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  #61  
Old 10-30-2009, 03:46 PM
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Haelmaxan Haelmaxan is offline
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I'm happy to say that I am working on the game thread right now and should have something up soon. You have all probably noticed that there is a large number of players, but there is cause fot that as you will find out.

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  #62  
Old 10-30-2009, 03:53 PM
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I think the sorcerer can tank too - AC 36, 131 HP. Not quite as high as Nelle, but nothing to snarl at.

I'm directing a show right now, actually, that opens December 1. Thanksgiving week I'll likely be more or less MIA.

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Last edited by Aosaw; 10-30-2009 at 03:59 PM.
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  #63  
Old 10-30-2009, 08:19 PM
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yup, i think my little duskblade will just sit in the corner with the kobolds...

:r idin
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With DUTCH working his way through Guide Dogs of America Guide Dog School, we'll be getting a new puppy June 6th. Stay tuned for new GDA puppy Knight!
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  #64  
Old 10-30-2009, 09:17 PM
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Yeah, Torrin focuses on getting things killed before they can hurt him. We'll see how it pans out.
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  #65  
Old 10-31-2009, 07:15 AM
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I'll get my first post up when I get home from work @5-6ish
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  #66  
Old 10-31-2009, 01:15 PM
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Ah crud.

My character is channeling Nibdelas.


I am only two color changes and a font away.
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With DUTCH working his way through Guide Dogs of America Guide Dog School, we'll be getting a new puppy June 6th. Stay tuned for new GDA puppy Knight!
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  #67  
Old 10-31-2009, 01:18 PM
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Ha!

A dwarf after me own heart.
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  #68  
Old 10-31-2009, 04:08 PM
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I will role-play in the game tread guys but I don’t believe I will have my character ready today.. I will try to be ready tomorrow though...

EDIT: character sheet is ready.. I changed the war domain with pride domain as it suited better to my character concept. You will soon find out why. I had a small problem with money but now I am fine. If anyone wants to share backgrounds with me, post write here a possible hook. If our DM is ok with that I could craft some contingent spells on the subject (for half the market price and with CL17, fairly resistant to dispels)

I am not so sure for the spells selections any suggestions are welcome. I know I have no blasting spells and no ranged attacks but this is the character's attitude. I will maybe add a flaming strike if you think it is best to have a ranged option as well...
It is hard to create a guy who has divine intuition for all things.. You must be always prepared and have an answer for everything...
I hope you like it and to have a really nice game!
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Last edited by Killemonster83; 10-31-2009 at 07:12 PM.
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  #69  
Old 11-01-2009, 04:42 AM
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My character sheet should be finished now. Feel free to take a look and make sure it's all in order.
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  #70  
Old 11-01-2009, 05:42 AM
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From a glance I took, I propose dumping +1 enchantment to your shirt and turn it to a twilight one. You will get rid the annoying 10% failure chance for good!
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  #71  
Old 11-01-2009, 01:41 PM
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I just realized how many True Neutral characters we have.
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  #72  
Old 11-01-2009, 05:28 PM
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Yep, neutrality is a popular trait in this game.
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  #73  
Old 11-01-2009, 09:59 PM
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Quote:
Originally Posted by Killemonster83 View Post
From a glance I took, I propose dumping +1 enchantment to your shirt and turn it to a twilight one. You will get rid the annoying 10% failure chance for good!
Thanks for the thought, but it's not a problem. I don't have to worry about arcane failure in light armor when I have the Master Spellthief feat from complete scoundrel.
Among many wonderful things, it mentions, and i quote:

Quote:
Originally Posted by CS
you do not incur a chance of arcane spell
failure for arcane spells cast or stolen from other classes,
but only if you are wearing light armor. You incur the
normal arcane spell failure chance when wearing medium
or heavy armor or when using a shield.
So I don't have to worry about it.

@ Rekal; As for everything you mentioned in your PM, you raised a good point about the crystal. I forgot about the requirement for a weapon it can be used with. I'll see if I can change something to make the dagger a +3, since the crystal does overcome a major limit for the character.
As for the rest, the ideas on other armour options are interesting, though depending entirely on a spell which can be easily dispelled or nullified at 14th level, doesn't make me too comfortable. And a shield would leave me unable to wield a weapon, and cast spells at the same time.
Be nice to have another option besides that armour though. I'm still wondering if i should have dipped into monk, but i didn't want to lose a caster level.
I'll have to think about it.
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Last edited by DiabolicalGenius; 11-01-2009 at 10:00 PM.
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  #74  
Old 11-02-2009, 09:32 AM
Rekal Rekal is offline
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Buckler was my suggestion. You can use a weapon or cast a spell with the arm it is equipped on. It is strapped to the forearm, leaving the hand free.

Just a suggestion though, if you don't imagine your character using a buckler then don't /shrug

It's just cheaper to get higher AC if you use separate and lower bonuses that stack. IE +2 Shield and +2 Armor for a total of 8k GP while +4 Armor will run twice that at 16k but both give the same extra AC.




Haelmaxan, did you mention which party our characters would be in, or did I miss it completely?

Last edited by Rekal; 11-02-2009 at 09:38 AM.
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  #75  
Old 11-02-2009, 02:25 PM
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All your characters are in group two under the Marshal Major. Now you have to decide whether to go in the upper levels or the lower levels.
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