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Old Feb 28th, 2022, 04:32 PM
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Horseman Horseman is offline
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Welcome to Reluctant Heroes

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Link to Reluctant Heroes
Game Setting An alternate timeline 13th-century Earth where the current age was preceded by Robert E Howard's Hyborea, which was itself preceded by JRR Tolkein's Middle Earth.
Longevity The game has been on RPG Crossing since 2018, but has been in play continuously since the 1980s, and online since 2002.
DMs The game has 3 DMs: Rasgorn (Sr DM), Horseman (game designer), and Gibbon (the rudder).
Game Ruleset: Homebrew 3.5 & 5th Edition D&D
Site Rules: https://www.rpgcrossing.com/faq.php?...ide#faq_infrac


Current CharactersCurrent Players in Reluctant Heroes

Character Race Gender Class Misc Player
A’sella Aldiyar
Elf
Female
Bard
Shadar Kai
Arrevanthas
Almira 'Raven' Lyonschild
Half Elf
Female
Cleric
Order of St. Kelemvor
Ysolde
Arune
Wild Elf
Male
Ranger
N/A
Alemar
Beartu Stutt
Sami/Water Genasi
Male
Shaman
N/A
MegaComboBreaker
Borkul
Half Orc
Male
Druid
Shaman
10 Doc
Boromil of the Wend
Human
Male
Barbarian
N/A
bananabadger
Brenna Nightfall
Human
Female
Warlock
Servant of the Raven Queen, Memory Collector
PlaidPeregrine
Celest Bhaerkantos
Human
Female
Cleric
Thracian
Tigra
Critias Alverus
Human
Male
Fighter
Aquitanian
Gibbon
Demetrios
Human
Male
Fighter
Eastern Roman Empire
BlackDragon0
Dionysius Hawkeye
Human
Male
Paladin
Eastern Roman Empire - Elven blood
Ildrahil
Endellion
Dryad/Human
Female
Sorcerer/Ranger
Member of the Nightblades
Arrevanthas
Fearoma Ambermantle
3/4 Elf
Male
Bard
Noldor/Sindar/Vanyar/Half Elven Blood
Ildrahil
Illian Tree Dancer
Grey Elf
Female
Sorcerer/Forest Guardian
The Silent Historian
Meilandru
Ilmari Kettunen
Human
Male
Druid
Wildhunt Shifter (Corsac Aspect)
Corwin
Ivyian Nightblade
Elf
Male
Rogue
N/A
donsr
Jenai Van Bergen
Human
Female
Ranger/Rogue
Married to Anlaf Germondson
Meilandru
Jol de Corbie
Human
Male
Cleric
Frankish
Gibbon
Kahvi Moonshade
Sun Elf
Female
Ranger / Arcane Archer
N/A
Tigra
Lorawynn Amakiir
Sylvan Elf
Female
Ranger
Wood Elf Outlander
ElvenMaiden
Lylanna Wolf Daughter
Elf
Female
Druid
N/A
Tigra
Luc "Nûton" del Liège
Half Elf
Male
Sorcerer
Wild Magic
Oakie
Owain ap Gwalchmei
Human
Male
Barbarian
Welsh
AnotherDragoon
Oyuki
Tengu
Female
Oracle
N/A
Tigra
Shaylyn Cael’aera
Sun Elf
Female
Rogue
N/A
Tigra
Tambovsky
Human
Male
Fighter
Knight of the Celestial Runes
bananabadger
Ulric Ulfson
Human
Male
Fighter
Brave
Murdoch
Vardariannanur
High Elf
Male
Ranger
Grandson of Ecthelion
Ildrahil
Varhran Azhid Kaaszh
Dryad/Human
Male
Rogue
Courtier
ImpInTraining

Character pages https://www.rpgcrossing.com/forumdisplay.php?f=18466


Overview
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1) Unique Setting The game blends historical facts with fantasy; feudal nations and structures resemble the real 13th-century Europe, but are tweaked in order to allow for creativity and fantasy adventure. Yes, there are Magyar tribes, but they are Hobgoblins; yes, fierce Welsh warriors exist, but they share their heritage with burrow-dwelling Halfling farmers, the descendants of those who lived in the times of Middle Earth, still tilling the lands of the Shire.

In the north, Edward Longshanks has just signed a treaty with the Elves for joint rule of Albion, while his son searches the land for the legendary sword Excalibur. To the south, the rotting carcass of the Empire of Aquitania wallows in the corruption of its Senate, past glories all but forgotten, save for the occasional ruined aqueduct and the remains of paved roads to serve as a reminder that once this Empire stretched across the Western World. In the east, the Mongols have just crushed the Caliphate of Bagdhad and the Eastern Aquitanian Empire in Constantinople is losing ground to desert and mountain tribes.

The city of Aachen in the newly risen Kingdom of Lorraine is a haven of arcane knowledge, attracting loreseekers from across the Western World. But nearby Germania has fallen to hobgoblins and war has also come to the Low Countries, with mercenary companies fighting over the spoils, selling their services to the highest bidder. The Blue Wizard has returned from the east and is hunting artifacts in Flanders. And everywhere is the hand of the Church of the West, risen to challenge the old gods of the North and the East, its friars and priests preaching the word of the Creator wherever they go, bringing the new faith to every corner of the world. A schism in the clergy means that the Church of the West currently has two Holy Fathers, one in the traditional seat of Ravenna and one in Avignon. Both are vying for power and the control of the Church.

These are a few of the subplots that players navigate in the game.

2) Game Community This is a game of interlocking scenarios and multiple threads that weave in out and out of each other as time passes. Every year in December, all the PCs join in a common thread for a Yule celebration, where there is drinking, storytelling, poems, song & dance, riddles and other contests, prizes, and even weddings. The event builds camaraderie and shared memories. Players discuss what they have learned in the last year, build new adventuring parties, devise strategies to defeat a particular enemy, and also let their hair down and have some fun together from the various threads.

3) Depth of the Game World Player successes and failures affect the course of the game over the long haul. Actions affect the game's geopolitics and small details. For example, in 1275 game time (2004 real time) the PC Percy Trapspringer planted a magical seed; in 1297 game time (2021 real time), the PC Illian discovered the tree that grew from that seed. One of the two Holy Fathers of the Church is a one-time PC; some of the Church Saints were also PCs, a long time ago...

4) Big Tent Because of its long history, Reluctant Heroes has adapted to blend elements of AD&D, 3.5e, 5e and other systems. That accommodating philosophy extends to the players. The game seeks to recruit and retain players representing a range of backgrounds and nations. It strives to be old-school style gaming for modern players.


Timeline of the Seven Ages
1. First Age: the first part of the Silmarillion.
2. Second Age: the last part of the Silmarillion and the final battle of Dagorlad.
3. Third Age: the Lord of the Rings trilogy
4. Fourth Age: a time of Wizardry. Most of the dwarves retreat from trading and the last of the Noldor capable of leaving Middle Earth depart.
5. Fifth Age: also known as the Hyborean Age, the time of Conan and King Kull.
6. Sixth Age: the Bronze Age of human history, the time of the early Phoenicians, the Iliad and Odyssey and so forth.
7. Seventh Age: where we are now.


Links

The annual Yule celebration occurs in December it is a time when all players get together in character, share stories, riddles and share the joys of the Season. Yule threads can be found here https://www.rpgcrossing.com/forumdisplay.php?f=18467

Glossary of the Western World
https://www.rpgcrossing.com/showthre...16#post9409416
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World Maps
https://www.rpgcrossing.com/showthre...74#post9409874
Chronology of the World
https://www.rpgcrossing.com/showthre...88#post9432888
Peoples of the World - Expanded information on races and peoples of the world
https://www.rpgcrossing.com/showthread.php?t=207466

Gods and Mythology - Religions and Worship
https://www.rpgcrossing.com/showthre...72#post9409372

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Last edited by Horseman; Mar 31st, 2022 at 03:34 AM.
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