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#91
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#92
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Agreed with the above.
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#93
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I figured it was flavor, as the colors really fit your characters. I'll find the list of language colors that was listed on the other OOC page.
Edit: Common Elven Draconic Thieve's Cant Deep Speech Others? Last edited by kdtompos; 06-05-2012 at 04:22 PM. |
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#94
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I don't see a need to hash out the rest of the colors unless it comes time that we use them. Unless our DM wants to hash it out now, so that he can make a standard that both groups adhere to.
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#95
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@jimothy Matthias' house is one of the homes with open doors.
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#96
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If it would be helpful I can make a language chart and put in the house rules thread.
If anyone here finds something that they find to be useful, feel free to post it int he resource thread. I've also been thinking about giving magic items and artifacts I'ts own thread. Last edited by elementalist; 06-05-2012 at 06:04 PM. |
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#97
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A language chart might be an idea, so it acts as an official ruling and people can refer to it without rifling through the ooc thread.
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#98
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Ha, great rolls Robotbear. It always feels really important to crush rolls when a game first starts... like your successes and failures are your first impression. "Am I going to come off as a character that benefits this group, or hinders it."
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#99
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Heh, pretty much. Although for the sneak check "Knack for Success" was pretty much the reason it was any good. Yay for the ultimate utility power.
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#100
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Good job all around. I've been quite impressed with how this group is handling the situation.
If Inuvash does not show up soon, we may have to add a replacement, or hopefully a sixth member, to group2. You will probably need it. Last edited by elementalist; 06-07-2012 at 02:31 AM. |
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#101
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I wasn't to sure how you wanted to handle combat, so I figured if I readied an action, and rolled for it. It allows for the story to continue with out some one else needing to roll for me, and then if the action isn't carried out, I can edit my post by crossing out the dice rolls.
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#102
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First lousy roll is mine, but in fairness it's hard to be stealthy when you wear a metal jacket. At least he redeems himself with respectable perceptiveness.
__________________Not entirely sure how readying actions works outside of an initiative order, but I've stated what Andstern's likely response to something happening is anyway. |
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#103
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Games I've played, if it fit the character, we'vreadied actions before intrusive, or combat. The thought being there is always a decisive moment when combat starts. Weather your walking down a road, and get ambushed, or your having a heated argument in a bar. Using the bar example people may start putting hands on the hilts of there swords, a mage in the corner may have a spell readied, or even a thief may be holding on to a knife ready to throw it. In any case sometimes it has made sense to ready before initiative. But I can edit if element would like.
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#104
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I'll allow it for now, but I am probably going to count it as triggering during your turn in the initiative order.
Check out the top of the dice thread. it isn't the current map, but it should give you an idea of what they will look like. |
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#105
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It looks like I'll need initiative rolls from group 2.
Last edited by elementalist; 06-07-2012 at 11:22 PM. |
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