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  #46  
Old 09-10-2010, 03:10 PM
Kelgate Kelgate is offline
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Sounds good. Good luck to everyone else who put in an application. ^^
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  #47  
Old 09-10-2010, 03:20 PM
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App.Character Name: Veyr DeGivor
Character Race/Class: Human Ftr-2/Bbn-4
Combat Party Role: DPS ("Warrior" starting gold class)

Physical Description: Veyr's features are severe and angular, dominated by his deep-set gray eyes and long, hawk-beak nose. Of average height and slightly thick build, with a light tan and sandy, close-cropped hair, Veyr is always dressed in what appears to be a dark gray tunic and matching wide-brimmed felt hat, with tall, buckled, fur-lined boots. His signature sword, a wide-bladed, long-handled affair with a jutting, v-shaped spiked crosspiece, is never far away from him, usually slung across his back in its custom-built hidebound scabbard.

Nothing about Veyr's bearing or dress suggests the wealth he's made as a mercenary, partly because most of it has been sunk back into the trade in the form of subcontracting and equipment and part because he has no patience for luxury.

Personality: (True Neutral) Veyr can be a little abrasive or standoffish at his worst, but he's not unfriendly most of the time and will get along well to a point with anyone, even those who try to put him at a distance (That's fine, in his mind, he's had employers that have done far worse). He keeps his emotions under strict control, trying not to let any one of them reach an extreme beyond a certain point, and as such he is difficult to rile or perturb.

What might be disconcerting is that when his blade is drawn, he dampens down most of his emotions even more than usual, the only one that one might see being a cold, blue-fire sort of anger. He knows from experience that combat is not a time for feeling, only for thinking and doing, and focused anger is the only emotion that benefits him when push comes to shove.

Build information:
  • Stats: High physical stats, lower mental stats
  • Alternate Class Features: Whirling Frenzy rage variant from UA, if allowed. Otherwise, none.
  • Feats: Combat Reflexes, Improved Initiative, Power Attack, Cleave, Great Cleave, Extend Rage (If allowed. It's pretty simple, just extends the base rage/frenzy duration. Otherwise I'll pick Weapon Focus or something along those lines)
  • Skills: Intimidate, Survival, Jump, Climb
Equipment:
  • Armor/Weapon: Glamered +1 Breastplate (4050 GP) / +1 Frost Cold Iron Greatsword (8700 GP)
  • Alternate weapon: x5 Masterwork Throwing Axes (80 gp)
  • Gauntlets of Ogre Power (4000 GP) (I would prefer they take the belt slot, but that's really only a style issue, as I have nothing I'd buy to fill the gloves slot. Veyr doesn't strike me as a person who wears gloves.)
  • Basic equipment: A travel pack with provisions, rope, bedroll, etc. Nothing more magical than healing potions. I'll fill the thing based on who gets accepted, what Veyr will be needing to do.
Things that are not from PHB/DMG/MM1
  • Whirling Frenzy barbarian variant from Unearthed Arcana. I believe this has already been cleared.
  • Extend Rage/Frenzy feat from Complete Warrior. Not a critical issue if I don't get it, but it would be nice. (All it does is add a few rounds to base rage/frenzy duration, it is pretty reasonable).
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Last edited by Aeternis; 09-11-2010 at 09:21 PM.
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  #48  
Old 09-10-2010, 04:02 PM
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Character Name: Arin Lowe
Character Race: Human
Character Class: Ranger Simple Variant (no combat style, add wildshape as druid and fast move as barbarian)

Character Description:

 


 


Equipment:

 


Follower of Vecna

Last edited by BerntInk; 09-10-2010 at 04:05 PM.
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  #49  
Old 09-11-2010, 03:23 AM
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Name: Gunther von Hildebrand
Alignment: Neutral
Deity: Hephaestus
Race: Human
Class: Fighter
Combat Party Role: Tank

Description
Gunther is a built from nothing man. The son of a blacksmith, he is very well trained in the arts of crafting weapons and armor. His personality is tempered by this bit of his background as it leaves him humble and well-aware of the value of hard work and the value of creation. His weapons and armor are all self-made or made by his father.

He believes, more than anything, in the value of work and creation. As such he has respect for artisans and disdain for those who have no skills or desire to attain them. This makes him antithetic to the nobility, though not actively seeking their downfall. He enjoys discussing crafts and he sees it as his duty to protect his home because he was blessed with the strength and skill to do so. For this reason he has taken to adventuring.

He owns:

+1 Flaming Maul
+1 Tower Shield
+1 Full plate Armor
a portable forge
Masterwork tools
Boots of Springing and Striding
Cloak of Protection
Gauntlets of Ogre 's Power
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  #50  
Old 09-11-2010, 02:36 PM
Kshnik Kshnik is offline
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Character Name: Jarri
Character Race: Human
Character Class: Rogue (Simple Variant) 4/Fighter 2
 


 
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  #51  
Old 09-12-2010, 08:42 PM
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Jennifer Jennifer is offline
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I had the flu, posting of accepted characters should be tomorrow.
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  #52  
Old 09-12-2010, 09:18 PM
Kelgate Kelgate is offline
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Not a problem at all Jennifer. I am sure everyone understands
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  #53  
Old 09-13-2010, 02:17 PM
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Thank you all for your applications. Unfortunately, I want to keep party size down a bit now, so I am going to take, what in my opinion, are the best applications in the categories I need for the game. If you were not picked, I am truely sorry. Perhaps when recruitment opens again to replace casualities or those missing in action, you may desire to try again.

With that said. I am inviting the following:

USER: Kelgate
NAME: Rolis
CLASS: Knight (PHB-2)

USER: Gord
NAME: Booker
CLASS: Rogue

USER: DraconigenaArma
NAME: Joseph
CLASS: Cleric

USER: IrishKatt
NAME: Aenerin
CLASS: Magic Thrower

First Alternate (Should one of the players above not sign in to the game within 5 days)

USER: moggthegob
NAME: Gunther
CLASS: Fighter

This should give us 1 healer, 2 front line melee types and 2 magic throwers.




The game thread is: http://www.rpgcrossing.com/forumdisplay.php?f=6454


Please check the OOC thread regarding details as to your characters.


Thank you all, recruiting is now closed.


Jennifer
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  #54  
Old 09-29-2011, 10:31 PM
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Jennifer Jennifer is offline
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I need a holy caster type player to refill the ranks. I will entertain two other submissions as well (bringing the total player base to 3 to 5 players) but I need a holy caster. Whether that be Cleric, Paladin, Priest or some hybrid of classes. You may chooes your pantheon if you like, but I make no promises that it will remain (since you are a holy caster you will know where your magics come from, unlike others who may think Zeus or Gond or Perceival blesses them you would know better.)

I have an opportunity coming up to introduce new candidates, so the wait will not be long.


This is, obviously, a campaign in progress, so any of the aforementioned rules might have shifted a little (to account for progression of the other players. I like all the characters to be equivalent in ability and power.)


edit: There is a conclusion planned for the campaign. (A good conclusion and a bad conclusion, which is implemented will be up to how you play and what you decide to do.) Some of the campaign has been resolved, but there exists a considerable amount of actions (and decisions) left to be taken and resolved. There is still time for glory and righteousness as well as infamy and damnation.
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Last edited by Jennifer; 09-29-2011 at 10:37 PM. Reason: Additional Campaign Information
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  #55  
Old 09-29-2011, 10:48 PM
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dirkoth dirkoth is offline
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6th level is one of my favorite levels to start play.

I have a couple clarifying questions

In your OP, you state that the Player's Handbook, DMG, and MM are allowed. Elsewhere, you state that classes can be from the PH and PHII... and you use Warlock as an example, so is the PH and PHII the more correct list of allowed sources?

How long do you expect the campaign to last? is there opportunity to level up? More than one level?

Would you entertain a specialist wizard as one of the other two submissions? I am interested in drawing up and playing a summoner, essentially.
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  #56  
Old 09-29-2011, 11:56 PM
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I am really open to just about any class or classes in the game, so long as I have a copy of the rules. (The opening post was printed before I bought virtually every book in a yard sale so all I had were the ones listed.)

In my opinion, a ranger is easier to deal with than a Rose Knight but I am willing to put up with a Rose Knight if the player is quality. (If he or she disappears for months at a time on a routine basis, not so willing to put up with the rose knight...)


The campaign opened at Level 4, some of the players have gotten to Level 7. I may increase new player level to level 7 as well, depending on if our current players survive and how well they survive. (Death is a real aspect of the game!)


You may specialize any class you wish. I once played a fighter that I made into a pirate, required no heavy armor and only dextrous weapons, but I made it work within the scope of the rules (I think, but then again, the DM might still be twitching in the corner somewhere.) As such, I am open to the idea of focusing your character into a "trade" or "specialty" as long as none of the rules are violated in the process. (You cannot suddenly give yourself new feats, but you might be able to trade spells of one domain for another and treat them as such. Illusion might become Conjuration for instance.)



Generally speaking, please try to avoid doing what has been done to death. Just how many fallen princes are there anyway? You don't have to reinvent the wheel, but try to be original. (Directed to everyone.)

Short and sweet applications ROCK! No one wants to read a novel. Quality > Quantity. If you cannot say it in 3-5 paragraphs, then you need to narrow down your application. (Your final accepted copy can be a trilogy if you like, but try to narrow down the actual application if you can.) (Directed to everyone.)
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  #57  
Old 09-30-2011, 12:01 AM
Melagant Melagant is offline
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Ok here is a clerical app, just a quick question is the magic item compendium allowed for items? like weapon and armor crystals?

Posted before i saw your post so i have one more question:
Is my app original enough? i mean how many dwarven clerics of thor duel-wield warhammers?

Character Name: Gerig Bledstone
Character Class: Cleric of Thor 6 (Domains being War and Weather)
Character Description:
Gerig is a strong dwarf, hardened by years of working a forge and battling foes that try an enter his clans home. He cares little for what common folk believe or don’t believe, he knows about the past and believes it to be true and for him that’s what matters. His resolve is grim and he is willing to sacrifice himself if needed to stop the ascension of evil. He is easy to get along with if you don’t ask him to explain his views and then tell him he is wrong (That’s a good way to get punched in the face or gut). His overall philosophy is live and let live for the most part, but evil has no place in the world in his mind. He only seeks righteous power in order to complete what he believes is his destiny, he couldn’t care less about the power to rule a kingdom or even a spark of divinity, as long as evil does not ascend he will be happy.

Equipment: Give me a general idea of what you want to carry. For instance:
* Chain mail +1 [1150gp]
* War hammer +1 [2012gp]
* War hammer +1 [2012gp]
* Camping Gear [5gp estimated]
* Fine Clerical Vestments (Noblemens cloths) [free as per PHB]
* Warpony [100gp]
*
*
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Last edited by Melagant; 09-30-2011 at 12:05 AM.
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  #58  
Old 09-30-2011, 01:06 AM
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dirkoth dirkoth is offline
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App in progress

Character Name: Collier Santos
Character Class: Wizard (specialist in conjuration)
Character Description: Collier is very simply a wizard who is fascinated by the mystic arts of summoning. He is enamored of the idea that magic will allow him to bring forth magical creatures to assist in this mortal coil, who serve, battle, assist, even provide companionship, and yet they disappear, with no lasting wounds or permanent effects. He specializes in calling forth friends to aid him in solving problems. For Collier, there is always someone or something he can call upon that could help. He is the ultimate believer in networking, that's it not what you know, but who you know to call, that makes life easier.

As such, Collier is a team player; even by himself, he is a team player, since he rarely confronts any challenge alone. He enjoys the challenges of adventuring, as it is a means for him to learn of new things, and new powers, so that he can then learn to call those powers later. Collier disdains personal violence, although he is not opposed to the concept of violence. He simply prefers it by proxy, through creatures that aren't really hurt or harmed by the actions, when possible.

Equipment: Give me a general idea of what you want to carry.
bag of tricks
healing belt
handy haversack/efficient quiver
dispelling cord
artificer's monocle
rod of extend spell (minor)
and the standard armor/cloaks for AC/saves, and some wands or scrolls for special spells
spellbook
standard adventurer gear (chalk, pitons, silk rope, candles, magical lights, etc.)
darts
staff
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Last edited by dirkoth; 10-01-2011 at 05:20 PM.
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  #59  
Old 09-30-2011, 03:20 AM
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Algoth Algoth is offline
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How do you feel about the Favored Soul from Complete Divine?
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  #60  
Old 09-30-2011, 10:18 AM
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Well this does seem like a very interesting campaign, I do have something in mind, I just wanted to check if the Catfolk race from savage species was allowed?
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