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  #1  
Old May 23rd, 2021, 12:48 AM
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OSIRS: Human Resource Archive

OOC: Post your current Alternity Character Description here.If you are looking for the tutorial on how to make your character description, go to the Hoffmann Institute Academy here.

Your character description is all that you'll need to play but if you really want a full character sheet to track your character, feel free to use this fallible Alternity 2.0 character sheet (attached below).

Since its very helpful to EVERYONE (the players and the GM will want to see your details, etc. as we play), please link your CS (Character sheet) to your Forum Name. See the instructions below if you need help with this.

 


Combat Posts and the DASHBOARD

For all combat posts, please include the following stats block and action summary in a spoiler at the end of your post. You may wish to store this example in the Notes section of your character sheet.

Like this:
 


 



 




This area will list Institute Personnel who are available to your particular mission or cell.

All Hoffman Employees are reminded of Directive 304.B

Quote:
304 (B). Discretion in Unusual Circumstances
i. All members and recruits (provisional appointments) of the Institute are expected to keep activities out of the public eye. The Institute is not a public agency and it wishes to avoid legal and criminal entanglements. Any and all measures are approved to maintain that condition.
ii. All members and recruits of the Institute should take precautions to prevent evidence or eyewitnesses from spreading knowledge of the Institute’s research. At the same time, all reasonable good-faith efforts should be made to provide the Institute with clear, complete records and documentation of unusual events.
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GM of: Dark*Matter: The Hoffmann Institute (2007 HOF),
Traveller: The Third Imperium & The Hoffmann Institute: Tangents
New here? Try a New Player Solo Game for 13th age, CoC, DnD, FATE, Pathfinder, Traveller.
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  #2  
Old May 23rd, 2021, 12:49 AM
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Notice: Request CRS Report # AX-08A77-00003 "Organization Chart Summary"

For new hires, but not only for them, there is also a complete organization chart of the Hoffmann Institute.

Be sure to familiarize with the structure of the organization we all work for.

Robert Patterson, Personnel Facility Chief.


Current Cast Member Archetype Player
Theodore Williams 98ACFA-0 Scientist Mythrandil
Tus Smith aka pr073U2 9BACC8-0 Techie Genius tomthumb
Devlin Lacroix BAB0A5-A Cop with a past Silent Rain
Doyle Curry 688A74-0 Go-lucky rogue ghostwalking
Magnus Gustaf A8B786-0 Battler - Retired mercenary with a past. Ogamodyna

[IMG]***[/IMG]
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GM of: Dark*Matter: The Hoffmann Institute (2007 HOF),
Traveller: The Third Imperium & The Hoffmann Institute: Tangents
New here? Try a New Player Solo Game for 13th age, CoC, DnD, FATE, Pathfinder, Traveller.

Last edited by savoylen; Aug 4th, 2021 at 10:52 PM.
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  #3  
Old Jul 1st, 2021, 01:45 AM
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Theodore Williams
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*OSIRS Notation Start*
File Number: 21-06-77233
Status: Probationary Agent, Second Class
Rank: 0
Band: 010 01-18
Clearance: Restricted
*OSIRS Notation End*


Theodore Williams 98ACFA-0
Base of Operations New York
Species Human
Description -
Age 46
Rad. Dose -
Character Creation link
Physical Characteristics  
STRength 9
DEXterity 8
ENDurance 10
INTellect 12
EDUcation 15
SOCial 10
PSI -

Dice Modifier Table
Ability 0 1-2 3-5 6-8 9-11 12-14
DM -3 -2 -1 0 +1 +2

SKILLS AND TALENTS
 


TALENTS
Name Description
Inventor -
TAS Member -

ATTACK ACTIONS

HAND TO HAND AND MELEE WEAPONS
Weapon TL Cost Wgt Range Damage Type LL
Unarmed Strike melee (close quarters) 1D6  

RANGED AND HEAVY WEAPONS
Weapon TL Cost Wgt Range Damage Type LL
Autorifle 6 Cr750 5 kg 300 m 3D6 ? Auto 2 (?)

GEAR
TBD - Cr120,000, Six Ship Shares, TAS Membership Card
Leather Coat, Pistol (standard issue), shotgun (standard issue), Auto Rifle

Character Notes:
 



Theodore Williams - PostIC text goes here.
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OOC
 


Character ConceptBrilliant, middle-aged scientist whose prime field work days are behind him. Strong sense of justice, more curmudgeon-y than he'd like to admit.
 
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Last edited by Mythrandil; Aug 4th, 2021 at 10:09 AM.
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  #4  
Old Jul 1st, 2021, 04:46 AM
tomthumb tomthumb is offline
Young Adult Dragon
 
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pr073U2 aka Tus
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*OSIRS Notation Start*
File Number: 21-06-85684
Status: Probationary Agent, Second Class
Rank: 0
Band: 010 01-18
Clearance: Restricted
*OSIRS Notation End*


NAME pr073U2 9BACC8-0
Base of Operations New York
Species Human
Description 5'10", 150lb, small and lithe of frame, dark-brown wavy hair, brown eyes behind thick-set glasses. Usual dress-code: game meme branded t-shirt (currently 'N7') with blue jeans and black Converse sneakers.
Age 24
Rad. Dose -

Physical Characteristics  
STRength 9
DEXterity 11
ENDurance 10
INTellect 12
EDUcation 12
SOCial 9
PSI -

Dice Modifier Table
Ability 0 1-2 3-5 6-8 9-11 12-14
DM -3 -2 -1 0 +1 +2

SKILLS AND TALENTS
 


TALENTS
Name Description
Inventor -

ATTACK ACTIONS

HAND TO HAND AND MELEE WEAPONS
Weapon TL Cost Wgt Range Damage Type LL
Unarmed Strike melee (close quarters) 1D6  

RANGED AND HEAVY WEAPONS
Weapon TL Cost Wgt Range Damage Type LL
Revolver 4 Cr150 900g 1 ranged (pistol) 2D6 P

GEAR
Leather Coat, Pistol (standard issue), shotgun (standard issue)

Character Notes:
 

 


Character conceptYour quintessential techy nerd genius who isn't doing it for the money. A man of few words, his abrupt mannerism may be confused with rudeness. But his heart is in the right place.
 

Last edited by tomthumb; Jul 13th, 2021 at 09:35 AM.
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  #5  
Old Jul 1st, 2021, 10:01 AM
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Silent Rain Silent Rain is offline
Neighborhood Mind Flayer
 
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Devlin Lacroix
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*OSIRS Notation Start*
File Number: 21-06-20380
Status: Probationary Agent, Second Class
Rank: 0
Band: 010 01-18
Clearance: Restricted
*OSIRS Notation End*


Devlin Lacroix BAB9A5-A
Base of Operations New York
Species Human
Description Devlin is a simple man with simple tastes. His clothes are utilitarian and well made, but not flashy. His hair is kept short and he usually has a bit of stubble on his face. Although he comes off as cold and uncaring, this is not completely true, he just doesn't show his emotions well.
Age 38
Rad. Dose -

Physical Characteristics  
STRength 11
DEXterity 10
ENDurance 11
INTellect 9
EDUcation 10
SOCial 5
PSI 10

Dice Modifier Table
Ability 0 1-2 3-5 6-8 9-11 12-14
DM -3 -2 -1 0 +1 +2

 


ATTACK ACTIONS

HAND TO HAND AND MELEE WEAPONS
Weapon TL Cost Wgt Range Damage Type LL
Unarmed Strike melee (close quarters) 1D6  

RANGED AND HEAVY WEAPONS
Weapon TL Cost Wgt Range Damage Type LL
Revolver 4 Cr150 900g 1 ranged (pistol) 2D6 P

GEAR
Leather Coat, Pistol (standard issue), shotgun (standard issue)

 


 


Last edited by savoylen; Jul 12th, 2021 at 05:35 PM.
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  #6  
Old Jul 1st, 2021, 01:07 PM
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*OSIRS Notation Start*
File Number: 21-06-85569
Status: Probationary Agent, Second Class
Rank: 0
Band: 010 01-18
Clearance: Restricted
*OSIRS Notation End*


Doyle Curry 688A74-0
Base of Operations New York
Species Human
Description 5'10" and slender with light brown hair and blue eyes. Doyle prefers to dress casually stylish.
Age 24
Rad. Dose -

Characteristics ...
STRength 6
DEXterity 8
ENDurance 8
INTellect A
EDUcation 7
SOCial 4
PSI -

Dice Modifier Table
Ability 0 1-2 3-5 6-8 9-11 12-14
DM -3 -2 -1 0 +1 +2

SKILLS AND TALENTS
(EDU + INT) * 3Skill Points MAX /Used: 10/54

Skill (specialty) Rank
Deception 1
Drive 0
Electronics 0
Gambler 0
Gun Combat 0
Investigate 2
Language 0
Melee 0
Persuade 3
Recon 2
Stealth 1
Streetwise 1
Untrained -3

TALENTS
Name Description
Spy -

ATTACK ACTIONS

HAND TO HAND AND MELEE WEAPONS
Weapon TL Cost Wgt Range Damage Type LL
Unarmed Strike melee (close quarters) 1D6  

RANGED AND HEAVY WEAPONS
Weapon TL Cost Wgt RoF Range Damage Type LL
Semiauto Pistol 5 Cr200 750g 1 ranged (pistol) 2D6 P 6
Shotgun 5 Cr150 3750g 1 ranged (shotgun) 4D6 P 6

GEAR
Leather Coat, Pistol (standard issue), shotgun (standard issue)
Institute Ring
Institute GPS
Institute ID and Badge


 

 



Character Concept and Roleplay Interview
A perceptive, adventurously curious, and generally good-hearted rogue who has learned to live off of his wits despite being slightly socially awkward.

 


Last edited by ghostwalking; Jul 15th, 2021 at 05:02 PM. Reason: more minor tweaks
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  #7  
Old Aug 4th, 2021, 09:59 PM
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ogamodyna ogamodyna is offline
Great Wyrm
 
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*OSIRS Notation Start*
File Number: 19-05-40674
Status: Field Agent
Rank: 3
Band: 07 01-18
Clearance: Confidential
*OSIRS Notation End*


Magnus Gustaf A8B786-0
Base of Operations New York
Species Human
Description Battler- Retired mercenary with a past.
Age 38
Rad. Dose 5

Physical Characteristics  
STRength 10
DEXterity 8
ENDurance 11
INTellect 7
EDUcation 8
SOCial 6
PSI -

Dice Modifier Table
Ability 0 1-2 3-5 6-8 9-11 12-14
DM -3 -2 -1 0 +1 +2

SKILLS AND TALENTS
(EDU + INT) * 3Skill Points MAX /Used: 34/45

Skill (specialty) Rank
Admin 1
Advocate  
Alchemy
Animals  
Athletics 0
Athletics (STR) 1
Athletics (DEX) 1
Athletics (END) 3
Art  
Art ( )  
Art ( )  
Broker  
Carouse 1
Deception  
Diplomat  
Drive 0
Drive(wheeled)  
Electronics  
Electronics (Comms)  
Electronics (Computers)  
Electronics (Remote Ops)  
Electronics (sensors)  
Engineer  
Engineer ( )  
Explosives  
Flyer  
Flyer(Winged)  
Flyer(Rotor)  
Gambler  
Gunner 0
Gunner(Turret)  
Gun Combat 0
Gun Combat (slug) 3
Heavy Weapons 0
Heavy Weapons (Man Portable) 1
Investigate  
Jack of all Trades
Language  
Language ( )  
Leadership  
Mechanic  
Medic 2
Melee 0
Melee (Bludgeon) 0
Melee (Blade) 1
Melee (Unarmed) 3
Navigation  
Persuade  
Pilot  
Pilot(Small Craft)  
Profession  
Profession ()  
Recon  
Science 0
Science (History) 1
Science (New Age Occult) 1
Sorcery 0
Sorcery (Black) 1
Sorcery (Grey) 1
Sorcery (White) 2
Seafarer  
Stealth  
Steward  
Streetwise 2
Survival  
Tactics  
Tactics ( )  
Vacc Suit 1
Untrained -3

TALENTS
Name Description
Nordic Theism Access to Sorcery FX

 


ATTACK ACTIONS

HAND TO HAND AND MELEE WEAPONS
Weapon TL Cost Wgt Range Damage Type LL Traits
Unarmed Strike melee (bludgeon) 1D -  
Improvised - - varies melee (bludgeon) 2D-2 -   
Combat knife 2 Cr 100 2 melee (blade) 2D Blade -  

RANGED AND HEAVY WEAPONS
Weapon TL Cost Wgt Range Damage Type Traits
Revolver 4 Cr150 900g 10m 2D Slug -
Auto rifle 6 Cr750 5 300m 3D Slug Auto 2

GEAR
Mk14 Enhanced Battle Rifle/ DMR/assault weapon. Raging Judge heavy revolver. Tac vest with carbon fiber plate holder front, back, and side panels. (Not normally worn). Also a "rune enhanced" entrenching tool in a sheath.(Also, Not normally worn) Temporary Gear SMG/ Combat Knife/

Character Notes:
Well, yea I've got some difficulties. That's part of why I'm here. I know I'm not crazy, but I've fought a bitch that looked like a tree and tossed fire, and I've been manipulated by supernatural tricksters. I believe in elves, dwarves, eldritch powers and magick among other things. But I ain't nuts. And yea I've survived things that might kill most folks. That wasn't my imagination either. I figure you people can probably use me without taking me apart to see how I tick. I can't say as much for some of the other alphabet agencies out there. What do I mean by that? Look we both know your little tests pointed out an oddity or two. Let's just say some of the people in power that I've talked to would be more likely to want to dissect a guy rather than let him use his skills. So we got a deal? I help you with stuff, you help me stay off any radar that might get my bits and pieces removed by guys in lab coats?

 




 
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All men are mortal.But the good name lasts forever.

Last edited by ogamodyna; Sep 13th, 2021 at 05:54 PM.
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