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#76
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#77
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Oh, no, I fully expect to be a crumpled and quivering mass by the time you folks get your butts in gear. Fortunately, 0 Strength doesn't kill you...uh, at least in any game I've ever played in...
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#78
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Just want to reiterate the use of Action Points and Legend point as posted in the rules folder.
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#79
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Quote:
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#80
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Quote:
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#81
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Oh, right.
__________________See, I never liked reading my Monster Manual too closely. Spoils fun surprises like that
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#82
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I'm sorry for holding everyone up without notice. Please do the next couple rounds without me, I'll try to get everything sorted out as soon as I can. Shouldn't be long, I hope.
__________________Have Bert shuffle out to the hallway, and either empowered magic missile, or put a globe of invulnerability around whoever is in trouble, and then nuke the area. CL 11 for fireballs and whatnot. |
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#83
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Edifize that last bit, I'm back in business! Happy Easter!
__________________Last edited by OneArmPirate; 04-08-2007 at 05:11 AM. |
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#84
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Happy Easter to everyone as well. Look for the update sometime tomorrow eveningish.
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#85
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I forgot to mention, I was away until easter. But im back now!
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#86
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Quote:
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#87
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Fun stuff all around...now if only I could get the explodomancer and mashin into the room. :biggrin: Might be time for some heroic "stuff."
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#88
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Just to be clear: My post was for Mashin's first round, since its an action to stand, and an action to move to the space at the door. Unless your lenient, then I can post some explody/magicy/attacky action.
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#89
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though sadly the same can't be said for Chui
Last edited by NorthWindSpirit; 04-09-2007 at 07:50 PM. |
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#90
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New poster for Chui
. . |
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