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  #1  
Old Jan 3rd, 2021, 06:51 PM
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The Topaz Contenders (Team Ichi)

This thread is for character sheets once complete.

 
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  #2  
Old Jan 3rd, 2021, 09:43 PM
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Character Sheet
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Doji Rei
Courtier of the Crane Clan




Clan: Crane | Family: Doji | School: Doji Diplomat School


Air: 3 | Earth: 1 | Fire: 2 | Water: 2 | Void: 2
Endurance: 6 | Composure: 6 | Focus: 5 | Vigilance: 3
Honor: 57 | Glory: 50



Fatigue: 0 | Critical Strikes: 0 | Strife: 4 | Void Points: 1

Artisan -- Aesthetics: 1 | Composition: 1 | Design: 1 | Smithing: 0
Martial -- Fitness: 0 | Melee: 0 | Ranged: 1 | Unarmed: 0 | Meditation: 0 | Tactics: 0
Scholar -- Culture: 1 | Government: 1 | Medicine: 0 | Sentiment: 0 | Theology: 0
Social -- Command: 0 | Courtesy: 2 | Games: 1 | Performance: 0
Trade -- Commerce: 1 | Labor: 0 | Seafaring: 0 | Skulduggery: 0 | Survival: 0


Advantage:
You have an air of intimidating beauty about you that others can rarely ignore, and leaves an impression on those around you.

You may reroll up to 2 dice of your choice when your advantage helps you on any check.
Dangerous Allure | School Ability:
Once per scene when making a check to persuade or influence someone, you may add 1 kept Ring die showing an Opportunity result.
Speaking in Silence


Weapon: Range 1 | Damage 2Wooden Sword | Gear: Elegant Robes, Traveling Pack, Calligraphy Set | Money: 2 koku
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I am currently playing in Uncaged: Found Families and The Topaz Championship.
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Last edited by Menzo; Apr 13th, 2021 at 10:19 AM. Reason: added strife
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  #3  
Old Jan 4th, 2021, 04:56 AM
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Character Sheet
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Isawa Anshi
Monk

Clan: Phoenix | Family: Isawa | School: Kaito Shrine Keeper

Air: 2 | Earth: 1 | Fire: 2 | Water: 3 | Void: 2
Endurance: 6 | Composure: 8 | Focus: 4 | Vigilance: 2
Honor: 55 | Glory: 44


Fatigue: 0 | Critical Strikes: 0 | Strife: 1 | Void Points: 1/2

Artisan -- Aesthetics: 0 | Composition: 0 | Design: 0 | Smithing: 0
Martial -- Fitness: 1 | Melee: 0 | Ranged: 1 | Unarmed: 0 | Meditation: 2 | Tactics: 0
Scholar -- Culture: 0 | Government: 0 | Medicine: 0 | Sentiment: 1 | Theology: 2
Social -- Command: 0 | Courtesy: 0 | Games: 1 | Performance: 1
Trade -- Commerce: 0 | Labor: 0 | Seafaring: 0 | Skulduggery: 0 | Survival: 0


Advantage:
[Earth] You can recall anything you have read or heard within the current game session exactly, and you often dredge up older facts with much greater ease than others.

You may reroll up to 2 dice of your choice when your advantage helps you on any check.
Precise Memory | School Ability:
Once per scene when making a Theology check, before rolling the dice you may reduce the TN of the check by 1.
At One with the Elements

Weapon: Bō | Gear: When an Otherworldly being makes an Attack or Intrigue action check targeting the wearer of one or more Sacred items, increase the TN by 1. While you are carrying one or more Sacred items, if you would gain the afflicted condition, you must choose one of those items to become Damaged instead. Sacred weapons ignore all resistances possessed by Otherworldly and Tainted beings.Sacred Robes, Game Boards, Traveling Pack, Rokugani Pony | Money: 5 koku


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Last edited by HotsuSama; Feb 16th, 2021 at 02:25 PM. Reason: added strife
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  #4  
Old Jan 4th, 2021, 02:06 PM
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Character Sheet
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Shinjo Takuya
Bushi of the Unicorn Clan




Clan: Unicorn | Family: Shinjo | School: Shinjo Outrider


Air: 1 | Earth: 3 | Fire: 2 | Water: 2 | Void: 2
Endurance: 10 | Composure: 10 | Focus: 4 | Vigilance: 2
Honor: 55 | Glory: 47



Fatigue: 0 | Critical Strikes: 0 | Strife: 12 | Void Points: TBD


Artisan -- Aesthetics: 0 | Composition: 0 | Design: 0 | Smithing: 0
Martial -- Fitness: 1 | Melee: 1 | Ranged: 1 | Unarmed: 0 | Meditation: 0 | Tactics: 1
Scholar -- Culture: 1 | Government: 0 | Medicine: 1 | Sentiment: 1 | Theology: 0
Social -- Command: 0 | Courtesy: 0 | Games: 0 | Performance: 1
Trade -- Commerce: 1 | Labor: 0 | Seafaring: 0 | Skulduggery: 1 | Survival: 2


Advantage:
You quickly recover
from exhaustion after long durations of
exertion and strenuous physical activity

You may reroll up to 2 dice of your choice when your advantage helps you on any check.
Bishamon’s Blessing | School Ability:
Once per scene, before rolling dice in
a check, you may direct your horse (if
present) to aid you and reduce the TN by 1.
Born In The Saddle


Weapon: Wooden Sword Gear: Riding Clothes, Traveling Pack, Unicorn Warhorse | Money: 3 koku


Strike With Fire
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Last edited by Kepheren; May 10th, 2021 at 09:36 AM. Reason: added strife
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  #5  
Old Jan 6th, 2021, 09:32 AM
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"For my ancestors!"
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Emiko (superior, beauty, child英美子) Matsu

Should be refered as Matsu-Hime or Hime-SamaHime and Bushi of the Lion Clan

Your Clan:
The Lion Clan is war itself, forged by the Kami Akodo to
crush the Emperor’s foes. We not only live and breathe
Bushidō, but also exemplify it to all others. Our roar
heralds the call to battle and honor. For centuries, we
have forged the military tactics and strategy of the
Empire. Now, our samurai seek to apply the wisdom of
their ancestors to the trials of the modern era.

Lion Clan culture lives and breathes martial
achievement and glory. Even those of us who are not
warriors will often couch their achievements in martial
terms that glorify combat as the highest of arts.
The Lion | Your School: The Matsu’s soldiers are the front line and main strength
of the Lion armies. Their bravery and zeal for battle
are unquestioned. The Matsu warrior dōjō teaches the
primacy of offense and the necessity of seizing the initiative
in all things. Aggression is the hallmark of the
Matsu style; direct action is their watchword. This bellicose
attitude often puts them at odds with the careful
strategies of the Akodo, but the Matsu serve the Lion
and the Empire with unquestioned loyalty.
Matsu Berserker | Your Tenet:
The tenet of Honor is of deep importance to you, as
it is at the center of your clan’s view of Bushidō, especially
in the context of martial virtue.
Honor

Emiko is Matsu Tsuko's only daughter and princess of the all mightly Matsu family. Radiant like the sun, but young, she is the raw diamond of her clan. Short but strong like a lioness, gracious but energic like a tsunami, she trained relentlessly in the ways of war since a young age with the other Bushi of her clan. She has no other inspiration other than become worthy of her name, family and her ancestors. Barely at the dawn of being a woman, she is ready to rise and roar.



Air: 1 | Earth: 2 | Fire: 3 | Water: 2 | Void: 2
Endurance: 10 | Composure: 8 | Focus: 8 | Vigilance: 2
Honor: 65 | Glory: 49


Fatigue: 0 | Critical Strikes: 0 | Strife: 0 | Void Points: 1


Artisan -- Aesthetics: 0 | Composition: 0 | Design: 0 | Smithing: 0
Martial -- Fitness: 2 | Melee: 1 | Ranged: 1 | Unarmed: 1 | Meditation: 0 | Tactics: 1
Scholar -- Culture: 0 | Government: 0 | Medicine: 0 | Sentiment: 0 | Theology: 0
Social -- Command: 2 | Courtesy: 1 | Games: 0 | Performance: 0
Trade -- Commerce: 0 | Labor: 0 | Seafaring: 0 | Skulduggery: 0 | Survival: 0


Famoustly Successful (fire):
Other people have heard of you for your ability
to get results at any cost, and they believe it by
default unless given evidence to the contrary.

When performing a check for which you need
to leverage your reputation for efficiency (such
as a Courtesy [Fire] check to convince your lord
to give you a position or a Tactics [Fire] check
to get enemy troops to withdraw in the face of
a show of force), you may reroll up to two dice
Your Advantage |
Way of the Lion

When you succeed at an Attack check
during a skirmish, you may remove 1 strife
and add 1 bonus success to the check.
Your School Ability |
Your reaction when you exceed your Composure:
One of the following can happen.

She turns red and form a fist with her hands when become angry or anxious.
She becomes loud in such situation, trying to over compensate her size.

This happens when someone doubts her courage or honor in particular. She has a fiery temper that is under control, but still somewhere in there in extreme situations.
Your Unmasking |
Imperial Heritage
Your Heritage


Weapon: Range 1 | Damage 2Wooden Sword | Gear: Hakama+Gi, Traveling Pack, Horse (lended), and Bottles of Sake (Plum wine if possible) | Money: 5 koku


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Yuki
Yuki is Emiko's faithful companion. It's a white tiger large like a dog at the moment trained to become a war mount in a couple of years from now. The Lion's Pride is one of the most renowned units in Rokugan and the most prestigious unit within the Lion Clan. Formed only by the strongest Lion female samurai-ko, the Lion's Pride formed the swift arm of any Lion army. The group originated from the first group of female warriors, hillmaidens and ronin, who served Lady Matsu. They were willing to risk their lives for her, so Matsu accepted them as her vassals, and appointed them as her personal guard.
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Last edited by Spoonybard; Feb 14th, 2021 at 12:08 AM. Reason: added strife
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Old Jan 13th, 2021, 01:07 AM
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Soshi Kamiko
Shugenja of the Scorpion Clan




Clan: Scorpion | Family: Soshi | School: Soshi Illusionist


Air: 3 | Earth: 1 | Fire: 2 | Water: 2 | Void: 2
Endurance: 6 | Composure: 6 | Focus: 5 | Vigilance: 3
Honor: 40 | Glory: 40



Fatigue: 0 | Critical Strikes: 0 | Strife: 0 | Void Points: 1


Artisan -- Aesthetics: 0 | Composition: 0 | Design: 1 | Smithing: 0
Martial -- Fitness: 1 | Melee: 1 | Ranged: 0 | Unarmed: 0 | Meditation: 0 | Tactics: 0
Scholar -- Culture: 0 | Government: 0 | Medicine: 0 | Sentiment: 1 | Theology: 2
Social -- Command: 0 | Courtesy: 1 | Games: 0 | Performance: 0
Trade -- Commerce: 0 | Labor: 0 | Seafaring: 0 | Skulduggery: 1 | Survival: 0


Advantage:
You can understand the cues that people give off while speaking, and you can read people’s lips and facial expressions to understand what they are saying, even if you cannot hear them..
When performing a check for which you need to spot or use small details of other people nearby (such as a Courtesy [Air] check to reveal an unpleasant truth pleasantly or a Sentiment [Air] check to detect someone else’s weaknesses), you may reroll up to two dice.

You may reroll up to 2 dice of your choice when your advantage helps you on any check.
Subtle Observer | School Ability:
While performing an invocation technique or channeling, characters with a vigilance lower than or equal to your school rank +1 cannot detect any physical sign that you are in the act of invoking spirits. The effects of the invocation can be seen as normal.
Kami's Whisper


Weapon: Range 1 | Damage 2Wooden Bo Staff | Gear: Well made kimono and robes, Traveling Pack | Money: 5 koku

Last edited by Spoonybard; Feb 14th, 2021 at 12:07 AM. Reason: added strife
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Old Jan 16th, 2021, 06:08 PM
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Togashi Shingo
Monk of the Dragon Clan


Clan: Dragon | Family: Togashi | School: Togashi Tattooed Monk

Air: 1 | Earth: 3 | Fire: 2 | Water: 1 | Void: 3
Endurance: 10 | Composure: 8 | Focus: 3 | Vigilance: 1
Honor: 40 | Glory: 50


Fatigue: 0 | Critical Strikes: 0 | Strife: 0 | Void Points: 2


Artisan -- Aesthetics: 0 | Composition: 0 | Design: 0 | Smithing: 0
Martial -- Fitness: 2 | Melee: 1 | Ranged: 0 | Unarmed: 1 | Meditation: 2 | Tactics: 0
Scholar -- Culture: 0 | Government: 0 | Medicine: 0 | Sentiment: 0 | Theology: 1
Social -- Command: 0 | Courtesy: 0 | Games: 0 | Performance: 0
Trade -- Commerce: 0 | Labor: 0 | Seafaring: 0 | Skullduggery: 0 | Survival: 2


Advantage:
You have an instinctive sense of supernatural beings, and you can feel the presence of spirits and similar entities even when they have not chosen to reveal themselves. This feeling is ominous in the presence of beings with evil intentions and neutral when the beings are simply going about their business as usual.

When performing a check for which you need to follow your hunches (such as a Meditation [Void] check to generate initiative during a duel or a Theology [Void] check to detect a snarl in the invisible threads of the universe), you may reroll up to two dice.
Sixth Sense | School Ability:
When making a Martial Arts [Unarmed] check, you may add one more Ring die showing 1 Opportunity result. This doesn't increase the number of dice you can keep.
Blood of the Kami


Weapon: Range 1 | Damage 2Wooden Bo Staff | Gear: Flowing robes, Traveling Pack, Tattoo Needles | Money: 3 koku
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Tribulations of the Stag

Last edited by Spoonybard; Feb 14th, 2021 at 12:08 AM. Reason: added strife
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