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  #361  
Old 07-06-2012, 10:39 AM
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Soporte, you beat the Init, so take your turn!
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  #362  
Old 07-10-2012, 10:10 AM
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PBoar, as a Blast, you'd roll to attack each target, but roll damage once. Not that in mattered this time, since you missed the beetle!

Also, Echoing Dirge Pushes, not Pulls.

Everyone is up!
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  #363  
Old 07-10-2012, 10:19 AM
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Ah, my mistake. First time playing a controller, so I don't usually have AE attacks.
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  #364  
Old 07-10-2012, 03:18 PM
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Quick question - does the damage from the beetle aura have a type? Chaos sorcs have wacky ways to get resistances so it's prudent to ask.
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  #365  
Old 07-10-2012, 03:36 PM
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Let's call it Thunder. It's Sonic, which doesn't exist... right? I get confused with damage types from my excessive time spent playing Pox Nora >.<
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  #366  
Old 07-10-2012, 03:46 PM
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What used to be sonic is now thunder, yes. Though it won't matter this turn because I remembered I know goblin-fu! Commencing with blowing things up now.
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  #367  
Old 07-11-2012, 03:45 AM
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Well I missed horribly, but fortunately that power's purpose doesn't require hitting. Doors open, boys! Come on in!
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  #368  
Old 07-11-2012, 01:08 PM
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The Recuperating Strike missed! Fairly high defenses on the little metal buggers.

I just realized that the column and row labels weren't showing in the Published version. Added in text for them to simplify things. I was wondering why y'all were using such vague references!
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  #369  
Old 07-11-2012, 01:11 PM
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Thanks Aximus! I know that it's free to pass through spaces occupied by allies, but wasn't sure how to roleplay that happening. This saved Sootch from defending OAs, which was fantastic!

Also, I feel like my post is kind of a jumbled mess. I'm still learning the ins and outs of the dice roller here. Everything worked, but isn't anywhere near as neat and concise as it could be. I tried to explain any extras following the dice rolls too.

Finally, let me know if I assumed incorrectly that the 17 broke through the beetle's AC. If it didn't, I'll edit the post!

*edit* Gotcha, changing post then!

Last edited by kdtompos; 07-11-2012 at 01:12 PM.
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  #370  
Old 07-11-2012, 03:35 PM
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Oh one map correction - Spork should be one square to the east so the beetle will take auto damage as soon as its turn starts. She shifted there after the attack.
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  #371  
Old 07-11-2012, 03:40 PM
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Fixed!
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  #372  
Old 07-18-2012, 09:42 AM
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Kimi, Fred, where are ya??

Ugh. BZ hasn't been on since the 5th.

Guess I need to find yet another replacement. I'll NPC her for now.

That doesn't excuse you, Vaca ^.^
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Last edited by sammichweasel; 07-18-2012 at 09:43 AM.
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  #373  
Old 07-19-2012, 05:57 PM
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Question: Is the wall between L-6/7 broken? It looks like no but I assume it would be to knock Kimi through it.
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  #374  
Old 07-19-2012, 06:47 PM
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Can't see the map right now, but she slid diagonally past a wall section. Technically, that should've been a hard corner, but the walls have been made so brittle that she just smashed whatever she hit to smithereens.
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  #375  
Old 07-19-2012, 07:02 PM
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Can you tell me which section that was? I need to know where I need to be to see/heal her and I see two Difficult Terrain areas but no gap.
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