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#136
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Dice Roll:
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#137
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Dice attack:
Dice damage:
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#138
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To hit:
Dice Roll:
Damage: Dice Roll:
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#139
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Dice attack:
Dice damage:
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#140
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Stats:
Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
Dice Roll:
Base HP: Dice Roll:
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#141
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Gather info about undead and hooded figures.
__________________Dice Roll:
Spot - the gear needs: Dice Roll:
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#142
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Intimidate to appear friendly (rather than neutral)
__________________Dice Roll:
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#143
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Spot: How fresh is his inventory, can he really move his gear out quickly or am I getting what he hasn't solt in a while.
__________________Dice Roll:
sense motive: is he really that good at moving his inventory out or is he blowing smoke. roll with no bonus. Dice Roll:
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#144
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Intimidate for friendlyness:
__________________Dice Roll:
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#145
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oops did intimidate instead of diplomacy:
__________________Dice Roll:
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#146
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spot the coin transfer:
__________________Dice Roll:
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#147
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#148
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Diplomacy for Kindli, Neira, and Atma
Kindli Dice Roll:
Neira Dice Roll:
Atma Dice Roll:
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#149
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Dice Sense Motive:
Dice Spot:
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#150
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Sense Motive:
Dice Roll:
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