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Old Dec 12th, 2018, 09:04 AM
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Lolth's Children

Please post your character here. You can use the secret tool for parts of your background that you may not want other players to start off knowing.

List of current characters:
Character Name Class (Path) Player Name
Selanet Yauthlo Wizard (Divination) DemonSlayer
Rael Sunwalker Rogue (Inquisitive) ZazoAndrov
Urza Halduin Fighter (Battlemaster) The Dark Star
Zarva Freiryn Cleric (Trickery) Ghost6442

Last edited by Superstrength79; Feb 25th, 2021 at 09:32 AM.
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Old Dec 12th, 2018, 11:04 AM
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Old Dec 13th, 2018, 06:01 PM
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Old Dec 14th, 2018, 12:15 PM
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Selanet Yauthlo
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Name: Selanet Yauthlo
Alignment: Lawful Evil
Character Level: 3
Class/Path: Wizard (School of Divination)
Background: Courtier
- Personality trait: I'm a snob who looks down on people who can't appreciate fine art.
- Ideal: Greed. I'm only in it for the money.
- Bond: Matron. The existing order provides stability and protection for me; I must uphold it.
- Flaw: I'm never satisfied with what I have- I always want more.

Personality: Coming from a common background, Selanet is no stranger to poverty. His service to one of Cloibbra's house mages allowed him to escape that poverty, and he is above all determined to maintain his improved standard of living. Indeed, to the city he holds up the mask of one more concerned with wealth than status. A mask which, in truth, is only partially a lie. He appreciates art, expensive wine and fine clothes, and looks down upon those of lesser station while supplicating himself before his betters. He greatly fears the day that his betters will take notice of him, realizing that they will either have him eliminated for some perceived slight, or sacrificed as a pawn in some grand game.

In truth, Selanet has a deep appreciation for the status quo, realizing that if the House he served would ever fall, he would have little to protect himself in the ensuing chaos. Stability keeps him safe, and so he works to serve whoever has the city's best interests at heart. He is not interested in rising to a higher station- that would both draw attention to him and upset the balance of things, after all. On the other hand, he is fiercely protective of the status he currently enjoys, and uses his position of house mage to procure whatever luxury claims his fancy.

While Selanet is as cold and uncaring as any Drow, he understands that cruelty for cruelty's sake is less than productive. Indeed, he is willing to forge lasting bonds with whoever proves useful to him, and he will go to great lengths to protect that bond...

History: Selanet grew up at the court of House Ilalaeir, a minor noble House of Cloibbra. As a male of common blood, he would have gone unnoticed, yet fortune found him in the right place at the right time. A house mage, Miratar Deviir, was in need of an assistant after the previous one had failed to survive his latest experiment, and Selanet was the first candidate he stumbled upon. While thankful for the position, Selanet realized that if his service to the mage was allowed to continue long enough, he would end up like his predecessor. The young Drow resolved not to let it come to that.

Instead, he learned everything he could from his new master's experiments, proving an eager student. His enthusiasm and ability to learn surprised Miratar, and for a while the mage remained sufficiently amused by his new pet. That amusement eventually faded, only to be replaced with boredom. The mage tired of his apprentice, and resolved to end Selanet's life as part of a particularly gruesome experiment. Selanet, however, beat the mage to the punch. As Miratar studied from his tomes in preparation of the experiment, he suddenly grew weak, then fell to the ground, his heart pounding rapidly before stopping altogether. In his eagerness to complete the ritual, he had been careless with his books, allowing his apprentice to fetch and handle the volumes. And Selanet had been waiting for just such an occasion to coat the pages with a contact poison- a venom which entered Miratar's bloodstream as his fingertips turned each poisonous page.

Freed of his master, Selanet withdrew into the slain mage's abode, expanding his skills through study based on what he had learned from observing Miratar. By the time the reclusive Miratar's death was noticed among his peers, Selanet had gained sufficient knowledge and skill to replace his former master. While never gaining the respect his noble blooded master enjoyed, Selanet was nonetheless able to perform his duties, and his loyalty to the matron eventually allowed him to move in the circles of the lowest nobility.

But Selanet was careful. He knew not to overplay his hand- he was of common blood, and a male no less. He knew the slightest mistake could spell his doom, and so he played the part of one happy with his station. Where other Drow worked against each other, Selanet cultivated the image of a decadent mage, content with enjoying the perks of his station rather than attempting to move up. Because of this, his betters and rivals hardly considered him a threat- or at least, less of one than those who openly worked against them.

Underneath his mask of careless debauchery, however, Selanet became adept at manipulating his rivals to fight one other, without ever implicating himself. His talent in understanding magical divinations certainly helped him in this regard, foreseeing his opponent's schemes and uncovering his rivals' weakness before they could move against him. These tactics have helped him survive the perils of Cloibbra's courts, cementing him as a loyal if unambitious servant to the city.

RP Example: Selanet kept his face even, trying his best not to draw attention to himself. His patrol leader, Ulitree Quavaeir, was in an especially nervous mood- unsurprising, considering the ambition of her hidden agenda. To the matron and officers of House Ilalaeir, the purpose of their group was to perform a routine patrol outside the walls of Cloibbra. To Ulitree, however, it was a chance to grow in power- no, to topple the matron and claim the House's throne. She had arranged to meet with a group of Duergar here, a precarious, hard-won relationship built up over the course of three years, which she intended to reap the benefits from tonight. She had selected Selanet as one of seven Drow to accompany her, despite his loyalty to House Ilalaeir- most likely to implicate him should things go sour. The other six, warriors all, were ready to fight and die at her command.

'Drow,' Selanet heard a grim voice ahead, although he knew he was not the one being addressed. Groth Blackhammer, Duergar commander, had been waiting for them at the agreed upon rendez-vous.

For years now, the city of Cloibbra had been at war with Rivergard, a surface city of humans and dwarves. Despite her best efforts, matron Ilalaeir had not been able to eradicate the pests, struggling to keep them at bay. Her armory consisted largely of drow-crafted arms and armor- which crumbled when touched by the sun's hateful rays. The stalemate had been a point of contention among the nobles for some time, and the continued existence of Rivergard was considered a symptom of the matron's weakness. Ulitree planned to take advantage of that weakness.

Selanet looked on as Ulitree approach the Duergar, and noticed she didn't even spare him a nod. 'Groth. I take it you have what I need?' The Duergar guffawed, looking over his shoulder at the three carts guarded by a dozen heavily armed soldiers. 'Straight to the point. I like that,' he spat. 'Means we can be done with our business quicker.' He straightened himself, holding out a hand. 'Our payment?'

The problem was, while the Duergar possessed steel weapons, they also hated matron Ilalaeir. Ulitree planned to buy the weapons off the Duergar, paying in information- information about the weaknesses of her matron's defenses. And while the Duergar attacked the matron, Ulitree would use their steel weapons to eradicate Rivergard. No doubt the matron would be weakened by the assault, and Ulitree would be hailed as a hero for finally eliminating the surface dwellers. The matron's position would become untenable, and Ulitree would use her rising popularity to take her place. It was a good plan, Selanet considered, and he feared the thought of it succeeding.

Ulitree nodded, and her lieutenant, Kiathrae Aleani, stepped forward, holding up a satchel. Selanet felt his stomach turn at the sight- unlike Ulitree and her followers, he did not want House Ilalaeir to fall. But as a male, there was little he could do- even at this meeting, he could do nothing. Ulitree would have his tongue before letting him speak a single word.

'Documents,' Kiathree explained. 'In it, you will find everything you need to plan an effective assault on the Ilalaeir spire.' She smiled thinly. 'And in return, the weapons,' she said, gesturing at the carts behind the Duergar commander. Then she seemed to falter for a moment. 'With them,' she spoke, louder and more deliberately now, 'we will eradicate Rivergard.'

Selanet could not help but smile at the shocked silence which followed Kiathrae's confession. Everyone knew the Duergar and Rivergard enjoyed an alliance- one upon which the Duergar depended for survival. Indeed, the main reason the Duergar hated House Ilalaeir was that its matron had declared her intentions of wiping out the human settlement. Of course, Ulitree had failed to mention she intended to do exactly the same- and the Duergar, in their desperation for allies against House Ilalaeir, didn't ask questions. Of all the Drow and Duergar, Kiathree looked most shocked of all- she could not believe those words had spilled from her mouth. Wide-eyed, she looked at the Duergar, then at Ulitree...

... who proceeded to slash a long, sharp dagger across her lieutenant's throat. Seconds of agonized thrashing later, her lifeless body slumped to the ground. Ulitree and Groth looked at each other with hate in their eyes, and without a single command being spoken, the Drow and Duergar attacked each other. Selanet, however, made a point of moving away from the conflict- his scheme had paid off, and now his only priority was getting out alive. He was almost giddy at the thought of Ulitree's confusion. He imagined her wondering why her trusted lieutenant had revealed their plans, right as they were about to close the deal. Of course, the would-be usurper might have been less confused, had she noticed Kiathrae had taken Selanet as consort. She would have been even less surprised if she'd known how drowsy her lieutenant could get after sating her lusts. Drowsy enough, say, for her not to notice Selanet placing her under the influence of his spell, which suggested she boast to the Duergar about their intent.

His scheme now complete, all it took was a simple firebolt amidst the chaos, to make sure the satchel containing the Duergar's payment would turn to ash. Matron Ilalaeir would hear about Ulitree's betrayal and remove her. She would discover the steel weapons the Duergar had brought with them- with the help of Selanet's directions, of course. And then she would slay every human and dwarf in Rivergard with those weapons, cementing her position. And the Duergar would be forced into submission by the loss of their only ally.

What Ulitree had wanted was chaos- and Selanet knew someone in his position wouldn't survive long without the structure provided by House Ilalaeir. He was a known loyalist, and he was not so important that Ulitree would risk letting him live. He felt a pang of regret looking at Kiathrae's corpse- sacrificing his position as a consort was certainly a setback. But it had been necessary, and if there was one thing the Underdark would never be in short supply of, it was people foolishly believing they could use Selanet as their pawn...


 
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Last edited by Superstrength79; Feb 1st, 2019 at 01:15 AM. Reason: Added familiar pic
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Old Dec 17th, 2018, 09:03 AM
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Rael Sunwalker
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Name: Rael Sunwalker (quarter wood-elf)
Adult elf name: Miriele. I share it with only those I can trust.
Age: 104 years. (returned from the surface world 20 years ago)
Alignment: LN
Character Level: 3
STR 8
DEX 17
CON 8
INT 14
WIS 10
CHA 16
Class/Path: Rogue/ Inquisitor (Xanather’s guide)
Background: Hermit
Ideal: I won’t let magic and the gods to decide my fate!
Bond: I loved and respected my father, he taught me everything I know. I don’t feel like I belong with other drow, yet I care about our society and culture. My mother is of Noble blood from another Drow city far away from here. I don't think I am ready to return and face my family yet.
Flaw: I can’t find my place in the world. I voice my opinions and that often gets me in trouble.
Personality: I believe the drow society cannot keep going like this. I am a stranger in our own world. I try to act for the benefit of the drow and not our egoistic gods.
History: My father was half-drow, half-wood elf. He was famed agent on the surface world, known as Kah’Ram Sunwalker. He trained me in both the ways of the Underdark as well as taught me about the worlds above. When he was killed, I spent years looking for his murder only to find it was my own uncle, my father’s brother who had died and turned into a horrifying undead warrior who went against the drow agents on the surface. After I avenged both of them, I returned back to the Underdark to serve as a useful agent in my father’s place. But during my travels I grew more and more distant of my initial devotion to Lolth. I’ve seen many people who worship gods, each more different that the previous and I came to realise that this world is one huge game for them. I refuse to be part of their game and I vow to live following my own morals and beliefs and not those pushed on me. This has only made me more strange and unwanted, in my own society.


Character Sheet: Rael Sunwalker

Last edited by Superstrength79; Jan 6th, 2020 at 11:17 AM.
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Old Dec 19th, 2018, 02:11 AM
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Old Dec 20th, 2018, 11:30 AM
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Old Dec 21st, 2018, 02:13 PM
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Old Feb 23rd, 2019, 03:50 PM
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The Slave

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Name: Taibhse (pronounced TIVE-shah or TAYV-shah)
Race: Human
Gender: Female
Age: Mid 20s
Alignment: CG
Class: Rogue/Ranger
Background: Folk Hero

Personality: Taibhse leans towards the snarky side but is fiercely loyal to those she considers friends. She enjoys trying to get a rise out of friends and inciting arguments with them, often loudly, with subjects ranging from serious to silly. She means it to be teasing, not mean. It is likely, though, that this is sometimes hard to tell. Her instincts push her to defiance which is where some of her argumentative nature comes from. The proud granddaughter of an assassin who fought to free the enslaved, Taibhse strives to live up to her grandmother's legacy. While she has always had an intense dislike for slavers and any who would oppress others, more recent events in her life have given her a better understanding of her grandmother and sharpened her feelings to true hatred.

History: Originally sent by her guild to assist a city at war, Taibhse has undertaken a number of endeavors to procur supplies for the city and ensure supply lines remain open. Unfortunately she and her small group have often found themselves swept up in events not related to the war. One of these is the reason she now wears a Thayan slave brand....another is the reason she is in the Underdark.




Nightmare

“Don’t die – I’m not done yelling at you yet...”

A rapier....no, her rapier....being thrust into an Eladrin....no, into Kiran....her rapier going through Kiran....the soft squeak of leather armor being roughly removed....thin, sticky thread wound tightly around her....not thread, web....the feeling of being smothered....CAN’T MOVE....cool air on exposed skin....the rattle of chains....rough, hard stone....cold metal against warm skin....the clink of a lock....no, no, NO....not again....not again....NOT AGAIN....

The human female woke to darkness and pain. The nightmare had not ended with consciousness. Manacles had been locked just above her elbows then pulled behind her and secured to the ceiling, low enough for knees to touch stone but high enough to keep her from sitting. She tried to pull her legs forward so she could get into a more upright position only to find her feet shackled too far behind her to allow it. The result was a slumped forward kneel with just enough weight supported on her knees to feel the dig of stone, leaving the rest to hang painfully from her arms.

As Taibhse’s eyes adjusted, she realized the darkness wasn’t quite as complete as she’d thought. A miniscule amount of light bled in under the door in front of her – just enough to get a sense of the cell she was in and to catch little, random movement in her periphery. It was a small, rounded chamber shaped like an egg standing on end. The space had been carved directly into the stone and left rough-hewn. She knelt on a dais in the center of the cell that was raised perhaps 4 inches off the ground with a base that appeared to curve under the upper edge. The ceiling seemed high enough to be a few inches out of her reach when standing on tip toes. In spite of that, the curve of the walls and jagged cuts in the stone made it feel like the roof was falling in on her. A door with a rounded top that was short enough to force most Drow to duck in order to come through it reinforced that feeling.

For a moment panic took over and she struggled frantically against her bonds. Sharp pain in her elbows, shoulders and knees snapped her out of it. She let her head hang forward, her hair falling around her face as she tried to slow her breathing. It was futile to struggle and Taibhse knew it – she was well and truly caged.

How long had she been in here? Where exactly was here? Her head throbbed; her mind was confused. She mostly remembered sensations as she had drifted in and out of consciousness. Had the Drow dosed her with something? Or perhaps she had taken a blow to the head? She couldn’t remember. Where were the others?

“Don’t die – I’m not done yelling at you yet...” She remembered saying that to Kiran before they climbed the stairs, something she often said to him. Zamanos and the bugbear had gone up the stairs to the right, she and Kiran the ones to the left. They’d expected to meet at the top since the steps appeared to curve together but instead of a landing there was a wall and a hallway, at least on their side. She remembered the start of the fight. She remembered killing Drow....and she remembered seeing the yochlol at the top of the stairs...

A soft click caused her to jerk her head up – that was a mistake. As she lifted her face, light from the open door hit it. It was enough to cause her to flinch, squinting her eyes tightly shut and ducking her head. Before she could recover a hand grabbed the back of her neck, roughly forcing her head down. Another grabbed her left arm above the wrist and twisted it so the inside of her forearm was more visible. She yelped at the sudden increase in pain, her breathing turning quick and ragged. The Drow held her in that position. She caught the movement of a shadow in front of her – someone was studying her from the door.

With her lithe build and a height five feet, Taibhse was petite for a human. Her long hair shimmered a coppery red in the light. A crosshatch of fine lines covered her back in stark contrast to her pale, fair skin. The only clothing she’d been allowed were two pieces of ragged cloth – one tied around her neck and ribs so that it covered her chest but left her back exposed, the other tied around her hips as a loin cloth. On the inside of her left forearm, just below the elbow, was the mark that had caught the attention of the Drow – a Thayan slave brand.

After several long, painful moments the Drow released her. Her relief was short-lived. One deep breath was all she got before her head was yanked back by her hair. She could now see her tormentor was a male. The angle he held her head at increased the pressure on her shoulders to excruciating levels. Agony made her tremble as muscles, tendons and ligaments stretched, beginning to tear. She let out one soft, barely audible whimper as tears began to fill her eyes.

“Who owns you?” the male demanded, speaking in Common. Taibhse clamped her mouth shut and set her jaw. Her green eyes met his reds ones, holding the gaze. Behind the agony the Drow saw defiance and behind that he saw…fear.
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Old Jan 5th, 2020, 03:08 PM
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Old Jan 6th, 2020, 11:01 AM
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Name: Urza Halduin
Alignment: LE
Class/Path: Fighter - Battlemaster
Background: Soldier - Officer
Ideal: Might. In life as in war, the stronger force wins. (Evil)
Responsibility. I do what I must and obey just authority. (Lawful)
Bond: My honor is my life.
Flaw: I’d rather eat my armor than admit when I’m wrong.

Personality: Urza believes that his family deserves to be one of the most respected houses of Cloibbra, and will do anything that his Matron's desire to make it so. If he is ordered to kill, he will ask how he should leave the corpses, or get rid of them for good. If he is ordered to torture and interrogate, he will do so with such mercilessness that the Nine Hells would seem like a better place to be. If he is ordered to take out one of his brothers for shaming his family, he will strike without hesitation and leave their corpses for others to see what happens to traitors. Outside of his home, he is a feared and loyal warrior, devout to Lloth and the word of his Matron. Inside, he conspires to become the greatest warrior in his family, to take out the current Weapon Master and leader of his families' military, Foran Halduin, his eldest brother. He has made himself close to his brother, gaining his trust, but knowing that Foran will do anything to keep his position as well. As of right now, they have no reason to kill one another, but when the time comes, one of them will fall to the other.

He is calm and collected, speaks with authority and doesn't flinch in the face of fear, he is quick to action, especially if someone is taking a jab at his family and his house. His skills with weapons is impressive, he enjoys the life that he lives and the role that he plays within his house. He hopes that when he comes to power and takes his brothers title he can bring pride to his family by leading them to a spot on the council. If he were to die, it would be in battle, meeting his match on the battlefield.

History: Urza is the 4th oldest of 6 children that his mother and father created in the name of Lloth. Four of them are his sisters, members of the clergy, as well as paladins, worshipping Lloth, performing rituals and sacrificing to their god to aid in their rise to power. He only has one brother and he is older than Urza by several decades. When he was young, he was noted for following the words of his sisters and mother well, only receiving a few lashings hear and there when he didn't know what he had to do. But he learned quickly and made sure that he did not do so after the first time. He respects and fears his sisters and mother, their powers and closeness to Lloth makes him envious as well.

He was sent to the military academy, where all designated fighters were sent to learn the art of martial combat. There he began to flourish, he picked up things quickly, learning how to defend himself, while placing a lot of pain on his opponent. His teachers were pleased, his mentor, a member of his house trained him day and night, drilling into him the knowledge of combat.

He had been involved in patrols outside of the city, having to take out threatening forces that tried to get near the city walls, he spent years on these tours, fighting all manner of creatures that lived in the Underdark. He was knowing fighting mercilessly, not afraid to stand face to face with his enemy and watch the life leave it's eyes as Urza ended them with his blade. He was feared and respected amongst his fellow soldiers and had stopped many attempts to have his life ended early by other families' soldiers.

When he completed his training and had fulfilled his time on guard duty, he came back to his home and joined his house's military, wishing to one day become the Weapon Master of his house, which had gone to his brother, who had defeated his father in combat. To beat someone like his father, considered one of the best duelists in the land, was no small feat and Urza knew that he had to be careful and patient in order to take his brother's place.

He has since been involved in plenty of raids, attacking smaller houses that wished to take their place amongst the rankings of the houses. As well as being his brother's eyes and ears when they invaded other houses. He has had to interrogate others, torture them if need be, as long as they got the answers they needed. If some dirty work needed to be done, than he would have it done carefully and to the last little detail that he would be told to do. And so his life goes, doing what needed to be done, and plotting for the battle that would come between him and his older brother.

RP Example: Urza walked along the walls of, the city, it's darkness only lightened by the natural eyes of his kind, he walked along the outside of the walls, patrolling the area in case something from the Underdark came and attempted to enter or attack his home. It was simply guard duty, to watch the walls, make sure nothing happened then go back to base and report what had happened. No other creature during his time had attempted to even get close to the walls, the fear of what would happen to them must be well known.

This guard duty was different from his usual ones though, his normal partner for this assignment was a member of his house known as Fillan, a ranger that was good at tracking and finding things that were out of the ordinary. But he didn't show up this time, instead he was assigned another Drow by the name of Jackin Gedoria.

The two had been posted together at the last minute by the generals, his usual patrol partner was said to have been ill and couldn't make the rounds, this made Urza suspicious. If he was sick, he would have heard word earlier about it from the ill one himself. It was the order of things, since the person he was with was part of his house.

The two walked the designated route, the other Drow spoke to him, they made small talk, but something wasn't right. There was some shakiness to the elf's voice, like he was nervous. Urza decided to let it continue, but began to suspect that he was being set up, he moved himself closer to the wall, with his shield now facing Jackin.

It wasn't unusual for something like this to have happened, it was part of the life that he lived. Luckily, he had been trained to look for signs that this might be happening to him and what to do when placed in this situation. He continued on like nothing was wrong and played along with the Drow. They came upon a clearing or rocks and the wall to the city, a good enough spot for an ambush.

Jackin, quickly drew a dagger and tried to stab Urza, but if he had been paying attention, he had placed Jackin on his shield side while they walked, so when the strike came, he was easily able to block the attack.

"I am honoured, you think so highly of me that you would wish me dead, unfortunately, this fight is not in your favour." He said calmly, as he took a club from his belt, he cracked it across his enemy's face. Jackin cried out, holding the side of his face, then attempting to slash Urza with his dagger. But the drew blocked the blade again, listening as it skidded across his shield.

"You pathetic coward, if you would have openly challenged me, then I would have honoured you with a true warriors death, now, you will be beaten down like a pathetic little goblin." He said as he struck the Drow again and again, until all that was left was a lifeless corpse. He then went through the motions of letting the higher ups know that this elf had gone made and attempted to assault him. He had no choice but do defend himself and end the life of Jackin.

As it was within the city and the life of a Drow, he showed him the body and the dagger in his hands. Not much else was asked, they reported to death, but took the words of Urza as truth. They then disposed of the body and went on their way, it was just another day in the life of a Drow in the city of Cloibbra.
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Old Feb 24th, 2021, 03:36 AM
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Zarva Freiryn
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Name: Zarva Freiryn
Alignment: Neutral Evil
Character Level: 3
Class/Path: Cleric (Trickery Domain)
Background: Noble
- Personality trait 1: My eloquent flattery makes some people I talk to feel like the most wonderful and important person in the world.
- Personality trait 2: If you do me an injury, I will crush you, ruin your name, and salt your fields.
- Ideal: Freedom is a lie, but with power comes the ability to choose and ones cage.
- Bond: I'm trying to pay off an debt I own to a generous benefactor.
- Flaw: I have an insatiable desire for carnal pleasures...

Personality:
Some drow are cruel upfront, Zarva prefers to pretend to be your friend before driving in the knife and twisting it. However, if you're useful to her she might keep you about. She sees the drow world as flawed and fractured, a strike in the right place could shatter it.

History:
Zarva was the first daughter of Nedyva Matron of House Freiryn of Baereghel. Zarva was brought up in the proper ways of the drow. Trained as a priestess of Lolth and instructed in the ways of intrigue and manipulation.

As Zarva tells it, her mother became afflicted with madness and so she took the necessary precautions. Unfortunately, her sisters were none too happy with this outcome and not only betrayed her but had her cursed to become a Drider, outcast into exile. Perhaps they should have killed her. For now, she is back... Somehow...

Or at least this is the story she cares to tell, is it the truth? It does seem... unbelievable, though sometimes the truth is stranger than fiction.

Why she is here in Cloibbra is an unknown but she has allied herself to House Halduin

RP Example:
She had been sent out with a patrol to tend to their needs, which is her opinion were fairly basic, none of the want or desire of her fellow nobles. In a way, it was infuriating, dispairing but unfortunately necessary yet a boredom. They moved along at a slow pace on the lookout for trouble not far from the city, the last patrol had been attacked here. They saw the tentacles of the creature before the creature itself. It snatched up two of the male scouts as their leader rolled out of the way yelling "Roper!" It appeared as a stalagmite which is why they had not noticed it. Now it had a single hideous red-eye and gnashing teeth, which it used to bite one of the caught ones in half. Now this was moderately more interesting but not really her thing so Zarva moved to put the others between her and the creatures six tentacles. The captain of the patrol the aforementioned leader, a lithe and well build woman, the tips of her hair dyed red. They had ben making eyes at each other the whole patrol, the captain because she didn't trust the outsider she'd been lumped with and Zarva because silently flirting confused and flustered the captain who didn't trust her. Oh right they were in combat...



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Last edited by Ghost6442; Mar 3rd, 2021 at 03:06 AM.
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