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Department 7
*OSIRS Notation Start* Employee File Number: 10331 Status: Field Agent, Security Level 03-00 DECEASED - KIA Division: Intelligence *OSIRS Notation End* OSIRS Ratings; Terry O Houlihan; Human Ded3: CR 3; ECL 3; Size M; HD 3d6+3; hp 17; Init +2; Spd 30 ft; AC 15, touch 12, FF 13; BAB +2; Grapple +1; Atk: +0 ranged (2d6, SITES M9 (9mm autoloader)), +3 melee (1d8 + 1, Divine Star), -1 melee (1d4 - 1, Pistol Whip), +1 melee (1d3 - 1, Unarmed); AL LG; SV Fort +3, Ref +3, Will +4; Str 9, Dex 15, Con 12, Int 11, Wis 15, Cha 11. Languages spoken: Common Skills and Feats: modern - Knowledge (arcane lore) +1, modern - Knowledge (tactics) +1, modern - Knowledge (theology and philosophy) +6, modern - Listen +8, modern - Profession +3, modern - Sense motive +8, modern - Spot +3, modern - Survival +8, modern - Swim -2, modern - Treat injury +8, modern - Wealth +4, modern - Reputation +1; Armor Proficiency (Light), Personal Firearms Proficiency, Point Blank Shot, Simple Weapon Proficiency. Possessions: Undercover vest, Silver holy symbol, Divine star, Pistol whip, Sites m9 (9mm autoloader). Occupation: Religous (Priestly) Healing Talent Tree: Healing Knack, Healing Knack 1 Joseph Heller reporting for duty, sir. http://www.rpgcrossing.com/view.php?id=33041 *OSIRS Notation Start* Status: TERMINATED, Security Level 01 Employee File Number: 33041 REM Reported Killed In Action KIA *OSIRS Notation End* Lola Rodrigez, Treasure Hunter *OSIRS Notation Start* Status: DECLASSIFIED, Security Level 00 Employee File Number: 33072 *OSIRS Notation End* OSIRS Ratings: Lola Rodrigez; Human Fas1: CR 1; ECL 1; Size M; HD 1d8+1; hp 9; Init +3; Spd 30 ft, 30 ft, 30 ft; AC 17, touch 12, FF 14; Grapple +0; Atk: -2 melee (1d4 - 1, Knife), +1 ranged (2d6, Beretta 92F); AL NG; SV Fort +1, Ref +4, Will +0; Str 10, Dex 16, Con 13, Int 14, Wis 11, Cha 15. Kato Kavi, Male Dedicated Hero, Occupation: Creative (Film/Theater Director and Screenwriter). Empathic Talent. *OSIRS Notation Start* Employee File Number: 33056 Status: Field Agent, Security Level 03 Division: Intelligence *OSIRS Notation End* OSIRS Ratings: Kato Kavi; Human Ded3: CR 3; ECL 3; Size M; HD 1d1 + 2d6; hp 14; Init +3; Spd 30 ft, 30 ft, 30 ft; AC 18, touch 15, FF 15; BAB +2; Grapple +0; Atk: +0 melee (1d0, Papperspray), +3 ranged (1d4, Taser), -2 melee (1d4 - 2/crit 19-20, Knife), +0 melee (1d3 - 2, Unarmed Strike (med size)); AL NG; SV Fort +2, Ref +4, Will +5; Str 7, Dex 16, Con 11, Int 15, Wis 16, Cha 15. Languages spoken: English Skills and Feats: modern - Bluff +16, modern - Craft (writing) +5, modern - Disguise +10, modern - Forgery +8, modern - Knowledge (arcane lore) +3, modern - Knowledge (art) +3, modern - Knowledge (popular culture) +3, modern - Knowledge (theology and philosophy) +3, modern - Listen +7, modern - Profession +4, modern - Sense motive +9, modern - Spot +7, modern - Survival +4, modern - Wealth +11, modern - Reputation +1; Armor Proficiency (Light), Deceptive, Dodge, Mobility, Simple Weapon Proficiency. Possessions: Undercover vest, Knife. Occupation: Creative; (New Class skills) Bluff, Disguise, Forgery Empathic Talent Tree: Empathy Insightful Talent Tree: Skill Emphasis - Bluff Action Points: 17 Xavier Charismatic Hero *OSIRS Notation Start* Employee File Number: 33071 Status: Special Agent Rank 4 Security Level 08 Division: Intelligence *OSIRS Notation End* OSIRS Ratings: Xavier Hines; Human Cha6/Neg2: CR 8; ECL 8; Size M; HD 6d6+6 + 2d8+2; hp 44; Init +3; Spd 20 ft (base 30 ft), 30 ft, 30 ft; AC 20, touch 14, FF 18; BAB +4; Grapple +2; Atk: +4 ranged (2d6 + 1, Beretta 93R), +0 melee (1d4 - 1, Knife), +9 ranged (2d8 + 1, M4 CQB); AL LG; SV Fort +6, Ref +6, Will +6; Str 7, Dex 16, Con 12, Int 14, Wis 13, Cha 19. Languages spoken: English, Mandarin Chinese, Singaporean/Singlish Skills and Feats: Rank +4, Requisition +15, Bluff +15, Diplomacy +15, Disguise +8, Gather information +15, Intimidate +15, Investigate +13, Knowledge (behavioral sciences) +5, Knowledge (current events) +4, Knowledge (streetwise) +6, Listen +7, Perform (act) +7, Profession +6, Sense motive +12, Sleight of hand -1.5, Wealth +17, Reputation +4; Advanced Firearms Proficiency, Agile Riposte, Alertness, Armor Proficiency (Light), Armor Proficiency (Medium), Dodge, Mobility, Personal Firearms Proficiency, Point Blank Shot, Simple Weapon Proficiency. Possessions: Beretta 93r, 0 Concealable vest, Silver holy symbol, 3 Holy water (flask), Tatical vest, 0 M4 cqb (5.56mm assualt rifle), Handcuffs (steel), Digital camera, Discuise kit, Laptop, Cell phone, Pepper spray. Previous Occupation: Investigation Leadership Talent Tree: Coordinate, Inspiration, Greater Inspiration Agency Rank Benefit: Requisition Privilage, Special Access 1 (OSIRS V.2), Favors 2 (Used: 1), Special Access 2 (BLUE LEVEL ID) Action Points: 59 Dr. Ria Grant http://www.rpgcrossing.com/view.php?id=33224 *OSIRS Notation Start* Status: Agent, Security Level 02 Employee File Number: 33224 *OSIRS Notation End* OSIRS Ratings: Dr. Ria Grant; Human Sma1: CR 1; ECL 1; Size M; HD 1d6-1; hp 6; Init +0; Spd 30 ft, 30 ft, 30 ft; AC 10, touch 11, FF 10; Grapple -2; Atk: -4 melee (1d0, Pepperspray), -2 ranged (2d6, Colt Python Revolver); AL CG; SV Fort -1, Ref +0, Will +1; Str 7, Dex 11, Con 9, Int 18, Wis 11, Cha 11. Andrej Darwin, Doctor of Metaphysics. Former Historian, Chemical Physicist, Computer Programmer. [color=green]*OSIRS Notation Start* Status: Provisional, Security Level 01 Employee File Number: 33081 *OSIRS Notation End* Andrej Darwin, Doctor of Metaphysics. Former Historian, Chemical Physicist, Computer Programmer. *OSIRS Notation Start* Status: Agent, Security Level 02 Employee File Number: 33081 *OSIRS Notation End* OSIRS Ratings: Andrej Darwin; Human Sma1: CR 1; ECL 1; Size M; HD 1d6+1; hp 7; Init +2; Spd 30 ft, 30 ft, 30 ft, 30 ft; AC 12, touch 12, FF 10; Grapple -98; Atk: -99 melee (1d0, Pepperspray), -99 ranged (1d4, Taser); AL NN; SV Fort +1, Ref +2, Will +2; Str 13, Dex 14, Con 12, Int 17, Wis 13, Cha 12. ((Some security ratings have been updated. If you update your CSs please let me know so I can update your stat block. If you already have an updated stat block, please feel free to edit them in. Thanks! Sav)) Dr.Gregory Lopez Occupation: Academic Researcher http://www.3edb.com/viewCharacter.asp?cid=13091 *OSIRS Notation Start* Status: PROVISIONAL Recruit, Security Level 01 KIA Employee File Number: 13091 OSIRS Notation End* OSIRS Ratings: Gregory Lopez; Human Sma1: CR 1; ECL 1; Size M; HD 1d1+1; hp 7; Init +1; Spd 30 ft, 30 ft, 30 ft; AC 11, touch 11, FF 10; Grapple -100; Atk: -99 melee (1d4 - 2, Knife); SQ Talent: Savant; AL N; SV Fort +1, Ref +1, Will +2; Str 9, Dex 13, Con 12, Int 15, Wis 13, Cha 11. Languages spoken: English, Spanish, Latin, Greek Skills and Feats: modern - Computer use +6, modern - Decipher script +6, modern - Forgery +6, modern - Investigate +6, modern - Knowledge (arcane lore) +4, modern - Knowledge (history) +4, modern - Knowledge (popular culture) +4, modern - Knowledge (technology) +4, modern - Navigate +4, modern - Pilot +2, modern - Read/write language +4, modern - Repair +4, modern - Research +4, modern - Search +4, modern - Speak language +4; Educated, Simple Weapon Proficiency, Studious. Zion Law: Occupation: Adventurer. http://www.rpgcrossing.com/view.php?id=36367 *OSIRS Notation Start* Status: PROVISIONAL Recruit, Security Level 01 Employee File Number: 36367 OSIRS Notation End* OSIRS Ratings: Zion Law; Human Tou1: CR 1; ECL 1; Size M; HD 1d10+3; hp 13; Init +3; Spd 30 ft; AC 13, touch 13, FF 10; Grapple +0; Atk: +0 melee (1d3, Unarmed), +0 melee (1d6/crit 18-20, Rapier); AL NG; SV Fort +4, Ref +3, Will +2; Str 10, Dex 16, Con 16, Int 13, Wis 14, Cha 12. Languages spoken: English Skills and Feats: modern - Drive +4, modern - Intimidate +5, modern - Knowledge (tactics) +3, modern - Move silently +5, modern - Spot +6; Archaic Weapons Proficiency, Personal Firearms Proficiency, Simple Weapon Proficiency. William Gallagher Charismatic Hero: White Collar Tech Support/Supernatural Fanatic *OSIRS Notation Start* Status: PROVISIONAL Recruit, Security Level 00 - Killed in Action Employee File Number: 36600 OSIRS Notation End* OSRIS Ratings: William Gallagher; Human Cha1: CR 1; ECL 1; Size M; HD 1d6-1; hp 6; Init +1; Spd 30 ft; AC 12, touch 11, FF 11; Grapple -2; Atk: -2 melee (1d3 - 2, Unarmed), -1 ranged (2d6, Colt Double Eagle); AL LN; SV Fort +0, Ref +4, Will +5; Str 7, Dex 12, Con 8, Int 11, Wis 17, Cha 17. Languages spoken: English Skills and Feats: modern - Bluff +7, modern - Computer use +2, modern - Diplomacy +7, modern - Gather information +6, modern - Knowledge (arcane lore) +3, modern - Listen +4, modern - Profession +5, modern - Research +2, modern - Search +1, modern - Spot +5; Alertness, Iron Will, Lightning Reflexes, Personal Firearms Proficiency, Simple Weapon Proficiency. Possessions: Leather jacket, Colt double eagle. http://www.rpgcrossing.com/view.php?id=36600 *OSIRS Notation Start* Status: PROVISIONAL Recruit, Security Level 01 Employee File Number: 36600 OSIRS Notation End* William Gallagher; Human Cha1: CR 1; ECL 1; Size M; HD 1d6-1; hp 6; Init +1; Spd 30 ft; AC 12, touch 11, FF 11; Grapple -2; Atk: -2 melee (1d3 - 2, Unarmed), -1 ranged (2d6, Colt Double Eagle); AL LN; SV Fort +0, Ref +4, Will +5; Str 7, Dex 12, Con 8, Int 11, Wis 17, Cha 17. Languages spoken: English Skills and Feats: modern - Bluff +7, modern - Computer use +2, modern - Diplomacy +7, modern - Gather information +6, modern - Knowledge (arcane lore) +3, modern - Listen +4, modern - Profession +5, modern - Research +2, modern - Search +1, modern - Spot +5; Alertness, Iron Will, Lightning Reflexes, Personal Firearms Proficiency, Simple Weapon Proficiency. Possessions: Leather jacket, Colt double eagle. Michael Abbudin http://www.rpgcrossing.com/view.php?id=36786 *OSIRS Notation Start* Employee File Number: 36786 Status: Field Agent Rank 2 Security Level 07 Division: Intelligence OSIRS Notation End* OSRIS Ratings: Michael Abbudin; Human Fas3/Sma2/Gun2: CR 7; ECL 7; Size M; HD 2d8+2 + 1d6+1 + 1d8+1 + 1d6+1 + 2d10+2; hp 48; Init +3; Spd 30 ft; AC 20, touch 19, FF 17; BAB +4; Grapple +4; Atk: +8 ranged (1, Pepper Spray), +4 melee (1d3, Unarmed), +2 melee (1d4/crit 19-20, Knife), +7 ranged (3d6 + 1, Glock 20 (Double Tap_), +9 ranged (2d6 + 1, Glock 20), +6 melee (1d8 + 2, Divine Star), +6 ranged (2d8 + 1, M4 CQB), +3 (4d6, Grenade, frag.), +4 ranged (2d8 + 3, M4 CQB (Burst Fire)); AL NG; SV Fort +2, Ref +7, Will +6; Str 10, Dex 16, Con 12, Int 16, Wis 13, Cha 12. Languages spoken: English, Arabic Skills and Feats: Rank +2, Requisition +12, Balance +6, Bluff +3, Computer use +13, Craft (mechanical) +6, Demolitions +7, Disable device +11, Drive +11, Escape Artist +5, Hide +6, Intimidate +3, Investigate +10, Knowledge (current events) +4, Knowledge (earth and life sciences) +4, Knowledge (popular culture) +4, Knowledge (streetwise) +7, Move silently +7, Profession +2, Read/write language +1, Repair +6, Research +6, Search +6, Sleight of hand +9, Speak language +1, Spot +4, Treat injury +3, Tumble +9, Wealth +9, Reputation +2; Advanced Firearms Proficiency, Attentive, Burst Fire, Data Master - Hacker, Double Tap, Personal Firearms Proficiency, Point Blank Shot, Simple Weapon Proficiency. Possessions: Glock 20, 0 M4 cqb (5.56mm assualt rifle), Tatical vest, Leather jacket, 0 Pepper spray, Divine star, 6 Frag. grenade, Contractors field bag, Pistol ammo, Glowsticks, Concealed hoslter, Duct take, Liscense for pistol, Spare cellphone, Deluxe evidence kit, Day pack, Windbreaker. Previous Occupation: Intelligence Agent Talent: Evasion, Sevant (Computer Use), Uncanny Dodge 1 Agency Rank Benefit: Requisition Privilage, Special Access 1, Favors 1 Action Points: 34 Name: Aaron Heller Occupation: Techie/Jack of All Trades http://www.rpgcrossing.com/view.php?id=37487 *OSIRS Notation Start* Status: PROVISIONAL Recruit, Security Level 01 Employee File Number: 37487 OSIRS Notation End* OSIRS Ratings: Aaron Heller; Human Sma1: CR 1; ECL 1; Size M; HD 1d6; hp 6; Init +2; Spd 30 ft; AC 13, touch 12, FF 11; Grapple +0; Atk: -2 melee (1d4, Pistol Whip), -2 ranged (2d8, Desert Eagle (.50AE autoloader)), +0 melee (1d3, Unarmed); AL N; SV Fort +0, Ref +2, Will +2; Str 10, Dex 15, Con 10, Int 18, Wis 13, Cha 12. Languages spoken: English, Spanish, Latin, Japanese Skills and Feats: modern - Computer use +8, modern - Craft (electronic) +8, modern - Decipher script +7, modern - Demolitions +7, modern - Disable device +8, modern - Forgery +7, modern - Investigate +7, modern - Knowledge (earth and life sciences) +6, modern - Knowledge (tactics) +7, modern - Profession +3, modern - Read/write language +3, modern - Repair +7, modern - Research +7, modern - Search +7, modern - Speak language +3, modern - Wealth +4; Personal Firearms Proficiency, Simple Weapon Proficiency, Windfall. Possessions: Desert eagle (.50ae autoloader), Leather jacket. Courtney Jean "CJ" Kennedy Previous Occupation: Academic *OSIRS Notation Start* Status: Agent Rank: 1 Security Level 03 Division: Intelligence Employee File Number: 53879 OSIRS Notation End* OSIRS Ratings: Courtney Jean "CJ" Kennedy; Human Tou3: CR 3; ECL 3; Size M; HD 3d10+6; hp 23; Init +2; Spd 30 ft; AC 15, touch 14, FF 13; BAB +2; Grapple +2; Atk: +2 melee (1d3, Unarmed), +3 ranged (2d6, Colt Python .357), +4 ranged (1d10/crit 19-20, Crossbow); AL N; SV Fort +4, Ref +3, Will +2; Str 10, Dex 14, Con 15, Int 14, Wis 13, Cha 9. Languages spoken: English (speak/read/write), Latin (read/write), Greek (read/write), French (speak,read/write), Italian (speak/read/write) Skills and Feats: Rank +1, Requisition +7, Computer use +4, Drive +3, Knowledge (art) +5, Knowledge (streetwise) +6, Profession +7, Read/write language +4, Research +5, Speak language +2, Spot +4, Survival +3, Wealth +13, Reputation +2; Combat Martial Arts, Combat Throw, Defensive Martial Arts, Simple Weapon Proficiency. Possessions: Glock 17, Leather jacket, Laptop, Cell phone (hoffman), Jeans, Boots, T-shirts, Utility knife, 357 Ammunition (box). Previous Occupation: Academic Unbreakable Talent Tree: Robust (+1 HP/Tou lv after gaining talent) Agency Rank: 1 Rank Title: Agent Agency Rank Benefit: Requisition Privilage, Favor 1 Action Points: 17 Rempkin Samuelson aka Remmy *OSIRS Notation Start* Status: Field Agent Rank 3 Security Level 07 Division: Intelligence Employee File Number: 37516 *OSIRS Notation End* OSIRS Ratings: Previous Occupation: Religous (-Deciphper Script, Knowledge -arcane lore, Knowledge - Theology & Philosophy) Previous Occupation: Exorcism Specialist and Covert ops Talent Tree - Defensive: Evasion, Uncanny Dodge 1, Close Combat Shot. Agency Rank: 3 Agency Title: Agent Agency Rank Benefit: Requisition Privilage, Favors 2 (Favor 1 used) Action Points: 49 Remmy is tall and lythe, not an ounce of muscle on his frame though. As a sickly kid he never filled out much. He wears a brown leather trench coat and wide-brim hat most of the time. He has slightly olive skin and dark eyes betraying his Italian heritage and dark slick backed hair. A long hook knows and pursed lips complete the look, if you didn't know him he could pass for a wiseguy. On his bare chest he has three parallel scars, God knows what gave him those, probably best not to ask. Ernest "Brother Ernie" Paul Occupation: Former Evangelist, Face *OSIRS Notation Start* Status: Agent, Security Level 03 Division: Intelligence Employee File Number: 38234 OSIRS Notation End* OSIRS Ratings: Ernest "Brother Ernie" Paul; Human Cha3: CR 3; ECL 3; Size M; HD 3d6; hp 17; Init +1; Spd 30 ft; AC 12, touch 11, FF 11; BAB +1; Grapple +1; Atk: +2 ranged (2d6/crit x20, Beretta 92F), +0 (1d4/crit 19-20, Knife), -1 melee (1d4/crit 19-20, Knife), +1 melee (1d3, Unarmed); AL N; SV Fort +2, Ref +3, Will +2; Str 10, Dex 12, Con 11, Int 13, Wis 13, Cha 14. Languages spoken: English, Spanish Skills and Feats: Bluff +6, Diplomacy +8, Gather information +4, Handle animal +3, Knowledge (arcane lore) +9, Knowledge (behavioral sciences) +5, Knowledge (civics) +2, Knowledge (current events) +2, Knowledge (popular culture) +2, Knowledge (streetwise) +2, Knowledge (technology) +4, Knowledge (theology and philosophy) +9, Listen +5, Profession +2, Read/write language +1, Sense motive +7, Speak language +1, Wealth +7, Reputation +2; Archaic Weapons Proficiency, Educated, Personal Firearms Proficiency, Point Blank Shot, Simple Weapon Proficiency. Cha Spells Known: -1--Bless, Cure minor wounds. Possessions: Beretta 92f, Knife, Small green new testament, Leather jacket. Allen Baker Occupation: Security Specialist *OSIRS Notation Start* Status: Agent, Security Level 02 Division: Intelligence Employee File Number: 38862 OSIRS Notation End* OSIRS Ratings: Allen Baker; Human Sma2: CR 2; ECL 2; Size M; HD 2d6+2; hp 11; Init +2; Spd 30 ft; AC 14, touch 13, FF 12; BAB +1; Grapple +1; Atk: +1 ranged (2d6, Beretta 92F), +1 melee (1d3, Unarmed); AL NG; SV Fort +1, Ref +2, Will +4; Str 10, Dex 15, Con 12, Int 16, Wis 14, Cha 11. Languages spoken: English Skills and Feats: Computer use +12, Craft (electronic) +8, Decipher script +5, Demolitions +6, Disable device +11, Forgery +5, Investigate +8, Knowledge (streetwise) +7, Knowledge (technology) +8, Repair +11, Research +7, Search +8, Speak language +1, Wealth +4, Reputation +1; Cautious, Gearhead, Personal Firearms Proficiency, Simple Weapon Proficiency. Possessions: , Beretta 92f, Leather jacket. Name: Edward Elric Occupation: Military CS: http://www.rpgcrossing.com/view.php?id=41822 *OSIRS Notation Start* Status: Recruit Rank - Security Level 02 Employee File Number: 41822 OSIRS Notation End* OSIRS Ratings: Edward Elric; Human Str2: CR 2; ECL 2; Size M; HD 2d8; hp 13; Init +1; Spd 30 ft; AC 14, touch 12, FF 13; BAB +2; Grapple +4; Atk: +3 ranged (2d8, Desert Eagle (.50AE autoloader)), +3 melee (2d6 + 3/crit 19-20, Katana), +4 melee (1d3 + 3, Unarmed); SA Melee Smash; AL LG; SV Fort +2, Ref +1, Will +0; Str 15, Dex 13, Con 10, Int 10, Wis 10, Cha 7. Languages spoken: English Skills and Feats: Knowledge (current events) +5, Knowledge (streetwise) +5, Knowledge (tactics) +6, Profession +4, Survival +0.5, Wealth +5, Reputation +1; Armor Proficiency (Light), Exotic Melee Weapon Proficiency, Personal Firearms Proficiency, Simple Weapon Proficiency, Weapon Focus. Possessions: Katana, Desert eagle (.50ae autoloader), , 0 Light undercover vest. Occupation: Military Melee Smash Talent Tree: Melee Smash (+1 Melee) Action Points: 6 Name: John Pious the III CS: Sheet *OSIRS Notation Start* Status: Provisional Agent Rank - Security Level 03 Division: Intelligence Employee File Number: 42023 OSIRS Notation End* OSIRS Ratings: John Piedoso Pious, III; Human Ded3: CR 3; ECL 3; Size M; HD 3d6+3; hp 16; Init +1; Spd 30 ft; AC 16, touch 13, FF 15; BAB +2; Grapple +2; Atk: +3 ranged (2d6, Beretta 92F), +0 melee (1d4/crit 19-20, Knife), +2 melee (1d3, Unarmed), +0 melee touch (0, Stun Gun), +3 ranged (2d8, Remington Model 870); AL NG; SV Fort +3, Ref +2, Will +4; Str 11, Dex 12, Con 13, Int 14, Wis 14, Cha 8. Languages spoken: Queen's English Skills and Feats: Craft (pharmaceutical) +7, Knowledge (behavioral sciences) +4, Knowledge (business) +4, Knowledge (civics) +3, Knowledge (current events) +4, Knowledge (earth and life sciences) +4, Knowledge (history) +3, Knowledge (physical sciences) +4, Listen +8, Sense motive +8, Spot +8, Survival +3, Treat injury +11, Wealth +6, Reputation +1; Armor Proficiency (Light), Simple Weapon Proficiency, Surgery. Possessions: Beretta 92f, Knife, Backpack, 0 Undercover vest, First aid kit, Surgery kit, 0 Penlight flashlight, Stun gun, Remington model 870. Previous Occupation: Doctor (-Computer Use, -Treat Injury) Healing Talent Tree: Healing Knack, Healting Knack 1 Agency Rank Benefit: Requisition Privilage Action Points: 5 Richard "Rusty" Summers Occupation: Captain, United States Army, discharged; freelance Mechanic, Engineer, Weapons Developer *OSIRS Notation Start* Employee File Number: 46661 Status: Provisional Agent Rank - Security Level 02 Division: Intellegence *OSIRS Notation End* OSIRS Ratings: Richard "Rusty" Summers; Human Sma2: CR 2; ECL 2; Size M; HD 2d6+4; hp 12; Init +2; Spd 30 ft; AC 13, touch 12, FF 11; BAB +1; Grapple +1; Atk: +3 ranged (2d6, Beretta 92F), +1 melee (1d4/crit 19-20, Knife), +1 melee (1d3, Unarmed); AL NG; SV Fort +2, Ref +2, Will +2; Str 11, Dex 15, Con 14, Int 17, Wis 10, Cha 10. Languages spoken: English, Russian, Arabic, Mandarin, French Skills and Feats: Computer use +8, Craft (electronic) +8, Craft (mechanical) +8, Craft (structural) +4, Drive +9, Knowledge (physical sciences) +8, Knowledge (tactics) +5, Knowledge (technology) +8, Knowledge (theology and philosophy) +5, Pilot +9, Profession +2, Read/write language +4, Repair +8, Research +8, Speak language +4, Wealth +8, Reputation +1; Aircraft Operation, Personal Firearms Proficiency, Simple Weapon Proficiency, Surface Vehicle Operation, Vehicle Expert. Possessions: Backpack, Knife, Muli-tool, Beretta 92f, Notebook computer, Cellular modem, Electrical toolkit, Mechanical tool kit, Leather jacket, Concealed carry holster. Profession: Military Talent Tree: Research (Linguist) Agency Rank Benefit: Requisition Privilage Action Points: 1 Name:Peter 'Finder' Findglas *OSIRS Notation Start* Employee File Number: 04094 Status: Agent Rank 1 Security Level 02 Division: Intellegence *OSIRS Notation End* OSIRS Ratings: Peter "Finder" Findglas; Human Ded2: CR 2; ECL 2; Size M; HD 2d6+4; hp 12; Init +2; Spd 30 ft; AC 14, touch 13, FF 12; BAB +1; Grapple +1; Atk: +3 ranged (2d6, Beretta 92F), +1 melee (1d3, Unarmed); AL NG; SV Fort +4, Ref +2, Will +4; Str 11, Dex 15, Con 14, Int 15, Wis 15, Cha 7. Languages spoken: English, Arabic, 2, 3 Skills and Feats: Rank +1, Requisition +6, Climb +2, Hide +4, Investigate +5, Knowledge (behavioral sciences) +5, Knowledge (tactics) +4, Listen +6, Profession +3, Read/write language +3, Sense motive +4, Speak language +3, Spot +7, Survival +7, Treat injury +5, Wealth +2; Alertness, Guide, Personal Firearms Proficiency, Simple Weapon Proficiency. Possessions: Medical kit, Leather jacket, Backpack, Beretta 92f, Wish list, Ghillie suit, 35 35 mm camera, Radio handset, Satilite phone, Medical kit, Rangefinder binos, Climbing gear, Compass, Flashlight (standard), Gps, Mest vest, Electonic-optical scope, Shot gun microphone. Previous Profession: Military Previous Occupation: Part-time student, Part-time Assistant Private Investigator, ex-Marine Talent Tree: Empathy Agency Rank: 1 Agency Rank Benefit: Requisition Privilage, Favor 1 Action Points: 1 Name: William MacGregor Occupation: Infiltration and item aquisition expert, ex organized crime. *OSIRS Notation Start* Employee File Number: 46737 Status: Agent Rank 1 Security Level 02 Division: Intellengence *OSIRS Notation End* OSIRS Ratings: William MacGregor; Human Fas2: CR 2; ECL 2; Size M; HD 2d8+2; hp 13; Init +3; Spd 30 ft; AC 14, touch 13, FF 11; BAB +1; Grapple +2; Atk: +4 ranged (2d6, Beretta 92F), +2 melee (1d6 + 1, Bastball Bat), +2 melee (1d3 + 1, Unarmed); AL NG; SV Fort +1, Ref +5, Will +1; Str 12, Dex 16, Con 13, Int 15, Wis 12, Cha 7. Languages spoken: English, French, Spanish Skills and Feats: Rank +1, Balance +6, Disable device +7, Drive +7, Escape Artist +4, Hide +7, Jump +5, Knowledge (current events) +3, Knowledge (streetwise) +3, Move silently +7, Profession +3, Read/write language +2, Sleight of hand +9, Tumble +8, Wealth +9; Dodge, Heroic Surge, Personal Firearms Proficiency, Point Blank Shot, Simple Weapon Proficiency. Possessions: Baseball bat, Day pack, Beretta 92f, Leather jacket, Cell phone. Profession: Criminal (Disable Device, Sleight of Hand) Defensive Talent Tree: Evasion Agency Rank: 1 Agency Rank Benefit: Requisition Privilage, Favors 1 Action Points: 6 Thomas "Father" Kamaras *OSIRS Notation Start* Employee File Number: 49894 Status: Agent Rank 1 Security Level 02 Division: Intellegence *OSIRS Notation End* OSIRS Ratings: Thomas Kamaras; Human Ded3: CR 3; ECL 3; Size M; HD 3d6+3; hp 19; Init +3; Spd 30 ft; AC 15, touch 15, FF 12; BAB +2; Grapple +3; Atk: +3 melee (1d3 + 1, Unarmed), +7 ranged (2d6, Glock 17 (with laser)), +1 melee (1d6 + 1, Sap); AL LG; SV Fort +5, Ref +4, Will +5; Str 13, Dex 17, Con 12, Int 9, Wis 17, Cha 14. Languages spoken: Hungarian (Native), English Skills and Feats: Rank +1, Requisition +4, Craft (pharmaceutical) +2, Drive +4, Knowledge (history) +2, Knowledge (theology and philosophy) +4, Listen +6, Profession +5, Read/write language +1, Sense motive +11, Speak language +1, Spot +4, Treat injury +8, Tumble +4, Wealth +12, Reputation +1; Great Fortitude, Medical Expert, Personal Firearms Proficiency, Simple Weapon Proficiency, Wild Talent. Racial Spells Known: 0--Bless, Cure minor wounds. Racial Spells Prepared: 0--Bless, Cure minor wounds. Power Points: 2. Possessions: Overcoat, Glock 17 (9mm), Sap, Day pack, Zip hand cuffs, Binoculars - standard, Flashlight - standard, Rope, Black case, Amulet, Amulet, Green potion, Blue potion, Blue potion, Blue potion. Previous Occupation: Religous (Priestly Template) Dedicated Class Skills: Knowledge-history, Knowledge-Theology, Sense Motive Insightfull Talent Tree: Skill Emphasis (Sense Motive) Healing Talent Tree: Healing Knack Agency Rank: 1 Agency Title: Agent Agency Rank Benefit: Requisition Privilage, Favors 1(used) Action Points: 15 Kevin Niktos *OSIRS Notation Start* Employee File Number: 49976 Status: Security Agent Rank 1 Security Level 01 Division: Intellegence *OSIRS Notation End* OSIRS Ratings: Kevin "Kermit" Niktos; Human Tou2: CR 2; ECL 2; Size M; HD 2d10+6; hp 21; Init +2; Spd 30 ft; AC 13, touch 13, FF 11; BAB +1; Grapple +3; Atk: +3 (1d8 + 2, Axe), +3 melee (1d6 + 2, Unarmed); AL NG; SV Fort +5, Ref +2, Will +0; Str 15, Dex 15, Con 17, Int 9, Wis 10, Cha 9. Languages spoken: English (can't read or write) Skills and Feats: Rank +1, Requisition +5, Climb +4, Escape Artist +3.5, Handle animal +2, Profession +2, Survival +2, Wealth +9; Brawl, Personal Firearms Proficiency, Power Attack, Simple Weapon Proficiency, Toughness, Track. Possessions: Axe. Previous Occupation: Rural (Handle Animal, Ride, Brawl) Unbreakable Talent Tree: Remain Concious Agency Rank: 1 Rank Title: Agent Agency Rank Benefit: Requisition Privilage Action Points: 11 Alma Patterson Previous Occupation: Academic *OSIRS Notation Start* Status: Field Agent Rank 3 Security Level 06 Division: Intelligence Employee File Number: 53885 OSIRS Notation End* OSIRS Ratings: Alma "Coffee" Patterson; Human Str3/Bat3: CR 6; ECL 6; Size M; HD 6d8+12; hp 48; Init +3; Spd 30 ft; AC 16, touch 16, FF 13; BAB +5; Grapple +9; Atk: +9 melee (1d3 + 6, Unarmed), +8 ranged (1d8/crit x3, Longbow, composite), +11 melee (1d8 + 6, Divine Star); AL N; SV Fort +7, Ref +5, Will +3; Str 18, Dex 16, Con 14, Int 15, Wis 13, Cha 12. Languages spoken: English, Latin (read/write), Gaelic (read/write) Skills and Feats: Autohypnosis +12, Rank +3, Requisition +14, Climb +10, Concentration +8, Jump +10, Knowledge (arcane lore) +8, Read/write language +2, Repair +5, Research +8, Speak language +1, Wealth +10; Archaic Weapons Proficiency, Combat Reflexes, Defensive Martial Arts, Elusive Target, Power Attack, Simple Weapon Proficiency, Wild Talent. Possessions: Arrows (50), Composite longbow, Heavy steel shield (modified), Divine star, Amulet. Previous Occupation: Academic Melee Smash Talent Tree: Melee Smash, Improved Melee Smash Wild Talent: Far Hand (3/day) Agency Rank: Agent Rank Title: 3 Agency Rank Benefit: Requisition Privilage, Favor 1, Special Access 1, Favor 2 Action Points: 34 Alma "Coffee" Patterson (hybrid form); Human Str3/Bat3: CR 6; ECL 6; Size M; HD 6d8+24; hp 48; Init +5; Spd 30 ft; AC 22, touch 18, FF 17; BAB +5; Grapple +10; Atk: +10 melee (1d3 + 7, Unarmed), +10 ranged (1d8/crit x3, Longbow, composite), +12 melee (1d8 + 7, Divine Star); AL N; SV Fort +9, Ref +7, Will +3; Str 20, Dex 20, Con 18, Int 15, Wis 13, Cha 12. Languages spoken: English, Latin (read/write), Gaelic (read/write) Skills and Feats: Autohypnosis +12, Rank +3, Requisition +14, Climb +11, Concentration +10, Jump +11, Knowledge (arcane lore) +8, Read/write language +2, Repair +5, Research +8, Speak language +1, Wealth +10; Archaic Weapons Proficiency, Combat Reflexes, Defensive Martial Arts, Elusive Target, Power Attack, Simple Weapon Proficiency, Wild Talent. Special Abilities: Lycanthrope Alternate Form, Lycanthrope Base Animal. Alma "Coffee" Patterson (wolf form); Human Str3/Bat3: CR 6; ECL 6; Size M; HD 6d8+24; hp 48; Init +5; Spd 50 ft; AC 22, touch 18, FF 17; BAB +5; Grapple +10; ; AL N; SV Fort +9, Ref +7, Will +3; Str 20, Dex 20, Con 18, Int 15, Wis 13, Cha 12. Languages spoken: English, Latin (read/write), Gaelic (read/write) Skills and Feats: Autohypnosis +12, Rank +3, Requisition +14, Climb +11, Concentration +10, Jump +11, Knowledge (arcane lore) +8, Read/write language +2, Repair +5, Research +8, Speak language +1, Wealth +10; Archaic Weapons Proficiency, Combat Reflexes, Defensive Martial Arts, Elusive Target, Power Attack, Simple Weapon Proficiency, Wild Talent. Special Abilities: Lycanthrope Alternate Form, Lycanthrope Base Animal. Joshua Holden Occupation: Priestly (Preacher) *OSIRS Notation Start* Status: Agent Rank 2 Security Level 05 Division: Intelligence Employee File Number: 53738 *OSIRS Notation End* OSIRS Ratings: Joshua Holden; Human Ded3/Aco3: CR 6; ECL 6; Size M; HD 3d6+3 + 3d8+3; hp 39; Init +0; Spd 30 ft, 30 ft; AC 15, touch 11, FF 15; BAB +4; Grapple +5; Atk: +5 melee (1d3 + 1, Unarmed), +3 melee (1d4 + 1/crit 19-20, Knife); SA Turn or Rebuke Undead (Clr); AL NG; SV Fort +6, Ref +2, Will +9; Str 13, Dex 11, Con 13, Int 13, Wis 14, Cha 6. Languages spoken: English Skills and Feats: Concentration +8, Knowledge (arcane lore) +10, Knowledge (history) +3, Knowledge (technology) +2, Knowledge (theology and philosophy) +7, Listen +9, Profession +5, Reputation +3, Sense motive +11, Spellcraft +5, Survival +11, Wealth +16; Archaic Weapons Proficiency, Armor Proficiency (Light), Armor Proficiency (Medium), Iron Will, Personal Firearms Proficiency, Simple Weapon Proficiency, Track. Special Abilities: Turn or Rebuke Undead. Aco Spells Known (4/3/2/-1/-1/-1/-1/-1/-1/-1/-1/-1): 0--Cure minor wounds, Inflict minor wounds, Light, 1--Bless, Inflict light wounds, Shield of faith, 2--Cure moderate wounds, Inflict moderate wounds. Aco Spells Prepared (4/3/2/-1/-1/-1/-1/-1/-1/-1/-1/-1): 0--Cure minor wounds, Inflict minor wounds, Light, 1--Bless, Inflict light wounds, Shield of faith, 2--Cure moderate wounds, Inflict moderate wounds. Possessions: Hoffman institute ring, Leather armor, Gold chain w/ wife's wedding rings on it, Oversized trench coat SPECIAL ABILITIES: Turn or Rebuke Undead. PREVIOUS OCCUPATION: Religous (Priestly Template) INSIGHTFUL TALENT TREE: Skill Imphasis (Arcane lore +3) AGENCY RANK: 2 RANK TITLE: Agent AGENCY RANK BENEFIT: Requisition Privilage, Favor 1, Special Access 1 ACTION POINTS: 21 Professor Arthur Reid Occupation: Rhodes Scholar *OSIRS Notation Start* Status: Recruit Rank - Security Level 01 Division: Training Employee File Number: 54004 OSIRS Notation End* OSIRS Ratings: Arthur Reid; Human Sma1: CR 1; ECL 1; Size M; HD 1d6+1; hp 7; Init +1; Spd 30 ft; AC 12, touch 11, FF 11; Grapple +0; Atk: +0 melee (1d3, Unarmed), +0 ranged (2d6, Glock 17); AL NG; SV Fort +1, Ref +1, Will +4; Str 10, Dex 13, Con 13, Int 18, Wis 17, Cha 10. Languages spoken: English Skills and Feats: Requisition +1, Computer use +10, Craft (electronic) +8, Craft (mechanical) +8, Disable device +8, Investigate +8, Knowledge (art) +6, Knowledge (behavioral sciences) +6, Knowledge (civics) +6, Knowledge (earth and life sciences) +10, Knowledge (history) +6, Knowledge (physical sciences) +9, Knowledge (technology) +11, Profession +7, Repair +8, Research +8, Search +8, Wealth +12, Reputation +1; Brawl, Educated, Simple Weapon Proficiency. Possessions: Leather jacket, Glock 17. Previous Occupation: Academic (Computer Use, Knowledge (Technology), Knowledge (Physical Sciences) Educated feat: Knowledge - technology, Knowledge - Earth and Life Science Research Talent Tree: Savant (Computer Use +lv bonus) Agency Rank: - Rank Title: Recruit Agency Rank Benefit: Requisition Privilage Action Points: 5 Roland Thomson Occupation: Displaced Archeologist *OSIRS Notation Start* Status: Recruit Rank - Security Level 01 Division: Training Employee File Number: 00647 OSIRS Notation End* OSIRS Ratings: Roland Thomson; Human Ded1: CR 1; ECL 1; Size M; HD 1d6+1; hp 7; Init +1; Spd 30 ft; AC 12, touch 11, FF 11; Grapple +1; Atk: +0 ranged (2d6, Glock 17), +1 melee (1d3 + 1, Unarmed); AL NG; SV Fort +2, Ref +1, Will +3; Str 13, Dex 13, Con 13, Int 16, Wis 14, Cha 13. Languages spoken: English, Ancient Greek (R/W/S), Ancient Greek (R/W/S), Ancient Hebrew (R/W/S), Aramaic (R/W/S), Middle Egyptian (R/W/S), Hindi (R/W/S) Skills and Feats: Requisition +1, Decipher script +7, Knowledge (history) +12, Knowledge (theology and philosophy) +9, Listen +8, Read/write language +5, Speak language +5, Spot +8, Survival +6, Wealth +1, Reputation +1; Alertness, Educated, Simple Weapon Proficiency. Possessions: Leather jacket, Glock 17. Previous Occupation: Academic (Deciher Script, Read/Write Language, Speak Language) Educated feat: Knowledge (History) +2, Knowledge (Theology) +2 Insightful Talent Tree: Skill Imphasis Knowledge (History) +3 Agency Rank: - Rank Title: Recruit Agency Rank Benefit: Requisition Privilage Action Points: 5 [DM Modifiers on this character effecting STATs] John "JP" Pecorelli Previous Occupation: Criminal *OSIRS Notation Start* Status: Agent Rank: 2 Security Level 03 Division: Training Employee File Number: 53994 *OSIRS Notation End* OSIRS Ratings: John Pecorelli; Human Cha3: CR 3; ECL 3; Size M; HD 3d6; hp 14; Init +1; Spd 30 ft; AC 12, touch 11, FF 11; BAB +1; Grapple +1; Atk: +1 melee (1d3, Unarmed), +2 ranged (1d10/crit 19-20, Crossbow, heavy), +1 ranged (2d8, Colt Python .357); AL N; SV Fort +2, Ref +3, Will +3; Str 11, Dex 12, Con 11, Int 10, Wis 14, Cha 15. Languages spoken: English Skills and Feats: Rank +2, Requisition +9, Bluff +10, Diplomacy +10, Disguise +7, Gather information +8, Hide +7, Intimidate +6, Knowledge (streetwise) +6, Move silently +7, Profession +7, Wealth +12; Deceptive, Personal Firearms Proficiency, Simple Weapon Proficiency, Stealthy, Wild Talent. Racial Psionic Powers Known: 0--Psionic daze. Possessions: Knife, Leather jacket, Colt python .357, Heavy crossbow, Cellular phone, Bolt-cutter, Handcuffs (steel), Lockpick set, Disguise kit, First-aid kit, Search and rescue kit, Chemical light sticks, Binoculars, Holster, Flashlight. Previous Occupation: Crimnal Wild talent (Daze) Charm Talent Tree: Charm (female +cha lv), Favor Agency Rank: 2 Rank Title: Agent Agency Rank Benefit: Requisition Privilage, Favor 1, Special Access Action Points: 17 Rupert "Burt" Winegard, M.D. Occupation: Doctor *OSIRS Notation Start* Status: Agent Rank 2 Security Level 05 Division: Intelligence Employee File Number: 19162 OSIRS Notation End* OSIRS Ratings: Rupert "Burt" Winegard, M.D.; Human Sma1/Ded3/Fie1: CR 5; ECL 5; Size M; HD 4d6 + 1d8; hp 26; Init +0; Spd 30 ft, 30 ft; AC 15, touch 14, FF 15; BAB +2; Grapple +2; Atk: +2 melee (1d3, Unarmed), +3 ranged (2d6, Glock 20), +2 ranged (1d4, Taser), +2 melee (1d3, Sun Gun), +2 melee (1d6, Club (improv); AL NG; SV Fort +2, Ref +2, Will +7; Str 11, Dex 10, Con 10, Int 14, Wis 16, Cha 13. Languages spoken: English, Spanish, Korean Skills and Feats: Craft (pharmaceutical) +10, Knowledge (art) +6, Knowledge (current events) +6, Knowledge (earth and life sciences) +8, Knowledge (history) +4, Knowledge (physical sciences) +7, Listen +11, Pilot +1, Profession +9, Rank +2, Read/write language +2, Reputation +1, Requisition +6, Research +6, Search +6, Sense motive +10, Speak language +2, Spot +10, Treat injury +12, Wealth +20; Alertness, Armor Proficiency (Light), Medical Expert, Simple Weapon Proficiency, Surgery. Possessions: Credit card, Hoffman institute ring, Leather jacket, Cell phone, Glock 20, Field bag, Multipurpose tool, Pen light, First aid kit, 0 Taser. PREVIOUS OCCUPATION: Doctor (Pharmaceutical, Treat injury) RESEARCH TALENT TREE: Savant (Earth & Life Science) AGENCY RANK: 2 RANK TITLE: Agent AGENCY RANK BENEFIT: Requisition Privilege, Favor 1, Special Access 1 ACTION POINTS: 26 Lyssa Westover Occupation: Academic - Librarian Occupation: Doctor *OSIRS Notation Start* Status: Recruit Rank - Security Level 01 Division: Training Employee File Number: 56143 OSIRS Notation End* OSIRS Ratings: Lyssa Westover; Human Sma1: CR 1; ECL 1; Size M; HD 1d6+1; hp 7; Init +2; Spd 30 ft; AC 13, touch 12, FF 11; Grapple +0; Atk: +0 melee (1d3, Unarmed); AL NG; SV Fort +1, Ref +2, Will +2; Str 11, Dex 15, Con 13, Int 16, Wis 13, Cha 15. Languages spoken: English Skills and Feats: Computer use +7, Craft (chemical) +7, Craft (mechanical) +7, Decipher script +9, Demolitions +7, Disable device +7, Investigate +7, Knowledge (arcane lore) +7, Profession +5, Repair +7, Research +11, Search +7, Wealth +5; Personal Firearms Proficiency, Simple Weapon Proficiency, Studious. Possessions: Leather jacket, Glock 20. Previous Occupation: Academic - Librarian (Reasearch, -, -) Research Talent Tree: Savant (Research) Agency Rank: - Rank Title: Recruit Agency Rank Benefit: Requisition Privilage Action Points: 5 Anders Hagebak *OSIRS Notation Start* Status: Recruit Rank 0 Security Level 02 Division: Intellegence Employee File Number: 16371 OSIRS Notation End* OSIRS Ratings: Anders Hagebak; Human Sma2: CR 2; ECL 2; Size M; HD 2d6+6; hp 16; Init +3; Spd 30 ft; AC 14, touch 13, FF 11; BAB +1; Grapple +2; Atk: +2 melee (1d3 + 1, Unarmed), +5 ranged (2d6, Glock 20); AL NG; SV Fort +3, Ref +3, Will +2; Str 13, Dex 16, Con 16, Int 17, Wis 10, Cha 11. Languages spoken: English, Norwegian (rws), German (rws), Spanish (rws), Farsi, Russian Skills and Feats: Computer use +8, Craft (electronic) +7, Demolitions +8, Knowledge (arcane lore) +5, Knowledge (earth and life sciences) +8, Knowledge (physical sciences) +7, Knowledge (technology) +8, Knowledge (theology and philosophy) +7, Navigate +6, Profession +2, Read/write language +3, Repair +8, Research +8, Speak language +5, Spot +5, Wealth +9; Armor Proficiency (Light), Endurance, Simple Weapon Proficiency. Possessions: Leather jacket, Glock 20. Previous Occupation: Adventurer (Spot, swim) Research Talent Tree: Savant (Repair) Agency Rank: 0 Rank Title: Recruit Agency Rank Benefit: Requisition Privilage Action Points: 5 Gary Reinwaters *OSIRS Notation Start* Status: Agent Rank 2 Security Level 06 Division: Intellegence Employee File Number: 56138 OSIRS Notation End* OSIRS Ratings: Gareth "Gary" Reinwaters; Human Sma4/Fie2: CR 4; ECL 4; Size M; HD 4d6+4; hp 35; Init +3; Spd 30 ft, 30 ft; AC 22, touch 20, FF 19; BAB +3; Grapple +3; Atk: +3 melee (1d3, Unarmed), +3 ranged (2d6, Glock 20), +3 melee (1d6/crit 19-20, Sword, cane), +1 melee (1d4 - 1/crit 19-20, Knife (coral)); SQ Smart Talent Tree: Exploit Weakness (Int check + smart level DC 15; AL NG; SV Fort +4, Ref +7, Will +3; Str 10, Dex 16, Con 12, Int 19, Wis 13, Cha 12. Languages spoken: English, Japanese (rws), German (rws) Skills and Feats: Computer use +17, Craft (chemical) +11, Craft (electronic) +12, Craft (mechanical) +12, Decipher script +12, Demolitions +12, Disable device +14, Investigate +12, Knowledge (arcane lore) +11, Knowledge (history) +10, Knowledge (technology) +13, Knowledge (theology and philosophy) +11, Rank +2, Read/write language +2, Repair +13, Reputation +2, Research +12, Speak language +2, Wealth +12; Archaic Weapons Proficiency, Cautious, Combat Expertise, Gearhead, Personal Firearms Proficiency, Simple Weapon Proficiency. Possessions: Glock 20, Hoffman institute ring, Leather jacket, Day pack. Special Qualities: Smart Talent Tree: Exploit Weakness (Int check + smart level DC 15 PREVIOUS OCCUPATION: Student (Computer Use, Knowledge: Technology, & Research) RESEARCH TALENT TREE: Savant (Computer Use) AGENCY RANK: 2 RANK TITLE: Agent DIVISION: Intellegence AGENCY RANK BENEFIT: Requisition Privilage, Favor 1, Special Access ACTION POINTS: 35 Henry Armitage Profession: Professor of anthropology *OSIRS Notation Start* Rank 1 Security Level 02 Division: Intellegence Employee File Number: 60800 OSIRS Notation End* OSIRS Ratings: Henry Armitage; Human Sma2: CR 2; ECL 2; Size M; HD 2d6+2; hp 10; Init +1; Spd 30 ft; AC 11, touch 11, FF 10; BAB +1; Grapple +1; Atk: +1 melee (1d3, Unarmed); AL NG; SV Fort +1, Ref +1, Will +4; Str 10, Dex 13, Con 13, Int 15, Wis 15, Cha 14. Languages spoken: English, Greek (ancient) rw, Coptic rw, Sanskrit rw, Latin rw Skills and Feats: Rank +1, Requisition +2, Computer use +5, Decipher script +9, Forgery +9, Knowledge (arcane lore) +7, Knowledge (history) +7, Knowledge (theology and philosophy) +7, Research +9, Search +9, Speak language +4, Wealth +12, Reputation +1; Educated, Meticulous, Simple Weapon Proficiency, Studious. Possessions: Wallet, Notebook computer, Digital camera, Digital audio recorder, Cell phone, Forgery kit. Previous Occupation: Academic Agency Rank Benefit: Requisition Privilage, Favor 1 Action Points: 5 Chris Numlin Profession: Military *OSIRS Notation Start* Status: Recruit Rank 0 Security Level 01 Division: Training Employee File Number: 62273 OSIRS Notation End* OSIRS Ratings: Chris Numlin; Human Str1: CR 1; ECL 1; Size M; HD 1d8+2; hp 10; Init +2; Spd 30 ft; AC 14, touch 13, FF 12; BAB +1; Grapple +3; Atk: +4 melee (1d6 + 3, Unarmed), +4 ranged (2d6, Colt Python), +3 melee (1d4 + 3/crit 19-20, Knife); SA Strong Talent Tree (Melee Smash +1 damage on melee); AL NG; SV Fort +3, Ref +2, Will +2; Str 14, Dex 15, Con 14, Int 10, Wis 14, Cha 9. Languages spoken: English Skills and Feats: Requisition +1, Craft (structural) +4, Knowledge (tactics) +4, Profession +6, Wealth +7; Armor Proficiency (Light), Personal Firearms Proficiency, Point Blank Shot, Simple Weapon Proficiency. Possessions: Colt python, Knife, Bank card, Leather jacket, Zip-tie hand cuffs, Chemical light sticks, Compass, Standard flashlight, Peper spray, Fatigues. Previous Occupation: Military (Move Silently, Listen, Light Armor) Agency Rank: 0 Rank Title: Recruit Agency Rank Benefit: Requisition Privilage Action Points: 5 Lola Santiago Profession: Athlete *OSIRS Notation Start* Status: Recruit Rank 0 Security Level 02 Division: Training Employee File Number: 62262 OSIRS Notation End* OSIRS Ratings: Lola Santiago; Human Cha1/Str1: CR 2; ECL 2; Size M; HD 1d6+1 + 1d8+1; hp 11; Init +0; Spd 30 ft; AC 12, touch 11, FF 12; BAB +1; Grapple +3; Atk: +4 melee (1d3 + 3, Unarmed), +1 ranged (2d8, Desert Eagle (.50AE autoloader)); SQ Charm Talent Tree (Charm +CHA to male); Melee Smash Talent Tree (Melee Smash); AL CG; SV Fort +3, Ref +1, Will -1; Str 15, Dex 11, Con 12, Int 11, Wis 8, Cha 14. Languages spoken: English Skills and Feats: Requisition +1, Bluff +7, Climb +4, Diplomacy +9, Disguise +4, Gather information +6, Intimidate +8, Listen +1, Tumble +4, Wealth +4; Combat Throw, Defensive Martial Arts, Simple Weapon Proficiency. Possessions: Leather jacket, Desert eagle (.50ae autoloader), Bank card, Flashlight. Previous Occupation: Athlete (Climb, Tumble) Agency Rank: 0 Rank Title: Recruit Agency Rank Benefit: Requisition Privilage Action Points: 11 Larry Linford *OSIRS Notation Start* Status: Recruit Rank 0 Security Level 01 Division: Training Employee File Number: 814700 OSIRS Notation End* OSIRS Ratings: Larry Linford; Human Sma1: CR 1; ECL 1; Size M; HD 1d6+2; hp 8; Init +2; Spd 30 ft; AC 12, touch 12, FF 10; Grapple +0; Atk: +0 melee (1d3, Unarmed); AL N; SV Fort +2, Ref +2, Will +2; Str 10, Dex 14, Con 14, Int 14, Wis 13, Cha 11. Languages spoken: Common Skills and Feats: Computer use +8, Craft (chemical) +4, Craft (electronic) +5, Craft (mechanical) +5, Demolitions +4, Disable device +6, Investigate +6, Knowledge (history) +3, Knowledge (physical sciences) +6, Knowledge (technology) +6, Profession +5, Repair +6, Reputation +1, Research +7, Search +4, Speak language +3; Heroic Surge, Personal Firearms Proficiency, Point Blank Shot, Simple Weapon Proficiency. PREVIOUS OCCUPATION: Investigator (Personal Firearms, Computer Use (bonus), Research (bonus)) RESEARCH TALENT TREE: Savant (Earth & Life Science) AGENCY RANK: 0 RANK TITLE: Recruit AGENCY RANK BENEFIT: Requisition Privilege ACTION POINTS: 5 Jason Livingston *OSIRS Notation Start* Status: Recruit Rank 0 Security Level 01 Division: Training Employee File Number: 81707 OSIRS Notation End* OSIRS Ratings: Jason Livingston; Human Str1: CR 1; ECL 1; Size M; HD 1d8; hp 8; Init +2; Spd 30 ft; AC 14, touch 13, FF 12; BAB +1; Grapple +1; Atk: +1 melee (1d3, Unarmed), -1 melee (1d4/crit 19-20, Knife), +2 ranged (2d6, Glock 20); AL GN; SV Fort +1, Ref +2, Will -1; Str 10, Dex 14, Con 11, Int 12, Wis 8, Cha 9. Languages spoken: English (wrs), US Military Signlanguage Skills and Feats: Hide +6, Knowledge (tactics) +5, Move silently +6, Navigate +3, Speak language +1, Survival +0, Swim +1; Advanced Firearms Proficiency, Personal Firearms Proficiency, Point Blank Shot, Simple Weapon Proficiency. Possessions: cc, Leather jacket, Knife, Causual outfit, Fatigue jacket, Glock 20, Overcoat. PREVIOUS OCCUPATION: Military (Hide, MoveSilent, Personal Firearms Proficience) MELEE SMASH TALENT TREE: Melee Smash AGENCY RANK: 0 RANK TITLE: Trainee AGENCY RANK BENEFIT: Requisition Privilage ACTION POINTS: - Vincent Strine Occupation: Paranormal Investigator *OSIRS Notation Start* Status: Recruit Rank 0 Security Level 01 Division: Training Employee File Number: 112526 *OSIRS Notation End* OSIRS Stat Block: Vincent Strine; Human Cha1: CR 1; ECL 1; Size M; HD 1d6+2; hp 8; Init +2; Spd 30 ft; AC 14, touch 12, FF 12; Grapple -1; Atk: -1 melee (1d3 - 1, Unarmed), +3 ranged (2d6, Glock 20); AL NG; SV Fort +3, Ref +3, Will +3; Str 8, Dex 15, Con 15, Int 14, Wis 16, Cha 16. Languages spoken: English, Portugese (swr), Latin (srw) Skills and Feats: Bluff +7, Computer use +6, Diplomacy +7, Gather information +7, Knowledge (arcane lore) +6, Knowledge (streetwise) +4, Profession +7, Read/write language +2, Research +3, Search +6, Speak language +2, Wealth +3; Personal Firearms Proficiency, Simple Weapon Proficiency, Wild Talent. Cha Psionic Powers Known: -1--Far hand. Possessions: Templar book, Glock 20, Leather jacket AGENCY RANK: 0 RANK TITLE: Recruit AGENCY RANK BENEFIT: Requisition Privilage ACTION POINTS: 7 Wade Stevens Dedicated Academic Occupation: Chef/Culinary Consultant *OSIRS Notation Start* Status: Recruit Rank 0 Security Level 01 Division: Training Employee File Number: 77410 *OSIRS Notation End* OSIRS Stat Block: Wade Stevens; Human Ded1: CR 1; ECL 1; Size M; HD 1d6+1; hp 7; Init +1; Spd 30 ft; AC 13, touch 12, FF 12; Grapple +2; Atk: +2 melee (1d3 + 2, Unarmed), +2 ranged (2d6, Colt Python .357 ); AL NG; SV Fort +2, Ref +1, Will +4; Str 14, Dex 12, Con 12, Int 16, Wis 17, Cha 16. Languages spoken: English, French (swr), German (s), Danish (s) Skills and Feats: Craft (chemical) +6, Demolitions +5, Knowledge (arcane lore) +8, Knowledge (history) +6, Knowledge (technology) +5, Knowledge (theology and philosophy) +6, Profession +5, Read/write language +2, Reputation +1, Sense motive +6, Speak language +2, Spot +4, Treat injury +7, Wealth +9; Archaic Weapons Proficiency, Personal Firearms Proficiency, Simple Weapon Proficiency. Possessions: Leather jacket, Colt python .357, Templar coin. Special Qualities: Talent Tree: Skill Emphasis - Arcane Lore PREVIOUS OCCUPATION: Academic AGENCY RANK: 0 RANK TITLE: Recruit DIVISION: Training AGENCY RANK BENEFIT: Requisition Privilage ACTION POINTS: 7 Detective Zachary Thorne Fast Hero(Gunslinger) Occupation: Investigative *OSIRS Notation Start* Status: Recruit Rank 0 Security Level 01 Division: Training Employee File Number: 77395 *OSIRS Notation End* OSIRS Stat Block: Zachary Thorne; Human Fas1: CR 1; ECL 1; Size M; HD 1d8+2; hp 10; Init +2; Spd 30 ft; AC 16, touch 15, FF 14; Grapple +0; Atk: +0 melee (1d3, Unarmed), +3 ranged (2d6, Ruger); AL NG; SV Fort +2, Ref +3, Will +1; Str 10, Dex 15, Con 14, Int 14, Wis 12, Cha 15. Languages spoken: English, Chinese-Standard (swr), Spanish (swr) Skills and Feats: Balance +4, Drive +4, Escape Artist +6, Knowledge (streetwise) +6, Read/write language +2, Search +6, Sense motive +5, Sleight of hand +6, Speak language +2, Tumble +6, Wealth +5; Personal Firearms Proficiency, Point Blank Shot, Precise Shot, Simple Weapon Proficiency. Possessions: Leather jacket, Ruger. Previous Occupation:Investigative-Search and sense motive Talent: Evasion AGENCY RANK: 0 RANK TITLE: Recruit DIVISION: Training AGENCY RANK BENEFIT: Requisition Privilage ACTION POINTS: 7 Last edited by zevonian; Dec 13th, 2013 at 07:53 PM. Reason: 43 deleted posts merged with DM permission |
#2
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*OSIRS Notation Start*
Employee File Number: K9-25311 Division: Special Status: Agent Rank K9-5 Security Level 01 *OSIRS Notation End* OSIRS Ratings: Bravo, K9-25311 High Concept: Genetically-Enhanced Field Support K9 Unit; Trouble: All These Pups Need Protecting Physical: 6; Mental: 5; Fate: 6; Scale: Small; Consequences: 3 Skills: +4 Bite; +3 Notice, Physique; +2 Athletics, Provoke, Will; +1 Heal, Stealth, Intimate, Investigate Aspects: Let me lick that, Howl of the Pack, I'm not a dog Stunts: Go for the throat: For a fate point, attack a target larger target 3 scales larger rather than two; Heightened Smell: +1 Notice or investigation bonus for up to an hour after the targets departure; Fast as a leopard: +2 athletics on sprint actions Genetic Stimulator Drool: Can use drool from 'bite' as a healing salve. Once per day, can reduce a level consequence one degree (excluding extreme). Extras: GPS chipped. Notes: Bravo is a genetically manipulated Rottweiler. The exact nature and degree to the genetic engineering is classified, but this K9 was specifically designed to support Hoffman field agents as both an offensive and defensive weapon. He has been a member of three Alpha Teams and is currently not on assignment. Being quite long-lived for a K9, he is actually one of the oldest members of the Chicago Branch Office.
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GM of: Dark*Matter: The Hoffmann Institute (2007 HOF),
Traveller: The Third Imperium New here? Try a New Player Solo Game for 13th age, CoC, DnD, FATE, Pathfinder, Traveller. Last edited by savoylen; Mar 16th, 2014 at 05:09 PM. |
#3
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*OSIRS Notation Start*
Employee File Number: 14-17-43918 Division: Intelligence Status: Field Agent in Charge Rank: 03 Security Level 03 *OSIRS Notation End* OSIRS Ratings: Name: Garland Blood, aka The Bloody High Concept: Street Fightin' Man Trouble: I'm not afraid of you... Physical 4, Mental 4, Consequences 3, Refresh 6, Scale - Medium Skills: +5 Fight +4 Will, Physique +3 Drive, Pilot +2 Survival, Notice, Provoke +1 Stealth, Tactical, Rapport, Investigate Aspect 1: Too Tough To Die Aspect 2: I will not be ignored. Aspect 3: Part of a Team now. Stunt 1: Hands of Stone. Bonus to Fight when using unarmed attacks. Stunt 2: NYC Man. Bonus to find people, places, and things when in an urban environment. Stunt 3: The Kikuchiyo Grunt. Substitute base Physique for Athletics when Defending. Stunt 4: Tough As Nails. Once per session, at the cost of a fate point, you can reduce the severity of a moderate consequence that’s physical in nature to a mild consequence (if your mild consequence slot is free), or erase a mild consequence altogether. Stunt 5: The Blessings of a Thousand Tongues You may learn any language quickly. With tutelage, it takes only a day. With only the opportunity to read or listen, it takes a week. Extra: Organization - Hoffmann Institute (Field Agent Status) Significant Milestone 1: Unlocked Feb 2014. Swapped Stunt 3 (Brawler) for something new. Adding a new +1 Skill, Rapport. Significant Milestone 2: Unlocked May 2014. Increasing Notice from +1 to +2. Swapped Aspect 1 (brother) for something new. Significant Milestone 3: Unlocked 2015, as part of sorting out the advancements. Adding a new +1 Skill, Investigate. Significant Milestone 4: Unlocked Sep 2015. Increase Fight from +4 to +5. Major Milestone 1: Updated Sept 2014. +1 Refresh. Tough As Nails (new stunt). +1 to Drive (2 to 3) Major Milestone 2: Updated April 2015. +1 Refresh. +1 Will (3 to 4) Major Milestone 3: Updated 2015, as part of sorting out the advancements. +1 Refresh. +1 to Provoke skill (1 to 2). Major Milestone 4: Updated 2016. +1 to Refresh. +1 to Pilot skill (2 to 3). Aspect swap (part of a team now). New Stunt (-1 Refresh) Major Milestone 5: Update in process 2016. +1 to Refresh (5 to 6). +1 to Physique (3 to 4). Background: Last edited by zevonian; Jan 18th, 2017 at 06:43 PM. Reason: youtube link |
#4
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Aurora Donovan
*OSIRS Notation Start*
Employee File Number: 14-83-28763 Division: Intelligence Status: Agent Rank: 2 Security Level 02 *OSIRS Notation End* Name/ID - Aurora Donovan/The Occultist High Concept: - Good intentioned practitioner of the dark arts Trouble: - Paved with good intentions Physical: 3; Mental: 4; Refresh: 2; Scale: Med; Consequences: 3 Skills: +4 Void Elemental FX, Fight +3 Warding FX, Will +2 Lore, Fate FX, Athletics +1 Physique, Empathy, Investigate, Domination FX Aspects: Unshakable Faith in God, She is no Angel, Scars of Macon Stunts: -Linguist. You know a wide range of languages. +2 to Lore whenever reading, writing, speaking or translating an unusual language. -Summon Lesser Void Creature Summons a denizen of the Dark Tide of minor power -Arcane Expert. Gain a +2 bonus to create an advantage using Lore, whenever the situation has specifically to do with the supernatural or occult. -Circle of Protection Draw a circle that protects you from things. -Summon Greater Void Creature Summons a denizen of the Dark Tide of significant power -Become Void Creature Transform yourself into a Void creature replacing at least one aspect with a Void aspect. Extras: Organization - Hoffmann Institute Notes: - Technophobia Aurora will refuse to posses or use anything computerized more advanced then a simple calculator. - Aurora became familiar with the Hoffmann Institute and the dark arts at the age of 13. She was a captive of a Demonic techno cult, and was rescued by a team from the Hoffmann Institute. After that she became obsessed with the dark arts and joining the Hoffmann Institute and making a difference. Her drive led her to graduate high school two years early. She attended college as soon as possible. She majored in History focusing intently of Medieval Europe. Aurora while seemingly well accomplished, really could not have cared less for her education. In reality she used her time in college to double down on her experimentation with the dark arts. She honestly believes that the best way to defeat the evil is to fight fire with fire. Last edited by RoBi; Jun 16th, 2015 at 02:31 PM. Reason: Edited: Added Aurora's companion sheet to her character sheet |
#5
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Department 7
*OSIRS Notation Start*
Employee File Number: 14-81-16626 Division: Intelligence Status: Agent Rank: 2 Security Level 02 *OSIRS Notation End*
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Thanks to all the great great GM's. Especially: Makenshi, Birched, Savoylen, Davion, and Homestarbaby. Last edited by SpatulaOdoom; Aug 18th, 2014 at 08:46 PM. |
#6
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Department 7
*OSIRS Notation Start*
Employee File Number: 14-07-59422 Division: Administration - Training Status: Recruit Rank: 0 Security Level 00 *OSIRS Notation End*
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Be a Community Supporter | Build Better Characters | Nominate a Post of the Month
Every time I close the door on reality, it comes in through the windows. Last edited by roninkelt; Feb 20th, 2014 at 08:45 AM. Reason: updated last aspect |
#7
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Department 7
*OSIRS Notation Start*
Employee File Number: 14-88-19870 Division: Administration - Training Status: Recruit Rank: 0 Security Level 00 *OSIRS Notation End* Alicia Talbot High Concept: Botanical Chemist with a hunting rifle Trouble: - Physical: 2; Mental: 3; Fate: 3; Scale: Medium; Consequences: 3 Skills: +4 Life Science; +3 Physical Science, Shoot; +2 Notice, Athletics, Will; +1 Investigate, Survival, Drive, Computer Aspects: Child of the Northwoods, -, - Stunts: - - - - Extras: Organization - Hoffmann Institute Notes: A scientist first and foremost, Alicia has a masters degree in Botanical Chemistry from Concordia university in Montreal. Raised in rural Quebec, she is more at home in the northern forests than in the cities further south, and is fluent in French as well as English. After graduating, Alicia applied to the Hoffman Institute with the expectation of doing research on biofuels or some such work, seeing it as a more interesting alternative than working in a botanical garden - her actual job duties will be far different from her expectations.
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Are you on Steam? Join our Steam group! (Currently under construction, but open for membership) Like folk music? Interested in Swedish folk culture? I have videos on Youtube.
Last edited by savoylen; Jan 12th, 2014 at 08:42 PM. |
#8
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*OSIRS Notation Start*
Employee File Number: 14-63-40674 Division: Intelligence Status: Field Agent Rank: 4 Security Level 03 *OSIRS Notation End* Eachan MacCurlich (Currie) High Concept: Raised in a modest scottish castle, monetarily comfortable he studies runes and germanic studies and is known to be "eccentric" in dress and manner, tending to be decades if not centuries out of fashion. Finally Eachan is a practitioner and true believer of the old Norse faith and the runic system of "Magick"Anachronistic Scholarly Scottish Runeworker Trouble: - Weapon skills tend to previous centuries and he is lame in one leg which reduces his movement rate and ability to climb by one zone per turn.Unable to keep up Physical: 2; Mental: 4; Fate:4 ; Scale: Medium; Consequences: 3 Stress:P 2 : M 2 : F 4/4 : Skills: +5 Resources +4 Warding FX +3 , Will; Divination FX +2 predominantly Social Studies/European history/anthropology/mythology and ancient languagesLore; Elemental FX, Computers, +1 Fight, Shoot, Contacts, research mostly,Investigate Raport Aspects: - Eachan can use resources in place of provoke or intimdate and in certain situations it will replace social skills.Raised in a Castle - If given a moment to ground and center himself Eachan can draw energy from the earth itself or nearby Ley Lines to power FX skills +2. Also refers to his inability to flee easily which often leaves him to Hold the line while others retreatHolding the line - While weilding one of his canes Eachan mostly negates his lame effect, it is a bit of a psychological "crutch" as well. He receives +1 bonuses to "Fight" and his Runic FX skills when weilding the canes which will evolve with the character.Cane and Able Stunts: - Uses the (Elemental FX) "rune of fire" to cause a medium range +2 whip attack of flame energy)Lash of Kenaz(Create Elemental FX) - Can use his runes to cast an augury much faster than the normal time limit.Lets see what fate has in store - Allows Eachan to use his resources to gather gear or information. Ie research or contacts. Let me make a call - A master of languages.Polyglot Extras: Organization - Hoffmann Institute Extras:
Notes: Eachan or Professor Mac or Professor Currie, is an itinerant speaker at a number of universities in Europe and North America. His specialty is Germanic studies and history with a minor in languages both current and arcane. During his studies he came across enough information to change from the Catholic faith of his parents to a more distant faith built on the ideas of his Scandinavian fore-bearers. (fortunately he is well aware that a large part of the Scottish population shares some viking DNA) His studies led him to an unimpressive small home in the rural areas of Iceland where he met and was trained by one of the few surviving Seidr/Gythja's to be found. He was introduced to a world behind our own, where legends and nightmares actually live or seem to live. Sometimes he doubts his own sanity or the memories he has of that time. Now he teaches more common aspects of Germanic history while pursuing his own studies into the esoteric. His only contact thus far with the Hoffman institute has been a research project or two through anonymous contacts.
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Cattle die.Kindred Die. All men are mortal.But the good name lasts forever. Last edited by savoylen; Dec 3rd, 2024 at 12:37 AM. Reason: added DASHBOARD |
#9
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*OSIRS Notation Start*
Employee File Number: 14-03-32749 Status: Probationary Agent Rank: 0 Security Level 00 *OSIRS Notation End* Roy Byers High Concept: Budding Tech Savant Trouble: Everyone needs tech support Physical: 3 Mental: 3 Fate:3 Scale: Medium; Consequences: 3 Skills: +4 Technical Science; +3 Physical Science, Computers; +2 Investigate, Notice, Lore, Will; +1 Deceive, Shoot, Stealth, Physique; Aspects: Better with things then people, An Intransigent Mind (aka Stubborn), Obsessed with Sandman Nanites Stunts: Hands On... Use a science as in place of Craft if the science applies Speaks Binary... +2 to any check involving electronics at a cost (1 FP) Internet knows all... +2 to any Investigate skill check if he has net access Extras: Organization - Hoffmann Institute Nanite Remnants: Xenotechnology (Stunt): - when dealing with technology of an extant origin, receive a +2 bonus to Technical Science. Notes: Roy has a gift with dealing with technology. He has developed this gift (unwittingly) at the expense of his family and friends. He thinks he is just an engineer dealing with the cutting edge, but sometimes his is able to push that edge Last edited by savoylen; Aug 11th, 2014 at 11:41 PM. |
#10
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*OSIRS Notation Start*
Employee File Number: 14-08-17226 Status: Agent Rank: 1 Security Level 01 *OSIRS Notation End* NAME: Yefim "Varch" Slarvosky HIGH CONCEPT: Former Russian Special Forces Field Surgeon and big game hunter Trouble: "He's a friend of ours", says the Russian Mafia. Physical: 3 Mental: 2 Fate: 2 Scale: Medium Consequences: 3 Skills: +4 includes tracking, and survivalism (outdoors)Survival ; +3 Stealth; Physique +2 Life Science; Medical Science; Fight +1 Will; Notice; animals/supernatural creaturesLore ; Tactical Aspects - Years of science training and extreme situations have left you with the fundamental belief that "what you observe has an explanation even if it's not immediately apparent"Pragmatism to the Extreme - Phase two - Phase three STUNTS - +2 To medical science checks when treating injury in combat or similar high stress situationsCombat Medic - Use survival in place of shoot when declaring a target as prey. Prey for your enemies -Your talent with stealth may be extended to others who are with you close by, provided that you travel as a group. As long as the whole group stays with you and follows your hushed orders, you may make a single Stealth roll for the whole group, using your skill alone. (You cannot apply the benefits of other stunts to this roll.) If someone breaks from the group, they immediately lose the benefits, and may risk revealing the rest of you if they don’t manage to pull off a little Stealth of their own. The maximum number of people that can be with you in the group is equal to your Stealth skill rating. Hush: Extras Organization - Hoffmann Institute ; Hoffmann Ring
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Hall of Famer 2007: Best game I've ever played- Read some threads for my RP cred- http://www.rpgcrossing.com/forumdisplay.php?f=3067 Last edited by savoylen; Jan 19th, 2015 at 11:43 PM. |
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*OSIRS Notation Start*
Employee File Number: 15-01-65155 Status: Agent Rank: 2 Security Level 02 *OSIRS Notation End*
Extra: Companion - Timbre Last edited by Neqq; Feb 27th, 2017 at 11:27 PM. |
#12
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*OSIRS Notation Start*
Employee File Number: 15-12-57423 Status: Recruit Rank: 0 Security Level 00 *OSIRS Notation End*
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Wielder of the Negative Perception Roll and swearer of the Oath.
Last edited by savoylen; Jan 27th, 2015 at 06:42 PM. |
#13
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*OSIRS Notation Start*
Employee File Number: 14-12-05975 Status: Field Agent Rank: K9-2 Security Level 02 *OSIRS Notation End*
Attached:: River Last edited by savoylen; Apr 24th, 2016 at 05:08 PM. |
#14
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*OSIRS Notation Start*
Employee File Number: 15-05-51050 Status: Recruit Rank: 0 Security Level 00 *OSIRS Notation End* Alice Rowntree / her internet user nameRabbitChaser High Concept: Half-Sane Data Analyst Trouble: There Must Be a Pattern! Physical: 2 [ ] [ ]; Mental: 3 [ ] [ ] [ ]; Fate: 3 Scale: Medium; Consequences: 3 [ ] [ ] [ ] ASPECTS SKILLS +4 Computer; +3 Investigate, Technical Science; +2 Crafts, Notice, Will; +1 Athletics, Contacts, Stealth, Resources STUNTS Smartphone Knowledge: Use Computer instead of Lore when using knowledge accessible through the internet and a valid connection is available. Thoroughly Upgraded: +2 to overcome actions with Computer when using a device that Alice has taken significant time to customize. Pattern Recognition: When making an Investigate check and the situation is nearly identical to a previous one, you may spend a Fate Point to create a scene aspect of "It is Happening Again" with a free invoke. Background: Alice Rowntree was of a number of children to be lucky enough to grow up in the age of rapid technological advancement which brought us from a relative disconnect to the world around us to one where access to instantaneous information was the norm. The fact that her family provided the lifestyle and means to embrace these changes meant that the odd girl was more likely to browse databases than attend a sleepover, spending late nights teaching herself every shred of computer knowledge that she could grasp at. Ultimately, the flood of information served to bring out a quirk buried in her psyche; she had an insatiable curiosity that required her to see the patterns in things. This manifested in a form of obsessive-compulsive disorder that required the identification of patterns around her, such as a right side of the bed to get out on. But when introduced to that wealth of information from the net, it turned into what most would see as madness. She came across all manner of conspiracy theory in her studies: UFOs, Roswell, missing gunmen, New World Order, a Hollow Earth, reptilian overlords, chemicals in the water. While most would brush away these things as the ravings of madmen, her mind grasped for any hint of a pattern. She would take that idea of UFOs and try to trace it back, going over historical accounts dating back years. While some would be thrown out for clearly being falsified, others would stick, and she would try to draw the connections that would tell her the deeper patterns of the world. As she started to find truth behind some of these patterns, it was the natural step that she seek out a position at the Hoffman Institute, where her curiosity and ability to not immediately reject the abnormal might serve her well.
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Returning transfem disaster RPer! Now with 100% better fashion sense!
I use she/her or ze/zir pronouns! Last edited by asura8; May 11th, 2015 at 11:29 AM. |
#15
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*OSIRS Notation Start*
Employee File Number: 15-05-67033 Status: Agent Rank: 1 Security Level 01 *OSIRS Notation End* High Concept: Mystical Urban Explorer Trouble: Will risk it all for a Peak Experience FX Aspect: Telekinetic Instincts
Refresh: 4
Last edited by savoylen; Oct 1st, 2017 at 02:08 AM. Reason: Major Milestone - Back to the Present |
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