Character Name: Hu Li (not her given name - just what she goes by now).
Class: Pilot, security, sneak thief.
Desired Crew Position: First mate, Security, Pilot.
Alignment: Neutral good with some strong chaotic tendencies.
Hu Li seems a slender wisp of a woman, with a face like a porcelain doll. Standing just a hair under 5'4" and barely 100 pounds, her hair is black and worn long, though she prefers to streak it with tints of red when she has the opportunity. Rather vain, she sees her unassuming appearance as an asset, and is meticulous in dress and grooming. Her clothing, while always functional, is usually tailored and well cared for when she can afford it.
Her most common outfit consists of a pair of black boots, black pants with a snug fit, a black leather jacket with a tendency to hang off one shoulder or the other and a white or red t-shirt or tank top that's a few sizes too small.
Her most remarkable identifying mark is a pair of tattoos. Starting at the back of each ankle and running in a straight line up her back to join at the base of her neck, is a pair of slender, ornate designs. She doesn’t know where she got them – she woke up with them on Santo after several lost days of alcohol and other drugs – and has no idea if the narrow, tribal-looking designs have any meaning, though she does make up a new story of their meaning for everyone who asks. She likes them, however, and has decided to keep them.
Hu Li might talk a lot, but she doesn't say much about where she's from or who she is. Cautious about people, blessed/cursed with a wide conniving streak, she's loyal to very few and stingy about smiles. Luck's been kind to her, kinder than she knows, and she thinks she's capable of more than she really is. Her speech tends to be coarse, her accent an untraceable mishmash, but from time to time there's an intonation to her words or a turn of phrase that hint at the education she never finished.
She enjoys music and dance, as well as drawing and painting, and is talented at all of them, though she keeps such interests secret from all but a few, preferring to present nothing but the no-nonsense, hard-bitten spacer.
Sure I can tell truth when ain't no other way. My name ain't really Hu Li, you mighta guessed. It's Alice Wong. Me and my brother Johnny was actually born in the black, swear it's true. Folks used to run a cargo ship that had the gorram bad luck to break down on Hera. Cost too much to fix, I recall, and Ma wanted me and Johnny to grow up with dirt and sky and all that, and they made the gorram bad choice to settle. Fact was, war was heatin' up and Ma didn't like the kind of folks were signing on as crew. Thought they was a bad influence, them and all the scum we ran into in the ports. Truth, though, those scum taught me just enough I didn't get dead later.
Can't say life was too bad before the war, though a might boring. War changed everything, like it always does.
Pop signed up with the browncoats, you know, and got himself dead as a fish in the battle. Farm got burned to ash and weren't nothin' left. Johnny thought fightin' the Alliance was a stupid thing and signed up just before the fighting. Ain't heard from him in a long time and don't want to neither. The war broke Ma good as anything coulda. She had a bit saved up, maybe enough to see her through most of her years, but she wouldn't have it. Took a bit sharecropping at a farm what still worked and spent the money on me. Thought I had in me what it takes to be a Companion.
Don't know how she managed to get me into the school, but she did. Problem was, then I had to pass, and that's where things went burdensome. Didn't have it in me, I reckon. Girls what fail get sent home, but when I got there, she was gone. Killed in the flu epidemic what followed the war. They waved my brother, but I didn't want nothing to do with him. Hopped the first ship I could find would let me on. Old wreck called Moonshadow.
Turns out Captain Horace Verinder and his crew weren't the most honest sort, but that was fine by me. The Verse hadn't done me no favors, didn't see why I should be playing by its rules anyway. Had just enough to pay my passage without doing it the old-fashioned way. Girls what don't become Companions and don't got family end up whores sometimes, and ain't no way I was doin' that. Ain't nothin' wrong with a romp for fun or profit, but damn if I was gonna end up spreadin' 'em on some frontier moon for every farmer got two bits to rub together.
Pretty face can open doors sure as a key, and Verinder found out quick I could be handy. Knew a bit about flyin' from when I was a kid; picked up more watching Scully piloting Moonshadow. Shootin' was something I was just damn good at. Six months in, though, deal went sour and the buyers on Ezra thought they'd just be takers instead. Didn't turn out good for them, but half our crew got shot up, including Verinder. Blackmon, first mate and mechanic, figured it was time he took over and we ended up with a whole mutiny. I played along once Verinder was dead, but hopped off on Persephone and ain't looked back 'cept for the occasional wave to Scully. He's a good sort.
Spent the next few years working my way through this crew and that, on land and in the black. Learned how to get in and out pretty much anywhere without a gorram soul knowing I stopped by. Wore out my welcome something awful on Greenleaf, though, and got a mark on me from Lucius Alston there what runs one of the drug bootlegging outfits. Ain't going back no time soon, not till he's dead. He wants money I don't got. 'Cause I spent it. Don't know if he's looking hard for me. Changed my name anyway. Not like the old one meant so much anymore anyhow.
Most of Hu Li's family is dead; only her brother remains alive, so far as she knows for certain.
Jin Wong - father - deceased - Serenity Valley
Ellen Wong - mother - deceased - Hera (influenza epidemic)
Johnny Wong - brother - Alliance naval officer
Caroline Fitzgerald - maternal aunt - location and status unknown
Padrig Scully - pilot of the Moonshadow
Natalia Krinesk - Santo con artist
Jimmy 'Biggs' Blonkvist - leader of a small Persephone gang
Tonya Goodwin - fence of all trades on Beylix
Neil Blackmon - former first mate now captain of the Moonshadow. Believes Hu Li stole a cache of money that's actually still on the ship, if only he knew where Verinder had hidden it.
Lucius Alston - leader of a drug-smuggling cartel on Greenleaf. Blames her for a deal that went sour and cost him his product and his money.
- Character Name: Tabitha 'Tab' Cooke
- Gender: Female
- Age: 26 (b 23.09.2492)
- Class: Face
- Desired Crew Position: Face/Unarmed Combatant/Cook
- Alignment: Lawful Neutral
- Appearance: Tab is a stunningly beautiful ( M Allure, m Memorable) young woman with an almost palpable air of peace about her. However, Tabitha's beauty comes from within. She does not wear make up nor revealing dresses or short skirts, opting instead for simple kimonos, jeans and t-shirts. Her auburn hair is always bound in a tight bun and her large blue eyes speak volumes more than she actually does. She wears full-rim glasses (m dull sense - sight) and her brother's Silver Star around her neck as the only piece of jewelry. She does not wear perfume but always seems to smell faintly of lavander. Her arms are dotted with the scars of her former addiction but she does not go to great lengths to hide them, regarding them as a mark of passage.
- Personality: Tab is friendly but not exceedingly talkative. She is calm and insightful (m Steady Calm), almost ascetic in her daily routines and fast to lend a hand. She values justice for the weak above everything else (M Credo) and is deadly loyal to those she deems as worthy (m Loyal). Her training and 'rehabilitation' in a buddhist monastery have taught her the value of discipline, the healing power of peace as well as several ways to kill a man with her bare hands (m Mean left Hook). What it did not teach her was the value of money. Most of her credits go to the poor or to friends in need (m Dead broke).
M Allure - Tab is a stunningly good looking woman
m Friends in Low Places - Her days dealing (and using) smack on Boros have left her with a wide array of contacts
m Mean Left hook - Strength comes from Within Tabitha can kill a man with her own hands
m Steady Calm - Her Buddhist training has taught Tab to be detached from the world
M Credo - Tabitha remembers her past weakness and misgivings and will always protect the weak
m Memorable - Tabitha's good looks unfortunately mean she is easy to pick off in a crowd and easier to remember
m Loyal - Tabitha is loyal to the death to her friends and companions
m Dead Broke - Money matters Not Educated by Buddhist monks, Tab has been taught to abhor the material
m Dull Sense (Sight) - Tabitha is near-sighted and cannot see properly without her glasses
- History: Tabitha grew up on Verbena, a place as lush as it is boring. When she was thirteen her two elder brothers went to war shortly after their mother had died. Tabitha grew up as a wild child, as her aging father was busy trying to make a living to feed them both. When her brother Jeremy died she was devastated. She started hanging out with the wrong sorts, drinking a lot, doing drugs and having sex with basically anyone. William, her second brother tried to straighten her out but only managed to make her hate him and get her to run away. She boarded a ship to Boros where she sank deeper and deeper into a life of drugs and sex. She became addicted to heroin and overdosed. After trying to bring her through, her 'friends' dumped her in a back alley to die.
She was found going into shock by an aging buddhist monk. After bringing her back to her senses he took her to a secluded monastery on Boros where she was imprisoned throughout her withdrawal and more or less forced her to kick heroin. At first she was outraged but in time started to warm up to her captors. After six weeks she was released. She confronted her former junkie friends for almost letting her die and, after a dramatic (verbal) fight, returned to the monastery as a student. She trained for several years but did not feel really drawn into the buddhist religion, choosing instead to adapt the philsophy of Chán or Zen to her life. In but a few years she blossomed from a damaged junkie girl into a serene woman, at peace with the world. She decided to leave the convent after her master finally died of old age. Tab decided that she must get back in touch with her family before they too share her master's fate.
Tabitha boarded the first ship home. She visited her father's homestead and stayed with him for a month, getting to know him again. She took flowers and said a few prayers at her mother's grave and visited her childhood friends. Most importantly, Tab finally came to terms with her favourite brother's death. Finally at peace, she then set off to find her second brother and has been searching ever since.
Tab got involved with McEntyre and Delgado when trying to get off Beaumonde. She even helped them out by putting them in contact with some seedy types. Now, Tabitha feels a bit responsible for what went down. She felt no kinship to either but she now considers it her duty to remain with the crew, at least until they make it alive offworld. Her brother can wait that much.
Ariadna Cooke (12th Apr 2450 - 17th June 2505) - Mother, Died (Cancer)
Silas Cooke (30th July 2446) - Father, Family Farm on Verbena
Lt. Jeremy Cooke (June 1st 2488 – Oct 15th 2507) – Brother, Alliance Marine Officer K.I.A. during First Siege of Athens
Stf. Sgt. William K. 'Cookie' Cooke (28th December 2480) - Brother, Alliance Marine First Recon (retired), Chef, Current whereabouts unknown.
Andrew Wilkes – Childhood Friend, Verbena
Mina McTaggert – Childhood Friend, Will's old Girlfriend, Verbena
Aster Li - Junkie Friend, Boros.
Hang Pei - Buddhist Master, Died (natural causes)
- Enemies: When Tab left her old life behind her she upset a lot of people on Boros. She did not turn anyone in but her old suppliers and partners would not look kindly on her returning.
I can post once a day regularly. My timezone is GMT +1
Last edited by tsavatar; 07-27-2010 at 03:43 AM.
- Character Name: Devon Weiss__________________
- Gender: Male
- Age: 26
- Class: Wheel man, heavy weapons operator, backup mechanic, backup security
- Desired Crew Position: Same as above really.
- Alignment: Neutral
- Appearance: Devon is just under six feet, though when he straightens all the way up he can measure six feet for the doctors. He's got wide shoulders and a smooth taper. His arms are a little long, but not unattractively so. When he's been in the black for a while he keeps his dark brown hair trimmed short with a set of clippers, but when there's a barber nearby he prefers a medium fade. Usually he's clean shaven, but when he gets the thought into his mind he'll grow a mustache or beard. He rarely keeps them for long. Those who look closely, or have been around him long enough, can see small scattered poc-mark scars peeking just out of the collar of his shirt, up his neck to his jawline. They are nothing big or frightening, but hint at something more. If he's 'on the job' so to speak he usually wears his old jumpsuit and tanker's boot plus any gear he's got for whatever he's doing. When in 'civies' he is fond of jeans, a t-shirt and comfortable brown shoes.
- Personality: Devon has been best described as 'rattled.' He's not quite scrambled up enough to be labeled insane, but a few too many concussions inside a tank has left him a touch off. Even if he's not doing something crazy, it's kind of obvious that he's not as put together as most people, which is unsettling to most people. On the other hand he can get highly focused on things and once he's set his mind to a subject he can be impossible to dissuade or distract. Besides laughing at things that are not funny, or are inappropriate to laugh at, or abruptly calling for silence for something he probably can't hear anyway since he's half deaf he's a pleasant sort of person to be around, fond of telling stories when they are asked and telling jokes.
- History: Devon was born on Osiris fourth child of a wealthy business man. He owned a number of franchised AT&C (Alliance Telefonix and Cortex) relays. Devon was late, and his three elder brothers were each a year younger than the other, while he was four years younger than his next older brother. They had all graduated school and were at university by the time Devon even started high school. Due to the expense of Ivy leave core universities Devon's father had begun to run out of money by the time Devon graduated. Taking matters in his own hands Devon enlisted in the Alliance Army, armored cavalry. As a tanker crew member he excelled as a driver and gunner, distinguishing himself during the squelching of the Independence. During the war he took a number of wounds, including catching fire when a shape charge tore through the hull of his tank, roasting his TC and three others alive. Why he lived is hard to explain and haunts him. The irony was that life during the war was easy, it was going home that was harder. He spent a year in the army after the war until he couldn't stand working during peace time and went home to try and finish school he had abruptly abandoned for the fighting. Unfortunately the war had changed him, not to mention blasting out his eardrums and addling his brain. The Alliance called it 'acceptable hearing loss' at 40 some-odd percent and PTSD. If that's what you call nightmares that wake the house with your screams and make your mother cry. Eventually his father's mantra of 'when are you getting a job' and his mother's obvious nervousness around her son that was so different, not to mention the awkwardness of holiday dinner surrounded by his proper brothers who were not crazy, he struck out to do something black sheep yet again: he signed on as a hand on a rusty clunker headed to the rim. Surprisingly the hectic and uncertain life of the border moons and the risk of unlawful work sparked his blood and made him feel comfortable again. It made him feel alive, like during the war, so he stuck with it. Though he was no Browncoat, since he's as indifferent to government as the average American is, the Browncoats gave him a more familiar life than the Alliance he fought for.
He'd known Sullah for a while, they'd been on a few jobs together over the years. Sullah understood why if Devon wasn't given a solo berth he'd sleep in the engine room and the if he, for whatever reason, threw the entire contents of a supply closet into the hall screaming about something nonsensical that it would pass and Devon always cleaned up after himself. It was for that reason Devon was so eager to help Sullah get his own ship and work under his command. Death had long since ceased to make Devon sad most of the time, usually it invoked anger, frustration or disappointment. Sullah, and to some extent Slade, on the other hand were a hard loss for him, and though the crew scattered a bit Devon is determined to keep it together.
- Family: Father: George, lives on Osiris running his AT&C franchise.
Mother: Margret, housewife of George
Eldest Brother: Michael, is continuing to pursue his PHD on Lilac while managing a marketing firm.
Second Eldest Brother: Jeremy lives on Osiris about a block from the old house. He runs an antique shop.
Third Eldest Brother: Brandon was an executive for an insurance company and frequently travels about the 'Verse investigating claims His home is on Ariel.
- Friends: Devon hasn't held down many old friends, though there are plenty of people who he knows by face, if not name.
- Enemies: There are plenty of Captains who will refuse to hire him as crew, but not as an enemy. It's easy to make resistant acquaintances with his kind of personality.
Deac is an odd individual to look at. Even in the vast trends that have sprung up from the diverse group of people that came from Earth-That-Was, he still has managed to make a style all his own. For Deac, the war didn’t do much to change the individual that was inside him, he just treated it as game. Sporting mid-length dark hair and blue eyes, he makes sure his hair is silky-smooth and his long goatee is straightened and trimmed to come to just the right point, to give him quite a unique look. His pale skin is obviously a result of more time spent behind a wheel than out on the ground, and it’s not like black of space is going to give him any color. Surprisingly, Deac is actually quite fit under those things he calls clothes. Various brightly colored shirts with depictions on them that range from Blue Sun logos to fictional robots battling it out are his bread and butter. His pants tend to be cargo pants decorated in various color schemes of camouflage, and who’s to say that bright orange and red camo can’t help you hide in a nightclub. Black combat boots and a fancy belt buckle that displays numerous little messages and pictures really bring this guy together. To top it off, a beanie and sunglasses, because you know you always need shades when piloting. Covering his body are small tattoos of wither pictures or script, and each one has a story behind it. His favorite has to be the colorful depiction of the ‘Verse on his back. He won’t say how long or how much it cost him to get it, but it’s his way of showing where his home truly is.
Deac sees life for all the fun that it can contain. No matter how bleak or bad it gets, he can always find some way to bring a smile to at least his own face. Not truly a pacifist, he’ll often choose the road less traveled than to meet confrontation head on. Being a pilot is a sport to him, and any others that wish to test his abilities will soon find that he is always ready to go for a challenge. Being laid back has had its advantages for the young pilot. No matter how hairy the situation got, he kept his cool and pulled through. In all of this, there is a dark spot. His time serving in the war for the Alliance is not something he is proud of. The promises they had made him never were fulfilled and now he has a certain disdain for those types. He believes that the Alliance is nothing more than liars, and any who support them are just naďve to the truth.
Deac was born to a family of sophisticated hard-workers that had no problem with the SSDD of living on Ariel. The tall skyscrapers of glass and steel were where his parents and his older siblings made their way. His parents weren’t the wealthiest folks, but they worked hard to make sure that Deac and his two older sisters had the best schooling, and nicest things that they could have. Deac’s sisters were perfect in a parent’s eyes. They were intelligent, beautiful, driven, and determined to make something of themselves. Deac, not so much. Being the runt of the family as some would put it, Deac always found himself looking beyond the steel and glass to the skies above. Being from a conservative family like his will undoubtedly stunt a boy like him. Flashy clothes, late nights getting in trouble, and the almost nightly call from the police were the norm, and soon his parents had all but given up on their son.
The war changed the landscape for almost everyone in the ‘Verse. While Ariel still resembled much of its former self, many knew that there were changes coming. Deac’s parents saw this as an opportunity for their son to bring some honor to the family he had disgraced for so long. Without much more than a kiss on the cheek, they signed him off to the Alliance Military. With the way things were going, Deac wasn’t going to stop them. He didn’t enjoy that they had made the decision for him, but it did give him away to get off the planet for the first time and truly see the ‘Verse he lived in.
Enthusiasm is an understatement for how Deac handled training. He was spirited to be sure, but having the ability to do it was a whole other thing. The military shipped him off here and there for training, always having him not quite be able to handle it. They could see that he had the intelligence to do something, but being a soldier was something he just couldn’t grasp. That poor boy at the training range one day, almost lost that leg when Deac turned to answer the Sergeant’s yelling. With only a few options left, they stuck Deac in front of a piloting simulator to see if he could get something right.
What a surprise it was for them when they saw what he could do given a wheel. Deac flew through the simulator like it was nothing. Dodging shots and pulling maneuvers that they didn’t even know the sim would allow someone to do amazed and shocked the trainers. Finally, after a year of mistakes, they found something that Deac could actually do. Quickly, they pushed the young man through every pilot program they had available and sent him out to the war.
Deac was by all accounts an amazing pilot. Many Browncoat ships met their end thanks to his natural ability. Starting out as an expendable air support pilot, Deac proved that he had the ability to dodge, duck, dip, dive, and dodge any attack that came at him. His ability to survive an onslaught when many others couldn’t got him a nice promotion flying supply vessels. The fun of combat was no more, but his abilities were surely tested as the supply vessels he now flew were a major priority target for the Browncoats.
After a time of service, things started to go horribly wrong for Deac. As his individuality returned, he began to ask many questions about the Alliance and their position in the war. Many times he was ignored or given simple answers that gave no real information. Deac’s perseverance to find the truth quickly got him in trouble. The flying days for the Alliance were over, but his time serving them was not. This time though, he was serving them from inside a small cell.
Several months were spent in lockup with various other traitors, Browncoats, and other curious individuals. Being inside meant there was little more to do than to tell stories and listen to those told by others. Quickly Deac learned the truth behind how the Alliance handled things. The truth that he had been hearing for years was nothing more than propaganda, but inside there was none, only the experiences of those that the Alliance turned their backs on. Like many inside, Deac turned his back on those he had once served.
The war was over, the Alliance had won, but the ‘Verse was not the way it once was. A new way had of life had settled for many, and Deac learned quickly how to embrace it. The Core worlds were no place for him anymore, and being known as a traitor was not helping him get work there. The Rim and Border planets were much more lenient with his past; many times he got jobs based entirely on it. As he flew for various captains, he quickly gained quite a reputation. Hoping from job to job, Deac was making an adequate living for him, and boy did he enjoy it.
Beaumonde was the place to be it seemed. The abundance of people and the vast countrysides made for a promising place for Deac. He had grown quite a reputation as being an ace pilot in regards to competitions with other cocky pilots. Credits were laid down, and various types of races were made. Deac hadn’t lost yet, and some weren’t handling it so well.
Sullah McEntyre had just decided to spend a nice evening getting a cold drink and relaxing after a hard day’s work on his new ship. The normal crowds were in the place, but everything seemed to be going great. It all seemed to change in a instant when a man across the bar could be heard yelling obscenities and complaining how he must have been cheated. The person the man was yelling at was one particular pilot, Deacon Raynes. It started with yelling, and then arguments between the angry man’s friends and Deac’s friends started to pick up. A fight broke out, and Sullah quickly found himself in a bad situation. Punches were flying, chairs were being thrown, and alarms were going off. A body flew through the air in straight into Sullah’s lap. It was Deac, and with a smile, the young man looked up at Sullah. The two exchanged glances, and as the figth continued, Deac stood up, dusted himself off, and introduced himself to the new captain. After hasty introductions were complete, Deac made his escape.
After a few days, Sullah could not get over the impression that Deac had made on him. After a day of asking around, he found the man looking for another challenge. At first Deac thought that Sullah wanted a race, but soon was surprised by an offer to fly a ship for the Captain. The job sounded promising and the idea of getting back out into the black was just too good for Deac. He quickly signed on and joined the rest of the crew. Things went pretty good for a while until that Cain fellow came asking around. When Sullah and Slade walked out into the storm and didn’t come back, the crew freaked. Deac jumped into his chair and took that heap of junk as far as he could away from the trouble. The crew was left with a new problem, a crate that contained something far more valuable than any of them realized, and a ship owned by a corpse. For the first time in a long time, Deac was trying to figure out a bright spot in all of this, but it was quickly looking like the crew had gotten themselves in one heap of Ma Fuhn.
Jackson and Anita Raynes, mom and pop to Deac. They still live their simple live of Ariel doing their mindless jobs. The fact that their son had become a traitor to the Alliance brought a lot of nager with it, but disowning Deac made things all the easier for them.
Sisters Jane and Alice both entered the medical field. Jane became an accomplished doctor in a major hospital on Ariel, and Alice gained some notoriety as an accomplished surgeon. They live quite comfortably and maintain a loving relationship with Deac’s parents. His parents couldn’t be happier with the two children they do acknowledge.
Deac hasn’t spoken to his family in years, each remaining distant for their own reasons.
Captain Jethro Apoc maintains a distant, yet close relationship with Deac. He had once flown for the man, but as Jethro became more legitimate, Deac became skittish and buzzed off. The old captain couldn’t blame Deac for his decision knowing his history and still has the replacement that Deac got him on staff.
Amanda Ray is a long time friend of Deac’s that dismissed any animosity over his history with the Alliance long ago. She knew the man that Deac was and didn’t believe any ill words she heard about him. Like him, she took to the sky and makes her living in the black.
Most of the Alliance despises Deac. He was quite a promising pilot that turned on them, but given the way they are forced to behave, unless they catch him doing something illegal, the most they can do is make his short stays with them as uncomfortable as possible. Deac knows the regulations and makes sure that he makes as much trouble for them as they do for him when he’s being held on ‘suspicion’.
Wu Feng is a long time rival of Deac’s. The two flew together during the war, but Feng stayed true to the Alliance. After serving, he got out and became just as much a hot-shot pilot as Deac. Many times throughout the last few years, Deac and Feng have crossed paths many times and Feng makes it a primary concern of his to try and get Deac hemmed up somehow. Deac isn’t certain, but he suspects that Feng might have been responsible for a near fatal engine malfunction that nearly killed him and the entire crew of a ship he was piloting at the time.
Last edited by saratek187; 07-24-2010 at 09:04 AM.
Character Name: Hival PLIN.
Anyone who knows him probably only knows him as Hival. Anyone he becomes friends with somehow manages to call him by some variation. Hivvy, Hivster, Oval, Hivs Majesty, etc, etc. Whatever PLIN stands for doesn't seem to come up in conversation or a Cortex Search.
Gender, Age, Class + Position: Male, 24, Ship's Mechanic and Technical Guru
Chaotic Neutral. The rationale for this is that some of his favorite pastimes are surely unlawful, and he thinks good or evil all depends on what planet you're on and who you're flying off it with. But if you and your chums are Medium Damn Heroes, then at least check out his Sidekick School Diploma and bring him along.
If asked by the right person: you'll find out these crumbs of information:
Hival never speaks. Ever.
There's no records of him graduating from any fancy-pants college or Ivory Tower University, but he sure can dress the part and follow along with any conversation about any subject. Hand him any cyber-looking shiny gizmo or point him in the direction of something leaking or sparking on a starship and he'll do his best to fix it. Try to hand him a gun or point him in the direction of something that's leaking and sparking and he'll blink twice and wait for you to see what's wrong here.
Recently he started carrying a Doctor's Bag, one of those nice ones that gen-u-ine Alliance doctors tend to be seen clutching onto.
Oh, whatever you do, try not to stare at the burn marks on his throat. And please be a dear and don't freak out when he answers your questions by pushing buttons on his wrist communicator and letting someone else's voice say Yes or No. Hival never speaks. Not with his true voice. Ever.
Hival is a thin caucasian man of average height. He has frizzy long black hair and can normally be seen wearing a very nice suit. It's said sometimes he sleeps in one, and has to be reminded to change into 'grease monkey coveralls' before attempting to repair anything bigger than he is. He can always be spotted wearing some variation of a multiband on each arm. They seems bigger and more durable than the typical cheap fashionable ones.
Best way to describe his personality is to happen upon him at any Rimworld tavern he's been too before. He'll order a glass of milk, settling for water if he has to, and find an empty booth to sit in. He won't attempt conversation, and you'd swear he thinks he's in a garage or a library. But then it happens, someone recognizes him. That someone points Hival out to all those he walked into the bar with and suddenly Hival's some kind of important somebody. Invariably this old friend will have some grandiose tale of how Hival re-started the city's power grid or fixed the engine on the land cruiser they got here in using nothing but adhesive tape and a pair of pliers. Nothing about bravely facing 5 men unarmed or winning some firefight, but dang that Hival's a smart guy and could really be useful to someone right now. If given time to push wrist comm buttons or handed pen and paper, Hival will freely answer any 'techie-sounding' questions that somehow come up.
. Those that know him believe his parents to be deceased. No one really asks much of his personal life, they tend to stick to questions like 'Hey can you fix that Auto Rooter Ftang Belt tonight?'
He considers anyone he's worked for to be a friend, whether they be scruffy looking nerfherders or wanted on a death sentence in twelve systems. The last crew he worked for consisted of:
Fisher Kwang, Captain. Very very tall and a bit of a braggart.
Sari Coterin, Pilot. Older sister of the Doctor and handling solo controls of salvage vessels since 12.
Jari Coterin, Doctor. Younger brother of the Pilot, fresh out of Med school.
Gramps Chappy, Mechanic. Recently celebrated his 60th year of fixing engines in the stars.
Those are the 4 people he had spent the better part of a year with on their vessel, Ivory Star Mark Four. He would've stayed on but they decided to take some work for the Alliance, and where would the fun in that be?
As for enemies, well there's probably some Alliance folks that would be angry at him if they knew some of the things he's done. But those are tales that have yet to be told.
It was a step up in activity that fateful hour. He went from fixing an ice machine in a dank tavern to being convinced that trying to steal a Firefly by a would be Captain he had never met before. That plan did not work out, but he stuck along with Sullah anyway. Few days later, Sullah and another fella called Slade had a ship, that they said was 'fair and proper theirs, just needs fixing'. Hival got her running, and off the current rock they went.
Now the Captain was dead, and the crew he was part of was on the run. The only thing Hival thought seemed rational was to follow the pilot wherever she went. She could fly anything, he could fix anything. The rest would work itself out.
Character Name: James Wu Yong (Character Sheet Link)__________________
Class: War Veteran/Mercenary
Crew Position: Fighter/Bodyguard/Watchman
Alignment: Chaotic Good
Appearance: James is an average built man who at first glance looks like a commoner of the ‘Verse It is only upon minute inspection that one notices his carefully toned but not bulky muscles. He is fairly attractive in looks, having a well-shaped jaw and a charming smile. His viridian eyes, though calm and calculating, are ever-vigilant, and his ears twitch at every sound that is foreign or potentially hostile. He keeps his dark brown hair a little longer than three centimeters in length and his face clean of his would-be bristling beard. He has a Caucasian skin tone, but his eye-shape faintly betrays his oriental ancestry. He wears dark functional wear that he has deemed comfortable enough for all-day everyday use and has a few extras in his pack. His shoulders, forearms, and shins have some extra padding that protects from stubbing and rolling. He wears a pair of gloves that match his clothing; the tip of the right hand index finger of the gloves has been cut off on all his sets of gloves for him to use his gun without any slipping problems. He has a full back, full color tattoo of an Earth-That-Was fruit tree hanging over a gravestone that has the inscription “Serenity” on it. He has a single-word oath on each of his arms in Chinese; the left reads, “Guardian” while the right reads, “Tranquility.” (The hidden picture is what he looks like with the exceptions that he is wearing a military functional vest and doesn't have the sword.)
Personality: James has and always will be a calm-minded person, even in the most hopeless of situations or the most shocking events. This does not necessarily mean that he is so detached as to not have much humanity left. On the contrary, he has very good people skills and a very keen sense for how to seduce the fairer sex besides using his good looks. This goes hand in hand with his somewhat negative addiction to the adult playtime that he engages in as much as possible. Despite this somewhat chaotic side, he follows a strict Credo to never leave a man behind. Every tattoo that he has is a personal tally of his failure to fulfill his Credo when he could have. He also doesn’t seem to have the best of luck when it comes to plans; something seems to always go bad somehow. He does, however, tend to act ever so slightly strange around people when he feels things in his mind, but his strange acting seems to only benefit him. He keeps his possessions clean and in a militaristic order that makes it easy for him to find things. It takes him a while to warm up to people, but once he does he almost never breaks the bond of loyalty and friendship.
History: James was born on the planet of Osiris to two parents fiercely driven into politics. He grew up with fairly good education, but only half of what he was taught actually managed to stay in his head when his parents almost neglected him. He had been interested in sports most of the time, but his parents found this to be less honorable than politics. Consequentially, he was sent to a grade school concentrating on teaching about law but didn’t spend more than a week there before he was thrown out on unproven suspicion of cheating and plagiarism. He had pleaded that a voice in his mind had told him exactly what to say, and it was by chance that a representative of a shady company investigating the human mind happened to recognize the trait James exhibited. He was pardoned from his crimes in exchange for his cooperation on some human investigation.
He spent a good thirteen years at the secret facility attempting to do as they asked him, but after thirteen years of nothing more than whispers, they gave up on him as a candidate. That was before the War of course. At the age of twenty, James went into the Unification war as a hired gun trying to make some money in his now almost pointless life. His parents had long since disowned him, and having nowhere else to go, he enlisted with the Alliance on a pay by operation basis. A crack shot with a rifle, he soon found his life in the mercenary business to be almost heaven…until he began to hear things that weren't said. The other side was losing faster than he had expected, and he was thrown off-balance as to who was right in the war when he walked with officers that said one thing but thought another. At the age of twenty-five, he quit working for the Alliance just before the War ended; he was too sick of contemplating whether or not he had signed onto the right side. James kept his rifle but turned in his combat armor from the Alliance. He received his final paycheck and a commendation for such a long-lived frontline service, making him an official War Veteran of the Alliance. He threw away the medal in disgust when he could and wandered the ‘Verse in search of his true calling.
For a time, he wandered the 'Verse as a hired gun for any Captain willing to take him. More than once had he run into some attractive examples of needy bed companions and on the rare occasion he was with a grease monkey of a female. In such situations, the bedroom and the engine room were often mistaken for one another; he actually picked up a few tips on mechanics from his bed partner who had to take care of the ship at the same time. He ended up on Santo for a few months because of his adult habit and got his tattoos done there as a reminder of the war and his failures. He left Santo after a small conflict with a woman who had threatened to call the authorities on him because she couldn't remember taking him back to her apartment in her drunken state. Lately, he’s been searching for some sort of long-term job instead of the sporadic mercenary jobs he’s been hired for. He still finds his ability to be difficult to control, but it's hauled his slightly ornery ass out of the way of some pretty bad situations before.
Oddly enough, through his mercenary lifestyle, he's crossed several people's paths. In particular and almost on a regular basis, a certain Captain Sullah McEntyre and his crew. More than once had he been hired to make sure they were doing the jobs they were being hired to do. They may not have noticed it, but he was guarding them from hotel windows or from a small distance. He hadn't been hired for the time that the Captain and his buddy were shot, but when he wanted to find out where they had gone, he was hard-pressed to find them. Finally he caught up to them and is currently looking to continue protecting them in a more official way.
Small Tidbit: He pulled some strings involving money and found out the Captain and his buddy had died from a sudden death. He's had even more strings pulled to have their corpses prepared for a private funeral in a to-be-determined location of the former Crew's choice.
Languages: James grew up learning "Core Speech" and can still use it passably. He's gotten used to "Frontier Slang." His mother made him learn English while his father made him learn Chinese; the latter has become rusty from lack of use but he can understand most regular-paced conversations in it.
Family: Judith (mother/disowned), Xuan (father/disowned) – both on Osiris.
Friends: Due to the war and his very long service, his friends from before are no more, while his friends from the war are all dead. (Depressing, I know, but that’s war.)
Enemies: Possible former Browncoats that are still alive and remember what he did at the battle of Serenity. (His side of the battle might be told in-character if accepted.)
Last edited by Feirnon; 07-24-2010 at 03:57 PM.