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#61
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Dice Intimidate:
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#62
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#63
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11, 14, 16, 12, 11, 12
__________________ |
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#64
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listen for verbal component:
Dice Roll:
Spot for Somatic: Dice Roll:
Spellcraft to identify spell: Dice Roll:
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#65
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Dice vs intimidate:
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#66
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knowledge: Arcana (to recognize the smoke as a spell. note that this is not to see if he knows what the spell is, like spellcraft)
__________________Dice Roll:
Spot (to recognize if the smoke has a source, If needed) Dice Roll:
Last edited by fred; 08-18-2010 at 11:00 AM. |
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#67
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Spot check versus Hide
__________________Dice Roll:
Dice Listen check:
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#68
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Dice Spot:
Dice Listen:
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#69
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Dice Pen is up?:
Dice Enjoyable?:
Dice Is she charmed?:
Dice Knowledge: Dungeoneering:
Dice Handle Animal:
Yes, these are all checks for Swald's sexy time |
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#70
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Dice *
Pen is up?:
Dice Enjoyable?:
Dice Is she charmed?:
Dice Knowledge: Dungeoneering:
Dice Handle Animal:
This is for Quiivern's time with Sherry. |
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#71
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Ah crap, the d100 didn't work well. Reroll!
__________________Dice Roll:
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#72
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Dice Ride check:
Guiding with knees is a DC 5, so I don't think I really even need to make this check, but I'll do it anyways. :P |
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#73
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Dice Listen check:
Dice Spot check:
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#74
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Dice Random shot, lets get lucky:
guess not, didn't think so. Last edited by fred; 08-21-2010 at 09:01 PM. |
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#75
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Dice Spot:
Dice Listen:
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