Dragon stats and rules
limited class abilities. See listing below
Level adjustment of +3 (IGNORE this for now, keep reading I have it handled for ya)
Dragon Reptilian type
Dragons cannot be Evil. all other alignments are open. You can be bloodthirsty and vile and that, but not TRUELY evil.
Double damage taken from Sneak attacks and Flanking
20ft land speed
+15 natural armor
+4 will +3 reflex +3 fort
+6 con +4 STR
-6 Int -6 Cha -2 Wis -2 Dex
2 levels of humanoid.
2d8 racial hit die per level so full set of 4d8
(2+int mod) "X4 for first" "X2 for all after"
3d6 tail (natural, but can use tail weapons from Savage Speices) (add 1d6 and pick dmg type)
naturally proficient simple weps and martial swords (including Bastard), axes, hammers, maces, Spears
Have affinity for Bastard and Greatswords gain a +1 to attack and a +3 to damage rolls
Proficient with all medium armor and shields Except tower
2 racial feats
Racial Hunger. Must eat either wild game, live stock or Troll flesh one meal a day or
falls into a lathargic state, -2 moral checks on all rolls.
Ahk a rare and very hot spice can be added to normal rations if meat is unavailable,
but the squadron has a limited supply.
(ECL is effective character level. meaning LA + class level.. Again this is already handled)
After you work to ECL 2.. which is the basic for a dragon with no class yet. so working with the stats and bonuses above you then add 3 levels of your chosen class. I will "grade and assist" with gear and items. you are in the military and I am ignoring normal gold rules at the moment. you are the elite warriors you get the best from the blacksmiths. but it may not be magical, yet.
Even with LA dragons start at class level 3.. so ecl of 6 total for health purposes
Fighter: gains a weapon related feat even if you don't qualify. these are feats from
many of the books and I will assist you in finding and chosing one. None of them will be a dissapointment.
Barbarian: Gains 2 extra rage uses and the feat extended rage.
Samurai: Is automatically given their Dashio weapons. And earns a bonus to Staredown on smaller foes
Monk: has two base setups. without weapon gain an 2 extra unarmed attacks. As well can decide to attack open or closed fisted. (bludgeoning or slashing for DR reasons till other traits for monk show up)
With weapon gain an additional furry of blows usage a day.
non casting paladin (complete warrior varient); dragon paladins do not gain a special mount but gain an extra Smite Evil, and can use lay hands 2 times a day. Turn undead is changed to a terrifying roar which will have the same affects and rules as turn undead.
instead of CHA a dragon paladin uses WIS for applications for bonuses.
Allowed any noncasting (spell like abilities do not count) prestiege class. though always run them passed me first. I R DM Therefore I R GOD.. remember this
Last edited by Tarek; 11-03-2011 at 09:17 PM.