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Founding Members
Please place your applications below, but more fleshed out with the completed character sheet linked.
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Last edited by TheDragonQueen; Jul 7th, 2019 at 11:22 AM. |
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Last edited by TheDragonQueen; Mar 23rd, 2019 at 09:24 AM. |
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Posting Status: Dec 21st: Ugh the flu....sorry been absent a bit these past couple days, hopefully tomorrow is a better day. Last edited by OneDarkness; Feb 16th, 2019 at 12:47 AM. |
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Posting Status: Decent - If a reply is needed from me either in a game I am in as a player or as a DM/GM, please send me a PM. Last edited by Drachenspirit; Jun 5th, 2019 at 11:31 AM. |
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Last edited by mjb; Feb 16th, 2019 at 02:07 PM. |
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Last edited by Rylus; Feb 19th, 2019 at 07:33 PM. |
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20s:5,1s:3 Last edited by Outmind; Feb 21st, 2019 at 03:20 PM. |
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"Deep into that darkness peering, long I stood there, wondering, fearing,
doubting, dreaming dreams no mortal ever dreamed before." |
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DEAR LORD I NEED FEWER EMERGENCIES Last edited by FatherDondo; Jun 2nd, 2019 at 06:47 PM. |
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Status: Shaking off the rust ... Last edited by Roekahs; Jul 1st, 2019 at 07:43 AM. |
#11
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Name: Milo Goodbarrel
Race: Halfling Gender: Male Job/Background: Stonemason/Farmer Personality: Milo tries to remain positive, even when times are hard. He does his best to spread this positive attitude. It's not that he's in denial of the current nature of things... He simply doesn't see how things will ever get better if all anyone does is to get angry or sad. Flaws: Sometimes his efforts to appear optimistic lead to him lying to friends and family about how he is really feeling. He doesn't want to share it but he often feels that he's carrying more weight than he can bear on his shoulders. Fears: Aside from what he considers to be natural/reasonable fears (Orcs, Ogre's, Goliath's, or any other giant angry humanoids); Milo constantly worries that he won't be able to meet expectations and/or needs of others. Background: Milo grew up in a rather upbeat Halfling village, near a human town that they often did business with. He can't quite remember when he started but he was always told that he began working the land the day he learned to walk. Although he always dreamed of exploring far away lands, he never actually believed that he would or could leave his home. However, as the land grew more and more barren, he was forced to move on. Milo knew that this was no place to raise a family and that if he and his young wife were going to make it than they would have to pack up and start over somewhere new. What would you provide as a member of the town? Proficient in setting up/operating livestock pins and gardens. Well trained in Stonemasonry. Proficient in building and demolishing stone structures (e.g. walls) What would you want to see provided to the town?: Some sort of social hall, a market, and basic defenses (walls and roaming guards). ---------------------------------------------------------------- Spouse/Partner Name: Bree Goodbarell Race: Halfling Gender: Female Job/Background: Leatherworker Personality: Bree has a big heart. She's far more shy than her husband Milo but she is every bit as kind hearted. She has always been drawn to help others. Flaws: Her compassion will not allow her to bring harm to others (people or animals) unless she is absolutely forced to. Fears: Given that she's been forced to leave the home that she's always known (and assumed that she always would), basically everything has her nervous. Tanning, molding and crafting leather offers her an escape. The work gives her purpose and offers a good distraction.
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He/Him/His Posting Status: Normal |
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Posting Status: Returned from Hiatus Last edited by Odyssey; Jul 15th, 2019 at 06:12 PM. |
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Name: Whisper Race: Changeling (from D&D Beyond) (appears as human female) Gender: Female (usually) Job/Background: Clerk and Scribe / Wizard's Apprentice Personality: Warm and gracious, kind...or calculating, shrewd, secretive Flaws: Can be overly cautious, reluctant to take action unless sure of results Fears: Being forced to leave the community Background: This is Whisper's second chance. She was born and raised among a primarily-human settlement some ways off. Her parents introduced her to her more unusual gifts when quite young, and constantly hammered home the lesson that she needed to pick a face and stick with it. Don't let anyone know she can change. Other people wouldn't understand. She got a long way before breaking that taboo. Maybe almost far enough. Love made her sloppy though. To this day she's not sure if had been wrong about him and his feelings...or if her true nature was just that bad...but when he found out, he was visibly affected and left her alone, saying he needed some time. A little while later, guards came for her. She eluded them and ran home, only to find it already empty. Whisper had no idea if her family had been taken, or if they'd fled...but she knew she was out of time. Taking the place of a caravan worker (whom she'd found passed-out in a tavern), Whisper left her home. One of the other travelers seemed to see through her though...a man of aged features and piercing eyes. Fascinated by her, he struck a deal. He would keep her secret and even teach her...and in return she would use her abilities on his behalf, and perhaps even allow the odd experiment to determine their nature and function. Over time, Whisper realized the old man was perhaps not so far from her, fleeing a past he wouldn't speak of save that it was 'full of mistakes.' He had his eyes set on a new life in a quiet corner of the world, far from prying eyes. It didn't sound bad to her at all. It's her second chance. She doesn't expect a third. What would you provide as a member of the town? An organized mind, studious, meticulous, to keep track of agreements, arrangements and record them faithfully. A talent for planning and the consideration of future concerns. A certain talent for...underhandedness that could benefit a community that was either ignorant...or willing to look the other way. What would you want to see provided to the town? Security. Prosperity. Justice. Fair dealings, fairly adhered to. Foreknowledge of dangers and threats. Information to give it, and it's people, advantages in any conflict that might arise. Spouse/Partner: None. Whisper will not lightly open her heart again. Last edited by SalmonMax; Jul 16th, 2019 at 04:26 PM. |
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