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  #136  
Old 04-30-2008, 06:19 PM
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Smiling grimly as the darakhul struggle to wade through his shadow-magic, Thoon looks on in satisfaction at the devastation and destruction being wrought upon the undead by the clerics. Looking across at Valencia and Moira, Thoon gains a new level of respect for these manipulators of Holy power. Even if it is the work of Sur.

Seeing Mashin prepare Al and Chui for combat, Thoon realises he has to act quickly and decisively. Sensing their need to be amidst the thick of the melee, Thoon still has the second part of his plan to implement. Having mired the ghouls in shadow, Thoon seizes on his opportunity to pen them in.

Still lurking in darkness, Thoon speaks confidently, yet quietly to the rest of the group, Hold back, and fire your weapons into the shadow. Whatever you do, don’t cross that boundary of blackness.

His hands coming together dramatically, Thoon chants, Blessed Raath, block out the light, let these creatures be drawn into the night.

OOCThoon will cast an Empowered Curtain of Shadows mystery. Range is the same as the Carpet of Shadow mystery, ie within 50ft. Coverage is 110ft, which, if possible, Thoon will wrap as closely as he can around the largest group of darakhul, to serve as a perimeter to box them in. Any creature passing through this curtain takes 11d6 cold damage - no saving throw or resistance. The mystery stays in place for 11 minutes.

Potential damage for any creature crossing the Curtain - 39 hp.....man, those rolls were terrible!
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  #137  
Old 04-30-2008, 11:12 PM
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"Blast," Ally says. She had never been in a serious battle before. She had maybe fought goblins and orcs before, once or twice before she came to Liberty, but the only battles she had been in since then were alleyway ambushes where a dagger and your wits were the best weapons you could have. It might have been her nerves, but she let out a little chuckle. She hadn't had time to undo her hair, and so despite the fact that it was now a bit disheveled her bun was still in place. She removed the sticks, dropping them to the ground. As her hair falls around her, she removed a glass globe filled with marbles about the size of her fist. "Haha, blast is right!" She feels the ball for a moment, then hurls it where the undead are thickest, drawing her sword as soon as it is free of her hand. As it flies through the air, the marbles begin to move, faster and faster, the friction causing the ball to glow with heat. A moment later, it hits, possibly the ground, possibly one of the Darakhul, and explodes.

After the carnage, the globe reappears in her hand, and marbles reappear in it one at a time. She tosses it in her pack, grabbing a glass wand in the same movement. She activates it, and a transparent shield of force pops into being, floating around her. Then she starts singing a rousing battle song.

"Men of the Keep we shall unite
Rise up and ready for the fight
soon or late the day will be
when foe's defeated and we are free

"I see the victory
Our limbs be tired and worn
Our dreams shall not be broken
And our hearts shall not be torn."


After those first two stanzas, she stops singing, but her sword, vibrating slightly, continues the song. Ally closes her eyes for a moment, and when she opens them she has changed once more. She sets her feet, bracing for the attack of the incoming Darakhul. Her sword grows, becoming almost as long as she is tall, but she holds it expertly in two hands, as though it is merely an extension of her arm. "Come on, you piles of dead flesh!" she yells in a low, masculine voice, swinging her enormous sword at the first Darakhul to come within her reach.

 
 
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  #138  
Old 05-01-2008, 11:05 AM
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Chui fires a couple of more arrows into the approaching Mass, maybe not as effective as some of the magic users, but their time for effectiveness is quickly depleting. He draws his swords, ”Let’s see what this new sword will do against these undead. Let me know when we should move to engage these foul Darkhoul Thoon.”

 


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  #139  
Old 05-01-2008, 11:55 AM
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Edwin silently watches from the watchtower and the waves of undead flow around the towers and make their way towards the hillock with his companions on it. They do not need a warning, they are well prepared. The undead know little in the way of stealth, preferring to overwhelm their enemies in sheer numbers. The battlefield is blanketed in a fog of darkness, a magical spell from one of his companions. The undead slow in the cloying cloud. Edwin cautiously scans the spells area of effect. Did it extend to and around the base of the tower? Edwin did not want to infiltrate the area of darkness and disrupt the spell, though he did want to reunite with his new companions.

Edwin moves down to the lower levels of the tower but did not venture forth into the darkness that the others had set forth. Even though the darkness held no fear for him, he knew such spells held certain effects that Edwin wanted to be clear and free. Finding a tactical position where only one undead could come at him at one time, Edwin stops and prepares for the onslaught. The undead came on...

Edwin drew forth his main sword, the blade snickering from the sheath. The sword drew forth eagerly. Dark runes etched the mirror bright blade. In one motion, like an iaijutsu strike, the blade was bared and slashed into the oncoming undead. "With the drawing of this blade, my Wrath is displayed. Feel the brunt of my anger all undead who dare cross my path." Flowing, Edwin continued through the strike and back into the familiar defensive positions. Edwin's sword took a middle position, he feet strongly planted and ready to defend or move as needed.

 
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  #140  
Old 05-01-2008, 01:52 PM
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Murth holds his position, waiting and watching as the shadow-slowed forms of the ghouls creep ever closer. Looking at Chui, sword readied, the skulk feels oddly confident for some reason.

His enemies moving surprisingly swiftly for simply being decaying corpses of long since dead dwarves and gnomes, the first few darkhoul to come within Murth's reach find themselves being batterd by invisible, but powerful, blasts of air. Hopping and punching like he is shadow boxing, each swing of a fist producing a loud, concussive PROOSH, the nimble warrior knocks bits of undead flesh and bone from the bodies of the ghouls.

Laughing as he steps to and fro; his odd, crooked smirk showing his jagged and yellowed teeth, the skulk seems momentarily lifted from his ever present foul mood.

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  #141  
Old 05-02-2008, 12:00 AM
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The diviner had seem many a charge in his time at war, but nothing so disturbing as a line of slavering undead in a graveyard. The man knew that he would be defenless against so many.

Mashin waved the Lumen, chanting words of power. His body became light and weightless, and he quickly rose into the air, like he had in the battle against the Black Oak.The wizard searched his memory for what the strange, fiery orbs accompanying the ghouls would be. Scrying, perhaps?

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OOCStandard Action: Cast Fly.
Move Action: Move 30 feet upward.

Last edited by mrpyromania; 05-02-2008 at 12:00 AM.
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  #142  
Old 05-04-2008, 06:09 PM
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OOCAdditional actions


Thoon was slightly disappointed that his last mystery was not cast with the usual potency that he knew he was capable of. On the battlefield during the wars, he had been able to destroy vast numbers of his enemies with this particular mystery. Smiling to himself he recalled how the onset of his Curtain of Shadow mystery would evoke such panic in his enemies that it would often cause them to head directly for the mass of blackness. Which is exactly the reaction that Thoon hoped for, usually causing death or, at the very least, terrible injury. But maybe not so much this time, he cursed under his breath.

Sensing the onslaught of the undead legion, Thoon feels that he has given a good account of himself so far, but is reluctant to engage battle in such close proximity. Time to make a sharp exit.

Looking for a safer spot, preferably behind the surge of the undead, Thoon applies himself to the evocation of further mysteries. If I can find a point of refuge behind the horde, then maybe I can strike at them where they would least expect it.

Still finding it difficult to comprehend that undead minions could possess any degree of intelligence, he is still mindful of Orik's warning.

Actions and statsCasting Dancing Shadows to provide Total Concealment, then using either Dimension Stride Boots or casting Step into Shadow to transport Thoon to a safer position, away from and behind the darakhul.

Initiative: 19
HP: 52/52
AC: 20 (FFt: 18 / Touch: 15)
F: +8 / R: +5 / W: +7
Action Points available: 10/10
Legend Points available: 1/1
Roll checks: Fortitude: 27 / Grapple: 20

Last edited by Dondero; 05-04-2008 at 06:10 PM.
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  #143  
Old 05-05-2008, 10:03 AM
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Zerfan continued to pummel the undead with arrows. The stench wafting over the battle field was nauseating to the ranger. The ravenous horde seemed to continue pouring out; the size of the enemy was a bit unsettling. Then he glanced at his compatriots; the two priestesses continued to call on Sur, a god whom he had not particularly cared for until then, their divine power melting through the undead and shredding them like a summer storm. The dark cowled magician brought down a curtain of utter dark, effectively barricading the main force of the Darakhul and hemming them in. The beautiful warrioress? started singing while throwing exploding globes into the front lines of the undead dwarves and gnomes. He gave a quick glance at the bard, the sight of her providing inspiration and more even in the midst of battle. The diviner took flight, while the Shadow magician just dissappeared.

Chui would be worthy of the rangers, the catman pouncing into the lead ranks, his blade singing in his hands, each stroke cutting into greying flesh, destroying the undead utterly. The twirling blades of the Dwarf followed behind Chui, creating a swathe of destruction.

The most disturbing to watch is Murth, whose countenance and aspect of being has changed as if he was someone, or something else. Bursts of air seem to shoot from his hands at will, sweeping away the undead.

Elsewhere, Edwin, as has been often the case in his life, fights a lone battle at the doorway of the tower. His blade slices into a shriveled Dwarven head, as the horde of undead swell up around him, their babbles of hatred stilling suddenly, they look off to the east.

Valencia, upset that her line of sight has been blocked by the waving curtains of utter black stops long enough to notice that the ground is shaking. She glances at the others with a questioning look.

What the . . . ?"

Before they can do anything, the hillside under their feet erupts into a shower of dirt and a rising juggernaut of slimy, rotting gray flesh. At first the group thinks it's an undead purple worm, as Eberk, Ally, Valencia, Chui, Murth and the Rangers disappear into its huge mouth. But as the creature engulfs them, they realize that they're wrong. Like grasping cilia, the inside of the worm's mouth is filled with ghoulish arms, clutching and tearing, and dozens of screaming heads that barely poke their way out of the fleshy wall and tongue. [15pts of Damage]


Someone screams.



To the horror of people watching, the outside skin of the worm pulses grotesquely and then turns . . . shuffling itself around and revealing that each 5 ft. section of the worm's body is the torso of a ghoul, somehow flesh-merged together. Now the worm looks more like a humongous centipede, only with ghoulish arms clutching anything nearby, instead of a centipede's legs. The monster throws its blind snout skywards, and hundreds of half-seen gibbering mouths slobber and drool in hunger.

Inside its gullet, Chui manages to lock one hand around the razor sharp bone-like protrusion of the lip; Murth,Valencia, and Ally who have never been terribly strong, isn't as lucky. Even Eberk, a warrior born, is not able to withstand the creature.The raising of the snout breaks their grip, and dozens of clawed arms grab them and force them down the long throat, tearing at their flesh as it goes. Murth feels negative energy coursing through his body, and his screaming muscles lock in place. [Murth is Paralyzed, everyone else is grappled other than Chui.]
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  #144  
Old 05-05-2008, 11:36 AM
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Edwin dislodges his sword from the skull of the dwarven ghoul. He kicks the undead body away and readies himself for a second onslaught. The undead stop, distracted. They look towards the east and the hillock. Edwin glances that way and witnesses the undead wyrm rising from the ground. Edwin's hand grabs towards his holy symbol, clutching it. Edwin calls forth the power to turn those abominations around him. Light and darkness swirl around the War Priest. Focusing the energy, he releases it outward into the undead, hoping that at least some of them would be caught in the blast. However, due to the surrounding magical energies, the power he calls forth is muted.

 
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  #145  
Old 05-05-2008, 12:31 PM
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Chui moves out to meet the fiends as they approach. He growls and the sword in his hand light up and glow with energy and he slices through them as if they were butter in one hand a glowing sword of light and the other a dark sword of shadow. But this much “butter” in one place he has never seen. Undaunted he continues his swath through them defending the Hillock.

Maybe we are getting the better of them he thinks to himself as the lot around him dissipates, perhaps they have not stood the test of battle and this could be our strength. But just as he is thinking that the ground beneath his feet begins to shake, rumble and rise beneath him, this can never be good.

Whether it is his extra sense, his nimble dexterity or his brute strength he cannot tell how he escapes what rises out of the ground. At first he thinks it is a Giant Ghoul Purple worm, but as it tries to swallow him he notices that it is made up of several ghouls put together, almost like it was pieced together from several creatures; he twist away from the gaping maw holding briefly onto the lip of the creature as it lifts him skyward.

Growling again he let’s go of the creature and fly’s above it to get out of its reach and find the best way to attack this new entrant onto the battlefield.

 


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  #146  
Old 05-05-2008, 01:57 PM
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This is it then? This is how it ends? Eaten by a horrid, babbling creature-that-should-no-be! To death once more I return...

Murth's thoughts come rapidly, and he feels hatred and bitterness swelling up inside of him. He hates the Church of Sur for forcing him into service, he hates the self-righteous light of Edmund who led him in battle so many times, he resents his inheritance of the Keep that has put him into this position; and now his self-loathing wells up inside of him, almost a tangible thing, a separate entity of Murth-hate that swallows him more totally that the ghoulish worm that has him trapped.

In a desparate plea, almost beyond his sentient control, the monstrous Murth-hate cries out, "Dark lords, save now your servant! Oh Crippled One, you maggot ridden, festering being of filth and wretchedness, come and give me the power you promised!"
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  #147  
Old 05-05-2008, 03:28 PM
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Thoon, safe for the moment in his sanctuary of shadow, gasps in horror and amazement at the emergence of the undead worm monstrosity. Unable to tear his gaze away, he looks on aghast as it devours the majority of the group, from the vicinity of where he had been just moments before.

Looking around to see who is left, Thoon spies Mashin in the air, Moira still working her powers on the undead and a glimpse of Al and Edwin somewhere. Even Chui is on the cusp of being worm-fodder.

Thoon’s first instinct is to run or preferably go on another shadow journey far, far away from here. However he can hear the screams from inside the belly of the beast, and knows he has to act. Fighting his reticence and indecision, Thoon wonders whether the power of his mysteries used against the worm will also harm his fellow guardians. I’m damned if I do and I’m damned if I don’t.

Having positioned himself at the rear of the battlefield, Thoon edges faltering closer towards the tail end of the worm. Still cloaked in shadow, he attempts to control his revulsion and use the power of his mysteries to inflict damage to the creature whilst also adding further protection to himself.


Actions and statsCasting a Quickened Caul of Shadows mystery (+2 Deflection bonus to AC for 11 minutes), Thoon will then move to cast an Umbral Touch mystery upon the worm. A successful Touch attack deals 5d6 damage and succeed on a Fortitude saving throw or be Slowed for 11 minutes. Also, provoke AOO's with Umbral Touch as if armed.

Initiative: 19
HP: 52/52
AC: 22 (FFt: 20 / Touch: 17) includes +2 Caul of Shadow deflection bonus
Special: Total Concealment
F: +8 / R: +5 / W: +7
Action Points available: 10/10
Legend Points available: 1/1

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Last edited by Dondero; 05-06-2008 at 09:43 AM.
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  #148  
Old 05-07-2008, 09:29 AM
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Valencia gives a surprised scream as she is thrown into the air by the monstrosity, and despite her best attempts to right herself before falling, collapses into the beast's mouth. Battlefrenzy clouds her senses a bit, along with the fall, her head hitting hard the lips of the worm on the way down, and finding them rather painful. 'Nearly no undead have digestive juices, so if I can just break free of this ghoul train...'

Growling, Valencia ignores the multitude of ghastly hands tearing off her clothes and skin, and grasping the side of the creature, tries to haul herself up, or at least bat away the claws. Her blood drips down her torso and the creature, and with a hope that the blood won't put it into a ghoul frenzy, fights back, with a single thought. 'I likely am already infected with Ghoul Fever from this, we need to get out as soon as possible.'

 
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  #149  
Old 05-07-2008, 05:12 PM
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Mashin rose into the night sky like a dark wraith, and from his vantage point could observe the whole battle. The assault force seemed like some sort of ghastly river, pouring out of the dark rend in the earth like a sickness. This was a vision of the future, if the Darakhul were not stopped. The land covered in ravening hordes, the land corrupted and darkened. Occasional flashes of bright, pure light cut the encroaching darkness. But it didn't seem enough.

Suddenly, the sickness swelled. A great beast rose from the earth, swallowing some of the inheritors and rangers whole. NO! cried Mashin. The battle against the Black Oak flashed to mind. Friends slain, the odds sorely stacked against them.

Time for the trump. Chanting words of power, the diviner swirled the Lumen. It began to glow with a sickly green light. He could feel the wave of arcane energy building, and he focused it into the crystal. A bright beam of light lanced from his staff and struck the worm, outlining it in a flash of light.


Character BoxInitiative 7
Mashin The Diviner
HP 27/27
Standard Action: Casting Distengrate.
Using three action points for Max damage.
Rolls.
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  #150  
Old 05-08-2008, 09:01 PM
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By the gods! What manner of beast is this?!?" Cried Eberk, as he was picked up off the ground by the giant worm.

As Eberk is scooped up into the worms mouth, he knows there is going to be trouble. On his way down the worms gullet the dwarf latches on to his axe and leans into it with all his might and weight hoping to slice into the worms body from the inside out.
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