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  #511  
Old 04-24-2011, 06:39 PM
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I'm gonna go ahead and NPC Dirk's moves for now because oldguy hasn't been on for a while.
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  #512  
Old 04-25-2011, 02:19 PM
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Alright, assuming you get that up at some point this afternoon, evening. Alainn's post will be up late tonight, I'm on PST time for the week.
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  #513  
Old 04-25-2011, 07:13 PM
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Quick Question: If I use battlefront shift on Alainn, can I instead just make him not-prone instead of shifting him 3 squares? Cause I don't think that makes more sense than me telling Alainn to shift/crawl a few squares?
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  #514  
Old 04-25-2011, 07:15 PM
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b2x7: Yes, you may.

Guyv: I actually already took Dirk's actions before for his initial turn. I'll make his next move after this block. He hasn't been on in a while, so I might need a replacement/go on without him.
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  #515  
Old 04-25-2011, 10:17 PM
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Could the Bandit Leader have shifted at all to leave the Cloud of Daggers during that last round, since he is in Difficult terrain? If not, then he would've had to use a Move Action to leave it, which would've provoked an attack of opportunity from Baldric which also may have stopped him from leaving the square...?
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  #516  
Old 04-26-2011, 01:59 AM
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Hmm, I forgot about the attack of opportunity from Baldric. Ummm, you can take that now, and we'll see where that leaves us.

EDIT: I made attack of opportunity for you. The AoO hit, so he didn't move. You also did damage to him.

EDIT 2: Ok, so I was confused. The bandit CAN shift through difficult terrain. But, I thought you had marked it, which was where I thought the attacks of opportunity were coming from. But then, I realized you hadn't, so you wouldn't get that AoO. So now, the post I edited has deleted rolls. Long story short, yes, he could have shifted. So everything is good.

Last edited by bkim; 04-26-2011 at 02:33 AM.
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  #517  
Old 04-26-2011, 03:16 AM
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Right. Does that mean Baldric can shift into the difficult terrain then? I'm just trying to figure out the rules here. xD

Last edited by Lushmoss; 04-26-2011 at 03:18 AM.
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  #518  
Old 04-26-2011, 03:29 AM
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Er, no, the bandit is special in shifting in difficult terrain. I believe elves also have that ability.
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  #519  
Old 04-26-2011, 03:31 AM
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Coolness.
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  #520  
Old 04-26-2011, 05:54 PM
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Ok, I might have to NPC Krey as well, as Torgru hasn't been around in a while either.

It looks like oldguy might be out now, as he hasn't been on in quite a while. I'd like to keep the party balanced by having a controller, though, so I'll probably have to bring in a new person. I'll give it a little longer before finding someone to replace oldguy, but just a heads up.
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  #521  
Old 04-26-2011, 06:20 PM
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That's going to be interesting, bringing a new person into this group. I had thought about it a couple times, since it happens, and was wondering how a group of suspected assassins gains a new member.
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  #522  
Old 04-26-2011, 07:40 PM
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Actually, Lushmoss, you didn't have to shift back. Krey has him marked, so making an opportunity attack would provoke from Krey, so he probably wouldn't do it.

As for bringing in a new person ... I have some ideas. I have the perfect way to get rid of Dirk if we need to though.
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  #523  
Old 04-26-2011, 07:54 PM
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Oh. Dang, that would've made for a nice Cleave attack. Nevermind, I guess.
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  #524  
Old 04-27-2011, 03:34 AM
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Hold on, I think I may have messed that up. I don't think I've added my half-level attack bonus... I'll calculate it later, and edit as needed.

(May be cringing at missing that archer by one.)

Edit: Yes, +1 From Magic Weapon, +1 from 1/2 level bonus, +1 for two-weapon fighting style, +2 Weapon Prof., +4 Str, -2 for attacking a character in cover, + 9 from the roll. Grand total of 16.he should've hit after all. Sorry about that. Editing post.

Last edited by Lushmoss; 04-27-2011 at 07:02 AM.
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  #525  
Old 04-27-2011, 01:27 PM
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Are you talking about the two-handed weapon bonus from the fighter class? Because the two weapon fighting style adds to damage, not to hit.
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