Characters Trainer Details - RPG Crossing
RPG Crossing Home Forums Create An Account! Site Rules & Help

RPG Crossing
twitter facebook

Notices

Reply
 
Thread Tools
  #1  
Old 07-23-2020, 05:25 PM
Homestarbaby's Avatar
Homestarbaby Homestarbaby is online now
Great Wyrm
Good People
 
Tools
User Statistics
Last Visit: 10-26-2020
RPXP: 3842
Homestarbaby Homestarbaby Homestarbaby Homestarbaby Homestarbaby Homestarbaby Homestarbaby Homestarbaby Homestarbaby Homestarbaby Homestarbaby
Posts: 5,673
Trainer Details


Please post below. I need a character sheet or a link to it. You are welcome to copy your applications over as well. If you want to keep track of your own pokemon, you can. I will have a separate thread for them as well, since I need to keep track of some "secret" stats on my own.

Character creation rules are summarized in the spoiler button below. If you have any questions about character creation, please PM me or post in the Cafe OOC thread.

 

We also have a sample Trainer Card for your stats and your pokemon in case you would like to borrow/copy/edit it for your own use in game:

 


Don't Forget!
You I would very much like to know your future wish list for a star pokemon team. I cannot promise that you will get all of them, but I will definitely be considering the wish lists when I plan out encounters. Having a small picture of the pokemon may also help, just FYI.
__________________
Imagine reality creatively

Last edited by Homestarbaby; 08-04-2020 at 01:57 PM.
Reply With Quote
  #2  
Old 08-05-2020, 04:43 PM
briar's Avatar
briar briar is offline
Inter-dimensional Witch
 
Tools
User Statistics
Last Visit: 10-26-2020
RPXP: 2723
briar briar briar briar briar briar briar briar briar briar briar
Posts: 1,454
Yishka Kisagiri Trainer License
left-aligned image
Yishka Kisagiri
Female Ruthenian, Age 13
Yishka Kisagiri
Yishka Kisagiri
Vitals & Basic Information
Level: 2 Exp: -- HP: 39/53 AP: 5/5 Eva. 1/1/2 Init: 10
Hgt: 147 cm Wgt: 51.2 kg Eyes: Almond Hair: Blonde Skin: Caucasian
OvSp: 7 Swim: 5 H. Jump: 1 L. Jump: 2 Throw: 8 Power: 5
Body
Mind
Spirit
Acrobatics
2
Gen Edu
3
Charm
3
Athletics
4
Med Edu
2
Command
3
Combat
2
Occ Edu
1
Focus
2
Intimidate
1
Pok Edu
3
Intuition
2
Stealth
1
Tech Edu
2
-
-
Survival
4
Guile
2
Perception
3
Battle Abilities
HP: 13 Atk: 5 Def: 7 SpAtk: 5 SpDef: 6 Speed: 10
Abilities:NoneEquipped:None
Moves
Move
Freq.
AC
Type
Damage
Range
Effect
Struggle
@W
4
Normal
1d8+6
M, 1
-- 
[Pokeballs & Accessories] [Medical Kit] [Equipment] [Foodstuffs] [Pokemon Items] [Key Items]
Basic Ball (x4) Potion (x2) Old Rod Preserves (Oran) (x1) -- Poké Ball Tool Box
Great Ball (x2) Revive (x1) -- Pink Apricorn (x1) -- First Aid Kit
-- -- -- Pecha Berry (x3) -- Basic Rope (x1)
-- -- -- -- -- Single Sleeping Bag
-- -- -- -- -- Bait (x0)
-- -- -- -- -- Pokedex
Gym Badge, Contest Ribbons, and Accolades
BadgeDate EarnedEffects (if any)
RibbonDate EarnedEffects (if any)
AccoladeDate EarnedEffects (if any)
[Beat Team Rocket!]Day 1None
Sascha the Bounsweet
Vitals & Basic Information
Level: 11 Exp: 122/135 HP: 51/51 Inj.: 0 Eva. 1/1/1 Init: 6
Hgt: 10 cm Wgt: 0.58 kg Size: Small Nature: Cuddly Abilities: Oblivious
OvSp: 3 Swim: 1 H. Jump: 2 L. Jump: 3 Alt: -- Power: 1
Battle Abilities
HP: 10 Atk: 4 Def: 8 SpAtk: 6 SpDef: 7 Speed: 6
Capabilities:Alluring, Underdog, Nature W. (Forest)Equipped:None
Moves
Move
Freq.
AC
Type
Damage
Range
Effect
  
Struggle
@W
4
Normal
1d8+6
M, 1
--   
Splash
@W
--
Normal
--
Self
Shift. +1 L. Jump, H. Jump, +2 Evasion until end of turn.  
Play Nice
@W
2
Normal
--
R6, 1, Sc
Standard. -1 CS to target's Attack.  
Rapid Spin
@W
2
Normal
1d6+3
M, 1, Su
Standard. Destroys hazards within 5 m. Removes Leech Seed, Trapped, Stuck. 
Grass Whistle
Scene x2
6
Grass
--
R6, 1, Sn
Standard. Inflicts Sleep.  
Pryde the Sandshrew
Vitals & Basic Information
Level: 10 Exp: 106/110 HP: 39/44 Inj.: 2 Eva. 3/1/1 Init: 8
Hgt: 60 cm Wgt: 11.7 kg Size: Small Nature: Bold Abilities: Sand Veil
OvSp: 5 Swim: 2 H. Jump: 1 L. Jump: 1 Burrow: 5 Power: 3
Battle Abilities
HP: 8 Atk: 11 Def: 15 SpAtk: 4 SpDef: 5 Speed: 8
Capabilities:Tremorsense, Underdog, Nature W. (Desert/Grassland)Equipped:None
Moves
Move
Freq.
AC
Type
Damage
Range
Effect
  
Struggle
@W
4
Normal
1d8+6
M, 1
--   
Sand Attack
EOT
2
Ground
--
R2, 1
Standard. Target is blinded until the end of their next turn.  
Scratch
@W
2
Normal
1d8+6
M, P
--  
Defense Curl
@W
--
Normal
--
Self
Standard. Becomes Curled. Immune vs crit, 10 dmg reduction. Slowed, -4 Acc. Additional bonuses, see entry (Core pg 394) 
Rollout
@W
4
Rock
1d6+5
M, P
Standard. Continues until miss or unable to hit. +4 dmg each turn hits (Max +15).  
Rapid Spin
@W
2
Normal
1d6+3
M, 1, Su
Standard. Destroys hazards within 5 m. Removes Leech Seed, Trapped, Stuck. 
Poison Sting
@W
2
Poison
1d6+3
R6, 1
Standard. Poisons target on Acc roll of 17+.  
Strike the Riolu
Vitals & Basic Information
Level: 10 Exp: 105/110 HP: 42/47 Inj.: 1 Eva. 1/1/2 Init: 10
Hgt: 60.9 cm Wgt: 19.9 kg Size: Small Nature: Cuddly Abilities: Inner Focus
OvSp: 6 Swim: 0 H. Jump: 1 L. Jump: 1 Alt: -- Power: 3
Battle Abilities
HP: 9 Atk: 8 Def: 7 SpAtk: 7 SpDef: 7 Speed: 10
Capabilities:UnderdogEquipped:None
Moves
Move
Freq.
AC
Type
Damage
Range
Effect
  
Struggle
@W
4
Normal
1d8+6
M, 1
--   
Endure
1/D
--
Normal
--
Self
Reaction / Trigger. Reduce HP to 1 instead of 0 on hit.  
Foresight
2/S
--
Normal
--
Self
Swift. Normal/Ground attacks hit Ghosts, Immune to Illusion Effects. Lasts until end of turn.  
Quick Attack
@W
2
Normal
1d8+6
M, 1
Priority / Standard. 
Counter
2/S
6
Fighting
--
M, 1
Reaction / Trigger. Resist (1 Step) Physical Attack. If user survives, attacker takes 2x physical damage.  
Karma the Magikarp
Vitals & Basic Information
Level: 1 Exp: 0/10 HP: 23/23 Inj.: 0 Eva. 1/0/1 Init: 8
Hgt: 91.4 cm Wgt: 9.9 kg Size: Small Nature: Quiet Abilities: Gulp
OvSp: 1 Swim: 5 H. Jump: 3 L. Jump: 4 Alt: -- Power: 1
Battle Abilities
HP: 4 Atk: 2 Def: 8 SpAtk: 6 SpDef: 4 Speed: 8
Capabilities:Gilled, Underdog, Naturewalk (Ocean)Equipped:Amber?
Moves
Move
Freq.
AC
Type
Damage
Range
Effect
  
Struggle
@W
4
Normal
1d8+6
M, 1
--   
Splash
@W
--
Normal
--
Self
Shift. +1 L. Jump, H. Jump, +2 Evasion until end of turn.  

Affable and upbeat, Yishka's glowing smile rarely leaves her face, and a knowing glance belies a clever, if obvious, young rogue.





Yishka Kisagiri Character Application
right-aligned image
Yishka Kisagiri
Yishka Kisagiri
(Character Sheet)


Name ish-kah, the 'y' sound is there, but it's barely perceptible.Yishka kee-sah-gih-ree. Yishka's real last name is Rikkov. It was changed to Kisagiri upon entering Unova, largely to avoid added stigma of being a citizen of a potentially volatile region.Kisagiri
Nickname(s): Yishka, Yisha
Sex Female
Class(s) Researcher, Hobbyist
Tags Gentle, Foreigner
Alignment Neutral Good
Age: 13 Years Old
Eye Color Almond
Hair Color Blonde
Skin Tone Caucasian
Height 147 cm
Weight 51.2 kg

Description

Short by comparison to other girls her age, Yishka has a somewhat plump form, which is further emphasized by the heavy clothing she wears, often consisting padded jackets, heavy boots, and a fluffy hat. She favors embroidered cloths and fabrics common to her homeland, and much of what she wears looks intrinsicly foreign, so she tends to stand out. Her face is round and miniscule dimples form whenever she smiles--which is quite regularly. She also has rosy-red cheeks that flare up when she's nervous.

Having been born in the wilder frontiers of her homeland, Yishka is built strong and hardy, more than capable of surviving the harsh winters of the far north. She speaks with an accent, particularly with hard 'v' and rolling 'r' sounds. Though not dextrous by any means, she has exceptional attention to detail, a trait she picked up living the wild frontier.

Personality

A soft-hearted and empathic soul, Yishka's gentle smile and outlandish demeanor is often more than enough to win over even the most dour and stubborn. Though she initially comes off as a bit rugged and naive, she has a certain charm to her, punctuated by her seemingly endless reserves of positive energy. Brave, if a bit reckless, she watches out for those around her, in particular, anyone in her care whether they be Pokemon or people. Coming from a wartorn background, she has a natural distaste for both corrupt beaurocrats as well as upstart revolutionaries, as well as anyone who willfully brings harm on someone else.

But while Yishka might be a ray of sunshine on the outside, darker thoughts linger beneath--memories of things she saw during her flight from her homeland. In a way, her positivity and benevolence is the only thing that takes her mind off it, and she'd rather run from her memories than face them. Some day she'll no doubt have to confront those demons, but that is perhaps a story for another time.

Since leaving the frontier, Yishka has taken a liking to learning, absorbing new information and always chasing after more. At this point, she's probably smarter than most kids her age, though it's largely more booksmart than streetwise--something which she is still painfully naive to.

Wishes, Goals and Motivations

Though Yishka's primary motivation in becoming a Pokemon trainer is to help support her family, she is not so depthless to have no desires of her own. Having lived most of her life in the frontier of her home country with her family, Yishka had little interaction with other children beyond her brothers. Similarly, she wasn't able to travel, nor go to school, and so having the world suddenly at her fingertips, she wants to explore it's great reaches, meet all sorts of interesting people, and get to know Pokemon. She also has a desire to learn, and has expressed interest now and then in becoming a Pokemon researcher.

More than anything, however, Yishka is just looking for her place in the world. She's always felt she's had a greater calling, and she believes this is finally her chance to seize whatever destiny awaits her!

Character Backstory

Originally born Essentially wherever the 'Russian' equivalent region is in the Pokemon world.elsewhere, Yishka and her mother, along with her three younger brothers, fled their homeland as a result of a civil war, eventually finding their way to a refugee camp in the neighboring region of Kalos. There, they had hoped to start a new life in peace and quiet, but they soon found that the Kalosian people less than hospitable with Yishka's people waging war upon themselves so close to their own borders. Desperate to help her family find peace and stability, Yishka willingly enrolled in a foreign exchange program, which grant a stipend of money to her family for housing a foreign youth, while she went to live with a family elsewhere.

Thus, the amicable Yishka came to live in the region of Veloria with a proxy family in the town of Sakura Falls. Communications early in their relationship was...strained, but Yishka was ultimately able to convey herself well enough, though she could tell that this arrangement, too, was going to difficult. Fortunately, it seemed that she had arrived just in time to participate in the annual ceremony in which new trainers were to be granted Pokemon--something that had been denied to her due to the outbreak of the civil war. Thus, after making all the necessary arrangements and getting permission from both her mother and her temporary family, she was granted a Trainer license, and set out to make her own way in the world with the idea that she'd use the money she made from being a trainer to assist her family's expenses.


 


 


 
Attached Thumbnails
Click image for larger version

Name:	PokemonWishList.JPG
Views:	4
Size:	38.6 KB
ID:	86319   Click image for larger version

Name:	bounsweet-icon.png
Views:	79
Size:	17.1 KB
ID:	86429   Click image for larger version

Name:	token_1.png
Views:	141
Size:	127.0 KB
ID:	86494   Click image for larger version

Name:	token_2 (1).png
Views:	58
Size:	117.3 KB
ID:	86495   Click image for larger version

Name:	yishka-wave.jpg
Views:	16
Size:	89.4 KB
ID:	86496  

Click image for larger version

Name:	Yishka-and-Sascha.png
Views:	4
Size:	392.9 KB
ID:	86497   Click image for larger version

Name:	token_5 (1).png
Views:	7
Size:	112.5 KB
ID:	86498   Click image for larger version

Name:	token_4 (1).png
Views:	8
Size:	15.5 KB
ID:	86525   Click image for larger version

Name:	cutecery.jpg
Views:	22
Size:	18.4 KB
ID:	87274  
Attached Images
           

Last edited by briar; 10-03-2020 at 10:11 PM.
Reply With Quote
  #3  
Old 08-05-2020, 06:43 PM
Xyza's Avatar
Xyza Xyza is offline
Very Old Dragon
 
Tools
User Statistics
Last Visit: 10-25-2020
RPXP: 1103
Xyza Xyza Xyza Xyza Xyza Xyza Xyza Xyza Xyza
Posts: 665
Kaitlyn Lysander





Class: Telekinetic ♦ Chef ♦ Mentor
Level: 3 ♦ HP: 30/52 ♦ EXP: - ♦ AP: 2/5
Evasion: 1/1/1 ♦ Weight Class: 3
Overland: 4 ♦ Swim: 2 ♦ Jump L/H: 0/1
Power: 4 ♦ Throw: 5 ♦ Telekinetic: 3
Abilities:
Moves: TK Struggle, Confusion, Kinesis, Barrier


Body
Mind
Spirit
Acrobatics 2 Gen Edu 2 Charm3
Athletics 1 Med Edu3 Command3
Combat 1Occ Edu2 Focus 3
Intimidate 2 Pok Edu 2Intuition 4
Stealth 2 Tech Edu2 --
Survival 2 Guile2 Perception1
Battle Stats
HP: 13Atk: 5Def: 5SpAtk: 12SpDef: 7Speed: 7

Move Freq AC Type Class Damage Roll/Type Range Special Effect
TK StruggleAt-Will4NormalSpecial1d8+63, 1 TargetNone
ConfusionAt-Will2PsychicSpecial1d8+86, 1 TargetConfuses target on 19+
KinesisSceneNonePsychicStatusNone6, 1 Target, Trigger, InterruptInterrupts attack on user or Ally within 6 meters, inflicts -4 penalty on Accuracy Roll
BarrierScene x2NonePsychicStatusNoneHazardCreates barriers that counts as Blocking Terrain

Edge Description
Elemental Connection (Psychic) +2 Bonus to Charm, Command, Guile, Intimidate, and Intuition Checks targeting Psychic Pokemon
Basic Psionics Learn Confusion
Iron Mind Become aware of being targeted by Telepathy, successful or not
Basic Cooking Can make Candy Bars or Baby Food for $50 of ingredients

Feature Description
Telekinetic + SpATK, Gain the Telekinetic Capability
PK Alpha + SpATK, Learn Kinesis and Barrier
Chef May use Chef Recipes
Accentuated Taste When creating Snacks, may assign a Taste for added bonuses
Mentor (Intuition and Charm as Mentor Skills)
[Pokeballs & Accessories] [Medical Kit] [Equipment] [Foodstuffs] [Pokemon Items] [Key Items]
Basic Ball (x8) Potion (x4) Flashlight Enriched Water (x2) Eevee costume Cooking Set
Broken Great Ball (x2) Bandages (x1) Tent Cooking Scrap ($50) -- First Aid Kit
Luxury Ball (x1) -- Matching trainer hat Pecha Preserves (x1) -- Single Sleeping Bag
-- -- -- Rare Candy (x1) -- Pokedex
-- -- -- Cheri Berry (x1) -- Egg Warmer
-- -- -- Salty Oran Preserves (x1) -- $120
Iris (♀ Ralts)
left-aligned image
Vitals & Basic Information
Level: 14 Exp: 215/220 HP: 48/48 Inj.: 0 Eva. 1/1/1 Init: 10
Hgt: 1'4" Wgt: 14.3 lb Size: Small Nature: Proud Abilities: Sychronize
OvSp: 4 Swim: 1 H. Jump: 1 L. Jump: 1 TP: 4 Power: 1
InjuriesNoneBuffs:Inspired
Battle Abilities
HP: 8 Atk: 6 Def: 6 SpAtk: 7 SpDef: 8 Speed: 10
Ath: 1d6+2 Acro: 2d6 Combat: 1d6 Stealth: 3d6 Perc: 3d6 Focus: 3d6
Capabilities:Telekinetic, Telepath, Underdog, Naturewalk (Forest, Urban)Equipped:None
Moves
Move
Freq.
AC
Type
Damage
Range
Effect
  
TK Struggle
@W
4
Normal
1d8+6 Sp
R3, 1T
None   
Growl
@W
2
Normal
--
Burst 1, Fr, Snc, Soc
Lower Attack 1 CS  
Confusion
@W
2
Psychic
2d6+10 Sp
R6, 1T
Confuses on 19+  
Double Team
Scene
--
Normal
--
Self, Ill, Coat
Gain 3 activations +2 Eva or +2 Acc 
Teleport
Scene
--
Psychic
--
Self, Int
Teleport 4 meters away  
Encore
Scene x2
2
Normal
--
R4, 1T, Soc
Roll 1d3 for Conf, Supp, Enr  
Disarming Voice
@W
--
Fairy
2d6+8 Sp
Burst 1
Cannot miss  
Eve of Dawn (♀ Eevee)
left-aligned image
Vitals & Basic Information
Level: 11 Exp: 120/135 HP: 48/48 Inj.: 0 Eva. 1/2/1 Init: 9
Hgt: 8" Wgt: 10 lb. Size: Small Nature: Lonely Abilities: Sprint
OvSp: 6 Swim: 0 H. Jump: 1 L. Jump: 1 Alt: -- Power: 2
Injuries:NoneBuffs:Inspired
Battle Abilities
HP: 9 Atk: 15 Def: 6 SpAtk: 7 SpDef: 10 Speed: 9
Ath: 3d6+2 Acro: 2d6+1 Combat: 2d6 Stealth: 2d6+1 Perc: 2d6+1 Focus: 2d6
Capabilities:Tracker, Underdog Equipped:None
Moves
Move
Freq.
AC
Type
Damage
Range
Effect
  
Struggle
@W
4
Normal
1d8+6 Ph
M, 1
--   
Sand Attack
EOT
2
Ground
--
R2, 1
Target is blinded until the end of their next turn.  
Tackle
@W
2
Normal
2d6+10 Ph
M, 1T, Dash, Push
Target pushed 2 meters  
Tail Whip
@W
2
Normal
--
Burst 1, F
Lower Defense 1 CS 
Growl
@W
2
Normal
--
Burst 1, F, Son
Lower Attack 1 CS  
Helping Hand
EOT
--
Normal
--
4, 1T, Pri
Target gets +2 AC and +10 Damage next atk 
Baby-Doll Eyes
EOT
2
Fairy
--
4, 1T, Pri, Soc
Target's ATK lowered 1 CS.  
Saki (♀ Azurill)
left-aligned image
Vitals & Basic Information
Level: 5 Exp: 46/50 HP: 45/45 Inj.: 0 Eva. 1/1/0 Init: 4
Hgt: 6" Wgt: 3.3 lb. Size: Small Nature: Cuddly Abilities: Thick Fat
OvSp: 3 Swim: 3 H. Jump: 1 L. Jump: 1 Alt: -- Power: 1
Injuries:NoneBuffs:Inspired, Digest 10 HP
Battle Abilities
HP: 10 Atk: 3 Def: 7 SpAtk: 5 SpDef: 6 Speed: 4
Ath: 2d6+1 Acro: 2d6+1 Combat: 1d6 Stealth: 2d6+2 Perc: 2d6 Focus: 2d6
Capabilities:Fountain, Underdog, Naturewalk (Wetlands) Equipped:None
Moves
Move
Freq.
AC
Type
Damage
Range
Effect
  
Struggle
@W
4
Normal
1d8+6 Ph
M, 1
--   
Fountain Struggle
@W
4
Water
1d8+6 Sp
M, 1
  
Splash
@W
-
Normal
-
Self
Shift action, +1 Jump, +2 Eva  
Tail Whip
@W
2
Normal
--
Burst 1, F
Lower Defense 1 CS 
Bubble
@W
2
Water
1d8+6 Sp
Burst 1
Lower Speed on 16+  
Water Sport
EOT
--
Water
--
Burst 2, Coat
All targets in burst gain 1 Step Fire Resistance Coat vs. one Fire move  
(♂ Snorlax)
left-aligned image
Vitals & Basic Information
Level: 25 Exp: 745/820 HP: 119/119 Inj.: 0 Eva. 2/3/0 Init: 3
Hgt: 6'11" Wgt: 1041 lb. (6) Size: Large Nature: Curious Abilities: Thick Fat, Lunchbox
OvSp: 5 Swim: 1 H. Jump: 2 L. Jump: 2 Alt: -- Power: 12
Injuries:NoneBuffs:None
Battle Abilities
HP: 28 Atk: 27 Def: 8 SpAtk: 9 SpDef: 16 Speed: 3
Ath: 6d6 Acro: 2d6 Combat: 3d6+1 Stealth: 2d6 Perc: 5d6 Focus: 4d6
Capabilities:Tracker, Naturewalk (Forest, Mountain) Equipped:None
Moves
Move
Freq.
AC
Type
Damage
Range
Effect
  
Struggle
@W
4
Normal
1d8+6 Ph
M, 1
--   
Lick
@W
2
Ghost
1d6+5 Ph
Melee, 1T
Paralyzes on 15+  
Tackle
@W
2
Normal
2d6+10 Ph
M, 1T, Dash, Push
Target pushed 2 meters  
Screech
EOT
4
Normal
--
Burst 2, F, Son
Lower Defense 2 CS 
Chip Away
EOT
2
Normal
2d10+10 Ph
Melee, 1T
Ignore Armor, DR, or changes in DEF  
Belly Drum
Scene
--
Normal
--
Self
Gain +6 CS ATK, lose 1/2 Max HP 
Yawn
Scene x2
--
Normal
--
2, 1T, Soc
Target falls Asleep at end of next turn. Cannot miss 
Egg: Pikachu x Eve of Dawn (?)
Inside Egg Warmer




 


 



 
Attached Thumbnails
Click image for larger version

Name:	Kait.png
Views:	5
Size:	636.4 KB
ID:	86654   Click image for larger version

Name:	Kait - Resize.png
Views:	138
Size:	294.9 KB
ID:	86658   Click image for larger version

Name:	Kait original.jpg
Views:	1
Size:	19.5 KB
ID:	86660   Click image for larger version

Name:	Ralts info pic.png
Views:	4
Size:	4.1 KB
ID:	86661   Click image for larger version

Name:	Eevee info pic.png
Views:	56
Size:	11.9 KB
ID:	86662  

Click image for larger version

Name:	Azurill info pic.png
Views:	186
Size:	11.6 KB
ID:	86827   Click image for larger version

Name:	Eevee outfit edit.png
Views:	24
Size:	212.5 KB
ID:	86961   Click image for larger version

Name:	Azurill play.gif
Views:	7
Size:	74.3 KB
ID:	87173   Click image for larger version

Name:	Snorlax info pic.png
Views:	35
Size:	42.9 KB
ID:	87328  
Attached Images
     
Attached Files
File Type: pdf PTU 1.05 Trainer Sheet KL.pdf (172.5 KB, 4 views)

Last edited by Xyza; 10-22-2020 at 02:26 AM.
Reply With Quote
  #4  
Old 08-06-2020, 01:50 AM
EmmaRae's Avatar
EmmaRae EmmaRae is offline
Mature Adult Dragon
 
Tools
User Statistics
Last Visit: 10-26-2020
RPXP: 997
EmmaRae EmmaRae EmmaRae EmmaRae EmmaRae EmmaRae EmmaRae EmmaRae
Posts: 373
Application
right-aligned image

Name: Kaylee Yamato (Sheet)
Kaylee Yamato
Vitals & Basic Information
Level: 3 Exp: -- HP: 59/59 AP: 4/5 Evasion 1/1/1 Init: 11
Hgt: 160 cm Wgt: 53.0 kg Eyes: Blue Hair: Blonde Skin: Caucasian
OvSp: 5 Swim: 2 H. Jump: 0 L. Jump: 1 Throw: 6 Power: 4
BodyMindSpirit
Acrobatics2Gen Edu1Charm3 (+2)
Athletics2Med Edu2Command3
Combat2Occ Edu2 Focus1
Intimidate2 (+2)Pok Edu3Intuition2
Stealth2Tech Edu2--
Survival1Guile4 (+2)Perception3
Battle Abilities
HP: 15 Atk: 7 Def: 6 SpAtk: 5 SpDef: 6 Speed: 7
Abilities:NoneEquipped:None
Moves
Move[Freq.ACTypeDamageRangeEffect
Struggle@W4Normal1d8+6M, 1--
Confide@W2Normal - 4, 1 Target, SocialLower the target's Special Attack -1CS
[Pokeballs & Accessories] [Medical Kit] [Equipment] [Foodstuffs] [Pokemon Items] [Key Items]
Basic Ball (x5) Potion (x9) Old Rod Candy Bar (x5) -- Waterproof Lighter
-- Fishing Lure -- -- -- Gold Card
-- -- -- -- -- Pokedex
-- -- -- -- -- --
-- -- -- -- -- --
-- -- -- -- -- --
Gym Badge, Contest Ribbons, and Accolades
BadgeDate EarnedEffects (if any)
RibbonDate EarnedEffects (if any)
Cute Ribbon 8/26 +1 Speed Evasions
AccoladeDate EarnedEffects (if any)
Records Who/What/Where Effects
Profile Yeying, Cute Master +2 on Charm, Guile, Command, Intimidate, & Intuition checks targeting Yeying
Chomper the Gible
Vitals & Basic Information
Level: 12 Exp: 145/160 HP: 19/44 Inj.: 1 Eva. 1/2/1 Init: 6
Hgt: 10 cm Wgt: 0.58 kg Size: Small Nature: Sassy Abilities: Sand Veil
OvSp: 3 Swim: 1 H. Jump: 2 L. Jump: 3 Alt: -- Power: 1
Battle Abilities
HP: 9 Atk: 12 Def: 8 SpAtk: 7 SpDef: 10 Speed: 6
Capabilities:Underdog, Naturewalk (Desert)Equipped:Cute Ribbon (+1 to Speed)
Moves
MoveFreq.ACTypeDamageRangeEffect
Struggle@W4Normal1d8+6 PhM, 1--
Tackle@W2Normal1d8+6 PhM, 1, Dash, PushTarget is Pushed 2 Meters
Sand AttackEOT2Ground--R6, 1Target Blinded until end of next turn.
Dragon Rage@W2Dragon15 Sp4, 1Dragon Rage causes the target to lose 15 HP. Dragon Rage is Special and interacts with other moves and effects as such (Special Evasion may be applied to avoid it, Mirror Coat can reflect it, etc.).
Iron HeadEOT2Steel2d8+10 PhM, 1, DashFlinches the target on 15+
Mauve the Cubone
Vitals & Basic Information
Level: 11 Exp: 114/135 HP: 42/42 Inj.: 0 Eva. 2/1/1 Init: 8
Hgt: 40 cm Wgt: 6.5 kg Size: Small Nature: Mild Abilities: Battle Armor
OvSp: 5 Swim: 2 H. Jump: 1 L. Jump: 1 Burrow: 3 Power: 2
Battle Abilities
HP: 7 Atk: 8 Def: 14 SpAtk: 10 SpDef: 9 Speed: 6
Capabilities:Darkvision, Underdog, Wielder, Naturewalk (Cave, Mountain)Equipped:Thick Club
Moves
MoveFreq.ACTypeDamageRangeEffect
Struggle@W4Normal1d8+6 PhM, 1--
Bone Club@W5Ground2d10+10 PhM, 1Flinches target on 18+
DigEOT2Ground3d8+10 PhB1, Set-up, Full ActionSet-Up Effect: The user shifts 25 meters underground and their turn ends. Resolution Effect: The user may shift horizontally using their burrow or overland speed, and then shifts 25 meters straight up. Upon reaching the surface, the user attacks with Dig, creating a Burst 1. *Grants: Burrow +3
HeadbuttEOT2Normal2d6+10 PhM, 1 TargetFlinches Target on 15+
Tail Whip@W2Normal--B1, FriendlyAll legal targets have their Defense lowered by -1 CS.
Growl@W2Normal--B1, Friendly, SonicLower the Attack of all legal targets by -1 CS.
Squirt the Mantyke
Vitals & Basic Information
Level: 8 Exp: 70/80 HP: 45/45 Inj.: 0 Eva. 1/2/1 Init: 7
Hgt: 100 cm Wgt: 65 kg Size: Medium Nature: Decisive Abilities: Battle Armor
OvSp: 1 Swim: 5 H. Jump: 2 L. Jump: 1 Burrow: - Power: 2
Battle Abilities
HP: 9 Atk: 5 Def: 8 SpAtk: 11 SpDef: 12 Speed: 7
Capabilities:Fountain, Gilled, Underdog , Naturewalk (Ocean)Equipped:None
Moves
MoveFreq.ACTypeDamageRangeEffect
Struggle@W4Normal1d8+6M, 1T--
Bubble@W2Water2d6+8 SPB 1Target Speed -1CS on 16+
Bubble Beam@W2Water3d8+10 Sp4, 1TSpeed -1CS on 18+
Tackle@W2Normal1d8+6 PhM, 1, Dash, PushTarget is Pushed 2 Meters
Supersonic2/S6Normal--4, 1T, SonicThe target becomes Confused. On miss, the target suffers a -2 penalty to Accuracy Rolls for one full round. 

Age: 15
Appearance: Kaylee is usually dressed like your average street punk, in crop tops and cutoff jeans mainly because she knows how much it bothers The Man(tm) under a long coat. She is almost always found with at least one can of spraypaint in her bag as well, so that she can show off her art skills.
Description: Kaylee is your prototypical "punk girl with a heart of gold". While she bucks against authority at pretty much every chance she gets, she also is a solid friend to those she gets close with. She has no problem speaking her mind, no matter who it is too, which tends to put her at odds with people on occasion, but for those who stick around and get through the tough girl exterior that she has developed to scare off people will find a sister in arms willing to stick by them through thick and thin. She is also a talented artist, though her medium of choice so far has been spraypaint and graffiti.

Background:
 


OOC Goals: I want this to be a journey of self-discovery for Kaylee, to find who she is and finally come to grips with the loss she has experienced in her young life.

Ideal Starter: Gible

RP Sample:
 



Last edited by EmmaRae; 09-20-2020 at 09:48 AM.
Reply With Quote
  #5  
Old 08-06-2020, 02:20 PM
FunnyValentine FunnyValentine is offline
Young Adult Dragon
 
Tools
User Statistics
Last Visit: 09-29-2020
RPXP: 172
FunnyValentine FunnyValentine
Posts: 72
 

Last edited by Homestarbaby; 09-25-2020 at 07:57 PM. Reason: Inactive
Reply With Quote
  #6  
Old 08-07-2020, 02:32 PM
ShadSkad's Avatar
ShadSkad ShadSkad is offline
Kipplebobby Shadowhand
 
Tools
User Statistics
Last Visit: 08-29-2020
RPXP: 339
ShadSkad ShadSkad ShadSkad ShadSkad
Posts: 435
 
__________________
Pierce Everdeen (Dessert) - Vanillite

Last edited by Homestarbaby; 09-25-2020 at 07:59 PM. Reason: Inactive
Reply With Quote
  #7  
Old 08-07-2020, 09:53 PM
AximusLokar's Avatar
AximusLokar AximusLokar is online now
Chaos Bacon Whale
 
Tools
User Statistics
Last Visit: 10-25-2020
RPXP: 12886
AximusLokar AximusLokar AximusLokar AximusLokar AximusLokar AximusLokar AximusLokar AximusLokar AximusLokar AximusLokar AximusLokar
Posts: 11,254
Sora Yukan Trainer License
left-aligned image
Sora Yukan
Male, 13 Years Old

Level: 1 ♦ HP: 45/45 ♦ Evasion: 1/1/2 ♦ AP: 5/5
EXP: 0/10 ♦ Overland: 5 ♦ Swim: 2
Channeller ♦ Chronicler ♦ Oracle
Abilities: Mystic Senses, Channeller, Share Senses, Chronicler-Technique, Pickup
Moves: Struggle


Body
Mind
Spirit
Acrobatics 2d6 Gen Edu 2d6 Charm1d6
Athletics 2d6 Med Edu2d6 Command3d6
Combat 1d6Occ Edu2d6 Focus 2d6
Intimidate 1d6 Pok Edu 2d6Intuition 3d6+2
Stealth 3d6+4 Tech Edu2 Perception4d6+2
Survival 2d6 Guile2d6 - 
[Pokeballs & Accessories] [Medical Kit] [Equipment] [Foodstuffs] [Pokemon Items] [Key Items]
Basic Ball (x4) -- Stealth Clothes Enriched Water (x2) -- Pokedex
-- -- -- -- -- Utility Rope
-- -- -- -- -- Tent
-- -- -- -- -- Waterproof Flashlight
-- -- -- -- -- Lighter
-- -- -- -- -- --
Perry the ♂ Rowlet
Type: Grass/FlyingTutor Points: 1/3 Nature: Adamant (+Atk / -SAtk)
Level: 10 EXP: 90/110 Loyalty: 3?
Height: 1'00" Size: Small Weight Class: 1

HP:50/50 ♦ Speed: 5 ♦ Evasion: 1/1/1
Abilities: Keen Eye
Capabilities: Stealth, Darkvision, Underdog
Held Item: -
Move Freq AC Type Damage Roll Range Special Effect Contest Effect
StruggleAt-Will4Normal1d8+6+20Melee, 1 TargetNone-
Tackle At-Will 2 Normal 1d8+8+20Melee, 1 Target, Dash, Push Push 2 
Leafage At-Will 2 Grass 2d6+8+20 6, 1 Target - 
Growl At-Will 2 Normal - Burst 1, Friendly, Sonic, Social Lower Attack by 1 CS 
Peck At-Will 2 Flying 2d6+8+20 Melee, 1 Target - 

Sky: 4 Overland: 2Swim: 2L Jump: 1H Jump: 1Power: 1
Ath: 2d6+0Acro: 2d6+0Combat: 3d6+0Stealth: 4d6+1Perc: 4d6+0Focus:2d6+0
HP: 50/50 SpAtk: 3 Atk: 20 SpDef: 7 Def: 8 Speed: 5
Phys Evade: 1Spec Evade: 1Speed Evade: 1
Poffins Vitamins
Injuries:
No Pokemon...Yet! No Pokemon...Yet! No Pokemon...Yet! No Pokemon...Yet! No Pokemon...Yet!




Sora
right-aligned image
Name: Sora Yukan
Age: 13

Appearance: Sora would be the creepy kid staring at you from the edge of the crowd if he'd never discovered his talent, making him infinitely creepier to those that know what he can do. He is rather scrawny and short, and prone to smiling at people he finds interesting. His eyes are often concealed behind a mop of lavender hair or his gasa-style hat, although there is nothing remarkable about them beyond the sometimes overly intense gaze. He wears a simple dark hued tunic and loose pants.

Description: Sora has more curiosity than sense and little appreciation for the concept of privacy or ownership. He's been called a thief, a sneak, and a creep on more than one occasion and doesn't particularly object to the terms. Being literally connected to his pokemon gives him an empathy towards them equal to, if not greater than, his empathy for other humans. He has a fondness for birds and rodents in particular, the former because of the experience of flying and the latter because of his history with them. He is prone to seeming non-sequiturs as there isn't much of a filter between his thought process and his mouth, which are as likely to be profoundly insightful as bizarrely confusing. He is intensely curious and wants to travel for the sake of seeing new things and overcoming new obstacles, as much for the experiences as to prove he can.

Background: Most psychics learn that their powers are unusual when, as a child, they describe what they can do to their parents. Sora never had that chance. At five years old, hungry and seeing a ratatta running by with a box of cookies, he left the orphanage's backyard behind to pursue. What started as an argument turned into haggling and finally recruitment, and before long Sora had teamed up with the ratatta to ensure 'all the snacks we could ever want'.

And thus began the long and lucrative career of Sora and Rat, Master Thieves.

At least until he was found a few weeks later after a string of petty thefts at various candy shops and bakeries. But he never forgot those weeks of freedom and fun, more for the chance to pit his skills and creativity against the adults' than for the candies (although absolutely the candies were a motivating factor). When he heard from other children that pokemon trainers got to travel all by themselves he immediately decided he would jump at the first chance he got.

OoC Goals: The Ruins Mystery is absolutely going to be Sora's primary goal, uncovering a secret like that just sings to his blood. Depending on initial character interactions he may end up latching onto an 'interesting person' in the form of one of the other players. Otherwise just kinda finding areas of interest, especially those that people don't want him in.

RP SampleIt took a while but Sora's patience was eventually rewarded when a nose poked out of the little hole in the wall near where he was sitting. After a moment the head popped out and looked around, immediately spotting him and freezing. The moment was all he needed as his senses jumped out to encompass the ratatta, and after a brief confusion he felt the link settle.

'No danger. Have food. Safe.'

He could sense it's confusion and caution, but also it's hunger. After a moment it exited the hole to eat the berry he had left out.

'More food. Trade?'

He knew from it's own memories that it could get where he needed to go, and with a little coordination it would be able to open the way for him. Nearly a minute later he felt it come to a decision, and his grin widened.



Sitting behind the desk on the chair far too large for him Sora might have looked comical, if not for the way he stared at the room's door unceasingly. Or for the fact that he wasn't supposed to be there. Which somewhat took the room's primary occupant by surprise as they opened the door, nearly dropping their coffee in surprise.

"Geezum, Sora, I've told you to stop doing that!"

"Hiya Officer Jenny!" he crowed, ignoring her complaint. If she wanted him to stop showing up in her office she should tell her deputies to stop turning him away at the door. Or at least close her window more often. Far too easy for a friendly pidgey to secure a rope to her window. Not that he'd tell her how the latter worked. Because then she might actually do it, along with blocking a number of his other 'tricks'. "I found your jewel thief."

It seemed like she was about to start talking again, which is why he'd jumped to his next statement. And from the way she lost her train of thought with the sudden new topic he felt he'd been right. He pushed forward a piece of paper with an address on it, and when she finally stepped forward and picked it up he hopped down to leave.

"The usual bag of snacks, I assume?" Officer Jenny asked with a weary sigh, referring to their usual arrangement since technically he was too young to claim the reward for 'information leading to arrest'.

"Nah. A bird told me Professor's doing something interesting. Get me on the list?"

He saw her eye twitch at the reference to 'a bird told me', since that was usually his response when she asked how he found out the things he knew. It wasn't his fault she didn't believe him. Well, I suppose technically it had been a bug this time, but he didn't think that would go over any better.


Wishlist
  • Ratatta - Sora has experience working with Ratatta as a Master Child Thief.
  • Zubat - Ratattas of the skies!
  • Zorua - Every team of thieves needs a master of disguise.
  • Rotom - [Hacker Voice]I'm in...[/hv]
  • Honedge - Why wouldn't Sora pick up random cursed knives?
  • Ralts(F) - Gotta love a femme fetale. Especially a telekinetic one!
Reply With Quote
  #8  
Old 08-12-2020, 02:41 PM
ShadSkad's Avatar
ShadSkad ShadSkad is offline
Kipplebobby Shadowhand
 
Tools
User Statistics
Last Visit: 08-29-2020
RPXP: 339
ShadSkad ShadSkad ShadSkad ShadSkad
Posts: 435
 
__________________
Pierce Everdeen (Dessert) - Vanillite

Last edited by Homestarbaby; 09-25-2020 at 08:00 PM. Reason: added poke wishlist.
Reply With Quote
  #9  
Old 09-25-2020, 05:37 PM
Runetide's Avatar
Runetide Runetide is offline
Runeforger
 
Tools
User Statistics
Last Visit: 10-25-2020
RPXP: 2473
Runetide Runetide Runetide Runetide Runetide Runetide Runetide Runetide Runetide Runetide Runetide
Posts: 1,353
Simon Vollman Character Folio

Character Sheet is done!
Simon Vollman Character Sheet
left-aligned image
Body
Mind
Spirit
Acrobatics 2d6 Gen Edu 2d6 Charm2d6
Athletics 3d6 Med Edu2d6 Command4d6
Combat 2d6Occ Edu1d6 Focus 2d6
Intimidate 1d6 Pok Edu 3d6Intuition 2d6
Stealth 2d6 Tech Edu2d6 --
Survival 2d6 Guile1d6 Perception3d6
Battle Stats
HP: 12Atk: 6Def: 6SpAtk: 6SpDef: 6Speed: 11
[Pokeballs & Accessories][Medical Kit][Equipment][Foodstuffs][Pokemon Items][Key Items][Rock Collection]
Basic Ball (x0) Potion (x3) Groomer's Kit Candy Bar Repel Single Sleeping Bag --
-- Antidote (x2) Flashlight Mineral Water (x2) -- Pokedex --
-- Bandages (x2) -- Pecha Berries (x3) -- Pink Apricot (x1) --
-- -- -- Rare Candy -- Blue Apricot (x3) --
-- -- -- -- -- -- --
-- -- -- -- -- --
Glace The Dratini
Type: Dragon Tutor Points: 2 Nature: Modest (+SpAtk/ -Atk) EXP: 95/110 Height: 6' 1” Size: Small
Gender: Female Hit Points: 38/38 -- Level: 10 -- --
Weight Class: 1 (8 lbs) Overland: 4 Swim: 4 Jump: 1/1-- Power: 1
Ath: 3d6 Acro: 2d6 Combat: 3d6 Stealth: 3d6+1 Perc: 2d6+1Focus: 3d6+1
HP: 6 Atk: 7 Def: 9 SpAtk: 11 SpDef: 8 Speed: 9
Phys Evade: 1Spec Evade: 1Speed Evade: 1
Beauty: 1 Cool: 0 Cute: 0 Smart: 0 Tough: 1 Not Dull
Poffins: 0 Vitamins: 0
Injuries: Held Items: None
Abilities: Marvel Scale When Asleep, Paralyzed, Burned, Frozen or Poisoned, Marvel Scale raises the user’s Defense by +2 Combat Stages. The Combat Stages return to normal if the user is cured of their status affliction.
Capabilties: Underdog
----------------------------------------------------------------------------------
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
Ice Beam EOT2 Ice 2d10+10 Sp 4, 1 Target Freezes on 19+ Beauty, Exhausting Act
Wrap Static+1 to Initiate Normal Static 1 tick at turn end +2 skill checks for initiatingGrapple & maintaining Dominance 
ThunderwaveScene x2Cannot MissElectricStatus 6,1 Target Target ParalyzedTough, Steady Performance
LeerAt-Will2Normal StatusCone 2, Friendly Defense -1 CS Cool, Excitement
Type: WaterTutor Points: 1 Quiet(+SpAtk/ -Speed)
EXP: 5/10
Height: 2'
Size: Small Weight Class: 1 (15lbs)
Overland: 1 Swim: 5 Jump: 4/4 N/A Power: 1 Hit Points: 20/ 20
Ath: 1d6 Acro: 2d6 Combat: 1d6 Stealth: 2d6 Perc: 1d6 Focus: 2d6
HP: 3 Atk: 4 Def: 4 SpAtk: 5 SpDef: 7 Speed: 9
Phys Evade: 0Spec Evade: 1Speed Evade: 1
Beauty: 0 Cool: 0 Cute: 0 Smart: 0 Tough: 0 Not Bland
Poffins: 0 Vitamins: 0
Injuries: 0
Type: Normal Tutor Points: 2 Nature: Lonely (+Atk/ -Def)
EXP: 60/70
Height: 8"
Size: Small Weight Class: 1 (10 lbs)
Overland: 6 (Sprint) Swim: 0 L Jump: 1H Jump 1 Power: 2 Hit Points: 41/ 41
Ath: 3d6+2 Acro: 2d6+1 Combat: 2d6 Stealth: 1d6+1 Perc: 2d6+1 Focus: 2d6
HP: 8 Atk: 8 Def: 7 SpAtk: 6 SpDef: 9 Speed: 14
Phys Evade: 1Spec Evade: 1Speed Evade: 2
Beauty: 0 Cool: 0 Cute: 1 Smart: 0 Tough: 0 Not Bland
Poffins: 0 Vitamins: 0
Injuries: 0
Type: Normal/Flying Tutor Points: 1 Nature: Modest(+SpAtk/ -Atk)
EXP: 0/10
Height: 11"
Size: Small Weight Class: 1 (4 lbs)
Overland: 4 (Sprint) Swim:2 Jump: 3/3Sky 5 Power: 1 Hit Points: 1/ 29
Ath: 3d6+2 Acro: 2d6+1 Combat: 2d6 Stealth: 1d6+1 Perc: 2d6+1 Focus: 2d6
HP: 6 Atk: 5 Def: 4 SpAtk: 7 SpDef: 4 Speed: 11
Phys Evade: 0Spec Evade: 0Speed Evade: 2
Beauty: 0 Cool: 0 Cute: 1 Smart: 0 Tough: 0 Not Bland
Poffins: 0 Vitamins: 0
Injuries: 0
Nail The Nidoran ♂
Type: Poison Tutor Points: 2 Nature: Lonely (+Atk/ -Def) EXP: 60/70 Height: 1' 8” Size: Small
Gender: Male Hit Points: 15/38 Status: Paralyzed Level: 7 -- --
Weight Class: 1 (10 lbs) Overland: 5 Swim: 3 Jump: 1/1Burrow: 2 Power: 1
Ath: 3d6+2 Acro: 2d6+1 Combat: 2d6 Stealth: 1d6+1 Perc: 2d6+1Focus: 2d6
HP: 7 Atk: 13 Def: 4 SpAtk: 5 SpDef: 5 Speed: 11
Phys Evade: 0Spec Evade: 1Speed Evade: 2
Beauty: 0 Cool: 1 Cute: 1 Smart: 0 Tough: 0 Not Bland
Poffins: 0 Vitamins: 0
Injuries: 1 Held Items: None
Abilities: Rivalry +5 direct damage to same gender
Capabilties: Naturewalk (Grassland), Underdog
----------------------------------------------------------------------------------
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
PeckAt-Will2Flying1d8+6 Ph Melee, 1 target None Cool, Steady Performance
Focus Energy At-Will 0NormalStatus Self Get Pumped – Critical range extends by 3 until switched out Smart, Desperation
Leer At-Will 2Normal Status Cone 2, Friendly Lower Defense -1 CS Cool, Excitement
Empty!
Ace Trainer ♦ Commander
Level: EXP: 0/103 ♦ HP: 52/52 ♦ Overland = 3 + [(Athl+Acro)/2]
Swim = Overland/2
Throwing Range = 4 + Athl
Speed: 5 ♦ Evasion: 1/1/2 ♦ AP: 5/5
Pokemon: Glace(Dratini)
Abilities: You know how to effectively groom your Pokémon with access to a Groomer’s Kit. You may groom up to 6 Pokémon in one hour. Grooming Pokémon may count as an hour of Training, and you may apply Experience Training, teach Poke-Edges, and apply any Features that could be applied during Training. If you apply Experience Training from Grooming, use your General Education or Pokémon Education Rank to determine Bonus Experience gained during Training. A Pokémon that has been Groomed also gains a +1d6 Bonus to the Introduction Roll of a Contest for the rest of the day.Groomer, You learn the move "After You"Leader, You may use your Pokémon Education Skill instead of Charm, Guile, Intimidate, or Intuition when making general Skill checks to interact with Pokémon or to raise or lower disposition.PokePsychologist, For each Pokémon that has been trained during this time, choose a Stat besides HP; that Stat becomes Trained until an Extended Rest is taken. The default State of Trained Stats is +1 Combat Stages instead of 0. A Pokémon may have only one Trained Stat at a time.Ace Trainer, 1 AP – Free Action
Trigger: Your Pokémon gains an Injury
Effect: The target instead does not gain an Injury. Perseverance may activate only once per Scene per target.
Perseverance, When training, you may apply up to two different [Training] Features on each of your Pokémon.Elite Trainer, You gain +2 to your Swim Speed. You may spend X minutes underwater before you begin to suffocate, where X is the higher of your Athletics or Survival Ranks. (3 for Simon)Swimmer, (At-Will, Free action, any ally) The target cannot provoke Attacks of Opportunity on their next turn. Mobilize may target an Ally only once per encounter. Mobilize
Training: (At-Will, Special)The target becomes Focused until the end of the effect duration. Focused Pokémon gain a +1 bonus to Accuracy Rolls and +2 to Skill ChecksFocused Training, (At-Will, Special) The target becomes Inspired until the end of the effect duration. Inspired Pokémon gain a +1 bonus to Evasion and +2 to Save ChecksInspired Training
Orders: Ravager Orders ( While this Feature is Bound, increase the damage rolls of the target’s damaging melee attacks by +8, and these attacks Trip targets on Accuracy Rolls of 18+. When the target of Reckless Advance hits with a damaging melee attack, they become Vulnerable for one full round. Reckless Advance, The target may immediately take an additional Standard Action to use an At-Will attack.Strike Again!)
----------------------------------------------------------------------------------
Moves: Normal - Scenex2 - Status - Range 6/1T, After You is a Swift Action. The target takes their turn for the round immediately after the user finishes their turn, ignoring Initiative. After You may only affect a target that has not yet acted that round and can only affect willing targets. Contest Type: Smart Contest Effect: DesperationAfter You
Equipment: Groomer's Kit, Pokeballx4, Flashlight, Phone, Single sleeping bag
Dream Team Dragonite (acquired! sorta!), Yamper, Kingdra, Latios (Dream big), Kommo-O (more dreams), Amaura
Glace
left-aligned image
Glace
Type: Dragon Tutor Points: 2 Nature: Modest (+SpAtk/ -Atk)
EXP: 95/110
Height: 6' 1” Size: Small Weight Class: 1 (8 lbs)

Overland: 4 Swim: 4 Jump: 1/1-- Power: 1 Hit Points: 38/ 38
Ath: 3d6 Acro: 2d6 Combat: 3d6 Stealth: 3d6+1 Perc: 2d6+1 Focus: 3d6+1
HP: 6 Atk: 7 Def: 9 SpAtk: 11 SpDef: 8 Speed: 9
Phys Evade: 1Spec Evade: 1Speed Evade: 1
Beauty: 1 Cool: 0 Cute: 0 Smart: 0 Tough: 1 Not Dull
Poffins: 0 Vitamins: 0
Injuries:

Female Dratini ♦ Level 10
HP: 38/38♦ Speed: 6 ♦ Evasion: 1/1/1
Abilities: When Asleep, Paralyzed, Burned, Frozen or Poisoned, Marvel Scale raises the user’s Defense by +2 Combat Stages. The Combat Stages return to normal if the user is cured of their status affliction.Marvel Scale
Capabilties: Underdog

----------------------------------------------------------------------------------
Moves:
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
Ice Beam EOT2 Ice 2d10+10 Sp 4, 1 Target Freezes on 19+ Beauty, Exhausting Act
Ice Beam,
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
Wrap Static+1 to Initiate Normal Static 1 tick at turn end +2 skill checks for initiatingGrapple & maintaining Dominance 
Wrap,
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
ThunderwaveScene x2Cannot MissElectricStatus 6,1 Target Target ParalyzedTough, Steady Performance
Thunderwave,
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
LeerAt-Will2Normal StatusCone 2, Friendly Defense -1 CS Cool, Excitement
Leer

Held Item: None
Victoria
left-aligned image
Type: WaterTutor Points: 1 Quiet(+SpAtk/ -Speed)
EXP: 5/10
Height: 2' Size: Small Weight Class: 1 (15lbs)

Overland: 1 Swim: 5 Jump: 4/4 N/A Power: 1 Hit Points: 20/ 20
Ath: 1d6 Acro: 2d6 Combat: 1d6 Stealth: 2d6 Perc: 1d6 Focus: 2d6
HP: 3 Atk: 4 Def: 4 SpAtk: 5 SpDef: 7 Speed: 9
Phys Evade: 0Spec Evade: 1Speed Evade: 1
Beauty: 0 Cool: 0 Cute: 0 Smart: 0 Tough: 0 Not Bland
Poffins: 0 Vitamins: 0
Injuries: 0

Female Feebas ♦ Level 1
HP: 20/20 ♦ Speed: 9 ♦ Evasion: 0/1/1
Abilities: While in Rainy Weather or swimming, the user gains +4 Speed Combat Stages.Swift Swim
Capabilties: Can breathe underwaterGilled, Underdog, Naturewalk is always listed with Terrain types in parentheses, such as Naturewalk (Forest and Grassland). Pokémon with Naturewalk treat all listed terrains as Basic Terrain.Naturewalk (Ocean), Struggle can be Water type and can use SpAtk instead of Atk.Fountain

----------------------------------------------------------------------------------
Moves:
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
SplashAt-Will*Normal Status Self Shift Action at +1 L/H Jump, +2 Evasion til EONT Cute, Inversed Appeal
Splash

Held Item: None
Arden
left-aligned image
Eevee
Type: Normal Tutor Points: 2 Nature: Lonely (+Atk/ -Def)
EXP: 60/70
Height: 8" Size: Small Weight Class: 1 (10 lbs)

Overland: 6 (Sprint) Swim: 0 L Jump: 1H Jump 1 Power: 2 Hit Points: 41/ 41
Ath: 3d6+2 Acro: 2d6+1 Combat: 2d6 Stealth: 1d6+1 Perc: 2d6+1 Focus: 2d6
HP: 8 Atk: 8 Def: 7 SpAtk: 6 SpDef: 9 Speed: 14
Phys Evade: 1Spec Evade: 1Speed Evade: 2
Beauty: 0 Cool: 0 Cute: 1 Smart: 0 Tough: 0 Not Bland
Poffins: 0 Vitamins: 0
Injuries: 0

Male Eevee ♦ Level 7
HP: 41/41♦ Speed: 14 ♦ Evasion: 1/1/2
Abilities: The user cannot be Slowed, Stuck, or Trapped.Run Away
Capabilties: Pokémon with the Tracker Capability have a strong sense of smell that they can use to follow other Pokémon or people. If the Pokémon has smelt whom they want to track in the past day, or one of their personal belongings, they can pursue that prey with a Perception check of 8 or better. To pick-up a random scent from nothing, a Perception check of 14 or better will allow the Pokémon to follow that scent. To pick-up a specific scent from nothing, a Perception check of 20 will allow the Pokémon to follow that scent. A Pokémon may only make these checks once per hour. Tracker , Underdog

----------------------------------------------------------------------------------
Moves:
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
Sand AttackEOT2Groundstatus2, 1 Target Blinded until end of next turn Cute, Excitement
Sand Attack,
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
TackleAt-Will3Normal2d6+10 Ph Melee, 1 target, Dash, Push Target pushed 2 meters Tough, Steady Performance
Tackle,
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
TailwhipAt-Will2Normal Status Burst 1, FriendlyLower Defense -1 CS.Cute, Excitement
Tail Whip,
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
Growl At-Will 4Normal StatusBurst 1, Friendly, Sonic Lower Attack -1 CSCute, Excitement
Growl,
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
Helping HandEOT0NormalStatus4, 1 Target, PriorityTarget gets +2 AC and +10 Damage next attackSmart, Good Show!
Priority: If the user has not yet taken their turn that round, Helping Hand may be declared during an Ally’s turn, before they make any rolls, to immediately take your turn and use Helping Hand.
Helping Hand

Held Item: None
Quill
left-aligned image
Spearow
Type: Normal/Flying Tutor Points: 1 Nature: Modest(+SpAtk/ -Atk)
EXP: 0/10
Height: 11" Size: Small Weight Class: 1 (4 lbs)

Overland: 4 (Sprint) Swim:2 Jump: 3/3Sky 5 Power: 1 Hit Points: 1/ 29
Ath: 3d6+2 Acro: 2d6+1 Combat: 2d6 Stealth: 1d6+1 Perc: 2d6+1 Focus: 2d6
HP: 6 Atk: 5 Def: 4 SpAtk: 7 SpDef: 4 Speed: 11
Phys Evade: 0Spec Evade: 0Speed Evade: 2
Beauty: 0 Cool: 0 Cute: 1 Smart: 0 Tough: 0 Not Bland
Poffins: 0 Vitamins: 0
Injuries: 0

Male Spearow ♦ Level 1
HP: 29/29 ♦ Speed: 14 ♦ Evasion: 0/0/2
Abilities: The user’s Accuracy cannot be lowered, their attacks cannot have Accuracy Penalties such as from Illuminate),, the user is immune to the Blind condition but not Total Blindness),, and the user ignores any Evasion not directly derived from Stats such as from the Instinct Ability, or from moves like Minimize),.Keen Eye
Capabilties: Underdog

----------------------------------------------------------------------------------
Moves:
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
PeckAt-Will2Flying2d6+8 Ph Melee, 1 target None Cool, Steady Performance
Peck,
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
Growl At-Will 4Normal StatusBurst 1, Friendly, Sonic Lower Attack -1 CSCute, Excitement
Growl

Held Item: Shiny Feather
Can be sold for good price.

Occult Edu DC 8 to learn other uses for this item.

Nidoran ♂
left-aligned image
Male Nidoran
Type: Poison Tutor Points: 2 Nature: Lonely (+Atk/ -Def)
EXP: 60/70
Height: 1’8"
Overland: 5 Swim:3 Jump: 1/1 Burrow 2 Power: 2 Hit Points: 15/38
Ath: 2d6+1 Acro: 2d6 Combat: 3d6-1 Stealth: 3d6+1 Perc: 2d6 Focus: 2d6
HP: 7 Atk: 13 Def: 4 SpAtk: 5 SpDef: 5 Speed: 11
Phys Evade: 0Spec Evade: 1Speed Evade: 2
Beauty: 0 Cool: 1 Cute: 1 Smart: 0 Tough: 0 Not Bland
Poffins: 0 Vitamins: 0
Injuries: 1

Male Nidoran ♦ Level 7 *Paralyzed*
HP: 15/38♦ Speed: 10 ♦ Evasion: 0/1/2
Abilities: +5 direct damage to same genderRivalry
Capabilities: Nature Walk (Grassland), Underdog

----------------------------------------------------------------------------------
Moves:
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
PeckAt-Will2Flying1d8+6 Ph Melee, 1 target None Cool, Steady Performance
Peck,
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
Focus Energy At-Will 0NormalStatus Self Get Pumped – Critical range extends by 3 until switched out Smart, Desperation
Focus Energy,
Move Freq AC Type Damage Roll/Type Range Special Effect Contest Effect
Leer At-Will 2Normal Status Cone 2, Friendly Lower Defense -1 CS Cool, Excitement
Leer
Held Item: None


Completed Application
right-aligned image
Name: Simon Vollman
Age: 12
Appearance: A boy with blonde hair, green eyes, and a lackadaisical attitude. He is a little on the small side for his age, but he obviously isn't finished growing. He prefers to wear comfortable, baggy clothing, and keeps his pokeballs in the pockets of his pokemon league fan hoodie he wears (a souvenir from a league battle he saw once). He prefers to wear shorts and high-top sneakers alongside a simple black canvas backpack.
Description: Simon isn't lazy, per se, but he does like to put on airs of being 'cool' when things are going down. In his head, however, is an enthusiastic child who loves pokemon. He doesn't know what he wants to be in his life overall, but he does know it should involve pokemon and it should be fun. Being a trainer sounds more fun than being a gym leader, at least.
Background: Simon's dad was a gym trainer dropout, a thing that Simon never really got over. The reasons behind his father's abandonment of the dragon type gym was never clearly explained to Simon, nor would he be willing to understand it at this moment in his life. In reality, it was because his father quit the gym because his mother became pregnant with Simon's sister, Sarah, and needed to get a job that paid more.
He's not exactly resentful of his dad, but doesn't understand the reasons behind his choice, which has led to him wanting even harder to prove that he can do what his dad couldn't.
OOC Goals: Catch and train a legendary dragon pokemon!
Ideal Starter: Dratini! If that's not available, a water type would also work well for him.
Roleplaying Sample:
 
Simon's Character Spreadsheet
__________________
Posting Status: Ready to play again.

Last edited by Runetide; 10-05-2020 at 06:52 PM.
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -4. The time now is 09:12 AM.
Skin by Birched, making use of original art by paiute.(© 2009-2012)


RPG Crossing, Copyright ©2003 - 2020, RPG Crossing Inc; powered by vBulletin, Copyright ©2000 - 2020, Jelsoft Enterprises Ltd. Template-Modifications by TMB