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  #46  
Old 02-21-2012, 11:13 PM
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The three goblins behind the wall continue to fire arrows into the fray. One arrow nicks Miffin as he unsuccessfully tries to knock out the second dog. The dog tries to put some distance between itself and its attackers. Two arrows fly harmlessly by Romulus. The goblin over by the trees, sends another arrow at Eli. Suddenly, Rhyne feels a sharp pain in his shoulder as an arrow leaves a small gash as it passes by him from behind.

Devon keeps moving and fires an arrow at the goblin under the tree but the arrow disappears into the field beyond him. Eli charges towards the goblin under the tree but Rhyne’s arrow passes by him and finds a home in the gut of the goblin. The beast falls back, his unseeing eyes staring up into the tree.


 



The map will come soon, probably in the morning.
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  #47  
Old 02-22-2012, 06:20 AM
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Wasn't sure exactly where Rom was moving

Miffin gets an AO vs the dog plus regular turn


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  #48  
Old 02-22-2012, 11:30 AM
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Despite the pain, Miffin ignores the arrow that dug a painful gash into her shoulder. As the dog flees, she swings at it one last time. While she hopes to knock the dog out of the fight so she may later tend it's wounds, she knows there are more immediate concerns that the abused canine.

"Spirit of the wolf, send me your aid!" she bellows. The spirit of the wolf answers her plea, creating a massive wolf in the midst of the goblins, which snaps at one of the bowmen.
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  #49  
Old 02-22-2012, 01:10 PM
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Rhyne whirled around immediately after he was struck and Move to B-18darted forward; drawing another arrow as he did so.

Crouching behind the wall the half-elf attempted to snipe the goblin with a Attack F-20
Dice Longbow Attack:
1d20+5 (6)+5 Total = 11
Dice Longbow Damage:
1d8+1 (4)+1 Total = 5
return shot
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  #50  
Old 02-22-2012, 03:27 PM
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AC 15 (touch 11/flat 14) F/R/W 1/1/3 HP 20/20 Equipped: Morning Star +4 1d8+2 dmg Spells left 4/4 Status: GuidanceEli, hearing the call that more goblins are hidden nearby, stops himself as the goblin topples over with an arrow in his gut."Buf! Sono troppo lento, non sono piú in forma."
 
He whispers a quick prayer readying himself to enter the fray. "Dia, dammi polmoni..."
 
With some effort he hurls his body into action again running towards the wall the goblins hide behind and
Dice Acrobatics:
1d20 2
Dice Climb:
1d20+1 (7)+1 Total = 8
attempting to leap over or onto it..

oocEli casts guidance on himself.
What is needed to get over the wall?

Last edited by jbear; 02-29-2012 at 03:52 AM. Reason: celestial
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  #51  
Old 02-23-2012, 11:11 PM
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"For your mischief here, your lives are hereby forfeit. Accept a swift death, or resist and draw out a long one, it matters not, you will still be dead." With those words Romulus
Dice Roll:
1d20+7 (14)+7 Total = 21
mightily swings his blade at the goblin in front of him, seeking to
Dice Roll:
2d6+6 (4, 1)+6 Total = 11
remove its head from its shoulders.
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  #52  
Old 02-24-2012, 02:21 PM
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HP18/22
AC15
F/R/W4/4/1
Devon squints as he tries to find a target, and quickly realizes there is none. Moves as follows, assuming the 3' wall is not really in the way.
5'>B13
10'>C12
5'>D11
40'>D4
He begins to move, first moving over the short stone fence and moving against the wall. As he moves he slips his bow over his shoulder and draws his blade. He rounds the corner and looks to see where the nearest goblins are.
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  #53  
Old 02-24-2012, 05:39 PM
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As members of your party begin to hop over the wall, the goblin leader takes off into the partially collapsed building. The other two goblins stand their ground, at least for now. As Rom runs towards the one standing on the rubble, an arrow shatters when it hit’s the stone wall. Eli isn’t as lucky but he only receives a small gash on his leg when a goblin arrow passes by. At another corner of the building, a goblin hides in the rubble and tries to put an arrow in Rhyne. He is unsuccessful as the half-elf hides behind the wall.

Miffin uses her power to call on a large wolf that appears in the midst of the goblins. He tries to take a bite out of one but only gets a bit of tattered cloak. The other dog, the mangy mutt that fights with the goblins, is not running off. It turns and races back towards Miffin, trying to take a bite out of her. Using her leg to guide Dingo, she easily dodges the pathetic creature.

Trying to get closer to the main action, Devon hops over the wall and nears the back corner of the building with his sword drawn. Rom is already over the wall and moving up to the goblin trying to use the rubble as protection. It isn’t enough. The half-orc’s sword slams into the goblin, nearly tearing it in half. Eli is also nearing the goblins, despite slipping as he tried to leap onto the old stone wall. He isn’t quite close enough to them yet, though.

Rhyne stands over the wall and fires an arrow at the goblin above. Unfortunately, the arrow disappears into the dark interior of the structure.

As the battle rages on you suddenly hear a scream. “Help! No! Let me out!” You are reminded that the front of the large stable is still on fire.



 



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  #54  
Old 02-24-2012, 11:06 PM
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Old 02-24-2012, 11:28 PM
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A low moan comes from Miffin's lips as the mangy dog comes at her once again. Is this beast deranged?
She swings her spear at the beast as it approaches, catching it cleanly on the head, knocking it unconscious.

Quote:
Originally Posted by Barlycorn View Post
“Help! No! Let me out!”
Miffin's head lifts up as she hears the plea for help. She cringes as she realizes that someone was in the flaming barn - someone that needed her help.

Spurring Dingo on, she speeds through the opening in the wall and into the clearing. Dingo slows as she smells a goblin on the other side of the wall, stopping soon after she enters the bailey. Miffin, knowing her companions intentions,
Dice Miffins attack and damage on goblin in H0:
1d20+3 (3)+3 Total = 6
1d6+1 (3)+1 Total = 4
jabs her spear across her body and into the the unsuspecting goblin.

The conjured wolf snaps at the adjacent goblin,
Dice Wolf Attack and Damage:
1d20+3 (4)+3 Total = 7
1d6+1 (6)+1 Total = 7
going for the soft underbelly of the stunted beast.

 
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  #56  
Old 02-26-2012, 03:05 AM
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Rhyne was rapidly becoming frustrated with the goblins and, more specifically, his own inability to hit them.

All the same, that was the best course of action open to him; the half-elf didn't know if he could trust his compatriots enough at this point to reveal his other talents.

So Rhyne just loosed
Dice Attack vs Goblin E20:
1d20+5 (6)+5 Total = 11
Dice Damage:
1d8+1 (1)+1 Total = 2
another arrow and hoped his luck would change.
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  #57  
Old 02-26-2012, 04:23 AM
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Hearing another scream for help Eli's face seems to brighten strangely enough. He seems almost oblivious to the wound.

"Non c'hanno imbrogliato! Qualcuno ha bisogna dal nostro aiuto! Che buona notizia... o ... aspetta ... la scuderia sta in fiamme!!!! Scemo!"
 


AC 15 (touch 11/flat 14) F/R/W 1/1/3 HP 18/20 Equipped: Morning Star +4 1d8+2 dmg Spells left 4/4 Status: GuidanceEli
Dice Climb:
1d20+1 (17)+1 Total = 18
struggles to get over the wall again heading towards the barn. He raises his arms towards the heavens and prays in an angelic tongue: "Signora, spegne le fiamme con lacrime di misericordia!"
 


Gallons of water suddenly appear hanging above the burning barn for a split second before dropping down upon it with a mighty splash!

 

Last edited by jbear; 02-29-2012 at 04:02 AM. Reason: celestial
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  #58  
Old 02-26-2012, 12:07 PM
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Faced with a choice between combat and looking for an innocent who might be lost, Romulus would normally choose finishing the combat, so as not to be distracted during the search, but sometimes, such as when there is a burning building in the equation, that choice isn't always as clean cut and so, having dropped his foe, he calls upon the divine power within him and heads into the barn at a Movement 80, ignoring difficult terrain for the round, Darkvision, Perception:
Dice Roll:
1d20+6 (10)+6 Total = 16
cautious jog, shaking his head at Eli as he moves past. "Its going to take a lot more water than that to make a dent in this. Worry about the goblins, I'll save whoever may be trapped in here."

Last edited by ShadowcatX; 02-26-2012 at 12:08 PM.
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  #59  
Old 02-26-2012, 07:19 PM
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Eli sighs ... "Vuoi dire che devo salire il muro ... di nuovo?"
 

Last edited by jbear; 02-29-2012 at 04:04 AM. Reason: celestial
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  #60  
Old 02-27-2012, 10:08 AM
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Devon knew there were two things to do, help with the fire or Kill goblins. There was nothing he could do with the fire, but there was plenty he could do about the goblins. 1 move Action - 30'. D5 > 15' to D2
D2 > 5' to E1
E1 > 10' to G1
Knowing Rom is engaged in combat He moves around and now see's the two goblins. Knowing Rom can handle himself he continues to the second goblin. Standard Attack
Dice Roll:
1d20+6 (19)+6 Total = 25
2d6+6 (5, 3)+6 Total = 14
With his Greatsword held high he brings it down with a powerful overhead swing towards the little creature.

Confirm Crit
Dice Roll:
1d20+6 (9)+6 Total = 15
2d6+6 (5, 5)+6 Total = 16
ooc
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Last edited by Embrodak; 02-27-2012 at 10:10 AM. Reason: Confirm Crit
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