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#61
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Dice Roll:
Perception Check Dice Roll:
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#62
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Attack roll vs. Kaylee's Will:
Dice Roll:
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#63
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Dice Perception:
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#64
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Endurance:
__________________Dice Roll:
Heal with +4 from Den's assistance included... come on lucky natural 4! :Dice Roll:
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#65
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Dice Endurance:
Dice Perception:
Dice Reaction:
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#66
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Dice Endurance check:
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#67
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Dice Endurance:
Dice Perception:
Dice d6 if Fail:
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#68
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Mahroy's Streetwise Roll.
Dice Roll:
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#69
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DC: 21
Archie's Endurance Dice Roll:
Llewie's Endurance Dice Roll:
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#70
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Dice Endurance:
Dice Perception:
Dice d6 of doom:
...Seriously? Last edited by Lint of Death; 05-12-2010 at 11:20 PM. |
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#71
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I wish you would have stayed with Tagus and not taken Trevor down with you. He's probably got as good a shot at getting out on his own if you'd just put him down.
![]() Dice Endurance:
Dice Perception:
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#72
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Oh right, in case Mahroy doesn't return to an exit and yet another natural 20 perception check can't get us out...
Dice Roll:
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#73
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Actually maybe shouldn't have rolled that at all anyway. If Mahroy doesn't return maybe I'd rather save Ruzor and Trevor from themselves.
Or Tagus.
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#74
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Do I have to make an Endurance check if I began my turn outside? If so, my bonus is +9 and the DM can roll for me.
__________________Perception check to retrieve Ruzor and Trevor (who's gotta be making some noise kicking around against Ruzor's iron grip.) Dice Roll:
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#75
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Dice arcana on the basket:
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