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Old 10-13-2011, 02:55 PM
Demogorgon Demogorgon is offline
Old Dragon
 
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Last Visit: 09-26-2012
RPXP: 639
Demogorgon Demogorgon Demogorgon Demogorgon Demogorgon Demogorgon
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Game Info

Quote:
Originally Posted by Demogorgon View Post
Game NameLeviathan Rising
Game SystemDnD 3.5e
ThemeInvestigation turns adventure
FlavourDark, Gritty, In Depth RP
Plot Summary

StatusApplications Closed


World BackgroundYarlon; A medium sized fishing town off the coast of The Land. Only a year ago, it had been a small village. In another year, at this rate, it would become a city in truth. One of the most prosperous places in The Land to live...

The Land, as it is simply known, extends for nearly eight hundred leagues in one direction, and another thousand in its other dimension. In the center of this area, metropolitan cities thrive, with smaller fishing villages dotting the edges of the coast. Two years ago, during a risky enterprise* across the aptly named Ice Sea, for the first time, The Land's inhabitants learned that they were not alone. A small chain of islands lead to larger, volcanically active places, and eventually, to another land all together.

The sudden economic opportunities arising along the coast brought people flocking to the smaller fishing villages, turning them quickly into small cities. On the leading edge of this development, Yarlon, whose advantageous positioning in a harbour made it a perfect launching point for expeditions.

The Church, who usually only bothered with the larger cities, realized that this was too great of an opportunity to miss. The new Cathedral in Yarlon will be complete soon. A massive construction force works as long as there is light.
* Journeys into the sea have historically not gone well for the inhabitants of The Land


Story BackgroundOf first importance are the suns. Four of them, locked in eternal struggle over the skies of the world, leaving a world with no night on all but the rarest of occasions. Moments of True Dark occur sporadically, lasting anywhere from a minute to an hour. These moments are the stuff of legends, for during them, the dark currents begin to build, power so fragile that it is destroyed by a candle flame, but so fertile that even an untrained mind can use it to unleash the creations of the mind. For this reason, it is better to be inside, in a well lit room, pretending nothing is astray, for it takes a rare person to control their most inner desires. Even the holiest knight generates spectres from the depths of their subconscious. Literally, nightmares given flesh.

This is the province of the church. Not a combative order, although sometimes that duty falls to them, they are of the belief that through unity and faith, the darkness can be tamed. Every day, millions of people across the land pray for stability, and for safety from their own thoughts. Old accounts indicate that this effort may be working, but rumour among the non-believers indicates this as slander. And without the church, the last line of defence against the darkness would break, for when the town guard fails, they stand ready.

All of the progress in recent months as been stunted by a few disappearing fishermen. The Church is putting together a team to investigate, promising a title, land, and a hefty cash prize. They will be conducting interviews to assure themselves of the faith and good character of those who they select.



Things you should know when designing charactersMost of your previous adventuring experiance will involve people, not monsters. You can expect any monsters you encounter to be a brand new sight for your character, if not for you. Very few people who go exploring caves come out alive around here. If you think about what happens in the absence of light, this will make sense.

Alignments: Player Races are considered Neutral or Good. Things born of the Darkness are usually evil. Races as per the Handbook


Mechanics
Characters and ApplicationsIn this world, there is not much arcane magic. This doesn't mean you can't play an arcane caster, but you will be the exception by a long shot. Priestly magic is a bit more common, although much of this is simply building of faith. Those who actually cast spells are just as rare as their arcane counterparts. Following this trend, magic weapons and armour are very rare, and there is no open market for them at all. Martial fighters are a bit more common, but with no major battles being fought between people in power at the present time, there is little in the way of standing armies.

Characters should be level 3, from core + complete, without reliance on crafting. Clerics can either worship a pagan god, or be one with the church in some sense. Mechanically, pick whatever you feel like for domains that match with your character. Use standard wealth by level and 32 point buy. I shall be keeping party balance in mind when choosing players, and will keep track of how many of which class have applied at the bottom of this post. I would also like to note that I like bards and rogues.

Please don't submit a flat character. You don't have to write a novel, but nobody is perfect. There should be -something- that they dislike, or something which causes them to fly off the handle, and something they like, and, and, and... You don't have to type it all, but have an idea!

Party dynamics shall be a big part of this. I don't expect all the characters to like each other, but they are getting paid to work together. Your first post should not be 'Hey, a room full of adventurers like me. We're all friends now!'. Also doesn't mean you have to be out to kill each other. If you're interested in playing an evil character who is along for the ride, you just have to convince me it will be awesome.

Please submit, in SECRET tags, an application containing a character name, basic idea of class combinations (you don't have to do it all), basic role in the group, and most importantly, what you want to tell me about the character you want to play. Feel free to make up places in The Land for any backstory which may be forthcoming.

Last note, you can ask general questions here, but please secret me questions which are character specific.




More Mechanical Mechanics
More Mechanical Mechanics
 


Notes on Equipment and Planning Take whatever you need for starting equipment, magical or otherwise. Just remember, you're elite, and this stuff is hard to come by. Charts which predict periods of True Dark can be bought, but are very pricey. The Church usually keeps a big one inside each of their Cathedrals.





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  #2  
Old 10-13-2011, 04:41 PM
Demogorgon Demogorgon is offline
Old Dragon
 
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Last Visit: 09-26-2012
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Demogorgon Demogorgon Demogorgon Demogorgon Demogorgon Demogorgon
Posts: 568
Please put your rolls directly into your posts, unless there are -lots- of them. Then just use a second post with a spoilerbutton. Don't forget, we don't roll d20s here. Questions can be PMed to me for fastest response.

One thing to remember is you'll likely get a series of short updates from me based on what people are doing in between my actual 'posts', so if you think my post is lacking, just give me a day or two get find out what all the other characters are doing.

Happy gaming all!
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