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#91
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#92
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#93
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Last edited by trentofdeath; 05-06-2010 at 02:15 AM. |
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#94
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Dice Attack/damage:
Dice Init:
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#95
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Dice Initiative:
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#96
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Dice Initiative:
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#97
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And if I tie with the DC?
__________________ |
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#98
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Dice Initiative:
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#99
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Hycinth init
__________________Dice Roll:
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#100
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attempt to start grapple (surprise round, because following the rules is fun!)
__________________Dice baddie/Hycinth:
Opposed grapple, round 1, baddie's turn Dice monster/Hycinth:
Last edited by trentofdeath; 05-15-2010 at 04:01 AM. |
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#101
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Dice grapple:
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#102
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Dice Grapple - Hycinth/baddie:
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#103
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Dice Grapple - Hycinth/baddie (baddie's turn):
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#104
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Attack:
__________________Dice Roll:
Damage: Dice Roll:
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#105
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Dice Starting Grapple:
Dice Hold:
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