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  #121  
Old 08-05-2009, 09:48 PM
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Forgot to add rattling keyword Str mod damage. +2
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  #122  
Old 08-10-2009, 10:36 PM
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An attack roll for Bolstering Strike
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (4) + 7 Total = 11


And damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+3: (7) + 3 Total = 10
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"I said it was foolproof - I never said anything about it being idiot-proof." In memoriam - Kenneth "Doeg" Leacy, 17/5/1931 - 28/6/2011. Rest in Peace.
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  #123  
Old 08-11-2009, 01:56 PM
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Quote:
Charge
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+9: (6) + 9 Total = 15
Quote:
Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d10+4: (4) + 4 Total = 8

Quote:
that probably missed...so Marking of the Victor
(roll twice with first attack of encounter)

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+9: (2) + 9 Total = 11
Warning: rolls have been deleted from this post.
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Last edited by clark352; 08-11-2009 at 01:58 PM.
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  #124  
Old 08-11-2009, 04:44 PM
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Radiant Vengeance (holy symbol), ranged 10, vs Reflex
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+6: (1) + 6 Total = 7

On hit:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+5: (2) + 5 Total = 7
radiant damage, and I gain 5 temporary HP.
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  #125  
Old 08-11-2009, 11:57 PM
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Death Save
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20: 13

Normal Save
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20: 17

Another Save????????
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20: 9
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  #126  
Old 08-12-2009, 11:55 AM
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Disheartening Strike
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+9: (10) + 9 Total = 19

Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
3d8+9: (7, 4, 5) + 9 Total = 25
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  #127  
Old 08-24-2009, 12:25 AM
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Sacred Flame vs R2 (if he is still up)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+6: (7) + 6 Total = 13
vs Reflex
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d6+4: (2) + 4 Total = 6
damage
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  #128  
Old 08-24-2009, 12:27 AM
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Healing Word for Georg
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d6+4: (6) + 4 Total = 10
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  #129  
Old 08-24-2009, 10:31 AM
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Save IF Elwen's attack hit
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20: 15
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  #130  
Old 08-24-2009, 11:18 PM
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hide/ athletics:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+1: (20) + 1 Total = 21
d20+9: (1) + 9 Total = 10
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  #131  
Old 08-27-2009, 09:59 AM
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Bond of Retribution (warhammer 2-handed), vs AC, against R2. (2 attack rolls because of OoE)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+10: (18) + 10 Total = 28
d20+10: (20) + 10 Total = 30

On hit:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d10+10: (7) + 10 Total = 17
damage, and the first time an enemy other than (target) hits or misses Loki before my next turn, (target) takes 2 radiant damage.
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  #132  
Old 08-27-2009, 10:04 AM
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oops; forfeit the above post (#131), since I was not allowed to make 2 attack rolls after all, since there are more than 1 enemy adjacent to me........ My mistake. (Crap there goes a critical hit...)

Second try:
Bond of Retribution (warhammer 2-handed), vs AC
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+10: (2) + 10 Total = 12

On hit:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d10+8: (7) + 8 Total = 15
damage, and the first time an enemy other than (target) hits or misses Loki before my next turn, (target) takes 2 radiant damage.
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Update Oct 25: still unable to get back to DnDOG. Apologies for prolonged absence. Perhaps it's best to send my characters on holiday for a while...
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  #133  
Old 08-27-2009, 12:22 PM
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Icy Terrain
Target S65
Int vs Ref K1
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+5: (16) + 5 Total = 21

Int vs Ref K2
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+5: (12) + 5 Total = 17

Int vs Ref R1
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+5: (17) + 5 Total = 22

Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d6+4: (6) + 4 Total = 10
and target it knocked prone

R64 through T66 is difficult terrain until the end of Georg's next turn.
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  #134  
Old 08-27-2009, 10:36 PM
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greenflame blade... flanking bonus included, though might not exist by the time Bregga acts:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+11: (2) + 11 Total = 13
d8+4: (8) + 4 Total = 12
Athletics check to get out of water:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+10: (2) + 10 Total = 12
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Here's a little tip that I would like to relate,
Any fish bites if you got good bait...
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  #135  
Old 08-28-2009, 12:40 PM
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Disheartening strike
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (5) + 7 Total = 12

Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+9: (8) + 9 Total = 17
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