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#151
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#152
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Sounds catchy to me. Just be sure you get back in one piece...Agent copatt .
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#153
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#154
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#155
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Do you guys think being a Private Investigator would require a Perk, to represent an official license (you can get away with more stuff as PI, than as an average citizen)?
__________________Think of it as Perk level Legal Enforcement Powers. Last edited by Ezram; 01-31-2011 at 09:02 PM. |
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#156
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PI Perk
I think a 1-point perk would cover it. Not quite a 5-point legal enforcement, but still gives some extra leeway in what you can get away with.
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#157
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So what's the timetable looking like to this get off the ground and running?
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#158
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I'm afarid I'm probably the hold up right now. That said, I actually started on my character yesterday. I'm on call tonight and worn out from a full day of OR cases today, but I have some free time tomorrow. Hopefully, I can finish her then.
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#159
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After that, we should be able to begin. Last edited by Ezram; 02-02-2011 at 09:55 PM. |
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#160
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Okay Ezram, oh I looked up the profession both in the Characters book and online. An most in real life aren't licensed, tho it depends on the state and city if they do or don't k. If you want my character to be a licensed private investigator I will add the Law Enforcement power.
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#161
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I suppose it depends on how much freedom you want your character to have. If they get into slightly-less-than-legal activities, and are "caught", the license will help. If there isn't a license, they'll have some explaining to do... I leave this to your discretion. Last edited by Ezram; 02-03-2011 at 07:33 PM. |
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#162
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#163
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#164
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My character is done.
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#165
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Later today will be pretty busy, but i'll try to get back here.
__________________ |
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