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  #31  
Old Nov 3rd, 2008, 05:22 AM
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[Ophelia]

TRIP COMBAT MANEUVER:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+6: (17) + 6 Total = 23
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  #32  
Old Nov 3rd, 2008, 05:27 AM
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NOTE: There should be a +2 bonus to that due to her flanking position.
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  #33  
Old Nov 3rd, 2008, 06:08 PM
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Potion of Cure Light Wounds:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+1: (8) + 1 Total = 9
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  #34  
Old Nov 15th, 2008, 11:02 PM
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Spellcraft to see if a magical affect is causing the walking-in-circles phenomenon:

Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+8: (6) + 8 Total = 14
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  #35  
Old Nov 23rd, 2008, 02:27 PM
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[Ophelia - Previous Round]

TRIP ATTEMPT #2:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+6: (8) + 6 Total = 14
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- Wiley Schlub
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  #36  
Old Nov 23rd, 2008, 02:28 PM
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[Ophelia - Current Round]

ATTACK & DAMAGE (Rapier):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+1: (15) + 1 Total = 16
d6+1: (5) + 1 Total = 6
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- Wiley Schlub
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  #37  
Old Nov 23rd, 2008, 10:59 PM
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Spot Check:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20: 4
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  #38  
Old Nov 24th, 2008, 09:36 AM
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[Beau - some round I'm not entirely sure of]

Here's hoping I get to rest between now and the next fight.

Magic Missile the Third:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d4+1: (3) + 1 Total = 4
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  #39  
Old Dec 1st, 2008, 10:55 PM
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Begin operation 'roll a 1 and plug the elf in the back of the head'

Attack (including -4 for firing into melee... He's not prone anymore, right? Although I think that's an AC mod.)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20: 20

Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d6: 1
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  #40  
Old Dec 1st, 2008, 10:56 PM
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omg, crit. Maybe that'll make it actually, you know, hurt.

Threat Roll
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20: 18

Extra Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d6: 3
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  #41  
Old Dec 2nd, 2008, 02:29 AM
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[Ophelia - Current Round]

ATTACK & DAMAGE (Rapier):
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+1: (9) + 1 Total = 10
d6+1: (2) + 1 Total = 3
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- Wiley Schlub
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  #42  
Old Dec 17th, 2008, 04:23 PM
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Cure Light Wounds
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8+1: (3) + 1 Total = 4
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  #43  
Old Dec 26th, 2008, 06:47 PM
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[Ophelia]

FORT SAVE:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+1: (4) + 1 Total = 5
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"...the good guy is gonna win! How? Because I have a weapon you'll never wield...Love! Also, an incredibly powerful laser."
- Wiley Schlub
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  #44  
Old Dec 28th, 2008, 06:04 PM
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Initiative:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+2: (1) + 2 Total = 3


Attack:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+4: (1) + 4 Total = 5


Damage:
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
2d6+2: (2, 2) + 2 Total = 6
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  #45  
Old Dec 30th, 2008, 04:34 PM
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Initiative
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+3: (14) + 3 Total = 17


Crossbow Attack (I don't know if it's in to melee yet so just ignore the +4 if necessary)
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d20+4: (5) + 4 Total = 9


Crossbow Damage
Dice Roll:
(as this is an older post, these rolls are interpreted by the older (more basic) dice roller code)
d8: 8
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