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oWoD -- Under the Spreading Chestnut Tree errata
Thank you for joining this game. Obviously the OOC and IC threads will be used normally, and I do not anticipate I'll need a dice mechanix thread for headache's sake. There will be a separate thread for mechanix questions -- I run this in a cinematic fashion above and beyond the usual oWoD style. Linguistics: you gain extra languages at 2^[rank], for example, rank 3 gives 8 extra languages. This is due to the number of languages on earth, and current records Willpower: when dealing with willpower for difficulty (mind magic for example), I will use your TEMPORARY willpower. Been spending willpower for those successes? Your mind is as a result weaker from the strain, and you are more likely to get swizzle sticked. Initiative: Wits + alertness Starting mage is 6+favored for spheres Sphere Shields: Vary by sphere, but a forces shield for example, takes 2 to begin the effect, then further success counts as effective extra health levels. Ex: Force shield, 5 success, and someone shoots you with a gun. If they have 7 success on their damage roll, then you would only take 4 pre-soak. Arete gain: You first need to establish the character fully to me. Desires, dreams, goals, faults, etc. When you desire an increased arete I will arrange a block of time to be on IM, and you will begin a true seeking. It does not cost you XP to gain Arete as a result. I will have you write up a sort of experience diary on it, where you reflect on what you saw and did. An increased arete means you gained some deep personal understanding, show it. Also remember...your avatar is not necessarily your friend, and knows everything about you. Dice: Several things. 1) A 10 is 2 successes. a 1 is still -1 success, and subtract from the 2 from a 10 seperately )(7,8,10,1 difficulty 7 would net you 3 successes) 2) Rolling 3 7s, and 3 6s is dangerous. You are attracting the attention of spirits from upper and lower umbra. Namely, Angels and Demons. Each character is going to have a specific one who will be interested in YOU for their own reasons. Each time you roll triple 7s, you will get a manifestation from the same angel. Roll triple 6s, and you will always have the same demon's attention. Blue Booking: Yes yes yes. Want to expand an aspect of your character's background that you glossed over previously? You are welcome to it. For your writing, there are benefits. This may range from a dot in something, to difficulty modifiers, to straight XP. There is a limitation to how much you can submit to me, and I begin picking which I read and evaluate. I am thinking something like once or twice a week you may submit something for bluebooking. Paradox: You do not bleed paradox off over time. It stays with you until you either a) accumulate enough for me to roll backlash, or b) you request to remove a value from the pool in the form of Paradox flaws (temporary) in whatever values you wish. More to come as I think of them Soak: Mages can roll soak against aggravated. Consider all aggravated to be such, unless stated otherwise. Magic cast directly at you allows you to counter the attack. Prime 2, or the sphere used against you is needed to counter, and is an arete roll to counter. I am not going to differentiate between Bashing and Lethal. It will matter for such things as taking someone hostage, but in general, it will not. Just pay attention to how much you have taken, and what modifier that imposes. This is second edition. Last edited by Ajivani; 12-02-2009 at 06:05 PM. Reason: adding stuff |
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Bluebooking
Everyone has a private thread. You may post your bluebooking, personal notes and play between me and you such as dreams, seekings, etc, and the like to your private thread.
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