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  #256  
Old Feb 22nd, 2014, 12:06 AM
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So whats the go ?
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  #257  
Old Feb 22nd, 2014, 12:55 PM
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My apologies. I was very ill the last couple of days and had to cancel my classes and I was unable to get online. I'm doing better now, but I'm exhausted and weak. Now, let's get back to it.
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  #258  
Old Feb 22nd, 2014, 04:37 PM
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I take what is shiny.
 
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InsaneFox- north is in the direction of the lake where the creatures were.
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  #259  
Old Feb 22nd, 2014, 05:28 PM
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Hope everything is better now WW. Also random question but how much where we at before we got the new experience?
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  #260  
Old Feb 22nd, 2014, 07:45 PM
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We were either at 330000/475000 (slow), 220000/315000 (medium), or 145000/210000 (fast)... depending on how fast of an experience track WW wants.
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  #261  
Old Feb 23rd, 2014, 01:19 AM
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Fast track xp.
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  #262  
Old Feb 23rd, 2014, 06:38 PM
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So...I was going to use a spell to have a tree guardian follow us around. No need for a watch when we sleep, we can ford any river, and...it's a tree!

But then I go to thinking, why stop there? Why not Wood Shape a throne onto the top of it in the branches? But...it might be a bit slow getting up and down, so Wood Shaping a throne into the bottom would be awesome.

But! WHY STOP THERE? I could Wood Shape an entire, spiraling living area through this tree! A moving hotel tree!

BUT THEN I THOUGHT OF MORE! I make a balcony area on top of the tree (shielded by the branches above) and we could outfit this thing with siege weapons! We can rivet iron plates to it for extra shielding, have a douse spell prepared, have an area where spell casters could stay concealed in the tree, and then we lat siege on the Grey Prince! Put a cannon on top of that thing to take out walls and fortified positions while raining death from the tree. The tree can trample most normal ground units in our unstoppable raid!

But...subtlety could be a better idea...
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  #263  
Old Feb 23rd, 2014, 06:47 PM
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Kudos on the siege tree idea. It's certainly the most creative idea involving a tree that I've heard as a dm.
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  #264  
Old Feb 23rd, 2014, 07:09 PM
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Hey, Kenneth is fully capable of firing a cannon. I think he even gets a couple of bonuses! We're going to need to work on this idea of yours, Ever.
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  #265  
Old Feb 23rd, 2014, 07:30 PM
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Ever I like this idea, and I could help Kenneth via juggling cannonballs till they are ready to be put in, or a catapult and just pulling the arm down instead of having to use a winch for it.
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  #266  
Old Feb 23rd, 2014, 09:10 PM
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Whoops, that'll teach me for forgetting where we're going. A few turns of phrase in the thread made me all confused.
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  #267  
Old Feb 25th, 2014, 08:57 PM
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The plot doth thicken my chickens.
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  #268  
Old Feb 26th, 2014, 02:08 PM
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I'll move things along when you're all done with dialogue.
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  #269  
Old Feb 28th, 2014, 12:58 AM
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It would appear we are in unanimous agreement to go to the crypt
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  #270  
Old Feb 28th, 2014, 01:22 AM
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Yay crypts!
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