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The Jensaarai and the "Grey Tortoise"
Last edited by Phettberg; Dec 5th, 2022 at 12:42 PM. |
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![]() Species: Zabrak Gender: Female Age: 20 Homeworld: Iridonia General Background: Physical description and personality: Triz Bat Sheva is Zabrak woman standing just over 1.8 meters (6') with tan-orange skin, long platinum blonde hair, and violet eyes. She has a "crown" of ebony horns between her hairline and eyes, with red decorative tattoos on her brow, cheeks, chin, neck, and chest. Uncommon to most Zabrak, she has sparse, black eyebrows. She has a strong physique from constant training and moves with deliberate, smooth, confident motions. Triz Bat Sheva is strong and determined, almost to the point of being single-minded when her mind is set on a task. Her training has curbed these tendencies to some effect, but not eliminated them. She believes in constantly pushing and testing herself for improvement, a quest for perfection that she can never truly attain. She believes that by moving toward physical, mental, and spiritual perfection she becomes closer to The Force and all living beings, and that by improving herself she is improving life everywhere. Her intensity can be alarming to some, but it is merely her strong focus that she uses for all tasks. While some relax their mind and open themselves to the Force, Triz Bat Sheva sharpens her mind and embraces the force. If using the Force were a dance, some would waltz; Triz Bat Sheva tangoes. Master: Sheysos-ka Form: Form VII Vaapad Lightsaber: Split Saber - Orange blades Last edited by The Rat Queen; Jul 20th, 2021 at 09:40 AM. |
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Extinction is the rule. Survival is the exception. I have taken The Oath of Sangus Most people are not just comfortable in their ignorance, but hostile to anyone who points it out. Last edited by Begon Ugo; Apr 28th, 2021 at 06:41 PM. |
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Last edited by NightDreamer09; Jul 21st, 2021 at 10:18 AM. |
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![]() Name: PK8-08 Species:Class five Cybot Galactica PK-Series Worker Droid Gender: N/A Age: 43 (9 Years since last memory wipe) Homeworld: Manufactured in a Cybot Galactica droid factory on Affa Physical description and personality: PK8-08 stands nearly four feet tall and is constructed of durable alloys that provide him a frame that made him suitable for construction in inhospitable environments. As with other PK8s, he is painted yellow, though this has become faded and scratched with age. Despite being a droid, he does posses an anatomy that resembles that of a humanoid. Even before gaining his freedom, PK8 has always been fiercely protective of the Jensaarai, doing whatever he can to protect them and their agenda. He is friendly and enjoys having conversations with anyone. Although he has begun to experience emotions, such as anger and happiness, there are still many that he struggles to understand and express. In general, humor is lost on him. General Background: PK8-08 was purchased by the Jensaarai in the year 22 BBY to aid in the building of their halls and other structures. As per usual with the purchase of any droid, PK8's memory was wiped before being sent on his way to aid in the construction. During the Jedi assault in 20 BBY and their attempted capture of Nikkos Tyris, PK8 was preset during the battle and ultimately damaged when the Sith Holocron was destroyed. PK8 was repaired and put back to work, this time to rebuild what he had spent the last couple of years building. Several years pass with not much changing for PK8, despite the Clone Wars ending, the Republic coming to an end, Palpatine issuing Order 66, and the fall of the Jedi Order, those on Susevfi remained sheltered from the chaos swirling in the galaxy around them. In 17 BBY, Palpatine sent a small contingent of inquisitors to hunt down and destroy what he believed to be the relatively small group of Jensaarai. One of the inquisitors came upon a resource gathering station that was still under construction. PK8-08 had been sent there to assist with the building. Only a handful of Jensaarai were present to oversee the construction, along with several of their children, two of which were force sensitive. The inquisitor was closest to the children's location when he approached the station and sensed their presence, as he had been trained to do...
Last edited by Silent Rain; Apr 29th, 2021 at 01:35 PM. |
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__________________
Posting Rate: 2-4/Week
I have taken the Oath of Sangus Who I'm Playing: Izokh Hyssk, Force-sensitive Trandoshan / Weasel, Delinquent Teleporter/'Illusionist' Last edited by Phettberg; Sep 26th, 2022 at 11:06 AM. |
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Name: Gil Dangir
Species: Human Gender: Male Age: 35 Homeworld: Serenno General Background: Born of modest means on Serenno to a rural, backwoods working family his father worked as a mechanic at a logging camp and his mother worked part-time doing data entry and medical billing over the holonet so she could help raise the family. The eldest of four, Gil took the big brother role seriously, especially when times were lean and he had to help supplement with everything from hunting to running spice through the backcountry and forests, to learning to fly to help run people and things off world. He managed to eke out a full course of schooling, though he spent as much time working for his father and helping raise his siblings as he did on his education. A robust, adventurous young man Gil never considered the hectic and busy life a burden. Tragedy befell Gil when an explosion killed most of his family. His father was tinkering on a personal project in the attached garage and a fuel containment failure caused the engine he was working on to explode, exacerbated by the volatile materials in a backyard machine shop which lacks all the controls and protocols of a professional shop. The ensuing blast and fire tore through the house, claiming not just his father but his mother and his second youngest brother. The heightened scrutiny of the disaster brought unwanted attention to their other forms of income. The somewhat corrupt local law enforcement could no longer turn a blind eye to the doings of the Dangir clan, and so Gil and his brother fled. After a few years of journeying around the outer rim doing hired gun style work, Gil’s brother Tom found a girl and settled down on a backwater moon where no one would ever come looking for them. Gil, on the other hand, had developed a meager reputation as an honest crook, the kind of smuggler that holds an obnoxiously questions-asked kind of policy, but also one who can get in and out of sticky situations. He’s known for being a good teammate, and decent company during down time. As an old backwoods kid he has a rustic skillset many spacers lack. Most of all he has a tenacity to never give up and to never quit. He’s not above playing dirty to win, but avoids it when he can. He is loyal to his friends and companions and brave in the face of adversity. Physical description and personality: Gil Dangir is a tall man, 2 m even, with an athletic build and decent posture. His brown hair is kept short enough to stuff under a helmet without getting in his eyes, but is otherwise unkempt and a bit scruffy. He does keep his face clean shaven. His left cheek is pitted with some small stippling scars. When he can he tends towards dressing in civilian inspired attire. He has a tendency towards pants with scarlet and red piping and waist length jackets in double breasted style. His color pallet leans towards dark greens and browns. When he wears shoes they are usually hiking style shoes or military low boots with his pants bloused over them, or he wears knee high boots with the pants tucked in. He is the type of person to wear both a low slung blaster on one hip at the thigh, and a knife on the other side. Whenever he is planetside for something mission or expeditionary oriented, especially if it is anything involving nature, he dresses in a far more military fashion with appropriate camouflaged poncho or trench coat, combat boots, and other paramilitary paraphernalia. Force and Order specific background: Gil is not a jedi, or a member of any force sensitive order despite being an (unwitting) force sensitive himself. His ties to Jensaari would be fairly nonexistent, except they are the type of people he would naturally band together with when circumstances require it. As a man who’s mostly a good guy at heart, thrust into unfortunate situations where tough decisions need to be made and difficult actions undertaken to survive, his guiding philosophy in life is similar to the Jensaari – if not as well defined. Since he likes to think the ends can justify the means as long as the ends are just, he would find the corruption of the order’s founder as an unfortunate tragedy, as he’s seen time and time again when people who fly too close to the sun get burned. The goal of making a force sensitive character who doesn’t use the force yet is entirely an artifact of meshing with the particulars of this game. However, if he does begin to explore the use of the force due to his new friends, he would notice that what he previously described simply as an overdeveloped sense of inner discipline and resolve is, in fact, the force. Thus he would focus mostly on control force skills, continuing to develop his internal strengths as opposed to the flashier telekinetic or telepathic abilities.
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Current Games: The Knick Knacks of Doom: Fated Children & Trinket Hunters | Star Wars: The Jensaarai | The Iron Gods | Goldmyr's Rise of the Runelords Open to invitations. Last edited by DraconigenaArma; Dec 18th, 2022 at 06:49 PM. |
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Name: Navas T’rig
Species: Devaronian Age: 28 Role: Pilot primarily but likes to see himself as a handy person to have around in a tight spot. Appearance: Dark red skinned and a stocky build, standing at 5ft 1 in his heavily buckled leather boots which no-one can ever recall him not wearing. Dressed in black combat trousers, a leather waistcoat with an open-necked shirt underneath, and a heavy duster. Add a blaster and cutlass, and finally, a woollen cap fashioned around his short front horns. Navas generally has a half interested look on his face, which comes from a long history of casual mistrust. Initially from those he encounters making assumptions about his honesty and trustworthiness in business (which may or not have some basis in reality) and latterly because, in the current climate, often it pays not to seem too interested. Dark hair, yellow eyes and sharp teeth can also give him an intimidating look, especially to hose unfamiliar with Devaronians. Personality: Despite his initial appearance, Navas T'rig is calm, add thoughtful, easy-going but with an underlying cynicism for anything which will interfere with his freedom. This he values overall, and it has guided his life. Morally he likes to give the impression he is open to anything but in truth, he has grown up with the matriarchal values of his society and appreciates the balance between personal freedoms and structure which needs to be in place to support these. Having said that, he is far more comfortable with a more 'outer rim' lifestyle, having grown up under a watchful Imperial eye in the colony planets Background: The T'rig family (his mother's surname) grew up running a short haul shuttle transport business out of Montellian Serat. His mother ran the business, and his father was a pilot in their employ before they fell in love and married. By the time Navas was born, his father was much older than his mother and prone to long, quiet spells. He had travelled in his younger years but very rarely spoke about his experiences. This only fed Navas's imagination of what wonders lay further out in space, and he spent all of his spare time helping and loitering around their spaceport and the other pilots. The first time he went missing, it took nearly a week and two planets to track him down. He was 12 and had stowed away on one of the company transports. He loved the new experiences, new people, and of course the ships. As he grew, this appetite for travelling only grew stronger, and while he gained much experience flying for his mother, he still felt curtailed. With a growing impact on personal freedoms, Navas began to sense his future lay outwith his current circumstances. This desire to roam was curtailed somewhat when the clone wars erupted around him. Separatist activity had impacted on several of their routes and Navas began to learn how to avoid necessary military attention. This required some forays into illegal activity and while he did not take to the life completely, it had opened his horizons. He watched on as countless innocents were killed during the battle of Devaron, less concern for who ultimately would win and more for the damage this conflict was causing on his family and others. Deciding that his path lay elsewhere, Navas left and travelled towards the outer rim in an attempt to leave the war behind and carve a new life for himself. His parents were sad to see him go, but true to his nature, a Devaronian male is heavy prone to seeking adventure, and the outer rim was definitely where he saw his future. His experiences since have put him at odds with the empire on more than one occasion, gaining a reputation for taking riskier jobs if they appealed to him, either for the audacity value, or on a humanitarian level he could pass off loosely as profit. Navas has mainly flown small cargo freighters or as a combat outrider to protect others in convoy or running imperial blockades. His reputation is of someone who will keep you safe or keep your cargo intact and unmolested, as long as he likes you and your cause appeals to him. It’s never just about the money. He’s a sucker for the right cause. He has flown with and for pirates when it suited, he has taken part in operations to provide tactical intel and scouting support for some rebel factions but never action directly against the empire. He has no illusions of how that might end and is not sure enough about his commitment. I would imagine he has many varied contacts feeding him potential jobs but hasn’t stayed with the same group or area for too long. Last edited by Talissen70; Dec 22nd, 2022 at 03:50 AM. |
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