RPG Crossing Home Forums Register Site Rules & Help

RPG Crossing
Go Back   RPG Crossing > Dungeons & Dragons: 3.5e > Homebrew: S-V > The Eternal Night > The OOC Tavern
twitter google facebook

Notices

Reply
 
Thread Tools
  #1  
Old 12-15-2009, 01:41 PM
roaddog41's Avatar
roaddog41 roaddog41 is offline
Back in the Game
 
Tools
User Statistics
Last Visit: 05-20-2013
RPXP: 7250
roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41
Posts: 5,383
Furious 5K character creation

Okay it took me a bit, and to be honest I would not have had time to start this for another week if it wasn't for one of my games dieing recently.

I want to summarize what my sieve like mind remembers from our conversations.

1)You want to play and arrogant elven wizard who is looking for arcane and/or magical knowledge... and his home is no longer suitable, for whatever reason.

2)I am planning on a seafaring adventure, one that I was considering placing on Eberron. I have changed my mind in that regard.

I seem to have lost the PM which detailed your character, as well as the PM in which I described my ideas for the game. My apologies in that regard.

character creation rules
Stats: 12 point modifier buy. In other words, your total stat array needs to be a +12 at the end.

Must be even number(see below), and no scores below an 8 or above an 18

You can spend 1 mod point to make 3 of your stats odd.

Valid examples: 18,18,18,10,10,10
16,16,16,17,11,11
8,8,18,18,18,14

Sources:any official WoTC, you must cite your source. So if you use a feat from complete arcane you need to add (CA) to the feat listing on your char sheet

ECL:6th level
XP: 15500
GP:15,000gp no more than 7500 on any one item. If you create a custom magic item please show the gp cost breakdown. example: +2 flaming longsword=16000(+3)+300(MSW)+8(sword)

Spellbook: you do not need to make spellcraft checks to add spells to your book during character creation. Costs are listed in the PhB. Please indicate which spells you are adding, how many books you have, etc.

Spell components: I do keep track of these and so should you. Eschew materials is a useful feat in this regard, and you will want to watch and make sure you have the right components for your spells.

One shot items: I have no problem with these. Feel free to load up on scrolls, wands, etc.

Leadership: I have no problem with the leadership feat(next level) so feel free to plan on it. We will talk more about it later.

Skills: add 4 skill points at every level. This is to make your character slightly more rounded... so that you can do more things on your own.

Feats: You will get an HD feat every other level rather than every third level. This is a product of your character unique level of intellect/ability. He is able to solo for a reason.


character Bio
Part required before the start...
Name:
Race:
Class progression(including expected next level): Example= Rogue 2/Ranger4 next Rogue
Alignment/Personality: Example= Bart is chaotic neutral. He has flights of whimsy and fancy, and he often follows them. He doesn't have much of a moral compass, but prefers to avoid heinous acts. Not a mass murderer, but the bad guy might never see death hit him.

Description: clothing, hair color, eye color, height, build, voice patterns and pitch. Basically anything I might refer to in game

Background: A quick recounting of his life, with more detail placed in his adult years than his childhood. Should not be more than 3 paragraphs.


To be completed ASAP after the sheet and the above

Important NPC's: mentors, teachers, childhood rivals, relatives, etc.

Important Life Events: Events that define this character. First kill, First cast spell, First time he created his own spell, losing a lover, having a child.... whatever has influenced his/her life.

3 things you look forward to in this game:
3 goals of your character:
3 things you want to do in a game of D&D:


starting point Your character has left home, and wound up in the port of "Northumbria". Don't worry, its not as cold as it sounds, in fact the name is an anachronism referring to the distant past when it was the northern tip of a large barony.

The world is an archipelago, no large continents... lots and lots of small to large islands. A few Australias, but most of those are filled with highly hostile monsters. Much more setting information will develop as I get the chance. There are very few centralized governments, and few of those extend beyond a small cluster of islands. Northumbria is a small island even for this world, but it sits astride a common trade route. It is a large port, with as many as thirty thousand inhabitants. It has three harbors, and can accommodate hundreds of ships every day.

Your character is here because one of his old masters told him to investigate the old library within Northumbria if he was ever in the area. It is another relic from the large nation that existed for thirty years, called the Barony. It collapsed a good hundred years ago, but according to your master this library has been abandoned for nearly all of that time. It is more than likely it contains any number of spellbooks, tomes, manuals, etc.

Upon entering the city you sought out an inn, a modest little place recommended by a fellow traveler. "The Green Tree", is run by a short no nonsense woman who was more than happy to rent a room for a week to the young elf. Five pieces of gold rented a room, and two meals a day. She made sure to point out that the midday meal, and any drinks other than water were extra. It was not a problem.

The room is clean, and it is the day after your arrival. The morning meal was delivered to you by a cute human girl, one who seems to be taken by your somewhat exotic looks. There are not many elves in Northumbria, many more dwarves and halflings than elves. She was flirty, but not too forward and her name is "Missy", short for "Melissa"


Once you finish the char sheet and the beginning of the bio we will get started in a separate thread. This one is for questions, comments, clarifications on the character sheet.
Reply With Quote
  #2  
Old 12-30-2009, 07:17 AM
Furious5k's Avatar
Furious5k Furious5k is offline
Winter is coming
 
Tools
User Statistics
Last Visit: 01-20-2013
RPXP: 229
Furious5k Furious5k Furious5k
Posts: 1,432
Name: Elenaril
Race: Gray Elf

AlignmentTrue Neutral. Elenaril is prone to neither great charity, nor wicked acts. He walks the world judging all he sees as either correct or wrong, according to his logic and believes that to be the best measuring stick of all. So right is he that he often thinks and at times forces (if he truly belives strongly about something) others to act according to this 'rule'. Of course, he does not write these rules down, or indeed have any set of strict laws - for each situation is different. And should he change his mind about something, he would hardly let anyone find out, the least of which - himself.


AppearanceElenaril stands very tall for an elf at 5 feet and 10 inches, looking down, if only a little, at an average human. There is strength and speed tightly bound in his lean and light elven form. His features are a finely carved sculpture: green-hazel eyes with precise, dense eyebrows; A straight nose, full lips and a medium brow, framed in straight, black and silk smooth hair falling a little past his shoulders.

He wears elegant wizardly robes sewn by skillfull craftsmen, often in black or dark shades, with deeper tones of red or other colour in the lining. While not gaudy in showing this, they are by no means without finery. Beautiful patterns in hues of gold or silver are in preference, as well as subtle scriptures of elven, draconic or arcane text.

His voice is a balanced medium pitch, his tone kept even and controlled as he speaks, suggesting a great certainty of his own words.


Short BackgroundElenaril was a born prodigy, gifted in magic from the very cradle and not lacking physically for it. He's tutelage in wizardry began at an extremely young age, but he was more than capable. That is, until he was expected to cast his first spell the wizardly way - at which point all his magical prowess seemingly vanished. This ushered in an eleven year magical dry spell, for ten of which attempts to teach him were made. In the end, this effort was abandoned, yet he never gave up and in a year's time taught himself what he needed to know. He was re-instated in the training, but a bitter resentment had laid it's roots.

With every year passing, this seed expanded. The cheerful personality of youth gave way to hard logic and a feeling of superiority. A day after his 100th year, he left the city and all his mentors and their wrong ways. He traveled far, mostly to areas with great libraries or places of knowledge, never refusing teachings but often ignoring them. Being one above putting in labour for a ship's journey, sleeping on the floor of an inn's common room or giving up on obtaining things he wants needs, Elenaril made good use of his arcane talent. He did not assassinate, nor play the magical fool to a rich man's daughter, but took any job in between so long as it contributed well towards whatever he needed the gold for at that moment.


 


 


 


 

Last edited by Furious5k; 03-24-2010 at 08:48 PM.
Reply With Quote
  #3  
Old 01-29-2010, 10:17 PM
roaddog41's Avatar
roaddog41 roaddog41 is offline
Back in the Game
 
Tools
User Statistics
Last Visit: 05-20-2013
RPXP: 7250
roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41
Posts: 5,383
So... how are things going?
Reply With Quote
  #4  
Old 03-17-2010, 09:35 PM
roaddog41's Avatar
roaddog41 roaddog41 is offline
Back in the Game
 
Tools
User Statistics
Last Visit: 05-20-2013
RPXP: 7250
roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41 roaddog41
Posts: 5,383
So, I have been waiting for the following
1) a character sheet
2)class progression(technically part of the char sheet but oh well

I will put up some more info on the setting and such tomarrow, when I am not dead tired. I hadn't heard from you in so long I had thought this dead...
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 08:16 AM.
Skin by Birched, making use of original art by paiute.(© 2009-2012)


RPG Crossing, Copyright ©2003 - 2013, RPG Crossing Inc; powered by vBulletin, Copyright ©2000 - 2013, Jelsoft Enterprises Ltd. Template-Modifications by TMB