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  #31  
Old 02-09-2011, 02:55 AM
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No, Hybrids get half the normal amount of healing, so 1/encounter from Artificer and 1/enc for Warlord from me.
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  #32  
Old 02-09-2011, 02:59 AM
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As double leader hybrids, we have the same number of Heal abilities as any normal leader would. We just have 1 of each type. More variety ^_^
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  #33  
Old 02-09-2011, 03:16 AM
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Quote:
Originally Posted by Frodiddly View Post
On a side-note, if you guys utilize Wizard's D&D character builder, feel free to eichholz.adam.l@live.comemail me your sheets from that as well. Honestly? I just like looking at those more. Much more clean than what they use up in here.
I'll go ahead and attach it to Magnus' post in the Character thread, if that's alright.
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  #34  
Old 02-09-2011, 08:52 AM
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Whoops! I forgot about backgrounds last night. I'll add that in soon. Also forgot to pick my third language, I'll probably go with Goblin.
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  #35  
Old 02-09-2011, 09:08 AM
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I go ahead and fall asleep earlier one night and I'm already 3 pages back in the OOC. Next time my kids ask me to lay down with them I'll have to tell em to bugger off Anyway this looks like it should be a grand ole time and I will have my sheet up at lunch today, its already done in the CB.

Edit: Sheet should be done, let me know if there are any suggested edits to make.
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Last edited by Cidolfas; 02-09-2011 at 10:57 AM.
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  #36  
Old 02-09-2011, 10:57 AM
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I feel dumb. I fell asleep last night trying to get the WotC builder to stop loading. Now it is 11 and I got class in an hour, so I will have a character sheet done this afternoon at some time.
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  #37  
Old 02-09-2011, 11:35 AM
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Garr, too many skills I'd love to have and not enough training for them all. Although I could be the best one here at Arcana if I really wanted to (up to +13 without feats), I see that the skill is pretty well covered by the rest of the party, so I'll stick with being really scary (+11 or +13 Intimidate) instead

Last edited by Lint of Death; 02-09-2011 at 11:36 AM.
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  #38  
Old 02-09-2011, 02:37 PM
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Character sheet notes!! This is just me being rude and point out all the things you forgot.

@Zombzeez: You still need a language, and I don't believe your weapons used up all your gold? And I don't know if you took a background or not.

@Lint: Seems in order, though I just want to clarify (as I haven't gotten my mitts on that Dragon issue yet), your assassin can get three at-wills? Because you do (and that garrote strike is craaaaazyyyy), and your poisons are your Dailies, right?

@Phil: Seems fine!

@Cidolfas: You need to mark that your armor is heavy, so that armor check penalties can be computed. Also, you won't be able to add your Int modifier to your AC, as chainmail is heavy armor, so your AC should only be 16.

@Coeur: Looks good! Don't forget a background if you don't have one already.

@Pard: I know you haven't finished yours yet, but don't forget to make it publicly accessible. I wasn't able to look at it. :P
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  #39  
Old 02-09-2011, 02:47 PM
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I will adjust fire and probably select a different armor. I did everything here at work in the CB and I missed that part.

Edit: Mine should be updated now, went with hide armor and some more incense.
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Last edited by Cidolfas; 02-09-2011 at 03:12 PM.
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  #40  
Old 02-09-2011, 03:11 PM
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Fro., I just added the link. there is nothing even on the sheet yet. But I made it public. I will be adding the stuff into the sheet now and I will attach a insider 4e file at the bottom
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  #41  
Old 02-09-2011, 03:16 PM
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Quote:
Originally Posted by Frodiddly View Post
@Lint: Seems in order, though I just want to clarify (as I haven't gotten my mitts on that Dragon issue yet), your assassin can get three at-wills? Because you do (and that garrote strike is craaaaazyyyy), and your poisons are your Dailies, right?
Yep, that's correct. Depending on Guild choice (Red Scales vs League of Whispers, a.k.a. melee vs ranged), an executioner starts the game with 3 At-Wills. It never gets more, nor does it get new options, nor are there alternative at-will choices - not until Dragon comes out with more content, I suppose. Garrote Strangle is indeed lovely, but it has three major caveats: the obvious one is that the base damage for a garrote is only 1d4, so the 2[W] is actually needed; I can only target someone I'm hidden from (very dependent on how the fight starts, the time of day, and what terrain's around); and, more subtly, that the garrotte is a two-handed weapon, meaning I can't get my Two-Weapon Defense bonus.

As for poisons, executioners start the game knowing two poison recipes, but they can only make one poison per day. It's like a Wizard's spellbook, but arguably more fun. The poisoned dagger power is extremely useful there. On that note, I have a question. . . Notice the little detail on Id Moss Powder:
Quote:
Special: If the DM allows it, a creature reduced to 0 hit points by this poison is not killed, but is instead driven permanently insane.
Would you allow that? Please please pretty please with poison on top?
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  #42  
Old 02-09-2011, 04:21 PM
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Well, I honestly don't mind starting with a little less or no gold at the moment. I have my gear and any leftover is too much of a bother ^_^

Background was included, I chose Artisan (I Think)

And character-wise, I'm not sure what other language Lex may have learned, so I'm happy with just knowing common.
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  #43  
Old 02-09-2011, 04:26 PM
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Quote:
Originally Posted by Frodiddly View Post
Character sheet notes!! This is just me being rude and point out all the things you forgot.

@Coeur: Looks good! Don't forget a background if you don't have one already.
Its there I added a secret note about it!
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  #44  
Old 02-09-2011, 04:31 PM
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Originally Posted by Coeur de Lion View Post
Its there I added a secret note about it!
Ohhhh, I like Secrets.
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  #45  
Old 02-09-2011, 04:58 PM
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@Pard: Thanks! Much appreciated. I just wanted to make sure that you knew about that, because it's a common mistake (happens to me all the time).

@Lint: Ah, yeah, that makes sense. I did notice the necessity for the target to be unaware of you. It's just initially surprising to see that on there, without further investigation. As for the poison, I'll tell you what: I'll let you choose which you want when you apply it. I have a feeling you'll rather have them driven permanently insane, though.

@Zombzeez: Duly noted! Just thought I'd point it out.

@Coeur: Great! Thank you!

Beyond that, I think we're just waiting on Pard's sheet, and everyone may post when ready!
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