#16
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Last edited by hvg3akaek; Jun 29th, 2017 at 10:59 PM. |
#17
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I have taken the Oath of Sangus. DM of: So You Wanna Be A Starfinder? | Blood on the Snow | Out Of The Abyss Very Very behind. So sorry if I owe you posts. Working on getting myself together to get back to work on here. Last edited by hvg3akaek; Jul 28th, 2019 at 05:15 AM. |
#18
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Take me out, to the black, tell them I ain't comin' back. Burn the land and boil the sea You can't take the sky from me. "Between two evils, I always pick the one I never tried before."#TEAMEVIL Last edited by hvg3akaek; Oct 15th, 2018 at 11:24 PM. |
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Name: Garvyn Jerenar Race: Human Class: Druid (Circle of the MoonPrimal Guardian) Description: Garvyn’s hair is long and dark and appears largely unkempt. Beneath the dark locks is a boyish face which remains without a hint of facial hair. Garvyn is a burly young man with a broad chest and thick legs. He wears furs crudely sewn together at (apparently) useful locations to keep them confined to his body. At first glance he appears quite formidable, but one prominent feature lends some doubt to that initial assessment. Garvyn’s right arm is less defined than the left and seems to hang uselessly at his side. The arm is not completely useless, however, as he holds a strangely writhing implement in its grasp. Personality: Garvyn is as wild as the forest where he calls home. While he is generally quiet and reserved, there are times that his emotions will erupt – often in odd moments – and his convictions will be strongly voiced. Garvyn tends toward peace, but does have a violent temper. Often, there are obvious signs of his displeasure before the eruption, like thunder warning of the approaching storm. Garvyn rarely shows his emotions while in human form, preferring to transform into an animal he has observed exhibiting the emotion. Even when he does show an emotion in human form, it is often disjointed and confusing since the vast majority of his time has been spent around animals rather than people. Perhaps because of this lack of connection, Garvyn is fiercely loyal to anyone he deems a friend. Backstory: Garvyn’s shoulder got stuck during birth and when it broke free the damage was irreversible. He was always burly, but his decrepit arm left him vulnerable physically as well as emotionally. The other children picked on him constantly and he received little sympathy from adults who viewed him as a pox on the tribe. His parents still loved him, but only in secret. Over time, Garvyn began to predict where the blows were coming. He didn’t have the strength or quickness to get out of the way, but he could adjust his body to take the blows in less painful ways. One day when he was just eight years old, the other kids cornered him. He had always taken the blows without even crying out, but this day was different. The children who witnessed the events claimed that a bear appeared where Garvyn had been and attacked the largest boy beating him. While the stories were largely taken as an exaggeration by the adults, the strange scratches on the boy made a few wonder. When a similar event happened just a week later, the adults made a decision: Garvyn would be exiled from the tribe. So, at just eight years old, Garvyn was chased from the village and left to fend for himself in the wild forest. His survival instinct was strong and the magic dwelling in him was even stronger. Left to fend for himself, Garvyn found he was stronger than even he imagined, not in body but in mind and spirit. His fury over his exile lasted for a few years until he really found his way with the nature magic raging inside. After that, Garvyn was one with his surroundings and roamed the forest freely, able to disappear and appear whenever he wished. A Unique Find: When Garvyn was first chased to the wild, he was angry and would lose his temper and become destructive quite often. While some of the occasions were justified, Garvyn would feel awful afterwards. After one especially severe outburst directed at no one in particular, he slaughtered an entire family of weasels, Garvyn ran into the forest weeping. He fell to his knees in a clearing sobbing at the unnecessary destruction he had wrought. As his knees hit the ground, the right one fell on a gnarled piece of wood causing it to jut up from the foliage. His tears fell near it and the dense foliage of the forest floor seemed to reach out and curl around the gnarled wood. Amazed, Garvyn watched momentarily before intervening. He gently plied one of the straining vines from the dirt and wound it about the wood. Much to his amazement, the vine stayed in place and pulsed with a strange energy. Without knowing why, Garvyn was compelled to return to the site of the weasels’ destruction. Filled with shame, he turned to leave but as he did a gentle rain began to fall despite the dense canopy above. Garvyn heard a rustling behind him and turned to find a whimpering pup clinging to life. The small creature looked to him for help. Without knowing what to do, Garvyn stood there with the stick in hand as the rain continued to fall. It took some reflection before he realized that the rain only fell in the clearing that day. Every time Garvyn has lost his temper after that day, he has found new growth in the forest and added it to the gnarled wood. The plants on the wood – of which there are many now – all flourish despite a bizarre fluctuation: each plant on the totem slowly dies beginning at one end of their length only to rejuvenate later, creating a strange mixture of life and death on the gnarled wood.
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Status: Shaking off the rust ... Last edited by Roekahs; Dec 24th, 2018 at 05:52 PM. |
#20
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![]() Ireena is a striking young woman with auburn hair. Although she appears mild, she has a strong will. She doesn't remember her early past, nor where she came from before being found alone in the woods. She hails from the small village of Barovia, where her adoptive father was the burgomaster...until last week. He died, and her and her adoptive brother, Ismark, had to see to his funeral arrangements. All her known life, others have been looking after her, as if she were fragile, a thing easily broken. Thus, Ireena has focused on honing her skills - strengthening herself not just to be able to defend her own person, but those around her too. But even now, her brother wants to see her to safety. As the strangers passed through the village, Ismark asked for their aid. They were to travel to Vallaki, to seek safety within the town's walls...but Strahd's forces were at work even then, so they had to keep on moving. Of course, she isn't looking for safety - she's looking for a fight. <human fighter (Battle Master)>
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Currently Playing: Scorcherer Ithyromelle, Marcan, and Ireena. Allan, Ethronon, Othatheth, and Jones, not so much. Last edited by hvg3akaek; Nov 2nd, 2018 at 06:16 PM. |
#21
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I have taken the Oath of Sangus Last edited by Berith; Oct 30th, 2018 at 09:39 AM. |
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How do you wanna do this?! Last edited by hvg3akaek; Jul 28th, 2019 at 05:17 AM. |
#23
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Last edited by hvg3akaek; Jul 28th, 2019 at 05:17 AM. |
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Last edited by hvg3akaek; Jul 28th, 2019 at 05:17 AM. |
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Current Status: ON SABBATICAL Last edited by hvg3akaek; Jul 28th, 2019 at 05:18 AM. |
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Last edited by Zinrokh; Oct 11th, 2020 at 07:58 AM. |
#27
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![]() Name: Mikayla Smith Race: Human Class: Artificer Description: Standard beauty seems to have missed this average height woman with little in the way of curves. Her face is a deep tan and her brown hair is a bit sooty in addition to being colored by the sun. She wears a leather outfit that might clearly put her at a forge if one were nearby and she smells much the same. She holds a wooden staff in hand with an artistically rendered cap on it's top showing an anvil. Background: Mikayla is a smith and an alchemist as well. Give her a forge and some time and she will make you armor or weapons, give her chemical components and she'll brew you a potion. Whatever it is that might be needed Mikayla is there to either craft it on the spot or figure out where it can be crafted. She comes from a family of smiths so old that their surname is Smith. Unfortunately she's the daughter the girl who wouldn't bake bread and who wasn't interested in dolls or toys. She watched her father and begged and pleaded for his attention and to learn the trade. When she didn't get it she experimented on her own time with etching and acids trying to show her worth and ending up with a rather gruesome acid burn on her back. She ended up learning everything that her father could teach and more. She's a prodigy in her home town and has only decided to go out into the world because her brother will inherit the business. She may be a smith and she may have the skills, but without a shop full of tools she won't get anywhere. That is what puts her on the road and she is determined to make her fortune. Her only fear is disappointing her father. Her biggest flaw is her ego the stubborn belief that she can build it, that she can make it, that her artistic abilities are the best. She was a big fish in a small pond and the world might just be waiting to show her up. Last edited by Ysolde; Nov 3rd, 2018 at 04:48 PM. |
#28
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Last edited by hvg3akaek; Feb 2nd, 2021 at 01:25 AM. |
#29
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__________________
Tired of the grind yet?
Last edited by hvg3akaek; May 16th, 2020 at 09:05 PM. |
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