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#31
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Last edited by Mjöllnir; 04-10-2011 at 08:14 AM. |
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#32
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Weapon Skill - Charge +10 - 58
__________________Dice Roll:
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#33
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Semi-Auto burst, target 43
Dice Roll:
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#34
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Let's give this dice roller a good shake and see what falls out!
__________________Charging again, so target is 58 again. Dice Roll:
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#35
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Dice Perception- Target 33:
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#36
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This combat is so hilariously bad, it's becoming painful from all the laughing.
__________________![]() Alright, so, All-Out Attack. Because why would an Ork need to Parry or Dodge with anything but its face? WS 48+20 = Target 68 Dice Roll:
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#37
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Hey, A hit! Imagine that! Now, here's the funny bit.
__________________First, damage for the hit. 2d10+10E, Pen 10, Tearing Dice Klaw:
Dice Tearing:
Now, because that was an AAO, Furious Assault means I should get to make another attack, at the same target. So here goes. Dice Furious Assault:
OK, so that's a 7 and 8 on the claw, making 15+10= 25E damage. Followed up by another hit from Furious Assault. Dice Klaw:
Dice Tearing:
Last edited by GeoAvanti; 04-13-2011 at 08:58 PM. |
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#38
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Single shot, target 43 (33+10 for high ground)
Dice Roll:
Damage if Applicable, pen 7 Dice Roll:
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#39
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Single shot at uninjured, half aim, target 53 (33+10 for high ground+10 for half-aim)
Dice Roll:
Damage, if Applicable, pen7 Dice Roll:
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#40
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Pilot check for Lucas to move the cruiser:
Dice Roll:
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#41
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Dice Roll:
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#42
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Dice Mutation:
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