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  #31  
Old 04-10-2011, 08:13 AM
Mjöllnir Mjöllnir is offline
Truth & Justice
 
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A few rounds short of a full clip.

Last edited by Mjöllnir; 04-10-2011 at 08:14 AM.
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  #32  
Old 04-11-2011, 07:58 PM
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GeoAvanti GeoAvanti is offline
Werewolf of London
 
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Weapon Skill - Charge +10 - 58
Dice Roll:
1d100 93
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Latest batch of sleepy-night-time meds are laying waste to my short-term memory. If you are expecting to hear from me, and I have not done so, a polite prodding via PM is encouraged.
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  #33  
Old 04-11-2011, 10:31 PM
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GrimDarkOtter GrimDarkOtter is offline
Great Wyrm
 
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Semi-Auto burst, target 43
Dice Roll:
1d100 80
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  #34  
Old 04-12-2011, 01:14 PM
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GeoAvanti GeoAvanti is offline
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Let's give this dice roller a good shake and see what falls out!

Charging again, so target is 58 again.
Dice Roll:
1d100 77
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Latest batch of sleepy-night-time meds are laying waste to my short-term memory. If you are expecting to hear from me, and I have not done so, a polite prodding via PM is encouraged.
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  #35  
Old 04-12-2011, 05:35 PM
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djm djm is offline
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Dice Perception- Target 33:
1d100 76
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Sigismund replied, 'Are we going to scrap it out now? Argue which Legion is the toughest?'
'The answer, always, is the Wolves of Fenris,' Targaddon put in, 'because they are clinically insane.'
-Horus Heresy book 1, Horus Rising
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  #36  
Old 04-13-2011, 08:52 PM
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GeoAvanti GeoAvanti is offline
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This combat is so hilariously bad, it's becoming painful from all the laughing.

Alright, so, All-Out Attack. Because why would an Ork need to Parry or Dodge with anything but its face?
WS 48+20 = Target 68

Dice Roll:
1d100 40
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Latest batch of sleepy-night-time meds are laying waste to my short-term memory. If you are expecting to hear from me, and I have not done so, a polite prodding via PM is encouraged.
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  #37  
Old 04-13-2011, 08:55 PM
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GeoAvanti GeoAvanti is offline
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Hey, A hit! Imagine that! Now, here's the funny bit.

First, damage for the hit.
2d10+10E, Pen 10, Tearing
Dice Klaw:
2d10+10 (1, 8)+10 Total = 19

Dice Tearing:
1d10 7


Now, because that was an AAO, Furious Assault means I should get to make another attack, at the same target. So here goes.

Dice Furious Assault:
1d100 58


OK, so that's a 7 and 8 on the claw, making 15+10= 25E damage.
Followed up by another hit from Furious Assault.

Dice Klaw:
2d10 7, 4 Total = 11

Dice Tearing:
1d10 7
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Latest batch of sleepy-night-time meds are laying waste to my short-term memory. If you are expecting to hear from me, and I have not done so, a polite prodding via PM is encouraged.

Last edited by GeoAvanti; 04-13-2011 at 08:58 PM.
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  #38  
Old 04-13-2011, 10:05 PM
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GrimDarkOtter GrimDarkOtter is offline
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Single shot, target 43 (33+10 for high ground)
Dice Roll:
1d100 31


Damage if Applicable, pen 7
Dice Roll:
1d10+4 (9)+4 Total = 13
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  #39  
Old 04-13-2011, 11:07 PM
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GrimDarkOtter GrimDarkOtter is offline
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Single shot at uninjured, half aim, target 53 (33+10 for high ground+10 for half-aim)
Dice Roll:
1d100 10


Damage, if Applicable, pen7
Dice Roll:
1d10+4 (9)+4 Total = 13
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  #40  
Old 04-19-2011, 12:38 PM
punkrockguy punkrockguy is offline
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Pilot check for Lucas to move the cruiser:
Dice Roll:
1d100sml64 19 ✔ (1/1)
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  #41  
Old 04-21-2011, 04:37 AM
Mjöllnir Mjöllnir is offline
Truth & Justice
 
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Dice Roll:
1d100 60
1d100 34
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A few rounds short of a full clip.
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  #42  
Old 04-21-2011, 04:47 AM
Mjöllnir Mjöllnir is offline
Truth & Justice
 
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Dice Mutation:
1d100 90
1d100 34
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A few rounds short of a full clip.
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