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#1
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Echoes Questions
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#2
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I get the first question ^^ Any house rules we should be aware of before the game starts?
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#3
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Umm...so we're at 5k gold now instead of the DMG standard 2700? Just wanted to doublecheck that.
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#4
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Do I get to keep my leftover gold? Still have about 4.8k left >.>
Also, flaws are allowed right? |
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#5
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Wait, 5k gold? Can we at least have magic bags? I mean seriously, I know at least three of us have 10 strength or less, and we just can't carry that much stuff.
Last edited by Jester Xero; 11-11-2010 at 07:34 PM. |
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#6
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Due to Strength Concerns, yes, I will allow magic bags. And Masterwork items are allowed.
Flaws and Traits too. |
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#7
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How many Flaws and how many Traits?
Also, thanks for the bags. Now that I can carry stuff (and since we got a money boost), I should actually take a look at Arms and Equipment to see if I can pick some stuff up. I was nitpicking before. 10 pounds was holy crap territory xD |
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#8
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#9
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The UA says 2 flaws 2 traits.
__________________Sweet on the bonus cash and flavor! |
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#10
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If anyone does not want to carry all of their money, the big half-orc would be glad to help...
__________________ |
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#11
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It's passed the big Half-Orc's bedtime. *attempts to distract you with a stern face while cutting your purse strings*
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#12
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Which school of thought do you follow on whether the x6 on Swordsage skills is a mistake or not? Some insist "as printed" and some "as meant".
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#13
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In the add thread you said we could use special materials, but in the character sheet thread you said we couldn't, so I'm just wondering which it is.
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#14
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As magic bags do you mean only bag of holding or also a Heward's Handy Haversack? As a gnome with 8 str the 5lb HHH would be preferred, also...it is more fun to say.
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#15
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And what might those cost, how are they used on the character sheet, etc.?
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