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  #316  
Old 01-12-2010, 09:07 PM
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Community Supporter
 
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Spot for searching the area, Listen in case someone farts, search to find tracks
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+12: (9) + 12 Total = 21
d20+12: (12) + 12 Total = 24
d20+13: (9) + 13 Total = 22
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  #317  
Old 01-14-2010, 12:11 PM
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Endeavor to persevere.
 
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Intimidation
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (14) + 7 Total = 21

Grapple check if needed
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+10: (19) + 10 Total = 29

Ranged touch attack if needed
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+7: (20) + 7 Total = 27
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Still! Only mostly dead. (Have we started again?)
As a SNOT:WWAD TA, I find your lack of style disturbing. Prove me wrong.
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  #318  
Old 01-15-2010, 09:02 PM
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Last edited by roaddog41; 01-15-2010 at 10:33 PM.
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  #319  
Old 01-16-2010, 11:38 AM
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Semi-Omnipotent.


 
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Dice Attack:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+6: (6) + 6 Total = 12

Dice Damage:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+1: (3) + 1 Total = 4

Dice Vamp Regen:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d6: 4
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  #320  
Old 01-17-2010, 12:37 PM
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Last edited by roaddog41; 01-17-2010 at 05:55 PM.
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  #321  
Old 01-17-2010, 11:21 PM
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They call me... 007!


 
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Dice Unsure:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20: 5


-GT
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  #322  
Old 01-20-2010, 10:00 PM
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Last edited by roaddog41; 01-20-2010 at 11:14 PM.
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  #323  
Old 01-21-2010, 12:13 PM
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Dice Attack:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+6: (4) + 6 Total = 10

Dice Damage:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+1: (3) + 1 Total = 4

Dice Vamp:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d6: 2
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  #324  
Old 01-24-2010, 09:57 PM
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Last edited by roaddog41; 01-24-2010 at 10:43 PM.
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  #325  
Old 01-25-2010, 11:10 PM
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The Good Doktor
 
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New HP by new leveling rules.

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d12+3: (10) + 3 Total = 13
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"Corrumpi Potest Quod Veritas Sit"
"Carmine Vitam aut Fatuum Mori"
"Mana du Vortes, Aeria Gloris"
"Vox Populi, Vox Dei"
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  #326  
Old 01-27-2010, 11:55 AM
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Last edited by roaddog41; 01-27-2010 at 07:39 PM.
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  #327  
Old 01-31-2010, 03:54 PM
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New Game Moderator


 
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Turn undead Just in case

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+4: (16) + 4 Total = 20


Damage (x1.5)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+11: (5, 5) + 11 Total = 21
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  #328  
Old 02-01-2010, 11:09 PM
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  #329  
Old 02-02-2010, 11:53 PM
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Rebuke Undead:
Turning Check:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+6: (19) + 6 Total = 25

Turning Damage:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+14: (5, 4) + 14 Total = 23
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The usual. Hundreds of grandchildren, utter domination of known space and the pleasure of hearing that all of my enemies have died in terrible, highly improbable accidents that cannot be connected to me. And you?
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  #330  
Old 02-03-2010, 09:05 PM
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Last edited by roaddog41; 02-05-2010 at 11:19 AM.
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