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  #1  
Old Sep 23rd, 2017, 09:47 AM
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Aerandor Aerandor is offline
Bewitched by the Moon
 
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The Heroes Blue

Please post your original applications and links to your character sheets here.
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Old Sep 25th, 2017, 10:42 AM
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Xian Xian is offline
Great Wyrm
Good People
 
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Name: Alymora Vishana
Race: Half-Elf (Vistani)
Character Class: Bard (College of Lore)
Alignment: Neutral Good

Description/Personality: Vibrant. Everything from her mannerism to her appearance to the colors she chooses bears this description. Alymora is an exceptionally attractive, middle-aged Vistani/Gypsy half-elf woman who is very passionate and proud, especially of her heritage which she displays openly in both her dress and jewelry. Her hair retains much of its dark raven color of her youth, but has begun to show signs of graying at the edges. In spite of her mature appearance, Alymora maintains a youthful exuberance and energy that is both infectious and hard to resist. Smiles, laughter, and song come easily to her lips and dance to her feet. Alymora is a trusting individual, but practical enough to know that is not the case all of the time and usually relies on her intuition about a person. Alymora is very vocal with her views, but accepts the will of the majority in most cases as long as she is allowed a voice. Alymora respects the law, but also knows that they have their flaws and limitations and given a choice between her common sense and the law, she will elect the former every time. Alymora is very empathetic and an optimist that encourages hope in the face of dire straits or setbacks. Due to her background, Alymora has a special fondness and place in her heart for anyone who has been abandoned, such as orphans and outcasts.

Background: Entertainer

Entertainer Routines: Dancer, Singer, Story-Teller, and Fortune Teller Extraordinaire!

Feature: By Popular Demand

Ideal: Creativity/Knowledge - "Knowledge is the purest power... yet power is not enough. The world is in need of new ideas and bold action. Creativity should come from within and reveal who we really are."

Bond: "I protect those that cannot protect themselves."

Flaw: "I have trouble keeping my true feelings hidden. My sharp tongue lands me in trouble."

Back Story:
 

RP Sample:
 



Impression - Ander Alderlead"A fellow entertainer and kindred spirit. We share the same passions, though perhaps for different reasons. However, what I know of Hobbit-kind is that they are hardy and generous souls for the most part who takes great enjoyment out of the fundamental things in life. It appears that this Ander fellow is an exceptional example of his people's most endearing tendencies. Though we often look down on Hobbit-kind, I cannot help but wonder if we were all a bit more like Ander, that the world would be a much better and happier place."
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Last edited by Xian; Sep 26th, 2017 at 10:54 AM.
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Old Sep 25th, 2017, 01:37 PM
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Adult Dragon Jedi
 
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ApplicationName: Ulorin "Grey" Hoth
Character Sheet: https://www.rpgcrossing.com/profiler/view.php?id=71926
Race: Half-Elf
Class: Paladin of Torm, Radiant Heart Auxiliary
Age: 30
Alignment: Lawful Good
Physical Description:
 
 

Background: Haunted One
Harrowing Event: A monster that slaughtered dozens of innocent people spared your life, and you don't know why.
Personality Trait: 1. I like to read and memorize poetry. It keeps me calm and brings me fleeting moments of happiness.
2. I refuse to become a victim, and I will not allow others to be victimized.

Ideal: I kill monsters to make the world a safer place, and to exorcise my own demons. (Good)
Bond: I would sacrifice my life and my soul to protect the innocent.
Flaw: I have certain rituals that I must follow every day. I can never break them.
Trinket: A broken pendant of a silver dragon that's always cold to the touch

Grey and Rigamordus
 

Background Narrative:
 


Last edited by Jasontheswift; Sep 25th, 2017 at 04:12 PM.
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Old Sep 25th, 2017, 03:58 PM
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Eccentric Wanderer
 
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Declan
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Name: Declan Harper
Race: (Variant) Human
Class: Fighter 1/ Rogue 4
Background: Soldier (Infantry)
Personality traits:
-I have a crude sense of humor.
-I can stare down a hell hound without flinching.
Ideals:
-Live and Let Live. Ideals aren’t worth killing over or going to war for. (Neutral)
-Independence. When people follow orders blindly, they embrace a kind of tyranny. (Chaotic)
Bonds:
-Someone saved my life on the battlefield. To this day, I will never leave a friend behind.
-I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
Flaws:
-I made a terrible mistake in battle, it cost many lives— and I would do anything to keep that mistake secret.

Backstory: Declan was born of the Entwash Bay, A simple port city boasting it's fair share of pirates claiming to be traders and merchants in a world where ancient religions and hokey rituals were considered withcraft. Having grown up among certain surly characters, Declan became a less than direct teenager, often evading an honest living and finding more lucrative work. That is, until the most honest work found him. A traveling militia found itself in the Entwash from the mainland. They spoke of a war brewing and were here to recruit every able-bodied man, woman and cutthroat to help them put to bed the unworthy Hearthsworn family, who saw themselves rightful heirs to the throne of Iron. They didn't give young Declan much choice at the age of fifteen and with having already had to kill three men before his last birthday, he was counted among the cutthroats. He became a soldier in the Rough Company, A group he found out later was merely a group of sellswords and mercenaries that had been hired on by the current King of Iron. The others soldiers shoved a sword in his hands but didn't teach him how to fight, just how to kill without getting killed himself.

Declan killed, alright, and he survived the war unlike most of his fellow sellswords. With the war over and done, the only winner, the one man sitting on the throne and the entire Rough Company nearly decimated, Declan set to wandering, a sellsword on his own terms.
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Last edited by Arthilian01; Sep 25th, 2017 at 05:37 PM.
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  #5  
Old Sep 25th, 2017, 04:17 PM
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JustcallmeArby JustcallmeArby is offline
Attack Shrub
 
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ApplicationsName: Victoria Fenvyre
Character Sheet: http://www.rpgcrossing.com/profiler/view.php?id=69185
Race: Halfling
Class: Archfey Warlock(5)
Age:29
Alignment: Chaotic Good.
Description: 38 pounds. 3 feet 4 inches tall. Victoria often changes looks to keep up with fey culture, currently however she switched over to 'city clothes' so she doesn't stand out as much. She still ensures she looks her best though with some jewelry and her old maps from forests she's visited.
 

Background: Outlander
  • Origin: Outcast
    Personality Trait: I'm driven by a wanderlust that led me away from home.
    Ideal: Life is like the seasons, in constant change, and we must change with it.
    Bond: An injury to the unspoiled wilderness of my home is an injury to me.
    Flaw: I remember every insult I've received and nurse a silent resentment towards anyone who'd ever wronged me.
History:
 


 


Last edited by JustcallmeArby; Sep 26th, 2017 at 06:21 PM.
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  #6  
Old Sep 26th, 2017, 02:28 AM
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ParzivalFair ParzivalFair is offline
⦓ Breathe The Dark ⦔
 
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Who Gives a Sheet?Here's a sheet. Don't tell anyone.

Andross
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Name/Gender: Andross Galalo, Male
Race: Wood Elf
Class: Revised Ranger, 5th Level (Hunter Conclave)
Alignment: Neutral Good (I'm Just Here to Kill Werewolves, Sir)
Background: Hermit
 

Backstory:
 


Andross & Alymora
"I've walked early-morning mists and snowy mountain peaks, but I've never seen anything more beautiful than her. Perhaps in another life, I might've pursued her-- but I'm certain I'd only lose her now. She doesn't deserve the kind of life I live."

Andross' Shopping ListStarted with 555 gp.

Arrows (20), -1gp
Grappling Hook, -2gp
Oil Flask (2), -2 sp
Potion of Healing (2), -100gp
Manacles, -2gp
Dagger (2), -4gp
Silversmith's Services, -200gp
50ft of string, -1gp
Bell (6), -6gp
Component Pouch, 25gp

Ended with 249.8 gp.
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Last edited by ParzivalFair; Sep 27th, 2017 at 02:41 PM.
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Old Sep 29th, 2017, 10:31 PM
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nanovich nanovich is offline
Great Wyrm
 
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Half Orc Acolyte of the Moon
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Rigamordus
Race: Half Orc | Class: Fighter (Eldritch Knight) | Background: Acolyte | Alignment: Lawful Good

Personality Trait 1: I see omens in many events, and many actions. The Lady Vara has her methods of speaking to me, I simply need to keep my eyes open.
Personality Trait 2: I never tell a lie, and always keep to my word.
Ideal: A life laid down in the defense of the innocent is a life with true meaning and purpose.
Bond: My Amulet of Vara, given to my by the priest who took me in, is my only prized possession.
Flaw: There is a streak of chaotic adrenaline in me, that has become more prevalent in my years with the Bloodwalkers. At times, I struggle with it to maintain control of my honor and humanity.

Description: Rigamordus looks more orc than he does human. His massive jaw, angled piggish face, and large tusks give him an intimidating presence. His pale eyes are rather human, however,
and betray his emotions easily. He generally has red war paint on his face, as is the custom of the Bloodwalkers, and has a viking-style haircut with a braided ponytail that goes down to his shoulders. An amulet in the shape of a crescent moon can be seen around his neck whenever he is not around members of his tribe, and he is never seen far from his spear.

History: The new, young Chief of the Bloodwalker orc tribe, Hegadonus, had amassed enough forces and had built enough reputation that his name was feared for miles. He didn't have to attack every settlement, every small cluster of civilization, to get the treasures he desired. Through mere threats, he could have human villagers send him their family heirlooms, have garrisons send him arms and armors, have farmers feed his tribesmen. He became rather fond of this. Eventually, a human woman caught his eye, and he requested her as a gift of appeasement. With the looming threat of the destruction of their village, a group of villagers forced the woman over to the tribe, where the savage Hegadonus had his way with her, then cast her out.

Several months later, Rigamordus was born in the human town of Theamoor. His mother having died of childbirth, those who helped in the delivery were taken aback by the fierce orcish appearance of the baby, and did not know what to do with it. They took the half-orc child to a nearby temple, under the reasoning that they would be the ones to deal with it. The priest there chose to give the child mercy, and also gave it a name, and a place at the temple. Rigamordus grew up an acolyte, a follower of Vara, the Good goddess of tradition, time, and the moon. Though treated with mild disdain at first, the people of Theamoor grew used to seeing Rigamordus walking the streets, and as a result he very rarely encountered racism in his childhood.

Meanwhile, Hegadonus feared for his position as Chief of the Bloodwalkers. He was getting older, and feared that soon he would lose his reign to a younger tribe member through a challenge. Upon hearing word that he had a son, he began a search for him, and located him in the town of Theamoor. The Chief, wanting to satisfy the bloodlust of the tribe, allowed a raid into the town. Much of the edge of the town was destroyed, and many denizens killed. Hegadonus then sent a message into the town, promising that it would be spared if his son, Rigamorus, would leave the human settlement and become a Bloodwalker. Rigamordus complied, and Hegadonus remained true to his promise, pulling his tribe away from the area, Rigamordus with them.

Not used to the brutal, chaotic life among the orcs, Rigamordus was forced to quickly adapt. He was fiercely trained by Hegadonus and his finest men, building Rigamordus up to be the future Chief of the tribe. His lawful ideals, his good nature, and his worship of Vara were all shunned by the tribe, and Rigamordus felt starkly out of place. He hoped he could, once he was Chief, initiate a change in the ideals of the tribe as a whole, and until then he simply had to keep his head down, and keep his worship of Vara private and secret. All went relatively well until the time came for Rigamordus to take over for his father. According to the laws of the Bloodwalkers, if a Chief is to appoint a new Chief rather than lose the position to a challenge of combat, the appointee must first complete a trial set by the current Chief. Hegadonus, knowing of Rigamordus' weaknesses, gave him this mission: Head back to the town of Theamoor, and bring back the head priest of the temple of Vara to the tribe to face execution for false worship.

Setting out, Rigamordus did not know what to do. His sense of honor and the threat of pursuit prevented him from fleeing, but the priest he was sent to recover was the human man who showed him mercy when he was a child. On his first night camping in the wilderness, he prayed to Vara for a solution to the situation at hand. He was greeted by nothing but silence and the encroaching of a cold, misty fog, and a sudden gust of wind that all but quenched his meager campfire.

Review QuestionsHow does Rigamordus present himself publicly? Would he act subdued around a human populace or would he put on a strong front like the tribe has been training him?
Rigamordus has always been proud, and has never really faced the need to act subdued around humans. The folk of Theamoor were used to him after him being raised there, so he only really ever faced the odd sideways look of a traveler coming through the town or something similar. He did, however, have to keep his human virtues and worship under wraps while running with the Bloodwalkers. So to humans he presents himself with a strong and proud front. In the case of Vorostokov, it really depends on how the humans there react to him. He will expect them to treat him as any other, because that's the only way he's ever been treated by humans. If that's the case, his strong front won't be changed. If however he is treated with disdain, he will at first be confused, and then later probably act more subdued and let the more "normal" members of the party step in front of him in terms of social interaction. Especially in terms of a story that closely follows lycanthropes, men that transform into monsters, Rigamordus would probably find himself angry at the fact that many humans won't trust him who has good intentions, but will trust others who are monstrous inside. It's awfully poetic.

Aside from religion, what things does he prefer about human culture compared to orc culture?
Pretty much everything, save for a few exceptions. Despite the rough edges of the D&D alignment system, Rigamordus is pretty solidly Lawful Good. What I mean by this is that, after being raised by humans and adapting to their worship, believing in their customs and laws and their compassion as a race, Rigamordus is much more proud of his human side than he is of his orcish side. He was appalled upon seeing the atrocities the Bloodwalkers committed, how their mission in life included nothing but battle and conquest. He felt that bloodlust run through his veins himself, but at his core he believes in the power of a civilized society. He hoped to even establish some of this if he were to become Chief. The only things he might appreciate more about the orcish society are honesty and prowess. So I kind of reversed the question, as my answer is "Everything, but..."

Honesty: Within the orc tribe, orcs say what they mean and mean what they say. Rare are the deceptions, the white lies, the double-crosses common to human society. Rigamordus appreciates honesty as one of his core virtues and strives to never tell a lie himself.

Prowess: The orcs are ready for anything. Even children and those who aren't warriors won't be unfamiliar with an axe shoved into their hands, because fighting is so central to their society. If an orc camp were invaded, the invaders would meet resistance at every level. Humans on the other hand are usually not so battle ready. If a human village were invaded, many of the commoners would flee and hide. Rigamordus doesn't hold this as a negative attribute to humans - he views many of them as innocents to be protected - but rather views it as a positive attribute to orcs as he respects their readiness and in-training.
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Old Mar 18th, 2018, 02:31 AM
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New SheetEasy Breezy

Breeze
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Name/Gender: Ardyn "Breeze" Whitespruce, Male
Race: Forest Gnome
Class: Revised Ranger, 5th Level (Beast Master Conclave)
Alignment: Chaotic Good
Background: Folk Hero
 

Backstory:
 



Breeze's Shopping List It's in works.

Started with 635 gp.

Arrows (20), -1gp
Grappling Hook, -2gp
Oil Flask (2), -2 sp
Manacles, -2gp
Silversmith's Services, -200gp
50ft of string, -1gp
Tent, -2gp
Lance, -10gp
Hunting Trap, -5gp
Healer's Kit, -5gp
Signal Whistle, -5cp

Exotic Saddle, -60gp
Leather Barding, -40gp
Saddlebags, -4gp


Ended with 331.75 gp.
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Last edited by ParzivalFair; Mar 19th, 2018 at 07:51 PM.
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