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#316
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#317
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Hi guys. This man speaks the truth! I am at a wedding out of town until Sunday night. Once I return, I do plan to get this game back on track. I'm sorry about the hiatus and thank you guys for hanging in there for so long.
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#318
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I think this is where we all say:
__________________YAY!!! |
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#319
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Yay!!!
__________________Last edited by Midrael; 10-30-2010 at 11:06 PM. |
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#320
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Yay!!!
__________________Yay, I get to sleep in tomorrow! I don't have to be at work until ten, woot! |
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#321
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Yay.
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#322
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Oooh, yesterday was not a yay day after all. Only good things were that my boss didn't yell at me for forgetting my keys and having to run back for them, and finally getting fingerprinting done. Today should be better though.
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#323
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Yay for better days then!
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#324
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OMG I'm glad this week is over! STUNK, except for you guys. Ended up with a major head cold on my afternoon off Wed, had to sniffle my way through work today and yesterday. Day off tomorrow, once I get done volunteering for a fundraiser. Whew.
__________________Did Lith come close to posting? |
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#325
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She came close! I'm not quite certain how close though.
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#326
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So I'm DM'ing a table top game for 3 of my friends. Right now we are running through the level 1-3 adventure of the Keep on Shadowfel. I'm trying to write something cool for the next leg of the adventure, but don't know if what I'm planning will work since this is so far my first successful attempt at being the DM. Keep on Shadowfel is a pretty straightforeward adventure so far, being a little bit hack and slash. it'll take us another while, probably 2 months to complete the rest of the quest line, but I'm trying to write something that is a bit more than just run through and kill bad guys. A bit more to test their minds and a bit more role play. Not a ton of role play mind you, this isn't a 'serious' group. I guess I'm just trying to think of things to do other than the standard fight a bunch of monsters.
__________________I'm trying to switch it up a bit by adding a chase scene, a 'find the clues and interpret them' thing, an ambush at night, and encounters that they can get through without having to fight if they play their cards right. I'm just wondering if this stuff sounds cool, or if there are any other idea's you guys have that I could try to add. Here's what I've got so far. A brief summary. So I figure with a town encounter, a possible chase/fight, a couple of on the road fights, along with 1 castle plus 1 dungeon, maybe that's another 2 - 3 months and a few levels. What do you guys think? |
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#327
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As a non-dm (well, just started with a group of about 10 who have never played before. After 2-3 weeks we're done to 7), I'm not sure if I can really offer any advice on that.
__________________Also, Lith, if you ever do start this up again, please PM. I seem to be rather slow at checking up on it. |
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#328
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Me too. Um, is there a reason that one of the murderers left evidence at a crime scene that could implicate them?
__________________Also, I'm not a DM, sorry. It sounds as if that's a good addition, but I'm not sure. |
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#329
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The Magic words are Squeamish Ossifrage...
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