Wren
Character Name : Leigh “Wren” Harper
Brief Character Overview :
Making her way across the landscape, Wren makes her living in the world by buying, selling, and trading. With a sharp eye for detail and a nose for a deal, she provides people on her route with what they need. Most of the time, even the local bandits will leave her alone, as they need her route to continue so they can get supplies when the raiding isn’t going so good. The occasional desperate rogue is usually referred to her Complaint Department, a pair of Saiga-12K automatic shotguns with pistol grips. She’s also skilled in krav maga, preferring its brutal, but efficient, style for dealing with hostiles.
Occasionally, Wren will supplement her income with a high-stakes poker game, though most of her customers can’t afford to risk gambling.
Brief Character Background :
Leigh Harper grew up with her parents’ nomadic group, wandering from settlement to settlement. It was her father who taught her the most about trading, reading people, sizing up settlements, appraising goods. Usually, meetings with other groups was fairly benign, with the group either making some decent trades or simply being told to go away. Sometimes, the encounters were not so harmless…
One such encounter with a roving bandit group left most of her friends and family dead, though the few surviving bandits had run off as well. Gathering as many items as they could carry, the stragglers made their way to the nearest settlement, a fortified town that bandits couldn’t defeat. At the gate, they were nearly turned away, despite desperate pleas for mercy or exchange. Finally, one man peeked over the wall, saying “Leave the children and all those goods…we’ll take both, if you want.” Leigh was one of a handful of kids who’d survived, and they were allowed in, waving goodbye to their former tribe as they entered the gate.
Once inside, the children were instructed in the largely militant way of life. Leigh was instructed in krav maga, learning how to quickly and ruthlessly end confrontations. There were few guns available, so firearms instruction was limited. Eventually, she grew old enough, and had learned enough, to hear the call of her nomadic people’s ways calling to her. Despite her new family’s protests, she gathered what she’d earned through the years and secured a cart and mule for her use.
Her trade began slow, and she nearly either starved, or was killed, several times as she built up her clients and inventory. Overcoming setbacks such as dead animals, stolen cargo, wounds, and sickness, she determinedly forged ahead, keeping her route intact.
One of her clients, a nearby monastery, became impressed with her dedication and survivability. They called her “Wren”, citing the bird as a token of good luck when it was spotted. Leigh loved the name, and took it as her own, even with other people. During one trade session, in which she’d managed to secure some much-needed medical supplies for the monastery, the monks assented to payment with a pair of Saiga-12Ks. She worked the weapons into her krav maga technique, becoming far more deadly than before, though she still preferred non-violent solutions…a dead customer was no longer a repeat customer, after all.
RP Sample :
Wren smiled as she maneuvered her cart down the path away from the monastery. Not my most profitable stop , she thought while patting Carlos the Mule’s muzzle comfortingly, but the monks there are always so nice! It got lonely, sometimes, on her route, and she always enjoyed chatting once business was conducted. She appreciated grateful customers, as well…the monks were tough negotiators, but they never insulted her or got upset. She was simply providing a service, which benefitted everyone.
"Hold up there, girlie!" called a voice from behind. Glancing back, she saw three men moving toward her. The one in the middle, the tallest of the three, carried a revolver tucked in his waistband. The one on his left, the brawniest of the three, carried a sledgehammer over his shoulder. The one on the other side, by far the ugliest of the three, wielded a bat with protrusions of metal bursting forth from it. Wren tensed, but kept a smile on her face. Just take it easy , she thought, if they were organized, they would’ve set up an ambush ahead of me, instead of running up behind. Hoping to salvage the encounter, she smiled and waved, "Gentlemen! Need any supplies? Can I interest you in a trade?" She shifted slightly to put herself in a more defensible position, keeping her easy manner visible.
As the men caught up, the one with the pistol leered at her, "Trade? How about we just take what we want?" Sledgehammer loomed over her to the side, scowling, "And we ain’t no gentlemen, neither!" Batboy fairly giggled, reaching up to fondle her hair, "But we are interested in what you got…why don’t ya…?"
Wren became a blur of motion, stepping to place Batboy between herself and Pistol, slamming the flat of her hand into his throat while drawing one of her Saigas. As the man’s eyes bulged, Sledgehammer cursed and raised his weapon, preparing to strike, as Pistol drew his gun and stepped back and out, trying to draw a bead. Wren struck the back of Batboy’s knee with her own, causing his legs to buckle, and rolled him with her toward Sledge.
Already in full swing, Sledge tried unsuccessfully to check his downward arc, and brought the hammer down on Batboy with a crunch . Wren pivoted, bringing the butt of her shotgun’s pistol grip against the bridge of Sledge’s nose as he was extended, spraying blood everywhere. Using him as cover, she drew the other shotgun and brought it around toward Pistol. A deafening BOOM stunned Sledge and Batboy, and Pistol was blown backward, his return shot going wild.
Wren’s foot lashed out, catching Sledge from behind in the side of the shin, snapping his leg like a twig. As he cried out and collapsed, Wren jabbed the other shotgun forward, spearing Batboy in the forehead and snapping his head back. BOOM ! Another pull of the trigger left Batboy headless in the dirt.
Sledge looked up from his prone position, clutching his broken leg, to see Wren standing over him, both smoking barrels pointed at him, her eyebrow arched questioningly. Wincing, Sledge held a hand up, indicating surrender, "Please…I’m sorry, we were just…just…"
Wren snorted, holstering her guns. Picking up the men’s weapons, she tossed them onto the cart, and rummaged around. Pulling out a couple of detached chair legs and a bandage, she turned back to him with a smirk, "Just…agreeing that these weapons are fair trade for medical supplies so you can limp your ass outta here?" She grinned, adding, "Need help setting that bone?"
Why does this game interest you? : “…we're using a mechanics-lite system called Wushu that lends itself to over-the-top action sequences; it's really easy to learn. Theme is "Gun-Fu" in a post-apocalyptic setting.”
Um…over-the-top post-apocalyptic Gun-Fu? And you ask why this interests me??
Traits:
5 – “Everybody’s looking for a deal.”
4 – Brutally effective
3 – Trader
3 – Gambler
1 – Soft spot for kids