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  #1  
Old 07-21-2011, 09:40 AM
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Adventuring Journal

This is a thread for the players to record hints or rumors they pick up, the status of quests, what they've been up to or any information that may be of note. You can record it in your characters' voices if you want.

It's on you to seek out information and keep this up to date! Don't rely on me to record the hints that I give out in a neatly accessible spot. If you don't like to record such things, no matter.
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Old 07-21-2011, 09:40 AM
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Party Experience
EventTypeGame DateXP gainedXP running total
Started at level 4 month 7 week 3 day 537503750
Ate and socialized at the Clockwork HeroRPmonth 7 week 3 day 52003950
Learned of all the troubles troubling LoulanPlotmonth 7 week 5 day 11504100
Happy hour at the MalthouseRPmonth 7 week 5 day 12004300
Breakfast meeting at the inn, Bill and Wind took bathsRPmonth 7 week 5 day 2504350
Convinced House Riedesel to sponsor the Band of the HawkSkillmonth 7 week 5 day 21004450
Defeated the gnoll maraudersCombatmonth 7 week 5 day 25004950
Defended the food caravan against gnollsPlotmonth 7 week 5 day 22505200
Hunted the marauders and prevented any escapeesSkillmonth 7 week 5 day 21755375
Caught every member of the raiding partyCombatmonth 7 week 5 day 22255600
Fought with teamwork and panacheRPmonth 7 week 5 day 21005700
Got ill, got better, kept on goingRPmonth 7 week 5 day 31005800
Found the gnoll campPlotmonth 7 week 5 day 3505850
Executed the gnoll leaders and their guardCombatmonth 7 week 5 day 32706120
Carried out ambushes and rescues in dashing styleRPmonth 7 week 5 day 32306350
Put an end to the gnoll raidsPlotmonth 7 week 5 day 32506600
The ladies take a bathRPmonth 7 week 5 day 52006800
Avoided krenshars on the savannahSkillmonth 8 week 1 day 11506950
Day off: Men bathe, women shopRPmonth 8 week 1 day 22507200
Escaped mercenaries / Learned fire arrows are Loulan techCombat/Plotmonth 8 week 1 day 31507350
Disarmed a complicated bomb in an artificer's shopPuzzlemonth 8 week 1 day 31507400
Destroyed homunculi keeping guard on the bombCombatmonth 8 week 1 day 32507650
Acted based on IC awareness during cinematic roleplayRPmonth 8 week 1 day 32508000
Navigated safely through the Forensh mountains to guide the caravanSkillmonth 8 week 3 day 52008200
Secured a trade guard job and escorted a caravanRPmonth 8 week 4 day 1508250
Slew an owlbear and a wood woad in the ValewoodCombatmonth 8 week 4 day 12808530
Engaged in a reluctant conflict with a belligerent wood woadRPmonth 8 week 4 day 1708600
Met an adult green dragon and lived to tell about itRP/Plotmonth 8 week 4 day 13008900
Exterminated redcaps outside their lairCombatmonth 8 week 4 day 13009200
Trounced the redcaps at a game of kick-skullRPmonth 8 week 4 day 12509450
Exterminated more redcaps and spiders in their caveCombatmonth 8 week 4 day 12509700
Found someone in the Forensh who's seen an ornithopterSkillmonth 8 week 4 day 31509850
Beat a band of half-orcs into capitulationCombatmonth 8 week 4 day 340010250
Exercised judgment in refusing a shady character's jobPlotmonth 8 week 4 day 35010300
Brashly salvaged the party's machismoRPmonth 8 week 4 day 310010400

Last edited by Nocturnal; 04-25-2013 at 07:55 PM.
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Old 07-21-2011, 09:42 AM
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Party Treasury
EventGame DateLocationTreasure gained/lostgp value
Advance from House Riedesel for equipmentmonth 7 week 5 day 2Riedesel House100 gold100
Loot collected from gnoll raidersmonth 7 week 5 day 2Cala an Darh open steppe90 gold, 40 silver94
Treasure collected from gnoll campmonth 7 week 5 day 3Rock Creek encampmentopal, garnet, pearl, amber, 70 gold470
Reward from House Riedesel for caravan defensemonth 7 week 5 day 5Riedesel House400 arcane ritual components, 400 nature ritual components800
Caravan goods recovered from gnollsmonth 7 week 5 day 6Rock Creek encampmentgrain, fruit, coal, iron, cloth350
City reward for stopping the gnoll raidsmonth 8 week 1 day 3Riedesel House900 gold coins + the above 350900
Bill (NPC)'s share of the above rewardmonth 8 week 1 day 3Loulan bank125 gold coins taken-125
Company funds allocated to month 8 living expensesmonth 8 week 1 day 3Loulan bank150 gold coins earmarked-150
Payment to Kobak for fire arrows analysismonth 8 week 1 day 3Kobak's house40 gold coins taken-40
Reward from Captain Carey for defeating rogue constructsmonth 8 week 1 day 3Loulan artificer districtBanknote: 100 gold coins100
Payment from Kairon for escorting and guiding his caravanmonth 8 week 4 day 1Valewood logging camp150 gold coins150
Valuables claimed from redcap powries and thornmonth 8 week 4 day 1Outside spriggan lair30 gold coins + silver nugget50
Ritual ingredients recovered from redcap spellcastermonth 8 week 4 day 1Outside spriggan lair100 alchemical reagents100
Precious gemstones rescued from redcap stashmonth 8 week 4 day 1Inside spriggan lair2 garnets, 3 amethyst, 2 polished jade, and 1 cut topaz1200
Woodcarving recovered from a small logger campmonth 8 week 4 day 1Deep forest campWood sculpture of a woman250
Reward for investigating logger campmonth 8 week 4 day 2Valewood logging camp100 silver coins10
Tharkos (NPC)'s share of gemstones from redcap stashmonth 8 week 4 day 2Valewood logging camp1 garnet, 1 amethyst-200

Items acquired
EventGame DateLocationItems gained/lostClaimed by
Spoils of the gnoll attack on the food caravanmonth 7 week 5 day 2western road near Loulan38 arrows, longbowBill
Spoils of the gnoll attack on the food caravanmonth 7 week 5 day 2western road near Loulan1 Alchemist's Fire arrowWind
Reward from Greenwood Guard - Captain Trask's swordmonth 7 week 5 day 2western road near LoulanVengeful Longsword +1Wind
Alchemical armaments of the gnoll raidersmonth 7 week 5 day 2Cala an Darh open steppe4 alchemist's fire, 4 alchemist's fire arrowsTharkos
An unusual round stonemonth 7 week 5 day 2Cala an Darh open steppeGhost Strike Ki Focus +2Lunnerai
Munition expended in the attack on the gnoll campmonth 7 week 5 day 3Rock Creek encampment-1 alchemist's fireBill
A pale wooden wandmonth 7 week 5 day 4Rock Creek encampmentMaster's Wand of Eyebite +2Ileyna
Alchemist's Fire sacrificed for analysismonth 8 week 1 day 3Loulan artificer's district-1 alchemist's fire, -1 alchemist's fire arrowKobak
Munitions expended against rogue constructsmonth 8 week 1 day 3Loulan artificer's district-1 alchemist's fire, -1 alchemist's fire arrowTharkos
Potions for saving Lorilla's shopmonth 8 week 1 day 3Lorilla's tools shop2 Potions of HealingWind
Reward for saving Lorilla's shopmonth 8 week 1 day 3Lorilla's tools shopPotion BandolierLunnerai
Reward for saving Lorilla's shopmonth 8 week 1 day 3Lorilla's tools shopSilent CrowbarTharkos
Reward for saving Lorilla's shopmonth 8 week 1 day 3Lorilla's tools shopHunter's FlintWind
Reward for saving Lorilla's shopmonth 8 week 1 day 3Lorilla's tools shopEverlasting ProvisionsWind
Reward for saving Lorilla's shopmonth 8 week 1 day 3Lorilla's tools shopBag of HoldingWind
Sandals recovered from a small logger campmonth 8 week 4 day 1Deep forest campFeyleaf SandalsIleyna
Enchanted gemstones rescued from redcap stashmonth 8 week 4 day 1Inside spriggan lair2 Gems of Colloquy - ElvenWind
Copper circlet with mummified eyemonth 8 week 4 day 1Inside spriggan lairEye of DeceptionUnclaimed
Boots of a rotund bearded man in a red cloakmonth 8 week 4 day 1Inside spriggan lairBranchrunnersWind

Last edited by Nocturnal; 03-10-2013 at 01:22 AM.
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Old 07-21-2011, 12:54 PM
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What: Heard about Gnoll raiders form an overheard conversation at the Inn.
Who: Paisley, Ileyna, and Rudy have heard this.

Detail: Food is getting scarce in Loulan because of the raiders terrorizing the caravans. The Minutemen are likely looking for assistance to guard the carovans. Minna wants Vic to give the people a Hero and inspire everyone, but he says that is a job for the Minutemen.
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Last edited by ashkal; 07-21-2011 at 01:04 PM.
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Old 07-26-2011, 08:54 AM
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"I hear Eyran Tullik, the human merchant, is planning a logging expedition into the Valewood. They'll need loggers and guards both, and you must be from around that region, right? You can talk to him, his office is right down the street, fourth house, green-painted door. Honest, simple physical work, but good pay for it."

What: Logging expedition
Who: Lunnerai
Details: Eyran Tullik is planning a logging expedition into the Valewood, needing both loggers and guards. The pay is good.
Source: Word of mouth from a dwarven wainwright in the commercial district. -Year 105, month 7, week 5, day 1. 19:40:00

~~~~~~~~~~~~~~~

"Above the host's talk the conversation Lunnerai picks up has turned again to caravans falling victim to gnoll raids: a party of tough-looking dwarves, humans, a gnome and one halfling seated at one table are discussing whether they should form an adventuring group to go after the reward offered for stopping the raids. One thing the city is not short on is gold, and from the sounds of it the reward will be generous, though the number is not disclosed."

What: Mercenary work to stop the gnoll raids.
Who: Lunnerai
Details: There is a reward offered for anyone who stops the gnoll raids. There are some characters discussing forming a group to go after the reward.
Source: Word of mouth at the Malthouse. -Year 105, month 7, week 5, day 1. 20:20:00


Completed

What: Searching for the root of the gnoll raids.

~~~~~~~~~~~~~~~

"Kairon [the tiefling] too has become concerned by all the talk of raids in the area, and with some of his mercenary guards leaving him at Loulan, he intends to hire about a half-dozen more warriors to increase his guard for the next stretch of his trip, towards the Valewood. Lunnerai understands that he'll be in town for several more days buying and selling before heading out that way, and will keep an ear open for soldiers-for-hire."

What: Mercenary work to guard a merchant.
Who: Lunnerai
Details: Kairon, the tiefling merchant, is looking to hire half a dozen mercenaries to help protect him on the next stretch of his trip, towards the Valewood.
Source: Word of mouth from Kairon himself at the Malthouse. -Year 105, month 7, week 5, day 1. 23:00:00

~~~~~~~~~~~~~~~

"It all started in a tavern just like this one. It might have been this one, even. Those fearless explorers of the Underdark were fed up with mining metal for 'the man', and after too many drinks and a wild dare, went out to seek their own fortunes. They tried to prospect the previously unexplored caves of the Menain range, but encountered horrible monsters there. Long story short, those cunning heroes defeated the brutes and it turned out looting their ill-gotten treasure was more profitable than mining would ever have been. The dwarven Companions included smiths and a cleric of Moradin, and they crafted wondrous armor and weapons to grant their non-dwarf friends the benefits of the doughty dwarven race. The Aleheart Companions have long gone from this world, except for our songs and stories, but some of their gear is bound to have been discarded in the deepest caverns under the Menain."

What: The gear of the Aleheart Companions
Who: Lunnerai
Details: The Aleheart Companions may have left their magical gear "in the depest caverns under the Menain."
Source: Drunken, hypothetical word of mouth at the Malthouse. -Year 105, month 7, week 5, day 1. 23:00:00

~~~~~~~~~~~~~~~

"[D]o you think that's true, about this having been a tiefling city, in the way-back-when there was such a thing as a Turathi Empire?" His companion snorts. "If it were, the sewers would be paved in gold and platinum, and Bill would have come up wearing an enchanted crown. Hah! Maybe that's what broke his fall, a huge pile of ancient tiefling gold, and that's why he's been so generous with the ale tonight."

What: Riches left behind by the tiefling empire
Who: Lunnerai
Details: If Loulan was built by the tieflings, there is a slight chance that the sewers are paved with gold and platinum and other riches.
Source: Drunken, hypothetical word of mouth at the Malthouse. -Year 105, month 7, week 5, day 1. 23:00:00


Wow, am I being a bit too meticulous? Perhaps. Perhaps not. I seem to recall a previous game with Noc in which I gained some information on a magical cloak because of my meticulous notes. Too bad I bought it and then didn't need it...
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Old 08-10-2011, 01:29 PM
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Character of interest for Briar - Kristoff J. Gubblebum. As she hasn't actually made it into Loulan yet, he may be an important contact in the future.
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Old 08-15-2011, 03:50 PM
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Natural History of Rain's Shadow and Surrounding Areas
by Briar Wildpaw

Krenshar
Powerful hunting creatures with catlike agility and strong limbs. Their ability to peel back their faces to expose their skulls is a defense mechanism, which combined with their savage roars, freezes most foes in terror. Krenshars roam the plains, and range as far as the nearby hills and woodlands in small groups called prides. Krenshars born with blood red spots on their hides become guardians of the pride, while other krenshars act as hunters and caregivers to young.

Gnolls, hobgoblins, and humans often try to trap and domesticate krenshars for use as war beasts, exploiting their ability to frighten even the bravest enemies. Trainers are often injured or even killed while taming them, because repressing a stressed krenshar's instinct to reveal its skull is difficult.

Hyenas
Hyenas are fast-moving pack hunters and scavengers with black-spotted orange coats, commonly regarded as cowardly, gluttonous, filthy, and destructive beasts. In the wild, these animals keep the Cala an Darh clean of carcasses. These hyenas are covered in filth and flies, like their masters. Gnolls often keep hyenas as pets and hunting animals. They are much easier for the gnolls to train and teach commands to than krenshar, and considerably less dangerous even though their jaws can crush bone. In groups, hyenas have been known to drive off other carnivores including krenshars from their kills. Like gnolls, hyenas attack with much less timidity when they can gang up on one target at a time. Their unnerving vocalizations, foul odor, and snapping jaws make them impossible to ignore in melee combat, and so the gnolls use them to distract enemies and create openings to attack.
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Old 08-20-2011, 06:49 PM
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Quote:
Originally Posted by Nocturnal View Post
The horses advance slowly together, keeping their steady pace and distance between each pair and the wagon before it, and a fearful pair of eyes can be seen peeking out from the inside of the fourth wagon as it comes into view along the road.
Fearful pair of eyes can be seen peeking out from the inside of the fourth wagon? Is there slaving going on, perhaps? We should check it out.
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Old 08-29-2011, 03:43 PM
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Quote:
Originally Posted by Nocturnal View Post
"Come on girls, we're not out of the woods yet!" the driver says. "Well I guess technically we've been out of the woods for weeks now, but let's wait to feast until we're within nice solid walls. I promise you a nice sack of oats if you get us through this. How does that sound?"
The caravan came from a wooded area or travelled through woods.
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Old 08-30-2011, 09:56 PM
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Quote:
Originally Posted by Nocturnal View Post
With Ileyna surrounded by the hyenas the burning gnoll huntmaster circles around the melee to get a clear shot at the wagons. It drops the bloody hand axe to the ground and loads an unusual arrow into its bow, aims it high, and fires. The arrow wobbles a little in flight, but lands right between the two wagons abreast on the road. As it strikes the ground it bursts into a fireball, the edges of the burst catching at the frames of the two wagons. This is no ordinary moss-tipped fire arrow - magic or science is needed to make a compound that will burst into flame in an area like that. Where could the gnolls have gotten such a thing?
Then later...

Quote:
Originally Posted by Nocturnal View Post
Meanwhile the horribly bloodied gnoll growls at Briar. "I know you, wretched shifter. You've beaten me twice but next time we meet it will go differently, mark my words!" the unarmed gnoll wheezes at Briar, its hot breath stinking the air. "The name's Giggles - remember it!" With that, the near-dead claw fighter drops to all fours and runs away to the north with unbelievable speed considering its heavy wounds. It weaves between the approaching tail of the raiding party and within seconds it is a hundred feet away from Briar. Now there is a little too much else to deal with to chase after it, but the trail of blood it leaves will be very easy to track.
It seems that perhaps someone is outfitting our gnolls. And Giggles? Hardly a name a gnoll would give himself...I'll roll a Nature check on that later.
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Old 09-06-2011, 04:00 PM
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Reward earned and yet unclaimed
Who: Band of the Hawk
Where: Riedesel House, Noble District, Loulan
Gavron Riedesel has promised at least 900 arcane and nature ritual components for protecting the food caravan.

Reward and bonuses claimed.

Last edited by Nocturnal; 06-21-2012 at 04:50 PM.
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Old 12-29-2011, 02:38 AM
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The story so far
By Luciano, Biographer and Bard

Evening, Day 1 of week 5, month 7, the year 105 FN
The progressive trade city of Loulan encountered some trouble with aggressive gnoll raids, which have stopped vital goods and foodstuffs from getting into the city. The city offered a reward for stopping the raids.
At a "retirement party" for Bill the Clanker in the Malthouse tavern, Bill, a wild shifter woman known as Wind, the mercenary Paisley, and two fey newcomers to the city, Lunnerai and Ileyna, decide to form an adventuring party to go after the reward. Ileyna named the group the Band of the Hawk. Drunk and determined, they retired to the Clockwork Hero inn for the night.

Day 2 of week 5, month 7, the year 105 FN
Morning: Ileyna suggested the group find a noble sponsor to help them get started. They met with Lord Gavron Reidesel, a nobleman with interests in the food trade, who agreed to support their endeavor and ensure they are duly rewarded. In return, they promised to help protect his investment in an incoming caravan.
Noon: The Band left town around noon and met up with the expected food caravan. It was promptly attacked by a large band of gnoll raiders attacking in waves. The defenders fought them off, chased the retreating raiders and slew them to prevent any alarm being given to their home camp.
Afternoon: The Band captured one gnoll prisoner, but he was less than cooperative, and blew himself up with alchemical bombs secreted on his person, singeing most of his captors. The party collected more of these alchemical weapons from bodies. They had also been used in the raids, and could not have been of gnoll manufacture. Finding the trail of the gnoll raiding party, they marched through the afternoon towards their camp.
Evening: The party came upon an interim camp used by the raiders. They foraged unsuccessfully for food in the evening, and slept at night, but got disease from close proximity to the unsanitary gnoll camp.

Day 3 of week 5, month 7, the year 105 FN
Morning: Feeling ill, the Band slept and rested again until they all felt better.
Day: They marched all day, arriving at the gnoll camp after nightfall.
Night: After a full day's march, the heroes launched a surprise attack, slaying the gnoll chieftain, their best fighter, and their bodyguards and weird undead helpers. This climatic battle broke the spine of the gnoll tribe. After brief questioning of the villagers and a search of the camp, the heroes took their well-earned sleep. Fight them at night.

Days 4 of week 5, month 7, the year 105 FN
Several crates of valuables were found at the gnoll camp. Leaving Bill and Lunnerai to guard the encampment until the goods could be retrieved, Ileyna, Wind, and Paisley began their march back to town in the morning. They foraged in the late afternoon, before sleeping that night in the field.
Meanwhile the men conducted a more thorough search of the camp for valuable items or clues.

Days 5 of week 5, month 7, the year 105 FN
Morning: The women of the Band of the Hawk resumed their march to Loulan in the morning, arriving at the city gates at noon.
Noon: Anxious to wash the trail dust off them and make themselves presentable for meeting with their sponsor, the women took a bath in one of Loulan's finer bathhouses.
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Last edited by Nocturnal; 02-12-2013 at 06:11 PM.
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Old 01-17-2012, 08:10 AM
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Elwen adds...
"But to be fair, one of those women is a walking corpse
one is a furry
and one is a dude
soooooo
not as hot as one would initially believe."
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Old 06-21-2012, 04:49 PM
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Open quests:

The Town Watch are attempting to track a male elf magic-user wearing a red cloak, a backpack, and several bags, who was seen fleeing from the bombing scene at Quensh cul-de-sac in Loulan. There is reason to suspect this elf was connected with the bombing, a burglary of Lorilla Tannermoil's shop, and/or in outfitting gnolls with alchemical weapons.

Wren Reidesel has asked Wind to look into possible mining disruptions in two mines in the Forensh mountain range. Their supply of ore has dwindled lately more than can be explained by the amount of ore found in the gnoll camp.

Gavron Reidesel has left a note at Paisley's house suggesting a job to investigate the disappearance of loggers who were prospecting new logging sites in the Valewood. She has shared this information with Ileyna.
These disappearances are very likely related to the big green dragon dwelling in the area.

Kairon the tiefling merchant is looking for guards for his caravan headed from Loulan across the Cala an Darh into the Valewood. Paisley has shared this information with Ileyna (and Lunnerai already knows about it, see above.)
The Band of the Hawk have carried out this escort mission and received payment for it.

Lianwen Reidesel has left a dead-drop note asking Tharkos to look into why the city of Perelin has denied loggers from Loulan permission to expand into a section of the Valewood that is far from where they'd normally exert control.

Mercenaries working for Bofrid have threatened and attempted to capture Wind, after she wounded two of them while escaping their clutches weeks ago. Wren Reidesel has also warned about this possibility, and that they may try to make life difficult for her in Loulan. Simply killing them would run afoul of the city's law enforcement, so a more subtle or diplomatic approach may be wanted to resolve the situation for good.

Feel free to add more.
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Last edited by Nocturnal; 11-14-2012 at 07:42 AM.
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Old 07-16-2012, 12:55 AM
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Well, still not a clear answer (what could I expect from rolling a 19, one less than what was very possibly the DC...), but it might be enough clues that I should remember it for later.
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