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#91
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Balinor tells Thiombur where he found the sword. The older man grins, saying, "Well, you never know what you will find in that place, eh? Lots of nice treasure seems to be found in those Halls, even after another party has 'emptied' it! Unfortunately, the Halls seem to be refilled with monsters, too!" |
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#92
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#93
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#94
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Well....lets get a move on. Balinor prepares to leave.
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#95
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#96
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i guess we continue with Tursin's quest for enlightenment.
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#97
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“Thank you for your hospitality.” Tursin says to Thiombur “We shall endeavor to return this way.” With a nod he slings his pack and makes for the door.
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#98
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Thiombur lets the party know as they leave that if they walk the whole day, they can reach the town of Immersea by nightfall; at about one-third of the way, the party will first pass by the invitation-only lodge known as Stag Steads, and then at the half-point they will pass through the village of Mouth o' Gargoyles. (He tells you not to cast any spells in the latter place, as it is not only illegal, horrible things will happen!) He also mentions that there is a temple of Selune in Immersea. Last edited by Edo; 08-17-2008 at 09:53 AM. |
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#99
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“We should stop at each of these place and make some discrete inquires about this hunt along the way.” Tursin suggests. “We can at least find out how far it extends. Mystral willing, if we find any leads we can work with we can take action.”
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#100
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The party follows the road east until about noon, when Ceclit notices a large lodge that seems to be a part of the bountiful hills and verdant forest here, and thus is quite hard to see. The vegetation-covered building seems to be the only building around here - this must be the "Stag Steads" that Thiombur talked about. |
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#101
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"Well guys, I've got a job to do. Any who want to help are welcome, but every cultist in that building is as good as dead."
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#102
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"Ceclit my freind," Tursin asks, "I understand completely but how do you know there are any cultists inside?"
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#103
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"I'm feeling bored. Lets check" Balinor beams and draws a sword to test its edge with his thumb and elbowing Barrak.
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#104
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"If there aren't, then we can set up an ambush." Ceclit grabs a spear and quietly heads towards the building. He also makes note of the locations of any doors, windows, and what it's made of.
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#105
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Before the party can get too close to the building to inspect it, they spot a group of well-dressed hunters of some sort who seem annoyed at the party's presence. (They seem to have noticed the party already.)
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