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  #106  
Old 08-26-2010, 08:04 PM
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Orcs sound more dangerous
Dice BALLISTA MURDER:
d20 1


owow

Last edited by Lieon22; 08-26-2010 at 08:04 PM.
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  #107  
Old 08-26-2010, 08:07 PM
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Lieon, your balista fires into the crossbowmen.
Dice Roll:
1d20 5


Manga, you now have 6 chickens and 3 sammiches.

Aqua, you kill 7 orcs/goblins.

The archers manage to strike the rope holding up the drawbridge, letting it crash down on the moat. Dium attacks, and so do the crossbowmen.
Dice Crossbowmen:
1d20-5 (14)-5 Total = 9

Dice Dium:
1d20 11

Dice Dium live or not:
1d10 2


Dium takes out 11 orcs/goblins before succumbing to their swords. 27 orcs/goblins are killed this round, and the castle is open for invasion.

Last edited by horusmaster9; 08-26-2010 at 08:09 PM.
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  #108  
Old 08-26-2010, 08:10 PM
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I get all 6 of my chickens to man the balistas.
Dice Roll:
1d20 5
1d20 5
1d20 13
1d20 12
1d20 10
1d20 4

I make another sandwhich.
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  #109  
Old 08-26-2010, 08:12 PM
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Dice BALISTAAA:
d20 15


I assume since we're on the higher ground we'll be able to keep fending them off?
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  #110  
Old 08-26-2010, 08:14 PM
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Yes. But once they're in, balista won't work. Also, Manga, two chickens are needed to man a balista. One to load the big-arse bolt and another to use the trigger. So I'm halving the chicken-balista damage. Still a lot, though.

Last edited by horusmaster9; 08-26-2010 at 08:14 PM.
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  #111  
Old 08-26-2010, 08:14 PM
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Caronna mans a ballista
Dice How does I ballista:
1d20 17
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  #112  
Old 08-26-2010, 08:16 PM
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I use the Balista.
Dice Roll:
d20 1


Backfire:
Dice Roll:
d20 14

Last edited by Manga Maniac; 08-26-2010 at 08:16 PM.
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  #113  
Old 08-26-2010, 08:17 PM
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"If chickens can do it, so can you!"

My snake mans one balista. Arcadio rolls for kills.

Dice HIIISSSS:
1d20 9


I take the balista and fire it at the drawbridge to destroy it, making it harder to get on to the castle.

/OOC considering they are one-hit and don't need accuracy rolls, I suppose it automatically hits the drawbridge.
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  #114  
Old 08-26-2010, 08:19 PM
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"Wow. I think I just proved something... Chicken. Are. Cool."
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  #115  
Old 08-26-2010, 08:22 PM
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The Orglick Alliance's army is now significantly reduced, and the drawbridge shatters into a pile of splinters that drop to the bottom of the moat (moats aren't usually filled with water, despite popular belief, you know).

Dice Crossbowmen:
1d20-14 (4)-14 Total = -10


The crossbowmen kill none of the orcs/goblins.

The orcs and goblins, however, have those in the back ranks pull out several ladders, placing them in place of the drawbridge. As far as you can see, there are two ladders they are using as makeshift bridges. Since they're not completely solid and big like the bridge, you need to make a DC 15 check to see if you hit. Or you might want to try to wipe out the rest of the army.

Manga has 4 sammiches, 6 chickens.

Last edited by horusmaster9; 08-26-2010 at 08:28 PM.
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  #116  
Old 08-26-2010, 08:26 PM
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"CHICKENS AND I, ATTACK THE LADDERS!" I shout.

Dice Roll:
1d20 9
1d20 13
1d20 17
1d20 4


Woo! One ladder down! I make another sammich.

Last edited by Manga Maniac; 08-26-2010 at 08:26 PM.
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  #117  
Old 08-26-2010, 08:26 PM
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Dice AIMING AT THE LADDERS:
1d20 11
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  #118  
Old 08-26-2010, 08:29 PM
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Caronna uses her flint and steel on any nearby ladders
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  #119  
Old 08-26-2010, 08:30 PM
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Me and my snake aim so that if we miss, we most likely hit the infantry behind the bridges.

Dice Balista:
1d20 6


Dice Balista:
1d20 1


Dice Backfire:
1d20 10

Last edited by horusmaster9; 08-26-2010 at 08:35 PM.
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  #120  
Old 08-26-2010, 08:33 PM
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Nalok, use the Ballista and wipe out that ladder!
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