#136
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Dice Initiative:
__________________
Four swords are better then two... |
#137
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initiative
Dice Roll:
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#138
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Dice Inititiative:
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#139
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Attack
Dice Roll:
Damage Dice Roll:
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#140
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Knowladge History check: please PM me what I know so I can do a post the incorporates as much as possible.
Dice Roll:
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#141
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Perception out the window
Dice Perception:
Knowledge local of area I see out the window and of where house should be located in relation to the road they were on. Dice Knowledge Local:
Edit: It's raining! And there might nature out there!
__________________
Four swords are better then two... Last edited by Quadra Wield; Jun 13th, 2012 at 12:45 AM. |
#142
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Zombie's Initiative
Dice Roll:
__________________
Holidays and my new overnights schedule are still taking a toll on me and my post rate, and will probably continue to do so until some time after the new year. Please bear with me until then! |
#143
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Dice Initiative:
Dice Fort Save:
Dice Will Save:
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#144
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Dice Initiative:
Dice Fort save vs sickened:
Dice Will save vs shaken:
Great saves but lousy reflexes. Last edited by dbaque; Jun 15th, 2012 at 02:24 PM. |
#145
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Dice Initiative:
Dice Fort Save:
Dice Will Save:
Well, I guess I'm sick, slow, and scared
__________________
Four swords are better then two... Last edited by Quadra Wield; Jun 16th, 2012 at 12:03 AM. |
#146
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Fort Save:
Dice Roll:
Will Save: Dice Roll:
Initiative Dice Roll:
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#147
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Dice Initiative:
Dice FORT:
Dice WILL:
__________________
Every planet we reach is dead |
#148
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Dice Will save vs positive channel:
Awful! Well, at least, Marcus rolled low. Last edited by dbaque; Jun 22nd, 2012 at 10:11 AM. Reason: added save vs Marcus' channel |
#149
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Re rolling Fort Save
Dice Fort Save:
__________________
Four swords are better then two... |
#150
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Rerolling Fort Save
Dice Fort Save:
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