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#61
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#62
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That was the one who ran away.
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#63
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I'm amazed that in one round the guy managed to catch himself from a fall on a tree covered in grease, take a move action to draw the alchemist's fire (since he was holding a bow, he couldn't have had the alchemist's fire readied beforehand) - one-handed, no less - a standard action to throw it, then dropped to the ground, all apparently uninjured, and then used yet another move action to run away.
__________________Can I take multiple move actions in my rounds too? |
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#64
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Thanks for pointing that out. It's horribly amazing that he managed to do that much in one round. Either way, you guys may have to keep an eye on the other one....
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#65
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Reflex save to grab the tree was a free action, he dropped the bow when he fell, quick drawed the flask out and threw it with a standard action, let go of the tree as a free action, ran away with a move action. These NPCs are gonna come at you hot and heavy so you guys better be ready for them to get the most out of their turns.
__________________Last edited by tetron; 09-22-2010 at 12:10 AM. |
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#66
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Purrrrrfect. Unless you've got some trick up your sleeve to allow him to literally run (which, to my understanding, is a full round action), the one on the ground is within my charge radius. And if he isn't well, I'll adjust my post and hold my rolls (if you'll allow) because I want him down.
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#67
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Yeah, he's in your range. One thing though, after reading up on your character's skills and feats, you can't do all of those attacks. You can make 2 claw attacks(with the second at a -5 penalty) thanks to multiattack, and a free action grapple. I don't see where it says rake is a free action with a successful grapple and I don't think it should be so it would require additional attacks. Unless you want to point something out that I missed then with a +4 base attack bonus you get 1 attack, and a secondary attack as granted by the multiattack feet.
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#68
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Two claws and a bite are possible for her thanks to Pounce, and the fact that they are natural weapons (a creature with bite and claw attacks gets to use all of them in a full attack). Multiattack reduces the penalty on the secondary attacks (bite attack in this case) to -2 instead of -5.
__________________However, the Rake ability does specifically note that it is not possible to use in the same round as one initiates the grapple, so that part doesn't work. |
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#69
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I knew pounce granted a full round attack action. And after looking over savage species again I found what I needed. So yeah one attack with each natural weapon. Sorry for the confusion, carry on.
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#70
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did my bite land? weather it did or not will affect my actions right now.
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#71
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No.
__________________Also just an fyi, I didn't think of this before it was too late, but I don't do passive sense motive checks. If you think something's up you gotta roll sense motive. Last edited by tetron; 09-23-2010 at 02:34 PM. |
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#72
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That's not it. I just wanted to know so that I knew if I truly had to kill him or I could let him go.
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#73
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Oh: Something I made an error on. I wrote will save originally for Ray of Exhaustion, it's actually a fort save. Sorry, not sure how I made that mistake.
__________________If that would make him succeed in the save (not sure whether he did or not, did he? A caster always knows whether a targeted spell succeeds or fails) then that might change his action since fatigued only prevents 4x move speed instead of halving move speed. Last edited by Mnemnosyne; 09-24-2010 at 12:15 AM. |
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#74
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He's exhausted. The 1d20+4 was his roll for the save.
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#75
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Guess I should've said Mnem missed. This fight's still kinda goin.
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