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  #286  
Old 12-24-2009, 05:15 AM
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Hammer time!

Attack One
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+13: (11) + 13 Total = 24


Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+3: (8) + 3 Total = 11




Attack Two
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+8: (11) + 8 Total = 19


Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+3: (3) + 3 Total = 6

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  #287  
Old 12-24-2009, 10:27 AM
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Initiative
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+5: (18) + 5 Total = 23

*if* I have a chance (or two) to attack:

Attack #1Attack with Mace:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+11: (15) + 11 Total = 26

Damage vs. Medium:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+4: (5) + 4 Total = 9

If hit, additional electrical damage:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d6: 5

Attack #2Attack with Mace:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+6: (4) + 6 Total = 10

Damage vs. Medium:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+4: (8) + 4 Total = 12

If hit, additional electrical damage:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d6: 2
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As a SNOT:WWAD TA, I find your lack of style disturbing. Prove me wrong.
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  #288  
Old 12-26-2009, 06:06 PM
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Last edited by roaddog41; 12-26-2009 at 07:38 PM.
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  #289  
Old 12-26-2009, 07:54 PM
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  #290  
Old 12-27-2009, 06:05 PM
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Turn More Undead:
Turning Check:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+3: (8) + 3 Total = 11

Turning Damage:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+10: (2, 3) + 10 Total = 15
[/QUOTE]
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  #291  
Old 12-27-2009, 06:41 PM
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Dice Strength:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+3: (14) + 3 Total = 17


-
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  #292  
Old 12-27-2009, 07:21 PM
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Turn undead

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+1: (18) + 1 Total = 19


Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+9: (2, 4) + 9 Total = 15
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  #293  
Old 12-28-2009, 03:59 AM
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Next Round

First Attack
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+13: (8) + 13 Total = 21

Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+3: (1) + 3 Total = 4


Second Attack
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+8: (2) + 8 Total = 10

Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+3: (6) + 3 Total = 9
__________________
"Corrumpi Potest Quod Veritas Sit"
"Carmine Vitam aut Fatuum Mori"
"Mana du Vortes, Aeria Gloris"
"Vox Populi, Vox Dei"
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  #294  
Old 12-30-2009, 07:28 PM
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Initiative
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+5: (6) + 5 Total = 11

Strength check for bull rushI don't know if the +1 to attack rolls for haste applies to the strength check here so I did not include it.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+4: (9) + 4 Total = 13
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Still! Only mostly dead. (Have we started again?)
As a SNOT:WWAD TA, I find your lack of style disturbing. Prove me wrong.
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  #295  
Old 01-03-2010, 04:44 PM
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Last edited by roaddog41; 01-03-2010 at 05:43 PM.
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  #296  
Old 01-03-2010, 06:06 PM
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Intimidate:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+8: (15) + 8 Total = 23
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The usual. Hundreds of grandchildren, utter domination of known space and the pleasure of hearing that all of my enemies have died in terrible, highly improbable accidents that cannot be connected to me. And you?
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  #297  
Old 01-03-2010, 06:30 PM
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Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+5: (10) + 5 Total = 15
d6+8: (6) + 8 Total = 14
Sling go go go...
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  #298  
Old 01-04-2010, 12:59 AM
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And again.

Attack
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+13: (3) + 13 Total = 16

Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+3: (6) + 3 Total = 9


Next Attack
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+8: (15) + 8 Total = 23

Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+3: (4) + 3 Total = 7
__________________
"Corrumpi Potest Quod Veritas Sit"
"Carmine Vitam aut Fatuum Mori"
"Mana du Vortes, Aeria Gloris"
"Vox Populi, Vox Dei"
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  #299  
Old 01-05-2010, 02:23 PM
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CMW on the horse

Dice CMW:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d8+12: (6, 8) + 12 Total = 26


If you want one, here's Handle Animal, though I have no ranks
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+3: (19) + 3 Total = 22


Here's a couple more 20's incase I need a Str check of something.
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
4d20: 8, 19, 19, 4Total = 50
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  #300  
Old 01-06-2010, 01:02 AM
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Attack bonus includes +1 for haste spell.
I also made a mistake previously, the damage should be 1d8+5 (I previously forgot to include the +1 modifier from the mace itself, being a +1 mace).
Attack #1Attack with Mace:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+12: (5) + 12 Total = 17

Damage vs. Medium:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+5: (6) + 5 Total = 11

Attack #2Attack with Mace:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+12: (15) + 12 Total = 27

Damage vs. Medium:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+5: (6) + 5 Total = 11

Attack #3Attack with Mace:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (4) + 7 Total = 11

Damage vs. Medium:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+5: (4) + 5 Total = 9


(correct me if I'm wrong, but from reading the SRD on haste I get to apply full attack bonuses to the extra attack)
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Still! Only mostly dead. (Have we started again?)
As a SNOT:WWAD TA, I find your lack of style disturbing. Prove me wrong.
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