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#151
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Dice Roll:
intelligence check Dice Roll:
wisdom check Dice Roll:
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#152
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Dice Spot Check:
Dice Intelligence Check:
Dice Wisdom Check:
On this next roll, I'd rather take 20 if Joe is capable in the situation. I did say thorough search. (Also, apply scent to this if it has relevance.) Dice Search Check of the Church:
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#153
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Dice spot:
Dice intelligence:
Dice wisdom:
Dice search:
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#154
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Dice Spot Check:
Dice Listen Check:
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#155
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Spot check
Dice Roll:
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#156
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Knowledge (nature) check to discern the items.
__________________Dice Knowledge (nature):
Knowledge (geography) check for the environment. Dice Knowledge (geography):
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#157
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Dice knowledge planes:
Dice knowledge religion:
Dice knowledge nature:
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#158
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Dice Roll:
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#159
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Initiative
__________________Dice Init.:
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#160
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Initiative roll
Dice Roll:
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#161
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Dice Attack: Scarecrow:
Damage: Dice Weapon:
Plus Dice Skirmish:
Plus Dice Lightning:
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#162
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Attack to hit with greatsword
Dice Roll:
Damage Dice Roll:
sneak attack Dice Roll:
confirm crit Dice Roll:
crit damage Dice Roll:
Last edited by Tuscarora; 04-07-2012 at 07:13 PM. |
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#163
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yo Tusc, you keep the first damage roll and just add extra if you crit, you did 23 unless you get sneak on target, which I'm checking now.
__________________ |
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#164
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Dice Roll:
Dice Roll:
Dice Roll:
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#165
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Dice Roll:
Post coming shortly, sorry, got roped into movin my brother so the last couple days been hectic Last edited by Greaven; 04-10-2012 at 08:00 PM. |
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