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  #1  
Old 01-23-2006, 03:47 AM
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D20 modern/future weapon idea

This is a weapon from The Long Habbit of Living by Joe Haldeman. It's called a Shattergun. it's very cheap, comes in boxes of 6, and it's a one shot throw away weapon. About 15 cm long, it's shaped like a saucer with a handle. Dead easy to use (no proficincy needed) you just point and pull the trigger. The saucer (actualy a pattern shaped charges ) is flung forward by a propellent. after traveling about a foot on a flat trojectory, the charges detonate, creating an expanding hemisphere of hypersonic turbulance directed away from the user. NOT TO BE USED IN VACUME is printed in bold red letters on the side of the box and weapon.

Stats:
Weight: .25 lbs
Purches DC (box of 6): 10
Size: S
Conceleable
DMG: at point of detonation [1 ft] 1d20, 6 ft from point of detonation [7ft] 1d20+3, 12 ft from point of detonation [13 ft] 3d4-2, 18 f from point of detonation [19 ft] 1d4 19ft-24ft from point of detonation [20-25ft] 1d6
Crit: none
everything in front of the charges when they explodes (inside a hemishpere that expands, starting 2.5 feet in diamiter) is hit, with a reflex save to halve damage. NOT TO BE USED IN VACUME!

EDITED TO FIX ANTI-TANK CAPABILITIES
EDITED TO FIX ERRORS IN RANGE AND DESCRIPTION
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Last edited by borntoolate; 01-24-2006 at 02:35 AM.
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Old 01-23-2006, 04:09 AM
ticattack ticattack is offline
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Shite! Powerful. Too powerful.

If it does 4d20 damage, and can be nabbed by 1st level characters, it's too powerful. You could blow the military vehicles in the book apart with this. I'm sorry, but any weapon that can take out a tank should not be able to be wielded by level ones.
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Old 01-23-2006, 06:00 AM
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hmmmm... woops. It's suposed to leave a human body as a bloody smeer at close range.. not mince tanks. woops.
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Old 01-24-2006, 01:55 AM
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Hmm... I was about to say it's still too powerful, considering that no weapon deals more than 1d12 damage, then I realised that, in d20 Modern, that's not the case. It's still rather powerful, but it might work out to be okay, especially at higher levels, when you're losing your multiple attacks per round to use one.

Also, why is not to be used in a vacuum? What happens if it is?
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Old 01-24-2006, 02:08 AM
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gimmie a sec...
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Old 01-24-2006, 02:25 AM
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ok, my bad. It's not to be used in vacume becaue it doesn't work the way I said it did (oops...) REALY it's shaped like a saucer with a handle, when you push the button, 10-12 little shaped charges fly out about a foot and detonate simaltaniously, creatng an expanding hemasphere of hypersonic terbulance (the shockwave). without air, it doesn't create that terbulance. same damage, editing the range now...
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Old 01-24-2006, 03:53 AM
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Ok... see, your problem is, there is no 1 foot range. D&D works in 5 ft. increments.

Aside from that, could you check your spelling? Aside from being fairly painful, it also makes trying to determine what it does difficult.
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Old 01-24-2006, 04:07 AM
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This is a weapon from The Long Habit of Living by Joe Haldeman. It's called a Shattergun. it's very cheap, comes in boxes of 6, and it's a one shot throw away weapon. About 15 cm long, it's shaped like a saucer with a handle. Dead easy to use (no proficiency needed) you just point and pull the trigger. The saucer (actually a pattern shaped charges) is flung forward by a propellant. After traveling about a foot on a flat trajectory, the charges detonate, creating an expanding hemisphere of hypersonic turbulence directed away from the user. NOT TO BE USED IN VACUME is printed in bold red letters on the side of the box and weapon.

Stats:
Weight: .25 lbs
Purchase DC (box of 6): 10
Size: S
Concealable
DMG: at point of detonation-point blank [5 ft] 1d20, Very short [10ft] 1d20+3, short (15 f) 3d4-2, medium [20 ft], long 1d4 [25ft] 1d6
Crit: none
everything in front of the charges when they explodes (inside a hemisphere that expands, starting 2.5 feet in diameter) is hit, with a reflex save to halve damage. NOT TO BE USED IN VACUME!
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