: Dice Roll:
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#51
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Confirming the above:
__________________Dice Roll:
Edit: Figures.... Edit2: WAIT! Its undead anyway.... YARGLEFLARGLE! Last edited by Arcano; 05-16-2010 at 06:17 PM. |
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#52
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Dice Attack of Opportunity:
Dice Morningstar:
Last edited by Antebellum; 05-16-2010 at 06:35 PM. |
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#53
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Curse you and your balance checks.
__________________Dice Roll:
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#54
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Aoo:
Dice Melee touch:
Dice Opposed strength:
Dice Attack roll if successful:
Dice Damage if successful:
Dice Melee touch:
Dice Opposed strength:
Dice Attack roll if successful:
Dice Damage if successful:
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#55
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Construct Attack:
__________________+6 = 1 Base +3 Str +2 Flanking Dice Roll:
potential trip, no re-trip allowed Dice Roll:
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#56
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Power Attack, would have been +6 as I'm sure I am flanking, putting my +4 BaB towards power attack
__________________Dice Roll:
Damage Dice Roll:
Last edited by IrishKatt; 05-17-2010 at 01:34 PM. |
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#57
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Sigh.....Another hail of stones *clink clink clink*
Dice Hail of stones dmg:
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#58
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Dice Roll:
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#59
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Dice Hit Points:
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#60
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DC 16 Spot Checks
__________________Gabriel Dice Roll:
Golk Dice Roll:
Irthos Dice Roll:
Niroa Dice Roll:
Nova Dice Roll:
Redemption Dice Roll:
Siege Dice Roll:
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