#16
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#17
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I'm ready too.
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#18
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Super cool! Will do some brewing on a character and have one up soon
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#19
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Withdrawn
Last edited by Daendil; Nov 2nd, 2020 at 07:22 PM. Reason: Withdrawn |
#20
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Last edited by Thesandwichking; Oct 20th, 2020 at 12:59 PM. |
#21
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@Thesandwichking Really love the pic, but would it be possible resize it to no more than 400 pixels height?
Edit: Thanks for that!
__________________
I am currently running a feudal Japanese-themed D&D5e game, Empire of the Setting Sun.
I am currently playing in Uncaged: Found Families and The Topaz Championship. I have taken the Oath of Sangus. Last edited by Menzo; Oct 19th, 2020 at 07:01 AM. |
#22
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I can help with that, if you want to PM the link to me and I'll send a resized link back.
__________________
Clear out your inboxes and outboxes! |
#23
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@Menzo: Thanks! Looking forward to fleshing Raiku out, so you're cool with making names places and NPCs?
@Arthilian01: Thanks for the new picture! It came out great |
#25
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A Geisha that performs magic through dancing sounds really fun.
STATUS: Done ![]() Race: Aasimar, Scourge Class: Bard Gender: Female Age: 22 Background: Guild Artisan Personality traits:
Bond: I will bring honor to my family Flaw: Baishō struggles to tell a lie. She can mechanically do it, but her body/facial expressions gives her away nearly every time. Personality: Baishō is typically quiet, but only out of respect. She is friendly and kind, focused and determined. Appearance: Baishō is taller than most other Geishas. She wears a white and gold kimono, indicating that belongs to the Chiyoteru hanamachi (a highly respected hanamachi consisting entirely of Aasimar Geishas: Geishas that "come from heaven"). Background:
Game Appeal: I like interaction-heavy games. What makes one game different to another are the different characters and their relationships. It's also a good excuse to learn about Japanese culture! ome details about Matsuko and what makes her knowledgable about "true dance" is something you should think about adding to the background. That is something you can use as a connection from one section to another if you choose to lay things out in paragraphs. Last edited by spire; Oct 31st, 2020 at 09:45 PM. |
#26
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@Thesandwichking Absolutely. I'm perfectly fine with you inventing names of places and NPCs. If your application is successful, I will try to find a way to insert them into the setting.
Quote:
@spire Yes, group balance would have to be one of my considerations when selecting players for the game, but ultimately it's up to you whether to stick with Sorcerer or switch to Bard. If you do switch to Bard, however, the problem with substituting music for dance is that although it'll work fine with Bardic Inspiration, what would your spellcasting focus for bard spells be? I would need you to come up with a workable solution for that before signing off on the 'dancing' bard.
__________________
I am currently running a feudal Japanese-themed D&D5e game, Empire of the Setting Sun.
I am currently playing in Uncaged: Found Families and The Topaz Championship. I have taken the Oath of Sangus. Last edited by Menzo; Oct 19th, 2020 at 07:00 AM. |
#27
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@Menzo An Aasimar typically has an angelic guide that gives guidance in dreams and such, and the Hermit's Discovery feature has them making a potentially campaign-significant revelation. If Kotori is chosen, I realize this would mean more work/effort on your part, so would you prefer I drop them or roll with them?
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#28
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Quote:
__________________
I am currently running a feudal Japanese-themed D&D5e game, Empire of the Setting Sun.
I am currently playing in Uncaged: Found Families and The Topaz Championship. I have taken the Oath of Sangus. Last edited by Menzo; Oct 19th, 2020 at 06:59 AM. |
#29
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Quote:
Still, I see your point. I just really love the Great Old One Warlock Spells and Abilities. I'll do abit of reading, maybe try a kami that fits better for a Great Old One, and write up an actually application in the next couple of days |
#30
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Wouldn't a hand fan work?
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