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  #1  
Old 08-26-2010, 06:36 AM
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Manga Maniac Manga Maniac is offline
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The Playground (Co-DM Campaign)

As my internet runs out today, I'm hereby giving horus permission to co-DM until I can buy some more internet (its pay in advance). In order to uncomplicate things I'm giving him this separate thread. He can decide whether he wants to continue from where I left off or just start a new thing. horus, once you start DMing, please lock/close the other thread if you can. Until you start, it can stay open. When you do start, unlock this thread and begin.

NOTE: The likelihood is that this'll be non-canon. So there.
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Old 08-26-2010, 04:37 PM
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Your characters are all in verdant plains that are dotted by a few trees after being charged to defend a town against invaders because you were all paid to. The town's name is Plahakti, a small town that has recently been plagued with attacks by roving bands of thieves. Although the sun is setting, all of you can barely see the town's walls in the distance, and, although none of you have been inside, it looks very weak. You are with a guide, whose name is Dium. He is a trustworthy individual, selected by the town's local nobleman to supervise you, essentially a band of mercenaries.

"Alright, men," he says after lining all of you up. In a line. "You're here to take out thieves. And only thieves. No one else. Although Sir Kalukt doesn't really care about the peasants, I care about my brothers."

Dium throws up a wooden block and proceeds to cut it into mere slivers with a short sword. He throws up a steel plate and pierces the precise center of the plate with a crossbow, nailing it to a nearby tree. "Understand?"

After some silence, Dium begins to speak again. "According to our tips, this is the place where the thieves have been seen gathering right before they attack the town at night. We should meet them soon, mercenaries. Prepare yourselves."


 

Last edited by Manga Maniac; 08-26-2010 at 04:39 PM.
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  #3  
Old 08-26-2010, 04:39 PM
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I watch for any thieves.

Dice Perception:
d20+1 (11)+1 Total = 12
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Old 08-26-2010, 04:40 PM
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You see movement in the distance, but, other than that, nothing else.

It could be a deer.
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Old 08-26-2010, 04:41 PM
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Dice Keep looking:
d20+1 (9)+1 Total = 10
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  #6  
Old 08-26-2010, 04:44 PM
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1d20 12
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Old 08-26-2010, 04:45 PM
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Un sees nothing of interest. Other than a few running deers.

Lieon, you turn into a woman see nothing. Like a boss.
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Old 08-26-2010, 04:46 PM
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"Moysha II, Half-Elven Bard here, reporting for duty!"

Dice Look for clues, gang!:
d20-1 (18)-1 Total = 17
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  #9  
Old 08-26-2010, 04:46 PM
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(OOC: Running deer :P)

Dice Find something at all costs:
d20+1 (11)+1 Total = 12
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  #10  
Old 08-26-2010, 04:47 PM
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I look for a roving band of theives trying to stay away from everyone else.
Dice perception:
d20+6 (12)+6 Total = 18
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Old 08-26-2010, 04:48 PM
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Moysha notices that the deer are fleeing, not just frolicking.

And Bill notices that too. And there is something running after them.

Last edited by horusmaster9; 08-26-2010 at 04:48 PM.
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  #12  
Old 08-26-2010, 04:49 PM
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Dice Do I really need to tell you?:
d20+1 (11)+1 Total = 12
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  #13  
Old 08-26-2010, 04:49 PM
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I call out to our teammates. "The deer are fleeing!"

I chase the deer.
Dice Atheletics:
d20 9
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  #14  
Old 08-26-2010, 04:50 PM
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Dice LOOKING AT THING:
1d20+1 (3)+1 Total = 4
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  #15  
Old 08-26-2010, 04:51 PM
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I shoot one of the deer using twin Strike

Dice acc1:
d20+8 (6)+8 Total = 14

Dice acc2:
d20+8 (19)+8 Total = 27

Dice dam:
d10+5 (4)+5 Total = 9

Dice dam:
d10+5 (10)+5 Total = 15


"Its huntin season."

Last edited by seventy two; 08-26-2010 at 04:52 PM.
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